Mercurial > libavformat.hg
view seek.h @ 6050:8a4763913ae0 libavformat
Display a more descriptive log message when probe buffer limit is
reached.
author | jai_menon |
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date | Mon, 24 May 2010 16:42:16 +0000 |
parents | 26ba0ebacbb2 |
children |
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/* * seek utility functions for use within format handlers * * Copyright (c) 2009 Ivan Schreter * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVFORMAT_SEEK_H #define AVFORMAT_SEEK_H #include "avformat.h" /** * structure to store parser state of one AVStream */ typedef struct AVParserStreamState { // saved members of AVStream AVCodecParserContext *parser; AVPacket cur_pkt; int64_t last_IP_pts; int64_t cur_dts; int64_t reference_dts; const uint8_t *cur_ptr; int cur_len; int probe_packets; } AVParserStreamState; /** * structure to store parser state of AVFormat */ typedef struct AVParserState { int64_t fpos; ///< file position at the time of call // saved members of AVFormatContext AVStream *cur_st; ///< current stream. AVPacketList *packet_buffer; ///< packet buffer of original state AVPacketList *raw_packet_buffer; ///< raw packet buffer of original state int raw_packet_buffer_remaining_size; ///< remaining space in raw_packet_buffer // saved info for streams int nb_streams; ///< number of streams with stored state AVParserStreamState *stream_states; ///< states of individual streams (array) } AVParserState; /** * Search for the sync point of all active streams. * * This routine is not supposed to be called directly by a user application, * but by demuxers. * * A sync point is defined as a point in stream, such that, when decoding start * from this point, the decoded output of all streams synchronizes closest * to the given timestamp ts. This routine also takes timestamp limits into account. * Thus, the output will synchronize no sooner than ts_min and no later than ts_max. * * @param stream_index stream index for time base reference of timestamps * @param pos approximate position where to start searching for key frames * @param min_ts minimum allowed timestamp (position, if AVSEEK_FLAG_BYTE set) * @param ts target timestamp (or position, if AVSEEK_FLAG_BYTE set in flags) * @param max_ts maximum allowed timestamp (position, if AVSEEK_FLAG_BYTE set) * @param flags if AVSEEK_FLAG_ANY is set, seek to any frame, otherwise only * to a keyframe. If AVSEEK_FLAG_BYTE is set, search by * position, not by timestamp. * @return -1 if no such sync point could be found, otherwise stream position * (stream is repositioned to this position) */ int64_t ff_gen_syncpoint_search(AVFormatContext *s, int stream_index, int64_t pos, int64_t min_ts, int64_t ts, int64_t max_ts, int flags); /** * Store current parser state and file position. * * This function can be used by demuxers before a destructive seeking algorithm * to store the parser state. Depending on the outcome of the seek, either the original * state can be restored or the new state kept and the original state freed. * * @note As a side effect, the original parser state is reset, since structures * are relinked to the stored state instead of being deeply-copied (for * performance reasons and to keep the code simple). * * @param s context from which to save state * @return parser state object or NULL if memory could not be allocated */ AVParserState *ff_store_parser_state(AVFormatContext *s); /** * Restore previously saved parser state and file position. * * Saved state will be invalidated and freed by this call, since internal * structures will be relinked back to the stored state instead of being * deeply-copied. * * @param s context to which to restore state (same as used for storing state) * @param state state to restore */ void ff_restore_parser_state(AVFormatContext *s, AVParserState *state); /** * Free previously saved parser state. * * @param s context to which the state belongs (same as used for storing state) * @param state state to free */ void ff_free_parser_state(AVFormatContext *s, AVParserState *state); #endif /* AVFORMAT_SEEK_H */