Mercurial > libavutil.hg
view arm/intreadwrite.h @ 844:d1890ea2aa5c libavutil
Replace log2f(10) with a constant
author | mru |
---|---|
date | Sat, 20 Feb 2010 20:13:48 +0000 |
parents | f849545df4e5 |
children | 0a18c400e946 |
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/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_ARM_INTREADWRITE_H #define AVUTIL_ARM_INTREADWRITE_H #include <stdint.h> #include "config.h" #if HAVE_FAST_UNALIGNED && HAVE_INLINE_ASM #define AV_RN16 AV_RN16 static av_always_inline uint16_t AV_RN16(const void *p) { uint16_t v; __asm__ ("ldrh %0, %1" : "=r"(v) : "m"(*(const uint16_t *)p)); return v; } #define AV_WN16 AV_WN16 static av_always_inline void AV_WN16(void *p, uint16_t v) { __asm__ ("strh %1, %0" : "=m"(*(uint16_t *)p) : "r"(v)); } #define AV_RN32 AV_RN32 static av_always_inline uint32_t AV_RN32(const void *p) { uint32_t v; __asm__ ("ldr %0, %1" : "=r"(v) : "m"(*(const uint32_t *)p)); return v; } #define AV_WN32 AV_WN32 static av_always_inline void AV_WN32(void *p, uint32_t v) { __asm__ ("str %1, %0" : "=m"(*(uint32_t *)p) : "r"(v)); } #define AV_RN64 AV_RN64 static av_always_inline uint64_t AV_RN64(const void *p) { union { uint64_t v; uint32_t hl[2]; } v; __asm__ ("ldr %0, %2 \n\t" "ldr %1, %3 \n\t" : "=&r"(v.hl[0]), "=r"(v.hl[1]) : "m"(*(const uint32_t*)p), "m"(*((const uint32_t*)p+1))); return v.v; } #define AV_WN64 AV_WN64 static av_always_inline void AV_WN64(void *p, uint64_t v) { union { uint64_t v; uint32_t hl[2]; } vv = { v }; __asm__ ("str %2, %0 \n\t" "str %3, %1 \n\t" : "=m"(*(uint32_t*)p), "=m"(*((uint32_t*)p+1)) : "r"(vv.hl[0]), "r"(vv.hl[1])); } #endif /* HAVE_INLINE_ASM */ #endif /* AVUTIL_ARM_INTREADWRITE_H */