Mercurial > libavcodec.hg
changeset 11939:ef338bd70180 libavcodec
SSE-optimized MP3 floating point windowing functions
author | vitor |
---|---|
date | Thu, 24 Jun 2010 07:44:50 +0000 |
parents | a5c32cb046eb |
children | 1d6362654d4c |
files | mpegaudio.h mpegaudiodec.c x86/Makefile x86/mpegaudiodec_mmx.c |
diffstat | 4 files changed, 177 insertions(+), 3 deletions(-) [+] |
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line diff
--- a/mpegaudio.h Wed Jun 23 23:44:48 2010 +0000 +++ b/mpegaudio.h Thu Jun 24 07:44:50 2010 +0000 @@ -183,6 +183,8 @@ OUT_INT *samples, int incr, INTFLOAT sb_samples[SBLIMIT]); +void ff_mpegaudiodec_init_mmx(MPADecodeContext *s); + /* fast header check for resync */ static inline int ff_mpa_check_header(uint32_t header){ /* header */
--- a/mpegaudiodec.c Wed Jun 23 23:44:48 2010 +0000 +++ b/mpegaudiodec.c Thu Jun 24 07:44:50 2010 +0000 @@ -112,7 +112,7 @@ SCALE_GEN(4.0 / 9.0), /* 9 steps */ }; -DECLARE_ALIGNED(16, MPA_INT, RENAME(ff_mpa_synth_window))[512]; +DECLARE_ALIGNED(16, MPA_INT, RENAME(ff_mpa_synth_window))[512+256]; /** * Convert region offsets to region sizes and truncate @@ -308,7 +308,9 @@ s->avctx = avctx; s->apply_window_mp3 = apply_window_mp3_c; - +#if HAVE_MMX + ff_mpegaudiodec_init_mmx(s); +#endif avctx->sample_fmt= OUT_FMT; s->error_recognition= avctx->error_recognition; @@ -820,7 +822,7 @@ void av_cold RENAME(ff_mpa_synth_init)(MPA_INT *window) { - int i; + int i, j; /* max = 18760, max sum over all 16 coefs : 44736 */ for(i=0;i<257;i++) { @@ -837,6 +839,15 @@ if (i != 0) window[512 - i] = v; } + + // Needed for avoiding shuffles in ASM implementations + for(i=0; i < 8; i++) + for(j=0; j < 16; j++) + window[512+16*i+j] = window[64*i+32-j]; + + for(i=0; i < 8; i++) + for(j=0; j < 16; j++) + window[512+128+16*i+j] = window[64*i+48-j]; } static void apply_window_mp3_c(MPA_INT *synth_buf, MPA_INT *window,
--- a/x86/Makefile Wed Jun 23 23:44:48 2010 +0000 +++ b/x86/Makefile Thu Jun 24 07:44:50 2010 +0000 @@ -10,6 +10,11 @@ x86/h264_idct_sse2.o \ MMX-OBJS-$(CONFIG_CAVS_DECODER) += x86/cavsdsp_mmx.o +MMX-OBJS-$(CONFIG_MP1FLOAT_DECODER) += x86/mpegaudiodec_mmx.o +MMX-OBJS-$(CONFIG_MP2FLOAT_DECODER) += x86/mpegaudiodec_mmx.o +MMX-OBJS-$(CONFIG_MP3FLOAT_DECODER) += x86/mpegaudiodec_mmx.o +MMX-OBJS-$(CONFIG_MP3ON4FLOAT_DECODER) += x86/mpegaudiodec_mmx.o +MMX-OBJS-$(CONFIG_MP3ADUFLOAT_DECODER) += x86/mpegaudiodec_mmx.o MMX-OBJS-$(CONFIG_ENCODERS) += x86/dsputilenc_mmx.o MMX-OBJS-$(CONFIG_GPL) += x86/idct_mmx.o MMX-OBJS-$(CONFIG_LPC) += x86/lpc_mmx.o
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/x86/mpegaudiodec_mmx.c Thu Jun 24 07:44:50 2010 +0000 @@ -0,0 +1,156 @@ +/* + * MMX optimized MP3 decoding functions + * Copyright (c) 2010 Vitor Sessak + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavutil/x86_cpu.h" + +#define CONFIG_FLOAT 1 +#include "libavcodec/mpegaudio.h" + +#define MACS(rt, ra, rb) rt+=(ra)*(rb) +#define MLSS(rt, ra, rb) rt-=(ra)*(rb) + +#define SUM8(op, sum, w, p) \ +{ \ + op(sum, (w)[0 * 64], (p)[0 * 64]); \ + op(sum, (w)[1 * 64], (p)[1 * 64]); \ + op(sum, (w)[2 * 64], (p)[2 * 64]); \ + op(sum, (w)[3 * 64], (p)[3 * 64]); \ + op(sum, (w)[4 * 64], (p)[4 * 64]); \ + op(sum, (w)[5 * 64], (p)[5 * 64]); \ + op(sum, (w)[6 * 64], (p)[6 * 64]); \ + op(sum, (w)[7 * 64], (p)[7 * 64]); \ +} + +static void apply_window(const float *buf, const float *win1, + const float *win2, float *sum1, float *sum2, int len) +{ + x86_reg count = - 4*len; + const float *win1a = win1+len; + const float *win2a = win2+len; + const float *bufa = buf+len; + float *sum1a = sum1+len; + float *sum2a = sum2+len; + + +#define MULT(a, b) \ + "movaps " #a "(%0,%5), %%xmm1 \n\t" \ + "movaps " #a "(%2,%5), %%xmm2 \n\t" \ + "mulps %%xmm2, %%xmm1 \n\t" \ + "subps %%xmm1, %%xmm0 \n\t" \ + "mulps " #b "(%1,%5), %%xmm2 \n\t" \ + "subps %%xmm2, %%xmm4 \n\t" \ + + __asm__ volatile( + "1: \n\t" + "xorps %%xmm0, %%xmm0 \n\t" + "xorps %%xmm4, %%xmm4 \n\t" + + MULT( 0, 0) + MULT( 256, 64) + MULT( 512, 128) + MULT( 768, 192) + MULT(1024, 256) + MULT(1280, 320) + MULT(1536, 384) + MULT(1792, 448) + + "movaps %%xmm0, (%3,%5) \n\t" + "movaps %%xmm4, (%4,%5) \n\t" + "addl $16, %5 \n\t" + "jl 1b \n\t" + :"+&r"(win1a), "+&r"(win2a), "+&r"(bufa), "+&r"(sum1a), "+&r"(sum2a), "+&r"(count) + ); + +#undef MULT +} + +static void apply_window_mp3(float *in, float *win, int *unused, float *out, + int incr) +{ + LOCAL_ALIGNED_16(float, suma, [17]); + LOCAL_ALIGNED_16(float, sumb, [17]); + LOCAL_ALIGNED_16(float, sumc, [17]); + LOCAL_ALIGNED_16(float, sumd, [17]); + + float sum; + + /* copy to avoid wrap */ + memcpy(in + 512, in, 32 * sizeof(*in)); + + apply_window(in + 16, win , win + 512, suma, sumc, 16); + apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16); + + SUM8(MACS, suma[0], win + 32, in + 48); + + sumc[ 0] = 0; + sumb[16] = 0; + sumd[16] = 0; + +#define SUMS(suma, sumb, sumc, sumd, out1, out2) \ + "movups " #sumd "(%4), %%xmm0 \n\t" \ + "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \ + "subps " #suma "(%1), %%xmm0 \n\t" \ + "movaps %%xmm0," #out1 "(%0) \n\t" \ +\ + "movups " #sumc "(%3), %%xmm0 \n\t" \ + "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \ + "addps " #sumb "(%2), %%xmm0 \n\t" \ + "movaps %%xmm0," #out2 "(%0) \n\t" + + if (incr == 1) { + __asm__ volatile( + SUMS( 0, 48, 4, 52, 0, 112) + SUMS(16, 32, 20, 36, 16, 96) + SUMS(32, 16, 36, 20, 32, 80) + SUMS(48, 0, 52, 4, 48, 64) + + :"+&r"(out) + :"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0]) + :"memory" + ); + out += 16*incr; + } else { + int j; + float *out2 = out + 32 * incr; + out[0 ] = -suma[ 0]; + out += incr; + out2 -= incr; + for(j=1;j<16;j++) { + *out = -suma[ j] + sumd[16-j]; + *out2 = sumb[16-j] + sumc[ j]; + out += incr; + out2 -= incr; + } + } + + sum = 0; + SUM8(MLSS, sum, win + 16 + 32, in + 32); + *out = sum; +} + +void ff_mpegaudiodec_init_mmx(MPADecodeContext *s) +{ + mm_flags = mm_support(); + + if (mm_flags & FF_MM_SSE2) { + s->apply_window_mp3 = apply_window_mp3; + } +}