annotate electronicarts.c @ 573:b3adf6716dc3 libavformat

dvr-ms video decoding support
author michael
date Sun, 24 Oct 2004 13:07:59 +0000
parents 485a529adaee
children c5077fdab490
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485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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1 /* Electronic Arts Multimedia File Demuxer
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2 * Copyright (c) 2004 The ffmpeg Project
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3 *
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4 * This library is free software; you can redistribute it and/or
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5 * modify it under the terms of the GNU Lesser General Public
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6 * License as published by the Free Software Foundation; either
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7 * version 2 of the License, or (at your option) any later version.
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8 *
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9 * This library is distributed in the hope that it will be useful,
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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12 * Lesser General Public License for more details.
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13 *
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14 * You should have received a copy of the GNU Lesser General Public
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15 * License along with this library; if not, write to the Free Software
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16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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17 */
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18
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19 /**
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20 * @file electronicarts.c
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21 * Electronic Arts Multimedia file demuxer (WVE/UV2/etc.)
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22 * by Robin Kay (komadori at gekkou.co.uk)
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23 */
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24
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25 #include "avformat.h"
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26
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27 #define SCHl_TAG MKTAG('S', 'C', 'H', 'l')
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28 #define PT00_TAG MKTAG('P', 'T', 0x0, 0x0)
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29 #define SCDl_TAG MKTAG('S', 'C', 'D', 'l')
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30 #define pIQT_TAG MKTAG('p', 'I', 'Q', 'T')
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31 #define SCEl_TAG MKTAG('S', 'C', 'E', 'l')
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32 #define _TAG MKTAG('', '', '', '')
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33
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34 #define EA_SAMPLE_RATE 22050
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35 #define EA_BITS_PER_SAMPLE 16
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36 #define EA_PREAMBLE_SIZE 8
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37
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38 typedef struct EaDemuxContext {
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39 int width;
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40 int height;
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41 int video_stream_index;
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42 int track_count;
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43
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44 int audio_stream_index;
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45 int audio_frame_counter;
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46
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47 int64_t audio_pts;
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48 int64_t video_pts;
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49 int video_pts_inc;
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50 float fps;
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51
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52 int num_channels;
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53 int num_samples;
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54 int compression_type;
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55 } EaDemuxContext;
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56
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57 static uint32_t read_arbitary(ByteIOContext *pb) {
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58 uint8_t size, byte;
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59 int i;
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60 uint32_t word;
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61
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62 size = get_byte(pb);
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63
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64 word = 0;
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65 for (i = 0; i < size; i++) {
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66 byte = get_byte(pb);
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67 word <<= 8;
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68 word |= byte;
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69 }
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70
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71 return word;
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72 }
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73
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74 /*
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75 * Process WVE file header
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76 * Returns 1 if the WVE file is valid and successfully opened, 0 otherwise
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77 */
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78 static int process_ea_header(AVFormatContext *s) {
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79 int inHeader;
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80 uint32_t blockid, size;
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81 EaDemuxContext *ea = (EaDemuxContext *)s->priv_data;
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82 ByteIOContext *pb = &s->pb;
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83
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84 if (get_buffer(pb, (void*)&blockid, 4) != 4) {
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85 return 0;
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86 }
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87 if (le2me_32(blockid) != SCHl_TAG) {
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88 return 0;
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89 }
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90
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91 if (get_buffer(pb, (void*)&size, 4) != 4) {
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92 return 0;
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93 }
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94 size = le2me_32(size);
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95
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96 if (get_buffer(pb, (void*)&blockid, 4) != 4) {
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97 return 0;
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98 }
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99 if (le2me_32(blockid) != PT00_TAG) {
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100 av_log (s, AV_LOG_ERROR, "PT header missing\n");
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101 return 0;
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102 }
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103
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104 inHeader = 1;
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105 while (inHeader) {
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106 int inSubheader;
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107 uint8_t byte;
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108 byte = get_byte(pb) & 0xFF;
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109
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110 switch (byte) {
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111 case 0xFD:
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112 av_log (s, AV_LOG_INFO, "entered audio subheader\n");
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113 inSubheader = 1;
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114 while (inSubheader) {
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115 uint8_t subbyte;
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116 subbyte = get_byte(pb) & 0xFF;
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117
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118 switch (subbyte) {
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119 case 0x82:
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120 ea->num_channels = read_arbitary(pb);
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121 av_log (s, AV_LOG_INFO, "num_channels (element 0x82) set to 0x%08x\n", ea->num_channels);
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122 break;
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123 case 0x83:
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124 ea->compression_type = read_arbitary(pb);
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125 av_log (s, AV_LOG_INFO, "compression_type (element 0x83) set to 0x%08x\n", ea->compression_type);
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126 break;
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127 case 0x85:
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128 ea->num_samples = read_arbitary(pb);
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129 av_log (s, AV_LOG_INFO, "num_samples (element 0x85) set to 0x%08x\n", ea->num_samples);
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130 break;
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131 case 0x8A:
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132 av_log (s, AV_LOG_INFO, "element 0x%02x set to 0x%08x\n", subbyte, read_arbitary(pb));
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133 av_log (s, AV_LOG_INFO, "exited audio subheader\n");
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134 inSubheader = 0;
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135 break;
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136 default:
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137 av_log (s, AV_LOG_INFO, "element 0x%02x set to 0x%08x\n", subbyte, read_arbitary(pb));
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138 break;
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139 }
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140 }
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141 break;
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142 case 0xFF:
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143 av_log (s, AV_LOG_INFO, "end of header block reached\n");
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144 inHeader = 0;
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145 break;
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146 default:
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147 av_log (s, AV_LOG_INFO, "header element 0x%02x set to 0x%08x\n", byte, read_arbitary(pb));
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148 break;
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149 }
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150 }
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151
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152 if ((ea->num_channels != 2) || (ea->compression_type != 7)) {
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153 av_log (s, AV_LOG_ERROR, "unsupported stream type\n");
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154 return 0;
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155 }
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156
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157 /* skip to the start of the data */
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158 url_fseek(pb, size, SEEK_SET);
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159
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160 return 1;
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161 }
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162
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163
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164 static int ea_probe(AVProbeData *p)
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165 {
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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166 if (p->buf_size < 4)
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167 return 0;
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168
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169 if (LE_32(&p->buf[0]) != SCHl_TAG)
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170 return 0;
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171
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172 return AVPROBE_SCORE_MAX;
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173 }
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174
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175 static int ea_read_header(AVFormatContext *s,
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176 AVFormatParameters *ap)
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177 {
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178 EaDemuxContext *ea = (EaDemuxContext *)s->priv_data;
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179 AVStream *st;
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180
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181 if (!process_ea_header(s))
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182 return AVERROR_IO;
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183
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184 #if 0
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185 /* initialize the video decoder stream */
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186 st = av_new_stream(s, 0);
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187 if (!st)
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188 return AVERROR_NOMEM;
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189 av_set_pts_info(st, 33, 1, 90000);
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190 ea->video_stream_index = st->index;
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191 st->codec.codec_type = CODEC_TYPE_VIDEO;
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192 st->codec.codec_id = CODEC_ID_EA_MJPEG;
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193 st->codec.codec_tag = 0; /* no fourcc */
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194 #endif
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195
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196 /* initialize the audio decoder stream */
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197 st = av_new_stream(s, 0);
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198 if (!st)
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199 return AVERROR_NOMEM;
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200 av_set_pts_info(st, 33, 1, EA_SAMPLE_RATE);
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201 st->codec.codec_type = CODEC_TYPE_AUDIO;
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202 st->codec.codec_id = CODEC_ID_ADPCM_EA;
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203 st->codec.codec_tag = 0; /* no tag */
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204 st->codec.channels = ea->num_channels;
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205 st->codec.sample_rate = EA_SAMPLE_RATE;
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206 st->codec.bits_per_sample = EA_BITS_PER_SAMPLE;
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207 st->codec.bit_rate = st->codec.channels * st->codec.sample_rate *
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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208 st->codec.bits_per_sample / 4;
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209 st->codec.block_align = st->codec.channels * st->codec.bits_per_sample;
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210
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211 ea->audio_stream_index = st->index;
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212 ea->audio_frame_counter = 0;
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213
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214 return 1;
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215 }
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216
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217 static int ea_read_packet(AVFormatContext *s,
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218 AVPacket *pkt)
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219 {
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220 EaDemuxContext *ea = s->priv_data;
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221 ByteIOContext *pb = &s->pb;
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222 int ret = 0;
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223 int packet_read = 0;
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224 unsigned char preamble[EA_PREAMBLE_SIZE];
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225 unsigned int chunk_type, chunk_size;
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226
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227 while (!packet_read) {
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228
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229 if (get_buffer(pb, preamble, EA_PREAMBLE_SIZE) != EA_PREAMBLE_SIZE)
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230 return AVERROR_IO;
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231 chunk_type = LE_32(&preamble[0]);
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232 chunk_size = LE_32(&preamble[4]) - EA_PREAMBLE_SIZE;
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233
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234 switch (chunk_type) {
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235 /* audio data */
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236 case SCDl_TAG:
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237 if (av_new_packet(pkt, chunk_size))
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238 ret = AVERROR_IO;
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239 else {
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240 ret = get_buffer(pb, pkt->data, chunk_size);
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241 if (ret != chunk_size)
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242 ret = AVERROR_IO;
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243 else {
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244 pkt->stream_index = ea->audio_stream_index;
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245 pkt->pts = 90000;
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246 pkt->pts *= ea->audio_frame_counter;
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247 pkt->pts /= EA_SAMPLE_RATE;
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248
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249 /* 2 samples/byte, 1 or 2 samples per frame depending
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250 * on stereo; chunk also has 12-byte header */
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251 ea->audio_frame_counter += ((chunk_size - 12) * 2) /
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252 ea->num_channels;
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253 }
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254 }
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255
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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256 packet_read = 1;
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257 break;
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258
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259 /* ending tag */
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260 case SCEl_TAG:
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261 ret = AVERROR_IO;
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262 packet_read = 1;
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263 break;
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264
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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265 default:
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266 url_fseek(pb, chunk_size, SEEK_CUR);
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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267 break;
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268 }
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269
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270 /* ending packet */
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271 if (chunk_type == SCEl_TAG) {
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272 }
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273 }
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274
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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275 return ret;
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276 }
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277
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278 static int ea_read_close(AVFormatContext *s)
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279 {
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280 // EaDemuxContext *ea = (EaDemuxContext *)s->priv_data;
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281
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282 return 0;
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283 }
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284
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285 static AVInputFormat ea_iformat = {
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286 "ea",
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287 "Electronic Arts Multimedia Format",
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288 sizeof(EaDemuxContext),
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289 ea_probe,
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290 ea_read_header,
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291 ea_read_packet,
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292 ea_read_close,
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293 };
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294
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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295 int ea_init(void)
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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296 {
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297 av_register_input_format(&ea_iformat);
485a529adaee Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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298 return 0;
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diff changeset
299 }