view tree.h @ 728:1fa3820b1a84 libavutil

ARM asm for AV_RN*() ARMv6 and later support unaligned loads and stores for single word/halfword but not double/multiple. GCC is ignorant of this and will always use bytewise accesses for unaligned data. Casting to an int32_t pointer is dangerous since a load/store double or multiple instruction might be used (this happens with some code in FFmpeg). Implementing the AV_[RW]* macros with inline asm using only supported instructions gives fast and safe unaligned accesses. ARM RVCT does the right thing with generic code. This gives an overall speedup of up to 10%.
author mru
date Sat, 18 Apr 2009 00:00:28 +0000
parents 70bdd5501662
children 6676b1979b68
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/*
 * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file libavutil/tree.h
 * A tree container.
 * Insertion, removal, finding equal, largest which is smaller than and
 * smallest which is larger than, all have O(log n) worst case complexity.
 * @author Michael Niedermayer <michaelni@gmx.at>
 */

#ifndef AVUTIL_TREE_H
#define AVUTIL_TREE_H

struct AVTreeNode;
extern const int av_tree_node_size;

/**
 * Finds an element.
 * @param root a pointer to the root node of the tree
 * @param next If next is not NULL, then next[0] will contain the previous
 *             element and next[1] the next element. If either does not exist,
 *             then the corresponding entry in next is unchanged.
 * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
 *         the tree.
 */
void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);

/**
 * Inserts or removes an element.
 * If *next is NULL, then the supplied element will be removed if it exists.
 * If *next is not NULL, then the supplied element will be inserted, unless
 * it already exists in the tree.
 * @param rootp A pointer to a pointer to the root node of the tree; note that
 *              the root node can change during insertions, this is required
 *              to keep the tree balanced.
 * @param next Used to allocate and free AVTreeNodes. For insertion the user
 *             must set it to an allocated and zeroed object of at least
 *             av_tree_node_size bytes size. av_tree_insert() will set it to
 *             NULL if it has been consumed.
 *             For deleting elements *next is set to NULL by the user and
 *             av_tree_node_size() will set it to the AVTreeNode which was
 *             used for the removed element.
 *             This allows the use of flat arrays, which have
 *             lower overhead compared to many malloced elements.
 *             You might want to define a function like:
 *             void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
 *                 if(!*next) *next= av_mallocz(av_tree_node_size);
 *                 return av_tree_insert(rootp, key, cmp, next);
 *             }
 *             void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
 *                 if(*next) av_freep(next);
 *                 return av_tree_insert(rootp, key, cmp, next);
 *             }
 *
 * @return If no insertion happened, the found element; if an insertion or
           removal happened, then either key or NULL will be returned.
 *         Which one it is depends on the tree state and the implementation. You
 *         should make no assumptions that it's one or the other in the code.
 */
void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
void av_tree_destroy(struct AVTreeNode *t);

#endif /* AVUTIL_TREE_H */