23077
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1
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2
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3 #include <stdlib.h>
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4 #include <stdio.h>
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5 #include <string.h>
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6
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7 #include "config.h"
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8 #include "mp_msg.h"
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9 #include "help_mp.h"
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10
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11 #include "app.h"
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12 #include "wm/wskeys.h"
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13 #include "skin/skin.h"
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14 #include "mplayer/gmplayer.h"
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15 #include "interface.h"
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16
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25243
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17 static const evName evNames[] =
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23077
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18 {
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19 { evNone, "evNone" },
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20 { evPlay, "evPlay" },
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21 { evStop, "evStop" },
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22 { evPause, "evPause" },
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23 { evPrev, "evPrev" },
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24 { evNext, "evNext" },
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25 { evLoad, "evLoad" },
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26 { evEqualizer, "evEqualizer" },
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27 { evEqualizer, "evEqualeaser" },
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28 { evPlayList, "evPlaylist" },
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29 { evExit, "evExit" },
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30 { evIconify, "evIconify" },
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31 { evIncBalance, "evIncBalance" },
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32 { evDecBalance, "evDecBalance" },
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33 { evFullScreen, "evFullScreen" },
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34 { evFName, "evFName" },
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35 { evMovieTime, "evMovieTime" },
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36 { evAbout, "evAbout" },
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37 { evLoadPlay, "evLoadPlay" },
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38 { evPreferences, "evPreferences" },
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39 { evSkinBrowser, "evSkinBrowser" },
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40 { evBackward10sec, "evBackward10sec" },
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41 { evForward10sec, "evForward10sec" },
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42 { evBackward1min, "evBackward1min" },
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43 { evForward1min, "evForward1min" },
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44 { evBackward10min, "evBackward10min" },
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45 { evForward10min, "evForward10min" },
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46 { evIncVolume, "evIncVolume" },
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47 { evDecVolume, "evDecVolume" },
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48 { evMute, "evMute" },
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49 { evIncAudioBufDelay, "evIncAudioBufDelay" },
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50 { evDecAudioBufDelay, "evDecAudioBufDelay" },
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51 { evPlaySwitchToPause, "evPlaySwitchToPause" },
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52 { evPauseSwitchToPlay, "evPauseSwitchToPlay" },
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53 { evNormalSize, "evHalfSize" },
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54 { evNormalSize, "evNormalSize" },
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55 { evDoubleSize, "evDoubleSize" },
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56 { evSetMoviePosition, "evSetMoviePosition" },
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57 { evSetVolume, "evSetVolume" },
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58 { evSetBalance, "evSetBalance" },
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59 { evHelp, "evHelp" },
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60 { evLoadSubtitle, "evLoadSubtitle" },
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61 { evPlayDVD, "evPlayDVD" },
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62 { evPlayVCD, "evPlayVCD" },
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63 { evSetURL, "evSetURL" },
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64 { evLoadAudioFile, "evLoadAudioFile" },
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65 { evDropSubtitle, "evDropSubtitle" },
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66 { evSetAspect, "evSetAspect" }
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67 };
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68
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25243
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69 static const int evBoxs = sizeof( evNames ) / sizeof( evName );
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23077
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70
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71 // ---
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72
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73 listItems appMPlayer;
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74
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75 /* FIXME: Eventually remove the obsolete directory names. */
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76 char * skinDirInHome=NULL;
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77 char * skinDirInHome_obsolete=NULL;
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78 char * skinMPlayerDir=NULL;
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79 char * skinMPlayerDir_obsolete=NULL;
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80 char * skinName = NULL;
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81
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82 void appClearItem( wItem * item )
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83 {
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84 item->type=0;
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85 // ---
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86 item->x=0; item->y=0; item->width=0; item->height=0;
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87 // ---
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88 item->px=0; item->py=0; item->psx=0; item->psy=0;
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89 // ---
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90 item->msg=0; item->msg2=0;
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91 item->pressed=btnReleased;
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92 item->tmp=0;
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93 item->key=0; item->key2=0;
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94 item->Bitmap.Width=0; item->Bitmap.Height=0; item->Bitmap.BPP=0; item->Bitmap.ImageSize=0;
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95 if ( item->Bitmap.Image ) free( item->Bitmap.Image );
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96 item->Bitmap.Image=NULL;
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97 // ---
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98 item->fontid=0;
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99 if ( item->label ) free( item->label ); item->label=NULL;
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100 item->event=0;
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101 }
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102
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103 void appCopy( listItems * dest,listItems * source )
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104 {
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105 dest->NumberOfItems=source->NumberOfItems;
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106 memcpy( &dest->Items,&source->Items,128 * sizeof( wItem ) );
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107
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108 dest->NumberOfMenuItems=source->NumberOfMenuItems;
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109 memcpy( &dest->MenuItems,&source->MenuItems,32 * sizeof( wItem ) );
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110
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111 memcpy( &dest->main,&source->main,sizeof( wItem ) );
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112 memcpy( &dest->sub,&source->sub,sizeof( wItem ) );
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113 memcpy( &dest->menuBase,&source->menuBase,sizeof( wItem ) );
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114 memcpy( &dest->menuSelected,&source->menuSelected,sizeof( wItem ) );
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115 }
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116
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117 void appInitStruct( listItems * item )
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118 {
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119 int i;
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120 for ( i=0;i<item->NumberOfItems;i++ )
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121 appClearItem( &item->Items[i] );
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122 for ( i=0;i<item->NumberOfMenuItems;i++ )
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123 appClearItem( &item->MenuItems[i] );
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124 for ( i=0;i<item->NumberOfBarItems;i++ )
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125 appClearItem( &item->barItems[i] );
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126
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127 item->NumberOfItems=-1;
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128 memset( item->Items,0,256 * sizeof( wItem ) );
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129 item->NumberOfMenuItems=-1;
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130 memset( item->MenuItems,0,64 * sizeof( wItem ) );
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131 item->NumberOfBarItems=-1;
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132 memset( item->barItems,0,256 * sizeof( wItem ) );
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133
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134 appClearItem( &item->main );
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135 item->mainDecoration=0;
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136 appClearItem( &item->sub );
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137 item->sub.width=0; item->sub.height=0;
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138 item->sub.x=-1; item->sub.y=-1;
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139 appClearItem( &item->menuBase );
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140 appClearItem( &item->menuSelected );
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141 item->sub.R=item->sub.G=item->sub.B=0;
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142 item->bar.R=item->bar.G=item->bar.B=0;
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143 item->main.R=item->main.G=item->main.B=0;
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144 item->barIsPresent=0;
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145 item->menuIsPresent=0;
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146 }
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147
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148 int appFindKey( unsigned char * name )
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149 {
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150 int i;
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151 for ( i=0;i<wsKeyNumber;i++ )
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152 if ( !strcmp( wsKeyNames[i].name,name ) ) return wsKeyNames[i].code;
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153 return -1;
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154 }
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155
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156 int appFindMessage( unsigned char * str )
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157 {
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158 int i;
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159 for ( i=0;i<evBoxs;i++ )
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160 if ( !strcmp( evNames[i].name,str ) ) return evNames[i].msg;
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161 return -1;
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162 }
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163
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164 void btnModify( int event,float state )
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165 {
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166 int j;
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167 for ( j=0;j < appMPlayer.NumberOfItems + 1;j++ )
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168 if ( appMPlayer.Items[j].msg == event )
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169 {
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170 switch ( appMPlayer.Items[j].type )
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171 {
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172 case itButton:
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173 appMPlayer.Items[j].pressed=(int)state;
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174 appMPlayer.Items[j].tmp=(int)state;
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175 break;
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176 case itPotmeter:
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177 case itVPotmeter:
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178 case itHPotmeter:
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179 if ( state < 0.0f ) state=0.0f;
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180 if ( state > 100.f ) state=100.0f;
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181 appMPlayer.Items[j].value=state;
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182 break;
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183 }
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184 }
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185
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186 for ( j=0;j < appMPlayer.NumberOfBarItems + 1;j++ )
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187 if ( appMPlayer.barItems[j].msg == event )
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188 {
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189 switch ( appMPlayer.barItems[j].type )
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190 {
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191 case itButton:
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192 appMPlayer.barItems[j].pressed=(int)state;
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193 appMPlayer.barItems[j].tmp=(int)state;
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194 break;
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195 case itPotmeter:
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196 case itVPotmeter:
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197 case itHPotmeter:
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198 if ( state < 0.0f ) state=0.0f;
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199 if ( state > 100.f ) state=100.0f;
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200 appMPlayer.barItems[j].value=state;
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201 break;
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202 }
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203 }
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204 }
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205
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206 float btnGetValue( int event )
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207 {
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208 int j;
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209 for ( j=0;j<appMPlayer.NumberOfItems + 1;j++ )
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210 if ( appMPlayer.Items[j].msg == event ) return appMPlayer.Items[j].value;
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211 return 0;
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212 }
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213
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214 void btnSet( int event,int set )
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215 {
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216 int j;
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217 for ( j=0;j<appMPlayer.NumberOfItems + 1;j++ )
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218 if ( appMPlayer.Items[j].msg == event )
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219 { appMPlayer.Items[j].pressed=set; appMPlayer.barItems[j].tmp=0; }
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220 for ( j=0;j<appMPlayer.NumberOfBarItems + 1;j++ )
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221 if ( appMPlayer.barItems[j].msg == event )
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222 { appMPlayer.barItems[j].pressed=set; appMPlayer.barItems[j].tmp=0; }
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223 }
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