Mercurial > libavutil.hg
changeset 606:69a03cf910a0 libavutil
Add VDPAU hardware accelerated decoding for MPEG1 and MPEG2 which can
be used by video players.
Original patch by NVIDIA corporation.
author | cehoyos |
---|---|
date | Fri, 16 Jan 2009 02:14:07 +0000 |
parents | 5d605aafa09d |
children | 819752f80c64 |
files | avutil.h |
diffstat | 1 files changed, 2 insertions(+), 0 deletions(-) [+] |
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--- a/avutil.h Thu Jan 15 23:01:26 2009 +0000 +++ b/avutil.h Fri Jan 16 02:14:07 2009 +0000 @@ -122,6 +122,8 @@ PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg) PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples) PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers + PIX_FMT_VDPAU_MPEG1,///< MPEG1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers + PIX_FMT_VDPAU_MPEG2,///< MPEG2 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions };