Mercurial > libavformat.hg
view os_support.h @ 667:57e9d1bdcb09 libavformat
VMD playing error patch by (Kostya (cannonball bw-team com>)
"I recently got a game called Lighthouse from Sierra with FMV in VMD
format. Some of them played OK, some of them FFmpeg refused to open,
some caused a crash.
I investigated files which couldn't be opened by FFmpeg and it appeared
that they had no audio (and bytes 2-3 from beginning of file contained
01 00, all other have 00 00 insted). Attached patch fixes this issue."
author | michael |
---|---|
date | Fri, 04 Feb 2005 03:38:33 +0000 |
parents | 66217205fe4e |
children | 8bf9be9bb107 |
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#ifndef _OS_SUPPORT_H #define _OS_SUPPORT_H /** * @file os_support.h * miscellaneous OS support macros and functions. * * - usleep() (Win32, BeOS, OS/2) * - floatf() (OS/2) * - strcasecmp() (OS/2) */ #ifdef __MINGW32__ __declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds); // # include <windows.h> # define usleep(t) Sleep((t) / 1000) #endif #ifdef __BEOS__ # ifndef usleep # include <OS.h> # define usleep(t) snooze((bigtime_t)(t)) # endif #endif #if defined(CONFIG_OS2) #include <stdlib.h> static inline int usleep(unsigned int t) { return _sleep2(t / 1000); } static inline int strcasecmp(const char* s1, const char* s2) { return stricmp(s1,s2); } #endif #endif /* _OS_SUPPORT_H */