annotate tree.h @ 832:719f18da56a8 libavutil

Define missing llrint() as macro instead of inline function This fixes building on some broken systems.
author mru
date Tue, 09 Feb 2010 22:55:16 +0000
parents ac8ea47c8d7e
children ae61fe3a97b9
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1 /*
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2 * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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3 *
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4 * This file is part of FFmpeg.
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5 *
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6 * FFmpeg is free software; you can redistribute it and/or
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7 * modify it under the terms of the GNU Lesser General Public
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8 * License as published by the Free Software Foundation; either
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9 * version 2.1 of the License, or (at your option) any later version.
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10 *
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11 * FFmpeg is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 * Lesser General Public License for more details.
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15 *
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16 * You should have received a copy of the GNU Lesser General Public
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17 * License along with FFmpeg; if not, write to the Free Software
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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19 */
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20
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21 /**
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22 * @file libavutil/tree.h
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23 * A tree container.
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24 * Insertion, removal, finding equal, largest which is smaller than and
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25 * smallest which is larger than, all have O(log n) worst case complexity.
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26 * @author Michael Niedermayer <michaelni@gmx.at>
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27 */
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28
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29 #ifndef AVUTIL_TREE_H
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30 #define AVUTIL_TREE_H
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31
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32 struct AVTreeNode;
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33 extern const int av_tree_node_size;
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34
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35 /**
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36 * Finds an element.
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37 * @param root a pointer to the root node of the tree
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38 * @param next If next is not NULL, then next[0] will contain the previous
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39 * element and next[1] the next element. If either does not exist,
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40 * then the corresponding entry in next is unchanged.
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41 * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
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42 * the tree.
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43 */
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44 void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
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45
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46 /**
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47 * Inserts or removes an element.
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48 * If *next is NULL, then the supplied element will be removed if it exists.
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49 * If *next is not NULL, then the supplied element will be inserted, unless
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50 * it already exists in the tree.
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51 * @param rootp A pointer to a pointer to the root node of the tree; note that
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52 * the root node can change during insertions, this is required
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53 * to keep the tree balanced.
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54 * @param next Used to allocate and free AVTreeNodes. For insertion the user
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55 * must set it to an allocated and zeroed object of at least
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56 * av_tree_node_size bytes size. av_tree_insert() will set it to
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57 * NULL if it has been consumed.
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58 * For deleting elements *next is set to NULL by the user and
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59 * av_tree_node_size() will set it to the AVTreeNode which was
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60 * used for the removed element.
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61 * This allows the use of flat arrays, which have
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62 * lower overhead compared to many malloced elements.
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63 * You might want to define a function like:
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64 * @code
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65 * void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
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66 * if(!*next) *next= av_mallocz(av_tree_node_size);
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67 * return av_tree_insert(rootp, key, cmp, next);
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68 * }
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69 * void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
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70 * if(*next) av_freep(next);
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71 * return av_tree_insert(rootp, key, cmp, next);
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72 * }
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73 * @endcode
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74 * @return If no insertion happened, the found element; if an insertion or
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75 * removal happened, then either key or NULL will be returned.
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76 * Which one it is depends on the tree state and the implementation. You
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77 * should make no assumptions that it's one or the other in the code.
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78 */
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79 void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
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80 void av_tree_destroy(struct AVTreeNode *t);
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81
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82 #endif /* AVUTIL_TREE_H */