view arm/intreadwrite.h @ 992:a13125b5be3a libavutil

bswap: change ME to NE in macro names Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent.
author mru
date Sat, 10 Jul 2010 22:09:01 +0000
parents f849545df4e5
children 0a18c400e946
line wrap: on
line source

/*
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVUTIL_ARM_INTREADWRITE_H
#define AVUTIL_ARM_INTREADWRITE_H

#include <stdint.h>
#include "config.h"

#if HAVE_FAST_UNALIGNED && HAVE_INLINE_ASM

#define AV_RN16 AV_RN16
static av_always_inline uint16_t AV_RN16(const void *p)
{
    uint16_t v;
    __asm__ ("ldrh %0, %1" : "=r"(v) : "m"(*(const uint16_t *)p));
    return v;
}

#define AV_WN16 AV_WN16
static av_always_inline void AV_WN16(void *p, uint16_t v)
{
    __asm__ ("strh %1, %0" : "=m"(*(uint16_t *)p) : "r"(v));
}

#define AV_RN32 AV_RN32
static av_always_inline uint32_t AV_RN32(const void *p)
{
    uint32_t v;
    __asm__ ("ldr  %0, %1" : "=r"(v) : "m"(*(const uint32_t *)p));
    return v;
}

#define AV_WN32 AV_WN32
static av_always_inline void AV_WN32(void *p, uint32_t v)
{
    __asm__ ("str  %1, %0" : "=m"(*(uint32_t *)p) : "r"(v));
}

#define AV_RN64 AV_RN64
static av_always_inline uint64_t AV_RN64(const void *p)
{
    union { uint64_t v; uint32_t hl[2]; } v;
    __asm__ ("ldr   %0, %2  \n\t"
             "ldr   %1, %3  \n\t"
             : "=&r"(v.hl[0]), "=r"(v.hl[1])
             : "m"(*(const uint32_t*)p), "m"(*((const uint32_t*)p+1)));
    return v.v;
}

#define AV_WN64 AV_WN64
static av_always_inline void AV_WN64(void *p, uint64_t v)
{
    union { uint64_t v; uint32_t hl[2]; } vv = { v };
    __asm__ ("str  %2, %0  \n\t"
             "str  %3, %1  \n\t"
             : "=m"(*(uint32_t*)p), "=m"(*((uint32_t*)p+1))
             : "r"(vv.hl[0]), "r"(vv.hl[1]));
}

#endif /* HAVE_INLINE_ASM */

#endif /* AVUTIL_ARM_INTREADWRITE_H */