Mercurial > libavutil.hg
diff softfloat.h @ 481:f4187c1c15a6 libavutil
Reapply r12489: Add pure, const and malloc attributes to proper functions
in libavutil.
Fix a compilation failure in r12489.
author | zuxy |
---|---|
date | Wed, 19 Mar 2008 06:17:43 +0000 |
parents | 8d2c05ebf5f1 |
children | b4ff998c79e3 |
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line diff
--- a/softfloat.h Tue Mar 18 22:28:33 2008 +0000 +++ b/softfloat.h Wed Mar 19 06:17:43 2008 +0000 @@ -32,7 +32,7 @@ int32_t mant; }SoftFloat; -static SoftFloat av_normalize_sf(SoftFloat a){ +static av_const SoftFloat av_normalize_sf(SoftFloat a){ if(a.mant){ #if 1 while((a.mant + 0x20000000U)<0x40000000U){ @@ -54,7 +54,7 @@ return a; } -static inline SoftFloat av_normalize1_sf(SoftFloat a){ +static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){ #if 1 if(a.mant + 0x40000000 < 0){ a.exp++; @@ -76,7 +76,7 @@ * normalized then the output wont be worse then the other input * if both are normalized then the output will be normalized */ -static inline SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ +static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){ a.exp += b.exp; a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS; return av_normalize1_sf(a); @@ -87,31 +87,31 @@ * b has to be normalized and not zero * @return will not be more denormalized then a */ -static SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ +static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){ a.exp -= b.exp+1; a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant; return av_normalize1_sf(a); } -static inline int av_cmp_sf(SoftFloat a, SoftFloat b){ +static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){ int t= a.exp - b.exp; if(t<0) return (a.mant >> (-t)) - b.mant ; else return a.mant - (b.mant >> t); } -static inline SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ +static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){ int t= a.exp - b.exp; if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))}); else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )}); } -static inline SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ +static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){ return av_add_sf(a, (SoftFloat){b.exp, -b.mant}); } //FIXME sqrt, log, exp, pow, sin, cos -static inline SoftFloat av_int2sf(int v, int frac_bits){ +static inline av_const SoftFloat av_int2sf(int v, int frac_bits){ return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v}); } @@ -119,7 +119,7 @@ * * rounding is to -inf */ -static inline int av_sf2int(SoftFloat v, int frac_bits){ +static inline av_const int av_sf2int(SoftFloat v, int frac_bits){ v.exp += frac_bits - ONE_BITS; if(v.exp >= 0) return v.mant << v.exp ; else return v.mant >>(-v.exp);