Mercurial > libavcodec.hg
changeset 1029:804cc05a3f61 libavcodec
C implementation of the median deinterlacer (seems to be the only one
that generates tolerable output for anime) so it will work on non-MMX
architectures. Someone should optimize it better eventually.
author | rfelker |
---|---|
date | Thu, 23 Jan 2003 04:19:24 +0000 |
parents | e76fb91de4cc |
children | 801f2739264a |
files | libpostproc/postprocess.c libpostproc/postprocess_template.c |
diffstat | 2 files changed, 16 insertions(+), 11 deletions(-) [+] |
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--- a/libpostproc/postprocess.c Thu Jan 23 01:20:47 2003 +0000 +++ b/libpostproc/postprocess.c Thu Jan 23 04:19:24 2003 +0000 @@ -34,7 +34,7 @@ LinIpolDeinterlace e E E* CubicIpolDeinterlace a e e* LinBlendDeinterlace e E E* -MedianDeinterlace# Ec Ec +MedianDeinterlace# E Ec Ec TempDeNoiser# E e e * i dont have a 3dnow CPU -> its untested, but noone said it doesnt work so it seems to work
--- a/libpostproc/postprocess_template.c Thu Jan 23 01:20:47 2003 +0000 +++ b/libpostproc/postprocess_template.c Thu Jan 23 04:19:24 2003 +0000 @@ -1889,19 +1889,24 @@ ); #endif // MMX #else - //FIXME - int x; + int x, y; src+= 4*stride; + // FIXME - there should be a way to do a few columns in parallel like w/mmx for(x=0; x<8; x++) { - src[0 ] = (src[0 ] + 2*src[stride ] + src[stride*2])>>2; - src[stride ] = (src[stride ] + 2*src[stride*2] + src[stride*3])>>2; - src[stride*2] = (src[stride*2] + 2*src[stride*3] + src[stride*4])>>2; - src[stride*3] = (src[stride*3] + 2*src[stride*4] + src[stride*5])>>2; - src[stride*4] = (src[stride*4] + 2*src[stride*5] + src[stride*6])>>2; - src[stride*5] = (src[stride*5] + 2*src[stride*6] + src[stride*7])>>2; - src[stride*6] = (src[stride*6] + 2*src[stride*7] + src[stride*8])>>2; - src[stride*7] = (src[stride*7] + 2*src[stride*8] + src[stride*9])>>2; + uint8_t *colsrc = src; + for (y=0; y<4; y++) + { + int a, b, c, d, e, f; + a = colsrc[0 ]; + b = colsrc[stride ]; + c = colsrc[stride*2]; + d = (a-b)>>31; + e = (b-c)>>31; + f = (c-a)>>31; + colsrc[stride ] = (a|(d^f)) & (b|(d^e)) & (c|(e^f)); + colsrc += stride*2; + } src++; } #endif