Mercurial > libavutil.hg
view tree.c @ 822:a1680eca3e52 libavutil
DECLARE_ALIGNED macro for TMS470 compiler
This compiler supports gcc-style alignment attributes for struct,
but not for global variables. For the latter, alignment can be
specified with a pragma, which does not work for struct members or
local variables. By using both pragma and attribute, one or the
other will always take effect.
Unfortunately, no means exists for aligning stack variables.
author | mru |
---|---|
date | Fri, 22 Jan 2010 03:25:25 +0000 |
parents | 25d2ba1c3cf6 |
children | ae61fe3a97b9 |
line wrap: on
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/* * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "common.h" #include "log.h" #include "tree.h" typedef struct AVTreeNode{ struct AVTreeNode *child[2]; void *elem; int state; }AVTreeNode; const int av_tree_node_size = sizeof(AVTreeNode); void *av_tree_find(const AVTreeNode *t, void *key, int (*cmp)(void *key, const void *b), void *next[2]){ if(t){ unsigned int v= cmp(key, t->elem); if(v){ if(next) next[v>>31]= t->elem; return av_tree_find(t->child[(v>>31)^1], key, cmp, next); }else{ if(next){ av_tree_find(t->child[0], key, cmp, next); av_tree_find(t->child[1], key, cmp, next); } return t->elem; } } return NULL; } void *av_tree_insert(AVTreeNode **tp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){ AVTreeNode *t= *tp; if(t){ unsigned int v= cmp(t->elem, key); void *ret; if(!v){ if(*next) return t->elem; else if(t->child[0]||t->child[1]){ int i= !t->child[0]; void *next_elem[2]; av_tree_find(t->child[i], key, cmp, next_elem); key= t->elem= next_elem[i]; v= -i; }else{ *next= t; *tp=NULL; return NULL; } } ret= av_tree_insert(&t->child[v>>31], key, cmp, next); if(!ret){ int i= (v>>31) ^ !!*next; AVTreeNode **child= &t->child[i]; t->state += 2*i - 1; if(!(t->state&1)){ if(t->state){ /* The following code is equivalent to if((*child)->state*2 == -t->state) rotate(child, i^1); rotate(tp, i); with rotate(): static void rotate(AVTreeNode **tp, int i){ AVTreeNode *t= *tp; *tp= t->child[i]; t->child[i]= t->child[i]->child[i^1]; (*tp)->child[i^1]= t; i= 4*t->state + 2*(*tp)->state + 12; t ->state= ((0x614586 >> i) & 3)-1; (*tp)->state= ((*tp)->state>>1) + ((0x400EEA >> i) & 3)-1; } but such a rotate function is both bigger and slower */ if((*child)->state*2 == -t->state){ *tp= (*child)->child[i^1]; (*child)->child[i^1]= (*tp)->child[i]; (*tp)->child[i]= *child; *child= (*tp)->child[i^1]; (*tp)->child[i^1]= t; (*tp)->child[0]->state= -((*tp)->state>0); (*tp)->child[1]->state= (*tp)->state<0 ; (*tp)->state=0; }else{ *tp= *child; *child= (*child)->child[i^1]; (*tp)->child[i^1]= t; if((*tp)->state) t->state = 0; else t->state>>= 1; (*tp)->state= -t->state; } } } if(!(*tp)->state ^ !!*next) return key; } return ret; }else{ *tp= *next; *next= NULL; if(*tp){ (*tp)->elem= key; return NULL; }else return key; } } void av_tree_destroy(AVTreeNode *t){ if(t){ av_tree_destroy(t->child[0]); av_tree_destroy(t->child[1]); av_free(t); } } #if 0 void av_tree_enumerate(AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem)){ if(t){ int v= cmp ? cmp(opaque, t->elem) : 0; if(v>=0) av_tree_enumerate(t->child[0], opaque, cmp, enu); if(v==0) enu(opaque, t->elem); if(v<=0) av_tree_enumerate(t->child[1], opaque, cmp, enu); } } #endif #ifdef TEST #include "lfg.h" static int check(AVTreeNode *t){ if(t){ int left= check(t->child[0]); int right= check(t->child[1]); if(left>999 || right>999) return 1000; if(right - left != t->state) return 1000; if(t->state>1 || t->state<-1) return 1000; return FFMAX(left, right)+1; } return 0; } static void print(AVTreeNode *t, int depth){ int i; for(i=0; i<depth*4; i++) av_log(NULL, AV_LOG_ERROR, " "); if(t){ av_log(NULL, AV_LOG_ERROR, "Node %p %2d %p\n", t, t->state, t->elem); print(t->child[0], depth+1); print(t->child[1], depth+1); }else av_log(NULL, AV_LOG_ERROR, "NULL\n"); } static int cmp(void *a, const void *b){ return (uint8_t*)a-(const uint8_t*)b; } int main(void){ int i; void *k; AVTreeNode *root= NULL, *node=NULL; AVLFG prng; av_lfg_init(&prng, 1); for(i=0; i<10000; i++){ int j = av_lfg_get(&prng) % 86294; if(check(root) > 999){ av_log(NULL, AV_LOG_ERROR, "FATAL error %d\n", i); print(root, 0); return -1; } av_log(NULL, AV_LOG_ERROR, "inserting %4d\n", j); if(!node) node= av_mallocz(av_tree_node_size); av_tree_insert(&root, (void*)(j+1), cmp, &node); j = av_lfg_get(&prng) % 86294; { AVTreeNode *node2=NULL; av_log(NULL, AV_LOG_ERROR, "removing %4d\n", j); av_tree_insert(&root, (void*)(j+1), cmp, &node2); k= av_tree_find(root, (void*)(j+1), cmp, NULL); if(k) av_log(NULL, AV_LOG_ERROR, "removal failure %d\n", i); } } return 0; } #endif