# HG changeset patch # User michael # Date 1168803578 0 # Node ID a2a3c80706e56619bdd518c343f0e7ad0f4b3661 # Parent ce75e74f160f634440eb17fceddf84a488cec351 merge encrypt and decrypt so the source is simpler and the compiler can choose with inlining if it wants speed or small size diff -r ce75e74f160f -r a2a3c80706e5 aes.c --- a/aes.c Sun Jan 14 19:24:34 2007 +0000 +++ b/aes.c Sun Jan 14 19:39:38 2007 +0000 @@ -71,40 +71,30 @@ #endif } -void av_aes_decrypt(AVAES *a){ +static inline void crypt(AVAES *a, int s, uint8_t *sbox, uint32_t *multbl){ int t, r; for(r=a->rounds; r>1; r--){ addkey(a->state, a->round_key[r]); - SUBSHIFT3x((a->state[0]+1)) + SUBSHIFT3x((a->state[0]+1+s)) SUBSHIFT2x((a->state[0]+2)) - SUBSHIFT1x((a->state[0]+3)) - mix(a->state, dec_multbl); + SUBSHIFT1x((a->state[0]+3-s)) + mix(a->state, multbl); } addkey(a->state, a->round_key[1]); - SUBSHIFT0((a->state[0]+0), inv_sbox) - SUBSHIFT3((a->state[0]+1), inv_sbox) - SUBSHIFT2((a->state[0]+2), inv_sbox) - SUBSHIFT1((a->state[0]+3), inv_sbox) + SUBSHIFT0((a->state[0]+0 ), sbox) + SUBSHIFT3((a->state[0]+1+s), sbox) + SUBSHIFT2((a->state[0]+2 ), sbox) + SUBSHIFT1((a->state[0]+3-s), sbox) addkey(a->state, a->round_key[0]); } +void av_aes_decrypt(AVAES *a){ + crypt(a, 0, inv_sbox, dec_multbl); +} + void av_aes_encrypt(AVAES *a){ - int r, t; - - for(r=0; rrounds-1; r++){ - addkey(a->state, a->round_key[r]); - SUBSHIFT1x((a->state[0]+1)) - SUBSHIFT2x((a->state[0]+2)) - SUBSHIFT3x((a->state[0]+3)) - mix(a->state, enc_multbl); - } - addkey(a->state, a->round_key[r]); - SUBSHIFT0((a->state[0]+0), sbox) - SUBSHIFT1((a->state[0]+1), sbox) - SUBSHIFT2((a->state[0]+2), sbox) - SUBSHIFT3((a->state[0]+3), sbox) - addkey(a->state, a->round_key[r+1]); + crypt(a, 2, sbox, enc_multbl); } static init_multbl2(uint8_t tbl[1024], int c[4], uint8_t *log8, uint8_t *alog8, uint8_t *sbox){ @@ -188,6 +178,11 @@ a->round_key[i][0][j]= sbox[a->round_key[i][0][j]]; mix(a->round_key[i], dec_multbl); } + }else{ + for(i=0; i<(rounds+1)/2; i++){ + for(j=0; j<16; j++) + FFSWAP(int, a->round_key[i][0][j], a->round_key[rounds-i][0][j]); + } } return a;