Mercurial > libavformat.hg
view gif.c @ 879:1f093ae472d8 libavformat
Cook compatibe decoder, patch by Benjamin Larsson
Add cook demucing, change rm demuxer so that it reorders audio packets
before sending them to the decoder, and send minimum decodeable sized
packets; pass only real codec extradata fo the decoder
Fix 28_8 decoder for the new demuxer strategy
author | rtognimp |
---|---|
date | Fri, 09 Dec 2005 16:08:18 +0000 |
parents | feca73904e67 |
children | da1d5db0ce5c |
line wrap: on
line source
/* * Animated GIF encoder * Copyright (c) 2000 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * First version by Francois Revol revol@free.fr * * Features and limitations: * - currently no compression is performed, * in fact the size of the data is 9/8 the size of the image in 8bpp * - uses only a global standard palette * - tested with IE 5.0, Opera for BeOS, NetPositive (BeOS), and Mozilla (BeOS). * * Reference documents: * http://www.goice.co.jp/member/mo/formats/gif.html * http://astronomy.swin.edu.au/pbourke/dataformats/gif/ * http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/GIF89a.txt * * this url claims to have an LZW algorithm not covered by Unisys patent: * http://www.msg.net/utility/whirlgif/gifencod.html * could help reduce the size of the files _a lot_... * some sites mentions an RLE type compression also. */ #include "avformat.h" #include "bitstream.h" /* bitstream minipacket size */ #define GIF_CHUNKS 100 /* slows down the decoding (and some browsers don't like it) */ /* update on the 'some browsers don't like it issue from above: this was probably due to missing 'Data Sub-block Terminator' (byte 19) in the app_header */ #define GIF_ADD_APP_HEADER // required to enable looping of animated gif typedef struct { unsigned char r; unsigned char g; unsigned char b; } rgb_triplet; /* we use the standard 216 color palette */ /* this script was used to create the palette: * for r in 00 33 66 99 cc ff; do for g in 00 33 66 99 cc ff; do echo -n " "; for b in 00 33 66 99 cc ff; do * echo -n "{ 0x$r, 0x$g, 0x$b }, "; done; echo ""; done; done */ static const rgb_triplet gif_clut[216] = { { 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x33 }, { 0x00, 0x00, 0x66 }, { 0x00, 0x00, 0x99 }, { 0x00, 0x00, 0xcc }, { 0x00, 0x00, 0xff }, { 0x00, 0x33, 0x00 }, { 0x00, 0x33, 0x33 }, { 0x00, 0x33, 0x66 }, { 0x00, 0x33, 0x99 }, { 0x00, 0x33, 0xcc }, { 0x00, 0x33, 0xff }, { 0x00, 0x66, 0x00 }, { 0x00, 0x66, 0x33 }, { 0x00, 0x66, 0x66 }, { 0x00, 0x66, 0x99 }, { 0x00, 0x66, 0xcc }, { 0x00, 0x66, 0xff }, { 0x00, 0x99, 0x00 }, { 0x00, 0x99, 0x33 }, { 0x00, 0x99, 0x66 }, { 0x00, 0x99, 0x99 }, { 0x00, 0x99, 0xcc }, { 0x00, 0x99, 0xff }, { 0x00, 0xcc, 0x00 }, { 0x00, 0xcc, 0x33 }, { 0x00, 0xcc, 0x66 }, { 0x00, 0xcc, 0x99 }, { 0x00, 0xcc, 0xcc }, { 0x00, 0xcc, 0xff }, { 0x00, 0xff, 0x00 }, { 0x00, 0xff, 0x33 }, { 0x00, 0xff, 0x66 }, { 0x00, 0xff, 0x99 }, { 0x00, 0xff, 0xcc }, { 0x00, 0xff, 0xff }, { 0x33, 0x00, 0x00 }, { 0x33, 0x00, 0x33 }, { 0x33, 0x00, 0x66 }, { 0x33, 0x00, 0x99 }, { 0x33, 0x00, 0xcc }, { 0x33, 0x00, 0xff }, { 0x33, 0x33, 0x00 }, { 0x33, 0x33, 0x33 }, { 0x33, 0x33, 0x66 }, { 0x33, 0x33, 0x99 }, { 0x33, 0x33, 0xcc }, { 0x33, 0x33, 0xff }, { 0x33, 0x66, 0x00 }, { 0x33, 0x66, 0x33 }, { 0x33, 0x66, 0x66 }, { 0x33, 0x66, 0x99 }, { 0x33, 0x66, 0xcc }, { 0x33, 0x66, 0xff }, { 0x33, 0x99, 0x00 }, { 0x33, 0x99, 0x33 }, { 0x33, 0x99, 0x66 }, { 0x33, 0x99, 0x99 }, { 0x33, 0x99, 0xcc }, { 0x33, 0x99, 0xff }, { 0x33, 0xcc, 0x00 }, { 0x33, 0xcc, 0x33 }, { 0x33, 0xcc, 0x66 }, { 0x33, 0xcc, 0x99 }, { 0x33, 0xcc, 0xcc }, { 0x33, 0xcc, 0xff }, { 0x33, 0xff, 0x00 }, { 0x33, 0xff, 0x33 }, { 0x33, 0xff, 0x66 }, { 0x33, 0xff, 0x99 }, { 0x33, 0xff, 0xcc }, { 0x33, 0xff, 0xff }, { 0x66, 0x00, 0x00 }, { 0x66, 0x00, 0x33 }, { 0x66, 0x00, 0x66 }, { 0x66, 0x00, 0x99 }, { 0x66, 0x00, 0xcc }, { 0x66, 0x00, 0xff }, { 0x66, 0x33, 0x00 }, { 0x66, 0x33, 0x33 }, { 0x66, 0x33, 0x66 }, { 0x66, 0x33, 0x99 }, { 0x66, 0x33, 0xcc }, { 0x66, 0x33, 0xff }, { 0x66, 0x66, 0x00 }, { 0x66, 0x66, 0x33 }, { 0x66, 0x66, 0x66 }, { 0x66, 0x66, 0x99 }, { 0x66, 0x66, 0xcc }, { 0x66, 0x66, 0xff }, { 0x66, 0x99, 0x00 }, { 0x66, 0x99, 0x33 }, { 0x66, 0x99, 0x66 }, { 0x66, 0x99, 0x99 }, { 0x66, 0x99, 0xcc }, { 0x66, 0x99, 0xff }, { 0x66, 0xcc, 0x00 }, { 0x66, 0xcc, 0x33 }, { 0x66, 0xcc, 0x66 }, { 0x66, 0xcc, 0x99 }, { 0x66, 0xcc, 0xcc }, { 0x66, 0xcc, 0xff }, { 0x66, 0xff, 0x00 }, { 0x66, 0xff, 0x33 }, { 0x66, 0xff, 0x66 }, { 0x66, 0xff, 0x99 }, { 0x66, 0xff, 0xcc }, { 0x66, 0xff, 0xff }, { 0x99, 0x00, 0x00 }, { 0x99, 0x00, 0x33 }, { 0x99, 0x00, 0x66 }, { 0x99, 0x00, 0x99 }, { 0x99, 0x00, 0xcc }, { 0x99, 0x00, 0xff }, { 0x99, 0x33, 0x00 }, { 0x99, 0x33, 0x33 }, { 0x99, 0x33, 0x66 }, { 0x99, 0x33, 0x99 }, { 0x99, 0x33, 0xcc }, { 0x99, 0x33, 0xff }, { 0x99, 0x66, 0x00 }, { 0x99, 0x66, 0x33 }, { 0x99, 0x66, 0x66 }, { 0x99, 0x66, 0x99 }, { 0x99, 0x66, 0xcc }, { 0x99, 0x66, 0xff }, { 0x99, 0x99, 0x00 }, { 0x99, 0x99, 0x33 }, { 0x99, 0x99, 0x66 }, { 0x99, 0x99, 0x99 }, { 0x99, 0x99, 0xcc }, { 0x99, 0x99, 0xff }, { 0x99, 0xcc, 0x00 }, { 0x99, 0xcc, 0x33 }, { 0x99, 0xcc, 0x66 }, { 0x99, 0xcc, 0x99 }, { 0x99, 0xcc, 0xcc }, { 0x99, 0xcc, 0xff }, { 0x99, 0xff, 0x00 }, { 0x99, 0xff, 0x33 }, { 0x99, 0xff, 0x66 }, { 0x99, 0xff, 0x99 }, { 0x99, 0xff, 0xcc }, { 0x99, 0xff, 0xff }, { 0xcc, 0x00, 0x00 }, { 0xcc, 0x00, 0x33 }, { 0xcc, 0x00, 0x66 }, { 0xcc, 0x00, 0x99 }, { 0xcc, 0x00, 0xcc }, { 0xcc, 0x00, 0xff }, { 0xcc, 0x33, 0x00 }, { 0xcc, 0x33, 0x33 }, { 0xcc, 0x33, 0x66 }, { 0xcc, 0x33, 0x99 }, { 0xcc, 0x33, 0xcc }, { 0xcc, 0x33, 0xff }, { 0xcc, 0x66, 0x00 }, { 0xcc, 0x66, 0x33 }, { 0xcc, 0x66, 0x66 }, { 0xcc, 0x66, 0x99 }, { 0xcc, 0x66, 0xcc }, { 0xcc, 0x66, 0xff }, { 0xcc, 0x99, 0x00 }, { 0xcc, 0x99, 0x33 }, { 0xcc, 0x99, 0x66 }, { 0xcc, 0x99, 0x99 }, { 0xcc, 0x99, 0xcc }, { 0xcc, 0x99, 0xff }, { 0xcc, 0xcc, 0x00 }, { 0xcc, 0xcc, 0x33 }, { 0xcc, 0xcc, 0x66 }, { 0xcc, 0xcc, 0x99 }, { 0xcc, 0xcc, 0xcc }, { 0xcc, 0xcc, 0xff }, { 0xcc, 0xff, 0x00 }, { 0xcc, 0xff, 0x33 }, { 0xcc, 0xff, 0x66 }, { 0xcc, 0xff, 0x99 }, { 0xcc, 0xff, 0xcc }, { 0xcc, 0xff, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x33 }, { 0xff, 0x00, 0x66 }, { 0xff, 0x00, 0x99 }, { 0xff, 0x00, 0xcc }, { 0xff, 0x00, 0xff }, { 0xff, 0x33, 0x00 }, { 0xff, 0x33, 0x33 }, { 0xff, 0x33, 0x66 }, { 0xff, 0x33, 0x99 }, { 0xff, 0x33, 0xcc }, { 0xff, 0x33, 0xff }, { 0xff, 0x66, 0x00 }, { 0xff, 0x66, 0x33 }, { 0xff, 0x66, 0x66 }, { 0xff, 0x66, 0x99 }, { 0xff, 0x66, 0xcc }, { 0xff, 0x66, 0xff }, { 0xff, 0x99, 0x00 }, { 0xff, 0x99, 0x33 }, { 0xff, 0x99, 0x66 }, { 0xff, 0x99, 0x99 }, { 0xff, 0x99, 0xcc }, { 0xff, 0x99, 0xff }, { 0xff, 0xcc, 0x00 }, { 0xff, 0xcc, 0x33 }, { 0xff, 0xcc, 0x66 }, { 0xff, 0xcc, 0x99 }, { 0xff, 0xcc, 0xcc }, { 0xff, 0xcc, 0xff }, { 0xff, 0xff, 0x00 }, { 0xff, 0xff, 0x33 }, { 0xff, 0xff, 0x66 }, { 0xff, 0xff, 0x99 }, { 0xff, 0xff, 0xcc }, { 0xff, 0xff, 0xff }, }; /* The GIF format uses reversed order for bitstreams... */ /* at least they don't use PDP_ENDIAN :) */ /* so we 'extend' PutBitContext. hmmm, OOP :) */ /* seems this thing changed slightly since I wrote it... */ #ifdef ALT_BITSTREAM_WRITER # error no ALT_BITSTREAM_WRITER support for now #endif static void gif_put_bits_rev(PutBitContext *s, int n, unsigned int value) { unsigned int bit_buf; int bit_cnt; #ifdef STATS st_out_bit_counts[st_current_index] += n; #endif // printf("put_bits=%d %x\n", n, value); assert(n == 32 || value < (1U << n)); bit_buf = s->bit_buf; bit_cnt = 32 - s->bit_left; /* XXX:lazyness... was = s->bit_cnt; */ // printf("n=%d value=%x cnt=%d buf=%x\n", n, value, bit_cnt, bit_buf); /* XXX: optimize */ if (n < (32-bit_cnt)) { bit_buf |= value << (bit_cnt); bit_cnt+=n; } else { bit_buf |= value << (bit_cnt); *s->buf_ptr = bit_buf & 0xff; s->buf_ptr[1] = (bit_buf >> 8) & 0xff; s->buf_ptr[2] = (bit_buf >> 16) & 0xff; s->buf_ptr[3] = (bit_buf >> 24) & 0xff; //printf("bitbuf = %08x\n", bit_buf); s->buf_ptr+=4; if (s->buf_ptr >= s->buf_end) puts("bit buffer overflow !!"); // should never happen ! who got rid of the callback ??? // flush_buffer_rev(s); bit_cnt=bit_cnt + n - 32; if (bit_cnt == 0) { bit_buf = 0; } else { bit_buf = value >> (n - bit_cnt); } } s->bit_buf = bit_buf; s->bit_left = 32 - bit_cnt; } /* pad the end of the output stream with zeros */ static void gif_flush_put_bits_rev(PutBitContext *s) { while (s->bit_left < 32) { /* XXX: should test end of buffer */ *s->buf_ptr++=s->bit_buf & 0xff; s->bit_buf>>=8; s->bit_left+=8; } // flush_buffer_rev(s); s->bit_left=32; s->bit_buf=0; } /* !RevPutBitContext */ /* GIF header */ static int gif_image_write_header(ByteIOContext *pb, int width, int height, int loop_count, uint32_t *palette) { int i; unsigned int v; put_tag(pb, "GIF"); put_tag(pb, "89a"); put_le16(pb, width); put_le16(pb, height); put_byte(pb, 0xf7); /* flags: global clut, 256 entries */ put_byte(pb, 0x1f); /* background color index */ put_byte(pb, 0); /* aspect ratio */ /* the global palette */ if (!palette) { put_buffer(pb, (unsigned char *)gif_clut, 216*3); for(i=0;i<((256-216)*3);i++) put_byte(pb, 0); } else { for(i=0;i<256;i++) { v = palette[i]; put_byte(pb, (v >> 16) & 0xff); put_byte(pb, (v >> 8) & 0xff); put_byte(pb, (v) & 0xff); } } /* update: this is the 'NETSCAPE EXTENSION' that allows for looped animated gif see http://members.aol.com/royalef/gifabout.htm#net-extension byte 1 : 33 (hex 0x21) GIF Extension code byte 2 : 255 (hex 0xFF) Application Extension Label byte 3 : 11 (hex (0x0B) Length of Application Block (eleven bytes of data to follow) bytes 4 to 11 : "NETSCAPE" bytes 12 to 14 : "2.0" byte 15 : 3 (hex 0x03) Length of Data Sub-Block (three bytes of data to follow) byte 16 : 1 (hex 0x01) bytes 17 to 18 : 0 to 65535, an unsigned integer in lo-hi byte format. This indicate the number of iterations the loop should be executed. bytes 19 : 0 (hex 0x00) a Data Sub-block Terminator */ /* application extension header */ #ifdef GIF_ADD_APP_HEADER if (loop_count >= 0 && loop_count <= 65535) { put_byte(pb, 0x21); put_byte(pb, 0xff); put_byte(pb, 0x0b); put_tag(pb, "NETSCAPE2.0"); // bytes 4 to 14 put_byte(pb, 0x03); // byte 15 put_byte(pb, 0x01); // byte 16 put_le16(pb, (uint16_t)loop_count); put_byte(pb, 0x00); // byte 19 } #endif return 0; } /* this is maybe slow, but allows for extensions */ static inline unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b) { return ((((r)/47)%6)*6*6+(((g)/47)%6)*6+(((b)/47)%6)); } static int gif_image_write_image(ByteIOContext *pb, int x1, int y1, int width, int height, const uint8_t *buf, int linesize, int pix_fmt) { PutBitContext p; uint8_t buffer[200]; /* 100 * 9 / 8 = 113 */ int i, left, w, v; const uint8_t *ptr; /* image block */ put_byte(pb, 0x2c); put_le16(pb, x1); put_le16(pb, y1); put_le16(pb, width); put_le16(pb, height); put_byte(pb, 0x00); /* flags */ /* no local clut */ put_byte(pb, 0x08); left= width * height; init_put_bits(&p, buffer, 130); /* * the thing here is the bitstream is written as little packets, with a size byte before * but it's still the same bitstream between packets (no flush !) */ ptr = buf; w = width; while(left>0) { gif_put_bits_rev(&p, 9, 0x0100); /* clear code */ for(i=(left<GIF_CHUNKS)?left:GIF_CHUNKS;i;i--) { if (pix_fmt == PIX_FMT_RGB24) { v = gif_clut_index(ptr[0], ptr[1], ptr[2]); ptr+=3; } else { v = *ptr++; } gif_put_bits_rev(&p, 9, v); if (--w == 0) { w = width; buf += linesize; ptr = buf; } } if(left<=GIF_CHUNKS) { gif_put_bits_rev(&p, 9, 0x101); /* end of stream */ gif_flush_put_bits_rev(&p); } if(pbBufPtr(&p) - p.buf > 0) { put_byte(pb, pbBufPtr(&p) - p.buf); /* byte count of the packet */ put_buffer(pb, p.buf, pbBufPtr(&p) - p.buf); /* the actual buffer */ p.buf_ptr = p.buf; /* dequeue the bytes off the bitstream */ } left-=GIF_CHUNKS; } put_byte(pb, 0x00); /* end of image block */ return 0; } typedef struct { int64_t time, file_time; uint8_t buffer[100]; /* data chunks */ } GIFContext; static int gif_write_header(AVFormatContext *s) { GIFContext *gif = s->priv_data; ByteIOContext *pb = &s->pb; AVCodecContext *enc, *video_enc; int i, width, height, loop_count /*, rate*/; /* XXX: do we reject audio streams or just ignore them ? if(s->nb_streams > 1) return -1; */ gif->time = 0; gif->file_time = 0; video_enc = NULL; for(i=0;i<s->nb_streams;i++) { enc = s->streams[i]->codec; if (enc->codec_type != CODEC_TYPE_AUDIO) video_enc = enc; } if (!video_enc) { av_free(gif); return -1; } else { width = video_enc->width; height = video_enc->height; loop_count = s->loop_output; // rate = video_enc->time_base.den; } /* XXX: is it allowed ? seems to work so far... */ video_enc->pix_fmt = PIX_FMT_RGB24; gif_image_write_header(pb, width, height, loop_count, NULL); put_flush_packet(&s->pb); return 0; } static int gif_write_video(AVFormatContext *s, AVCodecContext *enc, const uint8_t *buf, int size) { ByteIOContext *pb = &s->pb; GIFContext *gif = s->priv_data; int jiffies; int64_t delay; /* graphic control extension block */ put_byte(pb, 0x21); put_byte(pb, 0xf9); put_byte(pb, 0x04); /* block size */ put_byte(pb, 0x04); /* flags */ /* 1 jiffy is 1/70 s */ /* the delay_time field indicates the number of jiffies - 1 */ delay = gif->file_time - gif->time; /* XXX: should use delay, in order to be more accurate */ /* instead of using the same rounded value each time */ /* XXX: don't even remember if I really use it for now */ jiffies = (70*enc->time_base.num/enc->time_base.den) - 1; put_le16(pb, jiffies); put_byte(pb, 0x1f); /* transparent color index */ put_byte(pb, 0x00); gif_image_write_image(pb, 0, 0, enc->width, enc->height, buf, enc->width * 3, PIX_FMT_RGB24); put_flush_packet(&s->pb); return 0; } static int gif_write_packet(AVFormatContext *s, AVPacket *pkt) { AVCodecContext *codec = s->streams[pkt->stream_index]->codec; if (codec->codec_type == CODEC_TYPE_AUDIO) return 0; /* just ignore audio */ else return gif_write_video(s, codec, pkt->data, pkt->size); } static int gif_write_trailer(AVFormatContext *s) { ByteIOContext *pb = &s->pb; put_byte(pb, 0x3b); put_flush_packet(&s->pb); return 0; } /* better than nothing gif image writer */ int gif_write(ByteIOContext *pb, AVImageInfo *info) { gif_image_write_header(pb, info->width, info->height, AVFMT_NOOUTPUTLOOP, (uint32_t *)info->pict.data[1]); gif_image_write_image(pb, 0, 0, info->width, info->height, info->pict.data[0], info->pict.linesize[0], PIX_FMT_PAL8); put_byte(pb, 0x3b); put_flush_packet(pb); return 0; } static AVOutputFormat gif_oformat = { "gif", "GIF Animation", "image/gif", "gif", sizeof(GIFContext), CODEC_ID_NONE, CODEC_ID_RAWVIDEO, gif_write_header, gif_write_packet, gif_write_trailer, }; extern AVInputFormat gif_iformat; int gif_init(void) { av_register_output_format(&gif_oformat); av_register_input_format(&gif_iformat); return 0; }