annotate loader/win32.h @ 32078:0dfbb22d68c8

Get rid of MPLAYER_DSP_H hack and #include dsp.h instead. If dsp.h #inclusion is a prerequisite for window.h/filter.h, the clean solution is to have those headers #include dsp.h directly instead of relying on the user.
author diego
date Sat, 11 Sep 2010 22:11:40 +0000
parents 0e067fdaf442
children
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1 /*
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2 * Modified for use with MPlayer, detailed changelog at
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3 * http://svn.mplayerhq.hu/mplayer/trunk/
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4 */
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5
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6 #ifndef MPLAYER_WIN32_H
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7 #define MPLAYER_WIN32_H
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8
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9 #include <time.h>
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10
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11 #include "wine/windef.h"
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12 #include "wine/winbase.h"
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13 #include "com.h"
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14
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15 void my_garbagecollection(void);
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16
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17 typedef struct {
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18 UINT uDriverSignature;
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19 HINSTANCE hDriverModule;
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20 DRIVERPROC DriverProc;
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21 DWORD dwDriverID;
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22 } DRVR;
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23
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24 typedef DRVR *PDRVR;
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25 typedef DRVR *NPDRVR;
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26 typedef DRVR *LPDRVR;
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27
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28 typedef struct tls_s tls_t;
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29
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30
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31 void* LookupExternal(const char* library, int ordinal);
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32 void* LookupExternalByName(const char* library, const char* name);
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33
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34 #endif /* MPLAYER_WIN32_H */