Mercurial > libavcodec.hg
changeset 3537:f52e3f60481b libavcodec
Some AltiVec optimizations for VC-1
author | kostya |
---|---|
date | Thu, 03 Aug 2006 05:02:31 +0000 |
parents | 545a15c19c91 |
children | f26bf13bbb69 |
files | Makefile ppc/dsputil_ppc.c ppc/vc1dsp_altivec.c |
diffstat | 3 files changed, 377 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/Makefile Thu Aug 03 03:18:47 2006 +0000 +++ b/Makefile Thu Aug 03 05:02:31 2006 +0000 @@ -343,7 +343,8 @@ ppc/gmc_altivec.o \ ppc/fdct_altivec.o \ ppc/dsputil_h264_altivec.o \ - ppc/dsputil_snow_altivec.o + ppc/dsputil_snow_altivec.o \ + ppc/vc1dsp_altivec.o CFLAGS += $(CFLAGS-yes) OBJS += $(OBJS-yes)
--- a/ppc/dsputil_ppc.c Thu Aug 03 03:18:47 2006 +0000 +++ b/ppc/dsputil_ppc.c Thu Aug 03 05:02:31 2006 +0000 @@ -251,6 +251,10 @@ } #endif +#ifdef HAVE_ALTIVEC +void vc1dsp_init_altivec(DSPContext* c, AVCodecContext *avctx); +#endif + void dsputil_init_ppc(DSPContext* c, AVCodecContext *avctx) { // Common optimizations whether Altivec is available or not @@ -310,6 +314,7 @@ c->vertical_compose97i = ff_snow_vertical_compose97i_altivec; c->inner_add_yblock = ff_snow_inner_add_yblock_altivec; + vc1dsp_init_altivec(c, avctx); #ifdef CONFIG_ENCODERS if (avctx->dct_algo == FF_DCT_AUTO || avctx->dct_algo == FF_DCT_ALTIVEC)
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ppc/vc1dsp_altivec.c Thu Aug 03 05:02:31 2006 +0000 @@ -0,0 +1,370 @@ +/* + * VC-1 and WMV3 decoder - DSP functions AltiVec-optimized + * Copyright (c) 2006 Konstantin Shishkov + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + */ + +#include "../dsputil.h" + +#include "gcc_fixes.h" + +#include "dsputil_altivec.h" + +// Transpose 8x8 matrix of 16-bit elements. Borrowed from mpegvideo_altivec.c +#define TRANSPOSE8(a,b,c,d,e,f,g,h) \ +do { \ + vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ + vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ + \ + A1 = vec_mergeh (a, e); \ + B1 = vec_mergel (a, e); \ + C1 = vec_mergeh (b, f); \ + D1 = vec_mergel (b, f); \ + E1 = vec_mergeh (c, g); \ + F1 = vec_mergel (c, g); \ + G1 = vec_mergeh (d, h); \ + H1 = vec_mergel (d, h); \ + \ + A2 = vec_mergeh (A1, E1); \ + B2 = vec_mergel (A1, E1); \ + C2 = vec_mergeh (B1, F1); \ + D2 = vec_mergel (B1, F1); \ + E2 = vec_mergeh (C1, G1); \ + F2 = vec_mergel (C1, G1); \ + G2 = vec_mergeh (D1, H1); \ + H2 = vec_mergel (D1, H1); \ + \ + a = vec_mergeh (A2, E2); \ + b = vec_mergel (A2, E2); \ + c = vec_mergeh (B2, F2); \ + d = vec_mergel (B2, F2); \ + e = vec_mergeh (C2, G2); \ + f = vec_mergel (C2, G2); \ + g = vec_mergeh (D2, H2); \ + h = vec_mergel (D2, H2); \ +} while (0) + +// main steps of 8x8 transform +#define STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_rnd) \ +do { \ + t0 = vec_sl(vec_add(s0, s4), vec_2); \ + t0 = vec_add(vec_sl(t0, vec_1), t0); \ + t0 = vec_add(t0, vec_rnd); \ + t1 = vec_sl(vec_sub(s0, s4), vec_2); \ + t1 = vec_add(vec_sl(t1, vec_1), t1); \ + t1 = vec_add(t1, vec_rnd); \ + t2 = vec_add(vec_sl(s6, vec_2), vec_sl(s6, vec_1)); \ + t2 = vec_add(t2, vec_sl(s2, vec_4)); \ + t3 = vec_add(vec_sl(s2, vec_2), vec_sl(s2, vec_1)); \ + t3 = vec_sub(t3, vec_sl(s6, vec_4)); \ + t4 = vec_add(t0, t2); \ + t5 = vec_add(t1, t3); \ + t6 = vec_sub(t1, t3); \ + t7 = vec_sub(t0, t2); \ +\ + t0 = vec_sl(vec_add(s1, s3), vec_4); \ + t0 = vec_add(t0, vec_sl(s5, vec_3)); \ + t0 = vec_add(t0, vec_sl(s7, vec_2)); \ + t0 = vec_add(t0, vec_sub(s5, s3)); \ +\ + t1 = vec_sl(vec_sub(s1, s5), vec_4); \ + t1 = vec_sub(t1, vec_sl(s7, vec_3)); \ + t1 = vec_sub(t1, vec_sl(s3, vec_2)); \ + t1 = vec_sub(t1, vec_add(s1, s7)); \ +\ + t2 = vec_sl(vec_sub(s7, s3), vec_4); \ + t2 = vec_add(t2, vec_sl(s1, vec_3)); \ + t2 = vec_add(t2, vec_sl(s5, vec_2)); \ + t2 = vec_add(t2, vec_sub(s1, s7)); \ +\ + t3 = vec_sl(vec_sub(s5, s7), vec_4); \ + t3 = vec_sub(t3, vec_sl(s3, vec_3)); \ + t3 = vec_add(t3, vec_sl(s1, vec_2)); \ + t3 = vec_sub(t3, vec_add(s3, s5)); \ +\ + s0 = vec_add(t4, t0); \ + s1 = vec_add(t5, t1); \ + s2 = vec_add(t6, t2); \ + s3 = vec_add(t7, t3); \ + s4 = vec_sub(t7, t3); \ + s5 = vec_sub(t6, t2); \ + s6 = vec_sub(t5, t1); \ + s7 = vec_sub(t4, t0); \ +}while(0) + +#define SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7) \ +do { \ + s0 = vec_sra(s0, vec_3); \ + s1 = vec_sra(s1, vec_3); \ + s2 = vec_sra(s2, vec_3); \ + s3 = vec_sra(s3, vec_3); \ + s4 = vec_sra(s4, vec_3); \ + s5 = vec_sra(s5, vec_3); \ + s6 = vec_sra(s6, vec_3); \ + s7 = vec_sra(s7, vec_3); \ +}while(0) + +#define SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7) \ +do { \ + s0 = vec_sra(s0, vec_7); \ + s1 = vec_sra(s1, vec_7); \ + s2 = vec_sra(s2, vec_7); \ + s3 = vec_sra(s3, vec_7); \ + s4 = vec_sra(vec_add(s4, vec_1s), vec_7); \ + s5 = vec_sra(vec_add(s5, vec_1s), vec_7); \ + s6 = vec_sra(vec_add(s6, vec_1s), vec_7); \ + s7 = vec_sra(vec_add(s7, vec_1s), vec_7); \ +}while(0) + +/* main steps of 4x4 transform */ +#define STEP4(s0, s1, s2, s3, vec_rnd) \ +do { \ + t1 = vec_add(vec_sl(s0, vec_4), s0); \ + t1 = vec_add(t1, vec_rnd); \ + t2 = vec_add(vec_sl(s2, vec_4), s2); \ + t0 = vec_add(t1, t2); \ + t1 = vec_sub(t1, t2); \ + t3 = vec_sl(vec_sub(s3, s1), vec_1); \ + t3 = vec_add(t3, vec_sl(t3, vec_2)); \ + t2 = vec_add(t3, vec_sl(s1, vec_5)); \ + t3 = vec_add(t3, vec_sl(s3, vec_3)); \ + t3 = vec_add(t3, vec_sl(s3, vec_2)); \ + s0 = vec_add(t0, t2); \ + s1 = vec_sub(t1, t3); \ + s2 = vec_add(t1, t3); \ + s3 = vec_sub(t0, t2); \ +}while (0) + +#define SHIFT_HOR4(s0, s1, s2, s3) \ + s0 = vec_sra(s0, vec_3); \ + s1 = vec_sra(s1, vec_3); \ + s2 = vec_sra(s2, vec_3); \ + s3 = vec_sra(s3, vec_3); + +#define SHIFT_VERT4(s0, s1, s2, s3) \ + s0 = vec_sra(s0, vec_7); \ + s1 = vec_sra(s1, vec_7); \ + s2 = vec_sra(s2, vec_7); \ + s3 = vec_sra(s3, vec_7); + +/** Do inverse transform on 8x8 block +*/ +static void vc1_inv_trans_8x8_altivec(DCTELEM block[64]) +{ + vector signed short src0, src1, src2, src3, src4, src5, src6, src7; + vector signed int s0, s1, s2, s3, s4, s5, s6, s7; + vector signed int s8, s9, sA, sB, sC, sD, sE, sF; + vector signed int t0, t1, t2, t3, t4, t5, t6, t7; + const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4)); + const vector unsigned int vec_7 = vec_splat_u32(7); + const vector unsigned int vec_5 = vec_splat_u32(5); + const vector unsigned int vec_4 = vec_splat_u32(4); + const vector signed int vec_4s = vec_splat_s32(4); + const vector unsigned int vec_3 = vec_splat_u32(3); + const vector unsigned int vec_2 = vec_splat_u32(2); + const vector signed int vec_1s = vec_splat_s32(1); + const vector unsigned int vec_1 = vec_splat_u32(1); + + + src0 = vec_ld( 0, block); + src1 = vec_ld( 16, block); + src2 = vec_ld( 32, block); + src3 = vec_ld( 48, block); + src4 = vec_ld( 64, block); + src5 = vec_ld( 80, block); + src6 = vec_ld( 96, block); + src7 = vec_ld(112, block); + + TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7); + s0 = vec_unpackl(src0); + s1 = vec_unpackl(src1); + s2 = vec_unpackl(src2); + s3 = vec_unpackl(src3); + s4 = vec_unpackl(src4); + s5 = vec_unpackl(src5); + s6 = vec_unpackl(src6); + s7 = vec_unpackl(src7); + s8 = vec_unpackh(src0); + s9 = vec_unpackh(src1); + sA = vec_unpackh(src2); + sB = vec_unpackh(src3); + sC = vec_unpackh(src4); + sD = vec_unpackh(src5); + sE = vec_unpackh(src6); + sF = vec_unpackh(src7); + STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s); + SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7); + STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s); + SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF); + src0 = vec_pack(s8, s0); + src1 = vec_pack(s9, s1); + src2 = vec_pack(sA, s2); + src3 = vec_pack(sB, s3); + src4 = vec_pack(sC, s4); + src5 = vec_pack(sD, s5); + src6 = vec_pack(sE, s6); + src7 = vec_pack(sF, s7); + TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7); + + s0 = vec_unpackl(src0); + s1 = vec_unpackl(src1); + s2 = vec_unpackl(src2); + s3 = vec_unpackl(src3); + s4 = vec_unpackl(src4); + s5 = vec_unpackl(src5); + s6 = vec_unpackl(src6); + s7 = vec_unpackl(src7); + s8 = vec_unpackh(src0); + s9 = vec_unpackh(src1); + sA = vec_unpackh(src2); + sB = vec_unpackh(src3); + sC = vec_unpackh(src4); + sD = vec_unpackh(src5); + sE = vec_unpackh(src6); + sF = vec_unpackh(src7); + STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_64); + SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7); + STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_64); + SHIFT_VERT8(s8, s9, sA, sB, sC, sD, sE, sF); + src0 = vec_pack(s8, s0); + src1 = vec_pack(s9, s1); + src2 = vec_pack(sA, s2); + src3 = vec_pack(sB, s3); + src4 = vec_pack(sC, s4); + src5 = vec_pack(sD, s5); + src6 = vec_pack(sE, s6); + src7 = vec_pack(sF, s7); + + vec_st(src0, 0, block); + vec_st(src1, 16, block); + vec_st(src2, 32, block); + vec_st(src3, 48, block); + vec_st(src4, 64, block); + vec_st(src5, 80, block); + vec_st(src6, 96, block); + vec_st(src7,112, block); +} + +/** Do inverse transform on 8x4 part of block +*/ +static void vc1_inv_trans_8x4_altivec(DCTELEM block[64], int n) +{ + vector signed short src0, src1, src2, src3, src4, src5, src6, src7; + vector signed int s0, s1, s2, s3, s4, s5, s6, s7; + vector signed int s8, s9, sA, sB, sC, sD, sE, sF; + vector signed int t0, t1, t2, t3, t4, t5, t6, t7; + const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4)); + const vector unsigned int vec_7 = vec_splat_u32(7); + const vector unsigned int vec_5 = vec_splat_u32(5); + const vector unsigned int vec_4 = vec_splat_u32(4); + const vector signed int vec_4s = vec_splat_s32(4); + const vector unsigned int vec_3 = vec_splat_u32(3); + const vector unsigned int vec_2 = vec_splat_u32(2); + const vector unsigned int vec_1 = vec_splat_u32(1); + + src0 = vec_ld( 0, block); + src1 = vec_ld( 16, block); + src2 = vec_ld( 32, block); + src3 = vec_ld( 48, block); + src4 = vec_ld( 64, block); + src5 = vec_ld( 80, block); + src6 = vec_ld( 96, block); + src7 = vec_ld(112, block); + + TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7); + s0 = vec_unpackl(src0); + s1 = vec_unpackl(src1); + s2 = vec_unpackl(src2); + s3 = vec_unpackl(src3); + s4 = vec_unpackl(src4); + s5 = vec_unpackl(src5); + s6 = vec_unpackl(src6); + s7 = vec_unpackl(src7); + s8 = vec_unpackh(src0); + s9 = vec_unpackh(src1); + sA = vec_unpackh(src2); + sB = vec_unpackh(src3); + sC = vec_unpackh(src4); + sD = vec_unpackh(src5); + sE = vec_unpackh(src6); + sF = vec_unpackh(src7); + STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s); + SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7); + STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s); + SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF); + src0 = vec_pack(s8, s0); + src1 = vec_pack(s9, s1); + src2 = vec_pack(sA, s2); + src3 = vec_pack(sB, s3); + src4 = vec_pack(sC, s4); + src5 = vec_pack(sD, s5); + src6 = vec_pack(sE, s6); + src7 = vec_pack(sF, s7); + TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7); + + if(!n){ // upper half of block + s0 = vec_unpackh(src0); + s1 = vec_unpackh(src1); + s2 = vec_unpackh(src2); + s3 = vec_unpackh(src3); + s8 = vec_unpackl(src0); + s9 = vec_unpackl(src1); + sA = vec_unpackl(src2); + sB = vec_unpackl(src3); + STEP4(s0, s1, s2, s3, vec_64); + SHIFT_VERT4(s0, s1, s2, s3); + STEP4(s8, s9, sA, sB, vec_64); + SHIFT_VERT4(s8, s9, sA, sB); + src0 = vec_pack(s0, s8); + src1 = vec_pack(s1, s9); + src2 = vec_pack(s2, sA); + src3 = vec_pack(s3, sB); + + vec_st(src0, 0, block); + vec_st(src1, 16, block); + vec_st(src2, 32, block); + vec_st(src3, 48, block); + } else { //lower half of block + s0 = vec_unpackh(src4); + s1 = vec_unpackh(src5); + s2 = vec_unpackh(src6); + s3 = vec_unpackh(src7); + s8 = vec_unpackl(src4); + s9 = vec_unpackl(src5); + sA = vec_unpackl(src6); + sB = vec_unpackl(src7); + STEP4(s0, s1, s2, s3, vec_64); + SHIFT_VERT4(s0, s1, s2, s3); + STEP4(s8, s9, sA, sB, vec_64); + SHIFT_VERT4(s8, s9, sA, sB); + src4 = vec_pack(s0, s8); + src5 = vec_pack(s1, s9); + src6 = vec_pack(s2, sA); + src7 = vec_pack(s3, sB); + + vec_st(src4, 64, block); + vec_st(src5, 80, block); + vec_st(src6, 96, block); + vec_st(src7,112, block); + } +} + + +void vc1dsp_init_altivec(DSPContext* dsp, AVCodecContext *avctx) { + dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_altivec; + dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_altivec; +}