view random.h @ 374:8805bba131a9 libavutil

Add attribute that forces alignment of stack to functions that need it. Necessary for systems that don't align by default to 16 bytes, required by some SSE instructions. Requires GCC >= 4.2. Based on patch by Ga¸«³l Chardon.
author ramiro
date Mon, 13 Aug 2007 15:28:29 +0000
parents 06fd8e5c5a04
children d0f3bb6e367e
line wrap: on
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/*
 * Mersenne Twister Random Algorithm
 * Copyright (c) 2006 Ryan Martell.
 * Based on A C-program for MT19937, with initialization improved 2002/1/26. Coded by
 * Takuji Nishimura and Makoto Matsumoto.
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AV_RANDOM_H
#define AV_RANDOM_H

#define AV_RANDOM_N 624

typedef struct {
    unsigned int mt[AV_RANDOM_N]; ///< the array for the state vector
    int index; ///< current untempered value we use as the base.
} AVRandomState;


void av_init_random(unsigned int seed, AVRandomState *state); ///< to be inlined, the struct must be visible, so it doesn't make sense to try and keep it opaque with malloc/free like calls
void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop)

/** generates a random number on [0,0xffffffff]-interval */
static inline unsigned int av_random(AVRandomState *state)
{
    unsigned int y;

    // regenerate the untempered numbers if we should...
    if (state->index >= AV_RANDOM_N)
        av_random_generate_untempered_numbers(state);

    // grab one...
    y = state->mt[state->index++];

    /* Now temper (Mersenne Twister coefficients) The coefficients for MT19937 are.. */
    y ^= (y >> 11);
    y ^= (y << 7) & 0x9d2c5680;
    y ^= (y << 15) & 0xefc60000;
    y ^= (y >> 18);

    return y;
}

/** return random in range [0-1] as double */
static inline double av_random_real1(AVRandomState *state)
{
    /* divided by 2^32-1 */
    return av_random(state) * (1.0 / 4294967296.0);
}

// only available if DEBUG is defined in the .c file
void av_benchmark_random(void);
#endif // AV_RANDOM_H