Mercurial > libavformat.hg
annotate electronicarts.c @ 573:b3adf6716dc3 libavformat
dvr-ms video decoding support
author | michael |
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date | Sun, 24 Oct 2004 13:07:59 +0000 |
parents | 485a529adaee |
children | c5077fdab490 |
rev | line source |
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1 /* Electronic Arts Multimedia File Demuxer |
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2 * Copyright (c) 2004 The ffmpeg Project |
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3 * |
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4 * This library is free software; you can redistribute it and/or |
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5 * modify it under the terms of the GNU Lesser General Public |
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6 * License as published by the Free Software Foundation; either |
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7 * version 2 of the License, or (at your option) any later version. |
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8 * |
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9 * This library is distributed in the hope that it will be useful, |
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 * Lesser General Public License for more details. |
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13 * |
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14 * You should have received a copy of the GNU Lesser General Public |
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15 * License along with this library; if not, write to the Free Software |
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16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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17 */ |
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18 |
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19 /** |
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20 * @file electronicarts.c |
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21 * Electronic Arts Multimedia file demuxer (WVE/UV2/etc.) |
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22 * by Robin Kay (komadori at gekkou.co.uk) |
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23 */ |
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24 |
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25 #include "avformat.h" |
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26 |
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27 #define SCHl_TAG MKTAG('S', 'C', 'H', 'l') |
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28 #define PT00_TAG MKTAG('P', 'T', 0x0, 0x0) |
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29 #define SCDl_TAG MKTAG('S', 'C', 'D', 'l') |
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30 #define pIQT_TAG MKTAG('p', 'I', 'Q', 'T') |
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31 #define SCEl_TAG MKTAG('S', 'C', 'E', 'l') |
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32 #define _TAG MKTAG('', '', '', '') |
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33 |
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34 #define EA_SAMPLE_RATE 22050 |
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35 #define EA_BITS_PER_SAMPLE 16 |
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36 #define EA_PREAMBLE_SIZE 8 |
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37 |
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38 typedef struct EaDemuxContext { |
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39 int width; |
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40 int height; |
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41 int video_stream_index; |
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42 int track_count; |
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43 |
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44 int audio_stream_index; |
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45 int audio_frame_counter; |
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46 |
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47 int64_t audio_pts; |
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48 int64_t video_pts; |
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49 int video_pts_inc; |
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50 float fps; |
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51 |
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52 int num_channels; |
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53 int num_samples; |
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54 int compression_type; |
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55 } EaDemuxContext; |
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56 |
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57 static uint32_t read_arbitary(ByteIOContext *pb) { |
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58 uint8_t size, byte; |
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59 int i; |
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60 uint32_t word; |
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61 |
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62 size = get_byte(pb); |
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63 |
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64 word = 0; |
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65 for (i = 0; i < size; i++) { |
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66 byte = get_byte(pb); |
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67 word <<= 8; |
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68 word |= byte; |
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69 } |
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70 |
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71 return word; |
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72 } |
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73 |
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74 /* |
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75 * Process WVE file header |
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76 * Returns 1 if the WVE file is valid and successfully opened, 0 otherwise |
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77 */ |
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78 static int process_ea_header(AVFormatContext *s) { |
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79 int inHeader; |
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80 uint32_t blockid, size; |
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81 EaDemuxContext *ea = (EaDemuxContext *)s->priv_data; |
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82 ByteIOContext *pb = &s->pb; |
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83 |
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84 if (get_buffer(pb, (void*)&blockid, 4) != 4) { |
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85 return 0; |
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86 } |
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87 if (le2me_32(blockid) != SCHl_TAG) { |
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88 return 0; |
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89 } |
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90 |
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91 if (get_buffer(pb, (void*)&size, 4) != 4) { |
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92 return 0; |
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93 } |
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94 size = le2me_32(size); |
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95 |
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96 if (get_buffer(pb, (void*)&blockid, 4) != 4) { |
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97 return 0; |
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98 } |
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99 if (le2me_32(blockid) != PT00_TAG) { |
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100 av_log (s, AV_LOG_ERROR, "PT header missing\n"); |
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101 return 0; |
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102 } |
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103 |
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104 inHeader = 1; |
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105 while (inHeader) { |
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106 int inSubheader; |
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107 uint8_t byte; |
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108 byte = get_byte(pb) & 0xFF; |
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109 |
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110 switch (byte) { |
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111 case 0xFD: |
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112 av_log (s, AV_LOG_INFO, "entered audio subheader\n"); |
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113 inSubheader = 1; |
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114 while (inSubheader) { |
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115 uint8_t subbyte; |
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116 subbyte = get_byte(pb) & 0xFF; |
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117 |
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118 switch (subbyte) { |
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119 case 0x82: |
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120 ea->num_channels = read_arbitary(pb); |
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121 av_log (s, AV_LOG_INFO, "num_channels (element 0x82) set to 0x%08x\n", ea->num_channels); |
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122 break; |
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123 case 0x83: |
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124 ea->compression_type = read_arbitary(pb); |
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125 av_log (s, AV_LOG_INFO, "compression_type (element 0x83) set to 0x%08x\n", ea->compression_type); |
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126 break; |
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127 case 0x85: |
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128 ea->num_samples = read_arbitary(pb); |
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129 av_log (s, AV_LOG_INFO, "num_samples (element 0x85) set to 0x%08x\n", ea->num_samples); |
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130 break; |
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131 case 0x8A: |
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132 av_log (s, AV_LOG_INFO, "element 0x%02x set to 0x%08x\n", subbyte, read_arbitary(pb)); |
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133 av_log (s, AV_LOG_INFO, "exited audio subheader\n"); |
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134 inSubheader = 0; |
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135 break; |
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136 default: |
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137 av_log (s, AV_LOG_INFO, "element 0x%02x set to 0x%08x\n", subbyte, read_arbitary(pb)); |
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138 break; |
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139 } |
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140 } |
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141 break; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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142 case 0xFF: |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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143 av_log (s, AV_LOG_INFO, "end of header block reached\n"); |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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144 inHeader = 0; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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145 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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146 default: |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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147 av_log (s, AV_LOG_INFO, "header element 0x%02x set to 0x%08x\n", byte, read_arbitary(pb)); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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148 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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changeset
|
149 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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changeset
|
150 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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changeset
|
151 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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152 if ((ea->num_channels != 2) || (ea->compression_type != 7)) { |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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153 av_log (s, AV_LOG_ERROR, "unsupported stream type\n"); |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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154 return 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
155 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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changeset
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156 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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157 /* skip to the start of the data */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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158 url_fseek(pb, size, SEEK_SET); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
159 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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160 return 1; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
161 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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162 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
163 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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164 static int ea_probe(AVProbeData *p) |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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165 { |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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166 if (p->buf_size < 4) |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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167 return 0; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
168 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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169 if (LE_32(&p->buf[0]) != SCHl_TAG) |
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170 return 0; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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171 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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172 return AVPROBE_SCORE_MAX; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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173 } |
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174 |
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175 static int ea_read_header(AVFormatContext *s, |
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176 AVFormatParameters *ap) |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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177 { |
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178 EaDemuxContext *ea = (EaDemuxContext *)s->priv_data; |
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179 AVStream *st; |
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180 |
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181 if (!process_ea_header(s)) |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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182 return AVERROR_IO; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
183 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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184 #if 0 |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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185 /* initialize the video decoder stream */ |
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186 st = av_new_stream(s, 0); |
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187 if (!st) |
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188 return AVERROR_NOMEM; |
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189 av_set_pts_info(st, 33, 1, 90000); |
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190 ea->video_stream_index = st->index; |
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191 st->codec.codec_type = CODEC_TYPE_VIDEO; |
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192 st->codec.codec_id = CODEC_ID_EA_MJPEG; |
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193 st->codec.codec_tag = 0; /* no fourcc */ |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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194 #endif |
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195 |
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parents:
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196 /* initialize the audio decoder stream */ |
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197 st = av_new_stream(s, 0); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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198 if (!st) |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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199 return AVERROR_NOMEM; |
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200 av_set_pts_info(st, 33, 1, EA_SAMPLE_RATE); |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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201 st->codec.codec_type = CODEC_TYPE_AUDIO; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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202 st->codec.codec_id = CODEC_ID_ADPCM_EA; |
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203 st->codec.codec_tag = 0; /* no tag */ |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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204 st->codec.channels = ea->num_channels; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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205 st->codec.sample_rate = EA_SAMPLE_RATE; |
485a529adaee
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206 st->codec.bits_per_sample = EA_BITS_PER_SAMPLE; |
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Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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207 st->codec.bit_rate = st->codec.channels * st->codec.sample_rate * |
485a529adaee
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208 st->codec.bits_per_sample / 4; |
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209 st->codec.block_align = st->codec.channels * st->codec.bits_per_sample; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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210 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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211 ea->audio_stream_index = st->index; |
485a529adaee
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212 ea->audio_frame_counter = 0; |
485a529adaee
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parents:
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changeset
|
213 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
214 return 1; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
215 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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changeset
|
216 |
485a529adaee
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parents:
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217 static int ea_read_packet(AVFormatContext *s, |
485a529adaee
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changeset
|
218 AVPacket *pkt) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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changeset
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219 { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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220 EaDemuxContext *ea = s->priv_data; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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221 ByteIOContext *pb = &s->pb; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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222 int ret = 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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223 int packet_read = 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
224 unsigned char preamble[EA_PREAMBLE_SIZE]; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
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|
225 unsigned int chunk_type, chunk_size; |
485a529adaee
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parents:
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changeset
|
226 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
227 while (!packet_read) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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changeset
|
228 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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229 if (get_buffer(pb, preamble, EA_PREAMBLE_SIZE) != EA_PREAMBLE_SIZE) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
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changeset
|
230 return AVERROR_IO; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
231 chunk_type = LE_32(&preamble[0]); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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232 chunk_size = LE_32(&preamble[4]) - EA_PREAMBLE_SIZE; |
485a529adaee
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233 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
234 switch (chunk_type) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
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|
235 /* audio data */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
236 case SCDl_TAG: |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
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|
237 if (av_new_packet(pkt, chunk_size)) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
238 ret = AVERROR_IO; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
239 else { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
240 ret = get_buffer(pb, pkt->data, chunk_size); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
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|
241 if (ret != chunk_size) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
242 ret = AVERROR_IO; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
243 else { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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244 pkt->stream_index = ea->audio_stream_index; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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245 pkt->pts = 90000; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
246 pkt->pts *= ea->audio_frame_counter; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
247 pkt->pts /= EA_SAMPLE_RATE; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
248 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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249 /* 2 samples/byte, 1 or 2 samples per frame depending |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
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|
250 * on stereo; chunk also has 12-byte header */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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251 ea->audio_frame_counter += ((chunk_size - 12) * 2) / |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
252 ea->num_channels; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
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|
253 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
254 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
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diff
changeset
|
255 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
256 packet_read = 1; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
257 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
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changeset
|
258 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
259 /* ending tag */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
260 case SCEl_TAG: |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
261 ret = AVERROR_IO; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
262 packet_read = 1; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
263 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
264 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
265 default: |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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|
266 url_fseek(pb, chunk_size, SEEK_CUR); |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
267 break; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
268 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
269 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
270 /* ending packet */ |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
271 if (chunk_type == SCEl_TAG) { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
272 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
273 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
274 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
275 return ret; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
276 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
277 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
278 static int ea_read_close(AVFormatContext *s) |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
279 { |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
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diff
changeset
|
280 // EaDemuxContext *ea = (EaDemuxContext *)s->priv_data; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
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parents:
diff
changeset
|
281 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
282 return 0; |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
283 } |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
284 |
485a529adaee
Electronic Arts Game Multimedia format demuxer (WVE/UV2/etc.)
melanson
parents:
diff
changeset
|
285 static AVInputFormat ea_iformat = { |
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286 "ea", |
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287 "Electronic Arts Multimedia Format", |
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288 sizeof(EaDemuxContext), |
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289 ea_probe, |
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290 ea_read_header, |
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291 ea_read_packet, |
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292 ea_read_close, |
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293 }; |
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294 |
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295 int ea_init(void) |
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296 { |
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297 av_register_input_format(&ea_iformat); |
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298 return 0; |
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299 } |