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view avr32/intreadwrite.h @ 961:64a8e85b50be libavutil
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author | mru |
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date | Wed, 30 Jun 2010 20:09:48 +0000 |
parents | f849545df4e5 |
children | f8db9a2bae05 |
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/* * Copyright (c) 2009 Mans Rullgard <mans@mansr.com> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_AVR32_INTREADWRITE_H #define AVUTIL_AVR32_INTREADWRITE_H #include <stdint.h> #include "config.h" #include "libavutil/bswap.h" /* * AVR32 does not support unaligned memory accesses, except for the AP * series which suppports unaligned 32-bit loads and stores. 16-bit * and 64-bit accesses must be aligned to 16 and 32 bits, respectively. * This means we cannot use the byte-swapping load/store instructions * here. * * For 16-bit, 24-bit, and (on UC series) 32-bit loads, we instead use * the LDINS.B instruction, which gcc fails to utilise with the * generic code. GCC also fails to use plain LD.W and ST.W even for * AP processors, so we override the generic code. The 64-bit * versions are improved by using our optimised 32-bit functions. */ #define AV_RL16 AV_RL16 static av_always_inline uint16_t AV_RL16(const void *p) { uint16_t v; __asm__ ("ld.ub %0, %1 \n\t" "ldins.b %0:l, %2 \n\t" : "=&r"(v) : "m"(*(const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1))); return v; } #define AV_RB16 AV_RB16 static av_always_inline uint16_t AV_RB16(const void *p) { uint16_t v; __asm__ ("ld.ub %0, %2 \n\t" "ldins.b %0:l, %1 \n\t" : "=&r"(v) : "RKs12"(*(const uint8_t*)p), "m"(*((const uint8_t*)p+1))); return v; } #define AV_RB24 AV_RB24 static av_always_inline uint32_t AV_RB24(const void *p) { uint32_t v; __asm__ ("ld.ub %0, %3 \n\t" "ldins.b %0:l, %2 \n\t" "ldins.b %0:u, %1 \n\t" : "=&r"(v) : "RKs12"(* (const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)), "m" (*((const uint8_t*)p+2))); return v; } #define AV_RL24 AV_RL24 static av_always_inline uint32_t AV_RL24(const void *p) { uint32_t v; __asm__ ("ld.ub %0, %1 \n\t" "ldins.b %0:l, %2 \n\t" "ldins.b %0:u, %3 \n\t" : "=&r"(v) : "m" (* (const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)), "RKs12"(*((const uint8_t*)p+2))); return v; } #if ARCH_AVR32_AP #define AV_RB32 AV_RB32 static av_always_inline uint32_t AV_RB32(const void *p) { uint32_t v; __asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p)); return v; } #define AV_WB32 AV_WB32 static av_always_inline void AV_WB32(void *p, uint32_t v) { __asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v)); } /* These two would be defined by generic code, but we need them sooner. */ #define AV_RL32(p) bswap_32(AV_RB32(p)) #define AV_WL32(p, v) AV_WB32(p, bswap_32(v)) #define AV_WB64 AV_WB64 static av_always_inline void AV_WB64(void *p, uint64_t v) { union { uint64_t v; uint32_t hl[2]; } vv = { v }; AV_WB32(p, vv.hl[0]); AV_WB32((uint32_t*)p+1, vv.hl[1]); } #define AV_WL64 AV_WL64 static av_always_inline void AV_WL64(void *p, uint64_t v) { union { uint64_t v; uint32_t hl[2]; } vv = { v }; AV_WL32(p, vv.hl[1]); AV_WL32((uint32_t*)p+1, vv.hl[0]); } #else /* ARCH_AVR32_AP */ #define AV_RB32 AV_RB32 static av_always_inline uint32_t AV_RB32(const void *p) { uint32_t v; __asm__ ("ld.ub %0, %4 \n\t" "ldins.b %0:l, %3 \n\t" "ldins.b %0:u, %2 \n\t" "ldins.b %0:t, %1 \n\t" : "=&r"(v) : "RKs12"(* (const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)), "RKs12"(*((const uint8_t*)p+2)), "m" (*((const uint8_t*)p+3))); return v; } #define AV_RL32 AV_RL32 static av_always_inline uint32_t AV_RL32(const void *p) { uint32_t v; __asm__ ("ld.ub %0, %1 \n\t" "ldins.b %0:l, %2 \n\t" "ldins.b %0:u, %3 \n\t" "ldins.b %0:t, %4 \n\t" : "=&r"(v) : "m" (* (const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)), "RKs12"(*((const uint8_t*)p+2)), "RKs12"(*((const uint8_t*)p+3))); return v; } #endif /* ARCH_AVR32_AP */ #define AV_RB64 AV_RB64 static av_always_inline uint64_t AV_RB64(const void *p) { union { uint64_t v; uint32_t hl[2]; } v; v.hl[0] = AV_RB32(p); v.hl[1] = AV_RB32((const uint32_t*)p+1); return v.v; } #define AV_RL64 AV_RL64 static av_always_inline uint64_t AV_RL64(const void *p) { union { uint64_t v; uint32_t hl[2]; } v; v.hl[1] = AV_RL32(p); v.hl[0] = AV_RL32((const uint32_t*)p+1); return v.v; } #endif /* AVUTIL_AVR32_INTREADWRITE_H */