Mercurial > libavformat.hg
view flic.c @ 2136:b53a19eed95d libavformat
remove duplicate PAT scaning code and actual PAT scan
also disabling the nonsense 3yr old rawts change (it would after the
above chage totally break the demuxer if its left enabled)
author | michael |
---|---|
date | Mon, 04 Jun 2007 14:44:52 +0000 |
parents | 2f0154760e5f |
children | 7eb456c4ed8a |
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/* * FLI/FLC Animation File Demuxer * Copyright (c) 2003 The ffmpeg Project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file flic.c * FLI/FLC file demuxer * by Mike Melanson (melanson@pcisys.net) * for more information on the .fli/.flc file format and all of its many * variations, visit: * http://www.compuphase.com/flic.htm * * This demuxer handles standard 0xAF11- and 0xAF12-type FLIs. It also * handles special FLIs from the PC game "Magic Carpet". */ #include "avformat.h" #define FLIC_FILE_MAGIC_1 0xAF11 #define FLIC_FILE_MAGIC_2 0xAF12 #define FLIC_FILE_MAGIC_3 0xAF44 /* Flic Type for Extended FLX Format which originated in Dave's Targa Animator (DTA) */ #define FLIC_CHUNK_MAGIC_1 0xF1FA #define FLIC_CHUNK_MAGIC_2 0xF5FA #define FLIC_MC_PTS_INC 6000 /* pts increment for Magic Carpet game FLIs */ #define FLIC_DEFAULT_PTS_INC 6000 /* for FLIs that have 0 speed */ #define FLIC_HEADER_SIZE 128 #define FLIC_PREAMBLE_SIZE 6 typedef struct FlicDemuxContext { int frame_pts_inc; int64_t pts; int video_stream_index; } FlicDemuxContext; static int flic_probe(AVProbeData *p) { int magic_number; magic_number = AV_RL16(&p->buf[4]); if ((magic_number != FLIC_FILE_MAGIC_1) && (magic_number != FLIC_FILE_MAGIC_2) && (magic_number != FLIC_FILE_MAGIC_3)) return 0; return AVPROBE_SCORE_MAX; } static int flic_read_header(AVFormatContext *s, AVFormatParameters *ap) { FlicDemuxContext *flic = s->priv_data; ByteIOContext *pb = &s->pb; unsigned char header[FLIC_HEADER_SIZE]; AVStream *st; int speed; int magic_number; flic->pts = 0; /* load the whole header and pull out the width and height */ if (get_buffer(pb, header, FLIC_HEADER_SIZE) != FLIC_HEADER_SIZE) return AVERROR_IO; magic_number = AV_RL16(&header[4]); speed = AV_RL32(&header[0x10]); /* initialize the decoder streams */ st = av_new_stream(s, 0); if (!st) return AVERROR_NOMEM; flic->video_stream_index = st->index; st->codec->codec_type = CODEC_TYPE_VIDEO; st->codec->codec_id = CODEC_ID_FLIC; st->codec->codec_tag = 0; /* no fourcc */ st->codec->width = AV_RL16(&header[0x08]); st->codec->height = AV_RL16(&header[0x0A]); if (!st->codec->width || !st->codec->height) return AVERROR_INVALIDDATA; /* send over the whole 128-byte FLIC header */ st->codec->extradata_size = FLIC_HEADER_SIZE; st->codec->extradata = av_malloc(FLIC_HEADER_SIZE); memcpy(st->codec->extradata, header, FLIC_HEADER_SIZE); av_set_pts_info(st, 33, 1, 90000); /* Time to figure out the framerate: If there is a FLIC chunk magic * number at offset 0x10, assume this is from the Bullfrog game, * Magic Carpet. */ if (AV_RL16(&header[0x10]) == FLIC_CHUNK_MAGIC_1) { flic->frame_pts_inc = FLIC_MC_PTS_INC; /* rewind the stream since the first chunk is at offset 12 */ url_fseek(pb, 12, SEEK_SET); /* send over abbreviated FLIC header chunk */ av_free(st->codec->extradata); st->codec->extradata_size = 12; st->codec->extradata = av_malloc(12); memcpy(st->codec->extradata, header, 12); } else if (magic_number == FLIC_FILE_MAGIC_1) { /* * in this case, the speed (n) is number of 1/70s ticks between frames: * * pts n * frame # * -------- = ----------- => pts = n * (90000/70) * frame # * 90000 70 * * therefore, the frame pts increment = n * 1285.7 */ flic->frame_pts_inc = speed * 1285.7; } else if ((magic_number == FLIC_FILE_MAGIC_2) || (magic_number == FLIC_FILE_MAGIC_3)) { /* * in this case, the speed (n) is number of milliseconds between frames: * * pts n * frame # * -------- = ----------- => pts = n * 90 * frame # * 90000 1000 * * therefore, the frame pts increment = n * 90 */ flic->frame_pts_inc = speed * 90; } else { av_log(s, AV_LOG_INFO, "Invalid or unsupported magic chunk in file\n"); return AVERROR_INVALIDDATA; } if (flic->frame_pts_inc == 0) flic->frame_pts_inc = FLIC_DEFAULT_PTS_INC; return 0; } static int flic_read_packet(AVFormatContext *s, AVPacket *pkt) { FlicDemuxContext *flic = s->priv_data; ByteIOContext *pb = &s->pb; int packet_read = 0; unsigned int size; int magic; int ret = 0; unsigned char preamble[FLIC_PREAMBLE_SIZE]; while (!packet_read) { if ((ret = get_buffer(pb, preamble, FLIC_PREAMBLE_SIZE)) != FLIC_PREAMBLE_SIZE) { ret = AVERROR_IO; break; } size = AV_RL32(&preamble[0]); magic = AV_RL16(&preamble[4]); if (((magic == FLIC_CHUNK_MAGIC_1) || (magic == FLIC_CHUNK_MAGIC_2)) && size > FLIC_PREAMBLE_SIZE) { if (av_new_packet(pkt, size)) { ret = AVERROR_IO; break; } pkt->stream_index = flic->video_stream_index; pkt->pts = flic->pts; pkt->pos = url_ftell(pb); memcpy(pkt->data, preamble, FLIC_PREAMBLE_SIZE); ret = get_buffer(pb, pkt->data + FLIC_PREAMBLE_SIZE, size - FLIC_PREAMBLE_SIZE); if (ret != size - FLIC_PREAMBLE_SIZE) { av_free_packet(pkt); ret = AVERROR_IO; } flic->pts += flic->frame_pts_inc; packet_read = 1; } else { /* not interested in this chunk */ url_fseek(pb, size - 6, SEEK_CUR); } } return ret; } static int flic_read_close(AVFormatContext *s) { // FlicDemuxContext *flic = s->priv_data; return 0; } AVInputFormat flic_demuxer = { "flic", "FLI/FLC/FLX animation format", sizeof(FlicDemuxContext), flic_probe, flic_read_header, flic_read_packet, flic_read_close, };