Mercurial > mplayer.hg
annotate DOCS/codecs.html @ 6951:0504c8beccba
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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
1612 | 2 <HTML> |
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3 |
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4 <HEAD> |
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5 <TITLE>Codecs - MPlayer - The Movie Player for Linux</TITLE> |
6391 | 6 <LINK REL="stylesheet" TYPE="text/css" HREF="default.css"> |
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7 <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> |
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8 </HEAD> |
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9 |
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10 <BODY> |
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13 <P><B><A NAME="codecs">2.2 Supported codecs</A></B></P> |
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15 | |
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16 <P><B><A NAME="video_codecs">2.2.1 Video codecs</A></B></P> |
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18 <P>See the <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A> for the complete, |
1869 | 19 daily generated list!!!</P> |
1612 | 20 |
5534 | 21 <P>The most important ones above all:</P> |
1682 | 22 <UL> |
2290 | 23 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI> |
6583 | 24 <LI>native decoders for DivX ;-), OpenDivX (DivX4), DivX 5.01, 3ivX, M$ MPEG4 v1, v2 and other MPEG4 variants</LI> |
25 <LI>native decoder for Windows Media Video 7 (WMV1), and Win32 DLL decoder for | |
26 Windows Media Video 8 (WMV2), both used in .wmv files</LI> | |
27 <LI><B>native Sorenson (SVQ1) decoder</B></LI> | |
5114 | 28 <LI>Cinepak and Intel Indeo codecs (3.1,3.2,4.1,5.0)</LI> |
29 <LI>MJPEG, AVID, VCR2, ASV2 and other hardware formats</LI> | |
30 <LI>VIVO 1.0, 2.0, I263 and other h263(+) variants</LI> | |
31 <LI>FLI/FLC</LI> | |
6357 | 32 <LI>RealVideo 1.0 from ffmpeg, and RealVideo 2.0, 3.0 using RealPlayer |
33 libraries</LI> | |
6583 | 34 <LI>native decoder for HuffYUV</LI> |
5114 | 35 <LI>Various old simple RLE-like formats</LI> |
5534 | 36 </UL> |
1612 | 37 |
5534 | 38 <P>If you have a Win32 codec not listed here which is not supported yet, please read the |
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39 <A HREF="#importing">codec importing HOWTO</A> and help us add support |
1731 | 40 for it!</P> |
1612 | 41 |
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42 <P><B><A NAME="divx">2.2.1.1 DivX4/DivX5</A></B></P> |
1612 | 43 |
1682 | 44 <P>This section contains information about the DivX4 codec of |
5534 | 45 <A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available alpha version was OpenDivX 4.0 |
6583 | 46 alpha 47 and 48. Support for this was included in <B>MPlayer</B> in the past, |
47 and built by default. We also used its postprocessing code to optionally | |
48 enhance visual quality of MPEG1/2 movies. Now we use our own, for all file | |
49 types.</P> | |
1612 | 50 |
5534 | 51 <P>The new generation of this codec is called DivX4Linux and can even decode |
52 movies made with the infamous DivX codec! In addition it is much faster than the | |
53 native Win32 DivX DLLs but slower than libavcodec. | |
54 Hence its usage as a decoder is <B>DISCOURAGED</B>. However, it is useful for | |
55 encoding. One disadvantage of this codec is that it is currently closed source.</P> | |
1612 | 56 |
5534 | 57 <P>The codec can be downloaded from one of the following URLs:</P> |
3583 | 58 |
5534 | 59 <P> <A HREF="http://avifile.sourceforge.net">http://avifile.sourceforge.net</A><BR> |
60 <A HREF="http://divx.com">http://divx.com</A></P> | |
1612 | 61 |
2684 | 62 <P>Unpack it, and run <CODE>./install.sh</CODE> as root.</P> |
1612 | 63 |
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64 <P><B>Note:</B> Do <B>not</B> forget adding <CODE>/usr/local/lib</CODE> to your |
5534 | 65 <CODE>/etc/ld.so.conf</CODE> and running <CODE>ldconfig</CODE>!</P> |
1612 | 66 |
5534 | 67 <P><B>MPlayer</B> autodetects DivX4/DivX5 if it is properly installed, just |
68 compile as usual. If it does not detect it, you did not install or configure | |
69 it correctly.</P> | |
1682 | 70 |
6583 | 71 <P>DivX4Linux works in two modes:</P> |
1682 | 72 |
5534 | 73 <TABLE BORDER=0> |
74 <TR><TD> </TD><TD VALIGN=top><CODE>-vc odivx</CODE></TD><TD> </TD> | |
6393 | 75 <TD>Uses the codec in OpenDivX fashion. In this case it |
5534 | 76 produces YV12 images in its own buffer, and <B>MPlayer</B> does colorspace |
6583 | 77 conversion via libvo. (<B>FAST, RECOMMENDED!</B>)</TD></TR> |
5534 | 78 <TR><TD></TD><TD VALIGN=top><CODE>-vc divx4</CODE></TD><TD></TD> |
6393 | 79 <TD>Uses the colorspace conversion of the codec. |
6583 | 80 In this mode you can use YUY2/UYVY, too. (<B>SLOW</B>)</TD></TR> |
5534 | 81 </TABLE> |
1612 | 82 |
5534 | 83 <P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it transfers |
1682 | 84 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less |
5534 | 85 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the <CODE>-vc divx4</CODE> |
86 method. For RGB modes the speed is the same, differing at best | |
87 according to your current color depth.</P> | |
1682 | 88 |
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89 <P><B>Note:</B> If your <CODE>-vo</CODE> driver supports direct rendering, then |
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90 <CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P> |
5114 | 91 |
5968 | 92 |
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93 <P><B><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></B></P> |
1682 | 94 |
5534 | 95 <P>Beginning with version 0.4.2, |
96 <A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an | |
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97 <B>open source</B> DivX codec, which is compatible with traditional DivX. |
5534 | 98 <B>MPlayer</B> supports this codec, making it possible to <B>watch |
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99 DivX/DivX4/DivX5/MP41/MP42 movies on non-x86 platforms</B>. Furthermore it |
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100 offers higher decoding speed than the Win32 codecs or the original |
5534 | 101 DivX4 library!</P> |
4022 | 102 |
6583 | 103 <P>It also contains a lot of nice codecs, such as RealVideo 1.0, WMV7, |
104 MJPEG, h263, h263+, etc.</P> | |
4022 | 105 |
5534 | 106 <P>If you use an <B>MPlayer</B> release you have libavcodec right in the package, |
107 just build as usual. If you use <B>MPlayer</B> from CVS you have to extract | |
108 libavcodec from the FFmpeg CVS tree as FFmpeg 0.4.5 does <B>not</B> work with | |
109 <B>MPlayer</B>. In order to achieve this do:</P> | |
1612 | 110 |
5534 | 111 <OL> |
112 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login</CODE></LI> | |
113 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg</CODE></LI> | |
114 <LI>Move the <CODE>libavcodec</CODE> directory from the FFmpeg sources to the | |
115 root of the <B>MPlayer</B> CVS tree. It should look like this: | |
116 <P> <CODE>main/libavcodec</CODE></P> | |
117 Symlinking is <B>not</B> enough, you have to copy/move it!!!</LI> | |
118 <LI>Compile. Configure should detect problems before compilation.</LI> | |
119 </OL> | |
1668 | 120 |
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121 <P><B>Note:</B> MPlayer from CVS does contain a libavcodec |
6171 | 122 subdirectory, but it does NOT contain the source for libavcodec! |
123 You must follow the steps above to obtain the source for this library.</P> | |
5534 | 124 |
125 <P>With FFmpeg and my Matrox G400, I can view even the highest resolution DivX | |
126 movies without dropped frames on my K6/2 500.</P> | |
1612 | 127 |
128 | |
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129 <P><B><A NAME="xanim">2.2.1.3 XAnim codecs</A></B></P> |
2411 | 130 |
5534 | 131 <P>Foreword:<BR> |
5187 | 132 Be advised that the XAnim binary codecs are packaged with a piece of text |
5534 | 133 claiming to be a legally binding software license which, besides other |
134 restrictions, forbids the user to use the codecs in conjunction with any | |
135 program other than XAnim. However, the XAnim author has yet to bring legal | |
136 action against anyone for codec-related issues. | |
5187 | 137 </P> |
2411 | 138 |
5534 | 139 <P><B>MPlayer</B> is capable of employing the XAnim codecs for decoding. Follow |
140 the instructions to enable them:</P> | |
2411 | 141 |
142 <UL> | |
5534 | 143 <LI>Download the codecs you wish to use from the |
2411 | 144 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec |
5534 | 145 is not there, but at the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> |
2411 | 146 |
5534 | 147 <LI>Use the <CODE>--with-xanimlibdir</CODE> option to tell configure where |
148 to find the XAnim codecs. By default, it looks for them at | |
5114 | 149 <CODE>/usr/local/lib/xanim/mods, /usr/lib/xanim/mods and /usr/lib/xanim</CODE>. |
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150 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to |
5534 | 151 the directory of the XAnim codecs.</LI> |
3163 | 152 |
5534 | 153 <LI>Rename/symlink the files, cutting out the architecture stuff, so they will |
154 have filenames like these: <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE> | |
3163 | 155 |
2411 | 156 </UL> |
157 | |
5534 | 158 <P>XAnim is video codec family number 10, so you may want to use the <CODE>-vfm 10</CODE> |
2411 | 159 option to tell <B>MPlayer</B> to use them if possible.</P> |
160 | |
5534 | 161 <P>Tested codecs include: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>, <B>3ivX</B>, <B>h263</B>.</P> |
2411 | 162 |
2452 | 163 |
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164 <P><B><A NAME="vivo_video">2.2.1.4 VIVO video</A></B></P> |
2745 | 165 |
2855 | 166 <P><B>MPlayer</B> can play Vivo (1.0 and 2.0) videos. The most suitable codec |
3027 | 167 for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc |
5534 | 168 ffh263</CODE> option (default) (requires up-to-date libavcodec). For 2.0 files, use |
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169 the <CODE>ivvideo.dll</CODE> Win32 DLL file (from <A |
3027 | 170 HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/ivvideo.dll">here</A>), |
2855 | 171 and install it under <CODE>/usr/lib/win32</CODE> or wherever you store the |
5534 | 172 Win32 codecs. This latter codec does not support YV12 nor YUY2 only BGR modes, |
173 restricting it to the X11 and OpenGL outputs. Hopefully ffh263 will support | |
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174 VIVO 2.0 files in the future.</P> |
2855 | 175 |
2745 | 176 |
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177 <P><B><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></B></P> |
2745 | 178 |
5534 | 179 <P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B> library, |
180 whose source code is included in <B>MPlayer</B>. | |
5114 | 181 We handle buggy MPEG 1/2 video files by catching sig11 (segmentation fault), |
5534 | 182 and quickly reinitializing the codec, continuing exactly from where the failure |
183 occurred. | |
184 This recovery technique has no measurable speed penalty.</P> | |
2745 | 185 |
186 | |
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187 <P><B><A NAME="ms_video1">2.2.1.6 MS Video1</A></B></P> |
2855 | 188 |
5534 | 189 <P>This is a very old and very bad codec from Microsoft. In the past it was |
2855 | 190 decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own |
5534 | 191 open source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike |
2855 | 192 Melanson</A>).</P> |
193 | |
194 | |
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195 <P><B><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></B></P> |
3163 | 196 |
5534 | 197 <P><B>MPlayer</B> uses its own open source, multiplatform Cinepak decoder by |
198 default. It supports YUV outputs, so that hardware scaling is possible if the | |
199 video output driver permits it.</P> | |
3163 | 200 |
201 | |
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202 <P><B><A NAME="realvideo">2.2.1.8 RealVideo</A></B></P> |
3806 | 203 |
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204 <B>MPlayer</B> supports decoding all versions of RealVideo: |
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205 <UL> |
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206 <LI>RealVideo 1.0 (fourcc RV10) - en/decoding supported by <B>libavcodec</B></LI> |
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207 <LI>RealVideo 2.0 (fourcc RV20) - decoding supported by <B>RealPlayer libraries</B></LI> |
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208 <LI>RealVideo 3.0 (fourcc RV30) - decoding supported by <B>RealPlayer libraries</B></LI> |
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209 </UL> |
6357 | 210 |
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211 <P>It is recommended to download and install RealPlayer8 or RealONE, because |
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212 <B>MPlayer</B> can use their libraries to decode files with RealVideo 2.0 or |
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213 RealVideo 3.0 video. You may also just take the RealPlayer libraries from a |
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214 full installation and put them in a suitable directory like |
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215 <CODE>/usr/lib/real</CODE> or <CODE>$LIBDIR/real</CODE>. The <B>MPlayer</B> |
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216 configure script should detect the RealPlayer libraries there or in the |
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217 standard locations of a full installation. If it does not, tell configure |
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218 where to look with the <CODE>--with-reallibdir</CODE> switch.</P> |
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219 |
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220 <P><B>Note:</B> RealPlayer libraries currently <B>only work with Linux, FreeBSD, |
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221 NetBSD and Cygwin on the x86 platform</B>!</P> |
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222 |
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223 <P><B>Note2:</B> We cannot distribute the RealPlayer libraries, the license does |
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224 not allow this. You have to get them yourself.</P> |
3806 | 225 |
226 | |
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227 <P><B><A NAME="xvid">2.2.1.9 XViD</A></B></P> |
5022 | 228 |
6596 | 229 <P><B>XViD</B> is a forked development of the OpenDivX codec. It happened when |
230 ProjectMayo changed OpenDivX to closed-source DivX4, and the non-ProjectMayo | |
231 people working on OpenDivX got angry, then started XViD. So both projects | |
232 have the same origin.</P> | |
5022 | 233 |
5534 | 234 <P><B>Advantages:</B></P> |
5022 | 235 <UL> |
5534 | 236 <LI>open source</LI> |
237 <LI>its API is compatible with DivX4 so adding support for | |
238 it is easy</LI> | |
5022 | 239 <LI>2-pass encoding support</LI> |
240 <LI>nice encoding quality, higher speed than DivX4 (you can optimize it for | |
241 your box while compiling)</LI> | |
242 </UL> | |
243 | |
5534 | 244 <P><B>Disadvantages:</B></P> |
5022 | 245 <UL> |
5534 | 246 <LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no problem as libavcodec can play them)</LI> |
5022 | 247 <LI>you have to choose between DivX4 <B>OR</B> XViD support at |
248 compiletime</LI> | |
249 <LI>under development</LI> | |
250 </UL> | |
251 | |
5534 | 252 <P><B>Installation:</B> It is currently available only from CVS. Here are the |
253 download and installation instructions:</P> | |
254 <OL> | |
255 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid login</CODE></LI> | |
256 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co xvidcore</CODE></LI> | |
257 <LI><CODE>cd xvidcore/build/generic</CODE></LI> | |
258 <LI>Edit <CODE>Makefile.linux</CODE> to fit your needs.</LI> | |
259 <LI><CODE>make -f Makefile.linux</CODE></LI> | |
260 <LI>Get <CODE>encore2.h</CODE> and <CODE>decore.h</CODE> from the DivX4Linux | |
261 package, and copy them to <CODE>/usr/local/include/</CODE>.</LI> | |
262 <LI>Recompile <B>MPlayer</B> with <CODE>--with-xvidcore=/path/to/libcore.a</CODE>.</LI> | |
263 </OL> | |
5022 | 264 |
265 | |
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266 <P><B><A NAME="sorenson">2.2.1.10 Sorenson</A></B></P> |
6583 | 267 |
268 <P><B>Sorenson</B> is a video codec developed by Apple. We are currently | |
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269 able to decode the first version (SVQ1) with a native decoder.</P> |
6583 | 270 |
271 <P><B>Advantages:</B></P> | |
272 <UL> | |
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273 <LI>Fast, even old Macintosh machines were able to decode it.</LI> |
6583 | 274 </UL> |
275 | |
276 <P><B>Disadvantages:</B></P> | |
277 <UL> | |
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278 <LI>SVQ3 is still not reverse engineered.</LI> |
6583 | 279 </UL> |
280 | |
281 <P><B>Installation:</B> it's compiled and usable per default.</P> | |
282 | |
283 | |
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284 <P><B><A NAME="audio_codecs">2.2.2 Audio codecs</A></B></P> |
2745 | 285 |
5534 | 286 <P>The most important audio codecs above all:<BR></P> |
2745 | 287 <UL> |
288 <LI>MPEG layer 2, and layer 3 (MP3) audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI> | |
289 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> | |
5114 | 290 <LI>AC3 Dolby audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI> |
5534 | 291 <LI>Ogg Vorbis audio codec (<B>native</B> library)</LI> |
2745 | 292 <LI>Voxware audio (using DirectShow DLL)</LI> |
293 <LI>alaw, msgsm, pcm and other simple old audio formats</LI> | |
3566 | 294 <LI>VIVO audio (g723, Vivo Siren)</LI> |
6583 | 295 <LI>RealAudio: DNET (low bitrate AC3), Cook, Sipro</LI> |
5534 | 296 </UL> |
2745 | 297 |
298 | |
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299 <P><B><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></B></P> |
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300 |
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301 <P>This is the default decoder used for files with AC3 audio.</P> |
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302 |
5534 | 303 <P>The AC3 decoder can create audio output mixes for 2, 4, or 6 |
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304 speakers. When configured for 6 speakers, this decoder provides |
5534 | 305 separate output of all the AC3 channels to the sound driver, |
306 allowing for full "surround sound" experience without the external AC3 | |
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307 decoder required to use the hwac3 codec.</P> |
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308 |
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309 <P>Use the <CODE>-channels</CODE> option to select the number of output channels. |
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310 Use <CODE>-channels 2</CODE> for a stereo downmix. For a 4 channel downmix (Left |
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311 Front, Right Front, Left Surround and Right Surround outputs), use |
5534 | 312 <CODE>-channels 4</CODE>. In this case, any center channel will be mixed |
313 equally to the front channels. <CODE>-channels 6</CODE> will output all the AC3 | |
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314 channels as they are encoded - in the order Left, Right, Left Surround, Right |
5534 | 315 Surround, Center and LFE.</P> |
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316 |
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317 <P>The default number of output channels is 2.</P> |
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318 |
5534 | 319 <P>To use more than 2 output channels, you will need to use OSS, and have a sound |
320 card that supports the appropriate number of output channels via the | |
321 SNDCTL_DSP_CHANNELS ioctl. An example of a suitable driver is emu10k1 (used by | |
322 Soundblaster Live! cards) from August 2001 or newer (ALSA CVS is also supposed to | |
323 work).</P> | |
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324 |
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325 |
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326 <P><B><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></B></P> |
2745 | 327 |
5534 | 328 <P>You need an AC3 capable sound card, with digital out (SP/DIF). The |
329 card's driver must properly support the AFMT_AC3 format (C-Media does). | |
330 Connect your AC3 decoder to the SP/DIF output, and use the <CODE>-ac hwac3</CODE> | |
331 option. It is experimental but known to work with C-Media cards and Soundblaster | |
332 Live! + ALSA (but not OSS) drivers.</P> | |
2745 | 333 |
334 | |
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335 <P><B><A NAME="libmad">2.2.2.3 libmad support</A></B></P> |
2452 | 336 |
337 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG audio | |
5534 | 338 decoding library. It does not handle broken files well, and it sometimes has |
339 problems with seeking.</P> | |
5114 | 340 |
2452 | 341 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure |
342 option.</P> | |
343 | |
344 | |
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345 <P><B><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></B></P> |
2855 | 346 |
5534 | 347 <P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or |
2865 | 348 VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files |
5534 | 349 have <B>Vivo Siren</B> audio. Both are supported. You can grab the g.723/Siren |
3566 | 350 Win32 DLL from |
2855 | 351 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/vivog723.acm">here</A>, |
5534 | 352 then copy it into the <CODE>/usr/lib/win32</CODE> directory.</P> |
2855 | 353 |
354 | |
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355 <P><B><A NAME="realaudio">2.2.2.5 RealAudio</A></B></P> |
3806 | 356 |
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357 <B>MPlayer</B> supports decoding all versions of RealAudio: |
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358 <UL> |
6594 | 359 <LI>RealAudio DNET - decoding supported by <B>liba52</B></LI> |
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360 <LI>RealAudio Cook - decoding supported by <B>RealPlayer libraries</B></LI> |
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361 <LI>RealAudio Sipro - decoding supported by <B>RealPlayer libraries</B></LI> |
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362 </UL> |
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363 |
3806 | 364 |
6391 | 365 <P>On how to install RealPlayer libraries, see the |
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366 <A HREF="formats.html#real">RealMedia file format</A> section.</P> |
6357 | 367 |
3806 | 368 |
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369 <P><B><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></B></P> |
1682 | 370 |
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371 <P><B><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></B></P> |
1682 | 372 |
5534 | 373 <P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have |
1682 | 374 the .DLL or (rarely) .DRV extension. |
5534 | 375 If <B>MPlayer</B> fails at playing your AVI with this kind of message:</P> |
1682 | 376 |
377 <P> <CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P> | |
1612 | 378 |
1682 | 379 <P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU = |
5534 | 380 HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that you know this, you |
1682 | 381 have to find out which DLL Windows loads in order to play this file. In our |
5534 | 382 case, the <CODE>system.ini</CODE> contains this information in a line that reads:</P> |
1612 | 383 |
1682 | 384 <P> <CODE>VIDC.HFYU=huffyuv.dll</CODE></P> |
385 | |
5534 | 386 <P>So you need the <CODE>huffyuv.dll</CODE> file. Note that the audio codecs are |
387 specified by the MSACM prefix:</P> | |
1682 | 388 |
389 <P> <CODE>msacm.l3acm=L3codeca.acm</CODE></P> | |
1612 | 390 |
391 | |
1682 | 392 <P>This is the MP3 codec. |
5534 | 393 Now that you have all the necessary information (fourcc, codec file, sample AVI), |
394 submit your codec support request by mail, and upload these files to the FTP site:</P> | |
1612 | 395 |
1869 | 396 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 397 |
398 | |
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399 <P><B><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></B></P> |
1612 | 400 |
1682 | 401 <P>DirectShow is the newer Video API, which is even worse than its predecessor. |
5534 | 402 Things are harder with DirectShow, since</P> |
1682 | 403 <UL> |
5534 | 404 <LI><CODE>system.ini</CODE> does not contain the needed information, instead it |
405 is stored in the registry and | |
406 <LI>we need the GUID of the codec. | |
407 </UL> | |
1612 | 408 |
5534 | 409 <P>Take a deep breath and start searching the registry...</P> |
1682 | 410 <UL> |
5534 | 411 <LI>Start <CODE>regedit</CODE>. |
412 <LI>Press <CODE>Ctrl-f</CODE>, disable the first two checkboxes, and enable the | |
413 third. Type in the fourcc of the codec (e.g. TM20). | |
414 <LI>You should see a field which contains the path and the filename | |
415 (e.g. <CODE>C:\WINDOWS\SYSTEM\TM20DEC.AX</CODE>). | |
416 <LI>Now that you have the file, we need the GUID. Try searching again, but | |
417 now search for the codec's name, not the fourcc. Its name can be acquired | |
418 when Media Player is playing the file, by checking File->Properties->Advanced. | |
419 If not, you are out of luck. Try guessing (e.g. search for TrueMotion). | |
420 <LI>If the GUID is found you should see a FriendlyName and a CLSID | |
421 field. Write down the 16 byte CLSID, this is the GUID we need. | |
422 </UL> | |
1682 | 423 |
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424 <P><B>Note:</B> If searching fails, try enabling all the checkboxes. You may have |
5534 | 425 false hits, but you may get lucky...</P> |
1612 | 426 |
5534 | 427 <P>Now that you have all the necessary information (fourcc, GUID, codec file, |
428 sample AVI), submit your codec support request by mail, and upload these files | |
429 to the FTP site:</P> | |
1612 | 430 |
5534 | 431 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 432 |
433 </BODY> | |
434 </HTML> |