Mercurial > libavformat.hg
view barpainet.c @ 667:57e9d1bdcb09 libavformat
VMD playing error patch by (Kostya (cannonball bw-team com>)
"I recently got a game called Lighthouse from Sierra with FMV in VMD
format. Some of them played OK, some of them FFmpeg refused to open,
some caused a crash.
I investigated files which couldn't be opened by FFmpeg and it appeared
that they had no audio (and bytes 2-3 from beginning of file contained
01 00, all other have 00 00 insted). Attached patch fixes this issue."
author | michael |
---|---|
date | Fri, 04 Feb 2005 03:38:33 +0000 |
parents | 05318cf2e886 |
children | da1d5db0ce5c |
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line source
#include <stdlib.h> #include <strings.h> #include "barpainet.h" int inet_aton (const char * str, struct in_addr * add) { const char * pch = str; unsigned int add1 = 0, add2 = 0, add3 = 0, add4 = 0; add1 = atoi(pch); pch = strpbrk(pch,"."); if (pch == 0 || ++pch == 0) goto done; add2 = atoi(pch); pch = strpbrk(pch,"."); if (pch == 0 || ++pch == 0) goto done; add3 = atoi(pch); pch = strpbrk(pch,"."); if (pch == 0 || ++pch == 0) goto done; add4 = atoi(pch); done: add->s_addr=(add4<<24)+(add3<<16)+(add2<<8)+add1; return 1; }