Mercurial > libavformat.hg
annotate electronicarts.c @ 1782:4f4edbced58a libavformat
dont set the keyframe flag for audio as microshitty doesnt do it and some things have problems with our asfs, maybe that has a positive effect?
author | michael |
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date | Mon, 12 Feb 2007 19:24:53 +0000 |
parents | a782462e2497 |
children | 1a3c9056982a |
rev | line source |
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1 /* Electronic Arts Multimedia File Demuxer |
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2 * Copyright (c) 2004 The ffmpeg Project |
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3 * |
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4 * This file is part of FFmpeg. |
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5 * |
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6 * FFmpeg is free software; you can redistribute it and/or |
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7 * modify it under the terms of the GNU Lesser General Public |
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8 * License as published by the Free Software Foundation; either |
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9 * version 2.1 of the License, or (at your option) any later version. |
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10 * |
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11 * FFmpeg is distributed in the hope that it will be useful, |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 * Lesser General Public License for more details. |
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15 * |
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16 * You should have received a copy of the GNU Lesser General Public |
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17 * License along with FFmpeg; if not, write to the Free Software |
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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19 */ |
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20 |
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21 /** |
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22 * @file electronicarts.c |
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23 * Electronic Arts Multimedia file demuxer (WVE/UV2/etc.) |
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24 * by Robin Kay (komadori at gekkou.co.uk) |
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25 */ |
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26 |
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27 #include "avformat.h" |
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28 |
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29 #define SCHl_TAG MKTAG('S', 'C', 'H', 'l') |
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30 #define PT00_TAG MKTAG('P', 'T', 0x0, 0x0) |
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31 #define SCDl_TAG MKTAG('S', 'C', 'D', 'l') |
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32 #define pIQT_TAG MKTAG('p', 'I', 'Q', 'T') |
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33 #define SCEl_TAG MKTAG('S', 'C', 'E', 'l') |
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34 #define _TAG MKTAG('', '', '', '') |
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35 |
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36 #define EA_SAMPLE_RATE 22050 |
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37 #define EA_BITS_PER_SAMPLE 16 |
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38 #define EA_PREAMBLE_SIZE 8 |
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39 |
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40 typedef struct EaDemuxContext { |
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41 int width; |
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42 int height; |
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43 int video_stream_index; |
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44 int track_count; |
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45 |
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46 int audio_stream_index; |
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47 int audio_frame_counter; |
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48 |
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49 int64_t audio_pts; |
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50 int64_t video_pts; |
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51 int video_pts_inc; |
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52 float fps; |
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53 |
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54 int num_channels; |
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55 int num_samples; |
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56 int compression_type; |
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57 } EaDemuxContext; |
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58 |
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59 static uint32_t read_arbitary(ByteIOContext *pb) { |
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60 uint8_t size, byte; |
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61 int i; |
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62 uint32_t word; |
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63 |
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64 size = get_byte(pb); |
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65 |
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66 word = 0; |
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67 for (i = 0; i < size; i++) { |
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68 byte = get_byte(pb); |
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69 word <<= 8; |
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70 word |= byte; |
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71 } |
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72 |
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73 return word; |
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74 } |
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75 |
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76 /* |
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77 * Process WVE file header |
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78 * Returns 1 if the WVE file is valid and successfully opened, 0 otherwise |
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79 */ |
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80 static int process_ea_header(AVFormatContext *s) { |
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81 int inHeader; |
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82 uint32_t blockid, size; |
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83 EaDemuxContext *ea = (EaDemuxContext *)s->priv_data; |
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84 ByteIOContext *pb = &s->pb; |
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85 |
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86 if (get_buffer(pb, (void*)&blockid, 4) != 4) { |
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87 return 0; |
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88 } |
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89 if (le2me_32(blockid) != SCHl_TAG) { |
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90 return 0; |
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91 } |
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92 |
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93 if (get_buffer(pb, (void*)&size, 4) != 4) { |
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94 return 0; |
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95 } |
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96 size = le2me_32(size); |
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97 |
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98 if (get_buffer(pb, (void*)&blockid, 4) != 4) { |
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99 return 0; |
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100 } |
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101 if (le2me_32(blockid) != PT00_TAG) { |
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102 av_log (s, AV_LOG_ERROR, "PT header missing\n"); |
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103 return 0; |
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104 } |
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105 |
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106 inHeader = 1; |
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107 while (inHeader) { |
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108 int inSubheader; |
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109 uint8_t byte; |
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110 byte = get_byte(pb) & 0xFF; |
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111 |
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112 switch (byte) { |
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113 case 0xFD: |
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114 av_log (s, AV_LOG_INFO, "entered audio subheader\n"); |
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115 inSubheader = 1; |
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116 while (inSubheader) { |
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117 uint8_t subbyte; |
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118 subbyte = get_byte(pb) & 0xFF; |
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119 |
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120 switch (subbyte) { |
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121 case 0x82: |
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122 ea->num_channels = read_arbitary(pb); |
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123 av_log (s, AV_LOG_INFO, "num_channels (element 0x82) set to 0x%08x\n", ea->num_channels); |
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124 break; |
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125 case 0x83: |
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126 ea->compression_type = read_arbitary(pb); |
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127 av_log (s, AV_LOG_INFO, "compression_type (element 0x83) set to 0x%08x\n", ea->compression_type); |
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128 break; |
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129 case 0x85: |
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130 ea->num_samples = read_arbitary(pb); |
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131 av_log (s, AV_LOG_INFO, "num_samples (element 0x85) set to 0x%08x\n", ea->num_samples); |
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132 break; |
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133 case 0x8A: |
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134 av_log (s, AV_LOG_INFO, "element 0x%02x set to 0x%08x\n", subbyte, read_arbitary(pb)); |
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135 av_log (s, AV_LOG_INFO, "exited audio subheader\n"); |
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136 inSubheader = 0; |
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137 break; |
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138 default: |
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139 av_log (s, AV_LOG_INFO, "element 0x%02x set to 0x%08x\n", subbyte, read_arbitary(pb)); |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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140 break; |
485a529adaee
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parents:
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changeset
|
141 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
142 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
143 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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144 case 0xFF: |
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145 av_log (s, AV_LOG_INFO, "end of header block reached\n"); |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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146 inHeader = 0; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
147 break; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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148 default: |
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149 av_log (s, AV_LOG_INFO, "header element 0x%02x set to 0x%08x\n", byte, read_arbitary(pb)); |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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150 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
151 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
152 } |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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153 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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154 if ((ea->num_channels != 2) || (ea->compression_type != 7)) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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155 av_log (s, AV_LOG_ERROR, "unsupported stream type\n"); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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156 return 0; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
157 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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changeset
|
158 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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159 /* skip to the start of the data */ |
485a529adaee
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160 url_fseek(pb, size, SEEK_SET); |
485a529adaee
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|
161 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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162 return 1; |
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|
163 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
164 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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165 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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166 static int ea_probe(AVProbeData *p) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
167 { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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168 if (p->buf_size < 4) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
169 return 0; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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170 |
1673 | 171 if (AV_RL32(&p->buf[0]) != SCHl_TAG) |
565
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172 return 0; |
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|
173 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
174 return AVPROBE_SCORE_MAX; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
175 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
176 |
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177 static int ea_read_header(AVFormatContext *s, |
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178 AVFormatParameters *ap) |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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179 { |
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180 EaDemuxContext *ea = (EaDemuxContext *)s->priv_data; |
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181 AVStream *st; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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182 |
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183 if (!process_ea_header(s)) |
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184 return AVERROR_IO; |
485a529adaee
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changeset
|
185 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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186 #if 0 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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187 /* initialize the video decoder stream */ |
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188 st = av_new_stream(s, 0); |
485a529adaee
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|
189 if (!st) |
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190 return AVERROR_NOMEM; |
485a529adaee
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191 av_set_pts_info(st, 33, 1, 90000); |
485a529adaee
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192 ea->video_stream_index = st->index; |
820
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
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193 st->codec->codec_type = CODEC_TYPE_VIDEO; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
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775
diff
changeset
|
194 st->codec->codec_id = CODEC_ID_EA_MJPEG; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
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diff
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|
195 st->codec->codec_tag = 0; /* no fourcc */ |
885 | 196 #endif |
565
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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197 |
485a529adaee
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parents:
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198 /* initialize the audio decoder stream */ |
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199 st = av_new_stream(s, 0); |
485a529adaee
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changeset
|
200 if (!st) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
201 return AVERROR_NOMEM; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
202 av_set_pts_info(st, 33, 1, EA_SAMPLE_RATE); |
820
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
203 st->codec->codec_type = CODEC_TYPE_AUDIO; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
204 st->codec->codec_id = CODEC_ID_ADPCM_EA; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
205 st->codec->codec_tag = 0; /* no tag */ |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
206 st->codec->channels = ea->num_channels; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
207 st->codec->sample_rate = EA_SAMPLE_RATE; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
208 st->codec->bits_per_sample = EA_BITS_PER_SAMPLE; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
209 st->codec->bit_rate = st->codec->channels * st->codec->sample_rate * |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
210 st->codec->bits_per_sample / 4; |
feca73904e67
changing AVCodecContext codec -> *codec in AVStream so additions to AVCodecContext dont randomize AVStream and break binary compatibility
michael
parents:
775
diff
changeset
|
211 st->codec->block_align = st->codec->channels * st->codec->bits_per_sample; |
565
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
212 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
213 ea->audio_stream_index = st->index; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
214 ea->audio_frame_counter = 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
215 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
216 return 1; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
217 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
218 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
219 static int ea_read_packet(AVFormatContext *s, |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
220 AVPacket *pkt) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
221 { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
222 EaDemuxContext *ea = s->priv_data; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
223 ByteIOContext *pb = &s->pb; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
224 int ret = 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
225 int packet_read = 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
226 unsigned char preamble[EA_PREAMBLE_SIZE]; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
227 unsigned int chunk_type, chunk_size; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
228 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
229 while (!packet_read) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
230 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
231 if (get_buffer(pb, preamble, EA_PREAMBLE_SIZE) != EA_PREAMBLE_SIZE) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
232 return AVERROR_IO; |
1673 | 233 chunk_type = AV_RL32(&preamble[0]); |
234 chunk_size = AV_RL32(&preamble[4]) - EA_PREAMBLE_SIZE; | |
565
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
235 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
236 switch (chunk_type) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
237 /* audio data */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
238 case SCDl_TAG: |
775 | 239 ret = av_get_packet(pb, pkt, chunk_size); |
240 if (ret != chunk_size) | |
565
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
241 ret = AVERROR_IO; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
242 else { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
243 pkt->stream_index = ea->audio_stream_index; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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diff
changeset
|
244 pkt->pts = 90000; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
245 pkt->pts *= ea->audio_frame_counter; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
246 pkt->pts /= EA_SAMPLE_RATE; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
247 |
885 | 248 /* 2 samples/byte, 1 or 2 samples per frame depending |
565
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
249 * on stereo; chunk also has 12-byte header */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
250 ea->audio_frame_counter += ((chunk_size - 12) * 2) / |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
251 ea->num_channels; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
252 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
253 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
254 packet_read = 1; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
255 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
256 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
257 /* ending tag */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
258 case SCEl_TAG: |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
259 ret = AVERROR_IO; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
260 packet_read = 1; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
261 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
262 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
263 default: |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
264 url_fseek(pb, chunk_size, SEEK_CUR); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
265 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
266 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
267 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
268 /* ending packet */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
269 if (chunk_type == SCEl_TAG) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
270 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
271 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
272 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
273 return ret; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
274 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
275 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
276 static int ea_read_close(AVFormatContext *s) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
277 { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
278 // EaDemuxContext *ea = (EaDemuxContext *)s->priv_data; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
279 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
280 return 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
281 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
282 |
1169 | 283 AVInputFormat ea_demuxer = { |
565
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
284 "ea", |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
285 "Electronic Arts Multimedia Format", |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
286 sizeof(EaDemuxContext), |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
287 ea_probe, |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
288 ea_read_header, |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
289 ea_read_packet, |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
290 ea_read_close, |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
291 }; |