Mercurial > libavformat.hg
view flic.c @ 5149:4a53fcd622ea libavformat
Check for seek failures in avi_load_index, otherwise if the index offset
is invalid (e.g. truncated file) we might end up reading the whole file
since trying to seek beyond the end of file does not set EOF.
author | reimar |
---|---|
date | Wed, 26 Aug 2009 08:38:44 +0000 |
parents | 49c1d3b27727 |
children | 536e5527c1e0 |
line wrap: on
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/* * FLI/FLC Animation File Demuxer * Copyright (c) 2003 The ffmpeg Project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file libavformat/flic.c * FLI/FLC file demuxer * by Mike Melanson (melanson@pcisys.net) * for more information on the .fli/.flc file format and all of its many * variations, visit: * http://www.compuphase.com/flic.htm * * This demuxer handles standard 0xAF11- and 0xAF12-type FLIs. It also * handles special FLIs from the PC game "Magic Carpet". */ #include "libavutil/intreadwrite.h" #include "avformat.h" #define FLIC_FILE_MAGIC_1 0xAF11 #define FLIC_FILE_MAGIC_2 0xAF12 #define FLIC_FILE_MAGIC_3 0xAF44 /* Flic Type for Extended FLX Format which originated in Dave's Targa Animator (DTA) */ #define FLIC_CHUNK_MAGIC_1 0xF1FA #define FLIC_CHUNK_MAGIC_2 0xF5FA #define FLIC_MC_SPEED 5 /* speed for Magic Carpet game FLIs */ #define FLIC_DEFAULT_SPEED 5 /* for FLIs that have 0 speed */ #define FLIC_HEADER_SIZE 128 #define FLIC_PREAMBLE_SIZE 6 typedef struct FlicDemuxContext { int video_stream_index; int frame_number; } FlicDemuxContext; static int flic_probe(AVProbeData *p) { int magic_number; if(p->buf_size < FLIC_HEADER_SIZE) return 0; magic_number = AV_RL16(&p->buf[4]); if ((magic_number != FLIC_FILE_MAGIC_1) && (magic_number != FLIC_FILE_MAGIC_2) && (magic_number != FLIC_FILE_MAGIC_3)) return 0; if(AV_RL16(&p->buf[0x10]) != FLIC_CHUNK_MAGIC_1){ if(AV_RL32(&p->buf[0x10]) > 2000) return 0; } if( AV_RL16(&p->buf[0x08]) > 4096 || AV_RL16(&p->buf[0x0A]) > 4096) return 0; return AVPROBE_SCORE_MAX; } static int flic_read_header(AVFormatContext *s, AVFormatParameters *ap) { FlicDemuxContext *flic = s->priv_data; ByteIOContext *pb = s->pb; unsigned char header[FLIC_HEADER_SIZE]; AVStream *st; int speed; int magic_number; flic->frame_number = 0; /* load the whole header and pull out the width and height */ if (get_buffer(pb, header, FLIC_HEADER_SIZE) != FLIC_HEADER_SIZE) return AVERROR(EIO); magic_number = AV_RL16(&header[4]); speed = AV_RL32(&header[0x10]); if (speed == 0) speed = FLIC_DEFAULT_SPEED; /* initialize the decoder streams */ st = av_new_stream(s, 0); if (!st) return AVERROR(ENOMEM); flic->video_stream_index = st->index; st->codec->codec_type = CODEC_TYPE_VIDEO; st->codec->codec_id = CODEC_ID_FLIC; st->codec->codec_tag = 0; /* no fourcc */ st->codec->width = AV_RL16(&header[0x08]); st->codec->height = AV_RL16(&header[0x0A]); if (!st->codec->width || !st->codec->height) { /* Ugly hack needed for the following sample: */ /* http://samples.mplayerhq.hu/fli-flc/fli-bugs/specular.flc */ av_log(s, AV_LOG_WARNING, "File with no specified width/height. Trying 640x480.\n"); st->codec->width = 640; st->codec->height = 480; } /* send over the whole 128-byte FLIC header */ st->codec->extradata_size = FLIC_HEADER_SIZE; st->codec->extradata = av_malloc(FLIC_HEADER_SIZE); memcpy(st->codec->extradata, header, FLIC_HEADER_SIZE); /* Time to figure out the framerate: If there is a FLIC chunk magic * number at offset 0x10, assume this is from the Bullfrog game, * Magic Carpet. */ if (AV_RL16(&header[0x10]) == FLIC_CHUNK_MAGIC_1) { av_set_pts_info(st, 64, FLIC_MC_SPEED, 70); /* rewind the stream since the first chunk is at offset 12 */ url_fseek(pb, 12, SEEK_SET); /* send over abbreviated FLIC header chunk */ av_free(st->codec->extradata); st->codec->extradata_size = 12; st->codec->extradata = av_malloc(12); memcpy(st->codec->extradata, header, 12); } else if (magic_number == FLIC_FILE_MAGIC_1) { av_set_pts_info(st, 64, speed, 70); } else if ((magic_number == FLIC_FILE_MAGIC_2) || (magic_number == FLIC_FILE_MAGIC_3)) { av_set_pts_info(st, 64, speed, 1000); } else { av_log(s, AV_LOG_INFO, "Invalid or unsupported magic chunk in file\n"); return AVERROR_INVALIDDATA; } return 0; } static int flic_read_packet(AVFormatContext *s, AVPacket *pkt) { FlicDemuxContext *flic = s->priv_data; ByteIOContext *pb = s->pb; int packet_read = 0; unsigned int size; int magic; int ret = 0; unsigned char preamble[FLIC_PREAMBLE_SIZE]; while (!packet_read) { if ((ret = get_buffer(pb, preamble, FLIC_PREAMBLE_SIZE)) != FLIC_PREAMBLE_SIZE) { ret = AVERROR(EIO); break; } size = AV_RL32(&preamble[0]); magic = AV_RL16(&preamble[4]); if (((magic == FLIC_CHUNK_MAGIC_1) || (magic == FLIC_CHUNK_MAGIC_2)) && size > FLIC_PREAMBLE_SIZE) { if (av_new_packet(pkt, size)) { ret = AVERROR(EIO); break; } pkt->stream_index = flic->video_stream_index; pkt->pts = flic->frame_number++; pkt->pos = url_ftell(pb); memcpy(pkt->data, preamble, FLIC_PREAMBLE_SIZE); ret = get_buffer(pb, pkt->data + FLIC_PREAMBLE_SIZE, size - FLIC_PREAMBLE_SIZE); if (ret != size - FLIC_PREAMBLE_SIZE) { av_free_packet(pkt); ret = AVERROR(EIO); } packet_read = 1; } else { /* not interested in this chunk */ url_fseek(pb, size - 6, SEEK_CUR); } } return ret; } AVInputFormat flic_demuxer = { "flic", NULL_IF_CONFIG_SMALL("FLI/FLC/FLX animation format"), sizeof(FlicDemuxContext), flic_probe, flic_read_header, flic_read_packet, };