view ppc/intreadwrite.h @ 992:a13125b5be3a libavutil

bswap: change ME to NE in macro names Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent.
author mru
date Sat, 10 Jul 2010 22:09:01 +0000
parents f849545df4e5
children
line wrap: on
line source

/*
 * Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVUTIL_PPC_INTREADWRITE_H
#define AVUTIL_PPC_INTREADWRITE_H

#include <stdint.h>
#include "config.h"

#if HAVE_XFORM_ASM

#define AV_RL16 AV_RL16
static av_always_inline uint16_t AV_RL16(const void *p)
{
    uint16_t v;
    __asm__ ("lhbrx   %0, %y1" : "=r"(v) : "Z"(*(const uint16_t*)p));
    return v;
}

#define AV_WL16 AV_WL16
static av_always_inline void AV_WL16(void *p, uint16_t v)
{
    __asm__ ("sthbrx  %1, %y0" : "=Z"(*(uint16_t*)p) : "r"(v));
}

#define AV_RL32 AV_RL32
static av_always_inline uint32_t AV_RL32(const void *p)
{
    uint32_t v;
    __asm__ ("lwbrx   %0, %y1" : "=r"(v) : "Z"(*(const uint32_t*)p));
    return v;
}

#define AV_WL32 AV_WL32
static av_always_inline void AV_WL32(void *p, uint32_t v)
{
    __asm__ ("stwbrx  %1, %y0" : "=Z"(*(uint32_t*)p) : "r"(v));
}

#if HAVE_LDBRX

#define AV_RL64 AV_RL64
static av_always_inline uint64_t AV_RL64(const void *p)
{
    uint64_t v;
    __asm__ ("ldbrx   %0, %y1" : "=r"(v) : "Z"(*(const uint64_t*)p));
    return v;
}

#define AV_WL64 AV_WL64
static av_always_inline void AV_WL64(void *p, uint64_t v)
{
    __asm__ ("stdbrx  %1, %y0" : "=Z"(*(uint64_t*)p) : "r"(v));
}

#else

#define AV_RL64 AV_RL64
static av_always_inline uint64_t AV_RL64(const void *p)
{
    union { uint64_t v; uint32_t hl[2]; } v;
    __asm__ ("lwbrx   %0, %y2  \n\t"
             "lwbrx   %1, %y3  \n\t"
             : "=&r"(v.hl[1]), "=r"(v.hl[0])
             : "Z"(*(const uint32_t*)p), "Z"(*((const uint32_t*)p+1)));
    return v.v;
}

#define AV_WL64 AV_WL64
static av_always_inline void AV_WL64(void *p, uint64_t v)
{
    union { uint64_t v; uint32_t hl[2]; } vv = { v };
    __asm__ ("stwbrx  %2, %y0  \n\t"
             "stwbrx  %3, %y1  \n\t"
             : "=Z"(*(uint32_t*)p), "=Z"(*((uint32_t*)p+1))
             : "r"(vv.hl[1]), "r"(vv.hl[0]));
}

#endif /* HAVE_LDBRX */

#endif /* HAVE_XFORM_ASM */

/*
 * GCC fails miserably on the packed struct version which is used by
 * default, so we override it here.
 */

#define AV_RB64(p) (*(const uint64_t *)(p))
#define AV_WB64(p, v) (*(uint64_t *)(p) = (v))

#endif /* AVUTIL_PPC_INTREADWRITE_H */