annotate TVout/fbset/fb.h @ 9290:0e043196d176

this patch adds a high-level-api to playtree, allowing to use it more easily and hopefully also letting one doing less mistakes, as current low-level-api is not rock-solid ... patch by Fabian Franz <FabianFranz@gmx.de>
author arpi
date Wed, 05 Feb 2003 23:02:05 +0000
parents 3b5f5d1c5041
children
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1
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1 #ifndef _LINUX_FB_H
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2 #define _LINUX_FB_H
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3
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4 #include <asm/types.h>
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5
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6 /* Definitions of frame buffers */
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7
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8 #define FB_MAJOR 29
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9
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10 #define FB_MODES_SHIFT 5 /* 32 modes per framebuffer */
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11 #define FB_NUM_MINORS 256 /* 256 Minors */
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12 #define FB_MAX (FB_NUM_MINORS / (1 << FB_MODES_SHIFT))
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13 #define GET_FB_IDX(node) (MINOR(node) >> FB_MODES_SHIFT)
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14
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15 /* ioctls
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16 0x46 is 'F' */
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17 #define FBIOGET_VSCREENINFO 0x4600
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18 #define FBIOPUT_VSCREENINFO 0x4601
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19 #define FBIOGET_FSCREENINFO 0x4602
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20 #define FBIOGETCMAP 0x4604
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21 #define FBIOPUTCMAP 0x4605
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22 #define FBIOPAN_DISPLAY 0x4606
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23 /* 0x4607-0x460B are defined below */
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24 /* #define FBIOGET_MONITORSPEC 0x460C */
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25 /* #define FBIOPUT_MONITORSPEC 0x460D */
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26 /* #define FBIOSWITCH_MONIBIT 0x460E */
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27 #define FBIOGET_CON2FBMAP 0x460F
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28 #define FBIOPUT_CON2FBMAP 0x4610
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29
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30 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
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31 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
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32 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
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33 #define FB_TYPE_TEXT 3 /* Text/attributes */
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34 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
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35
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36 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
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37 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
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38 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
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39 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
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40 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
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41
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42 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
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43 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
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44 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
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45
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46 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
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47 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
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48 #define FB_VISUAL_TRUECOLOR 2 /* True color */
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49 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
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50 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
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51 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
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52
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53 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
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54 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
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55 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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56 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
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57 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
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58 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
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59 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
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60 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
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61 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
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62 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
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63 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
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64 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
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65 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
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66 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
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67 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
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68 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
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69 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
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70 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
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71 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
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72 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
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73 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
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74 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
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75 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
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76 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
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77 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
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78 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
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79 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
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80
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81 struct fb_fix_screeninfo {
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82 char id[16]; /* identification string eg "TT Builtin" */
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83 char *smem_start; /* Start of frame buffer mem */
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84 /* (physical address) */
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85 __u32 smem_len; /* Length of frame buffer mem */
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86 __u32 type; /* see FB_TYPE_* */
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87 __u32 type_aux; /* Interleave for interleaved Planes */
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88 __u32 visual; /* see FB_VISUAL_* */
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89 __u16 xpanstep; /* zero if no hardware panning */
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90 __u16 ypanstep; /* zero if no hardware panning */
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91 __u16 ywrapstep; /* zero if no hardware ywrap */
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92 __u32 line_length; /* length of a line in bytes */
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93 char *mmio_start; /* Start of Memory Mapped I/O */
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94 /* (physical address) */
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95 __u32 mmio_len; /* Length of Memory Mapped I/O */
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96 __u32 accel; /* Type of acceleration available */
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97 __u16 reserved[3]; /* Reserved for future compatibility */
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98 };
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99
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100 /* Interpretation of offset for color fields: All offsets are from the right,
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101 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
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102 * can use the offset as right argument to <<). A pixel afterwards is a bit
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103 * stream and is written to video memory as that unmodified. This implies
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104 * big-endian byte order if bits_per_pixel is greater than 8.
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105 */
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106 struct fb_bitfield {
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107 __u32 offset; /* beginning of bitfield */
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108 __u32 length; /* length of bitfield */
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109 __u32 msb_right; /* != 0 : Most significant bit is */
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110 /* right */
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111 };
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112
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113 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
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114
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115 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
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116 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
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117 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
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118 #define FB_ACTIVATE_MASK 15
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119 /* values */
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120 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
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121 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
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122 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
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123
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124 #define FB_ACCELF_TEXT 1 /* text mode acceleration */
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125
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126 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
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127 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
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128 #define FB_SYNC_EXT 4 /* external sync */
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129 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
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130 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
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131 /* vtotal = 144d/288n/576i => PAL */
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132 /* vtotal = 121d/242n/484i => NTSC */
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133 #define FB_SYNC_ON_GREEN 32 /* sync on green */
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134
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135 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
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136 #define FB_VMODE_INTERLACED 1 /* interlaced */
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137 #define FB_VMODE_DOUBLE 2 /* double scan */
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138 #define FB_VMODE_MASK 255
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139
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140 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
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141 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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142 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
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143
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144 struct fb_var_screeninfo {
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145 __u32 xres; /* visible resolution */
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146 __u32 yres;
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147 __u32 xres_virtual; /* virtual resolution */
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148 __u32 yres_virtual;
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149 __u32 xoffset; /* offset from virtual to visible */
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150 __u32 yoffset; /* resolution */
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151
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152 __u32 bits_per_pixel; /* guess what */
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153 __u32 grayscale; /* != 0 Graylevels instead of colors */
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154
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155 struct fb_bitfield red; /* bitfield in fb mem if true color, */
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156 struct fb_bitfield green; /* else only length is significant */
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157 struct fb_bitfield blue;
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158 struct fb_bitfield transp; /* transparency */
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159
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160 __u32 nonstd; /* != 0 Non standard pixel format */
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161
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162 __u32 activate; /* see FB_ACTIVATE_* */
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163
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164 __u32 height; /* height of picture in mm */
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165 __u32 width; /* width of picture in mm */
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166
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167 __u32 accel_flags; /* acceleration flags (hints) */
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168
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169 /* Timing: All values in pixclocks, except pixclock (of course) */
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170 __u32 pixclock; /* pixel clock in ps (pico seconds) */
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171 __u32 left_margin; /* time from sync to picture */
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172 __u32 right_margin; /* time from picture to sync */
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173 __u32 upper_margin; /* time from sync to picture */
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174 __u32 lower_margin;
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175 __u32 hsync_len; /* length of horizontal sync */
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176 __u32 vsync_len; /* length of vertical sync */
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177 __u32 sync; /* see FB_SYNC_* */
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178 __u32 vmode; /* see FB_VMODE_* */
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179 __u32 reserved[6]; /* Reserved for future compatibility */
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180 };
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181
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182 struct fb_cmap {
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183 __u32 start; /* First entry */
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184 __u32 len; /* Number of entries */
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185 __u16 *red; /* Red values */
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186 __u16 *green;
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187 __u16 *blue;
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188 __u16 *transp; /* transparency, can be NULL */
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189 };
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190
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191 struct fb_con2fbmap {
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192 __u32 console;
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193 __u32 framebuffer;
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194 };
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195
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196 struct fb_monspecs {
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197 __u32 hfmin; /* hfreq lower limit (Hz) */
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198 __u32 hfmax; /* hfreq upper limit (Hz) */
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199 __u16 vfmin; /* vfreq lower limit (Hz) */
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200 __u16 vfmax; /* vfreq upper limit (Hz) */
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201 unsigned dpms : 1; /* supports DPMS */
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202 };
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203
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204 #ifdef __KERNEL__
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205
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206 #include <linux/fs.h>
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207
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208
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209 struct fb_info;
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210 struct fb_info_gen;
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211 struct vm_area_struct;
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212 struct file;
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213
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214 /*
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215 * Frame buffer operations
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216 */
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217
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218 struct fb_ops {
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219 /* open/release and usage marking */
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220 int (*fb_open)(struct fb_info *info, int user);
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221 int (*fb_release)(struct fb_info *info, int user);
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222 /* get non settable parameters */
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223 int (*fb_get_fix)(struct fb_fix_screeninfo *fix, int con,
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224 struct fb_info *info);
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225 /* get settable parameters */
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226 int (*fb_get_var)(struct fb_var_screeninfo *var, int con,
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227 struct fb_info *info);
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228 /* set settable parameters */
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229 int (*fb_set_var)(struct fb_var_screeninfo *var, int con,
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230 struct fb_info *info);
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231 /* get colormap */
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232 int (*fb_get_cmap)(struct fb_cmap *cmap, int kspc, int con,
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233 struct fb_info *info);
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234 /* set colormap */
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235 int (*fb_set_cmap)(struct fb_cmap *cmap, int kspc, int con,
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236 struct fb_info *info);
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237 /* pan display */
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238 int (*fb_pan_display)(struct fb_var_screeninfo *var, int con,
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239 struct fb_info *info);
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240 /* perform fb specific ioctl */
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241 int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
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242 unsigned long arg, int con, struct fb_info *info);
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243 /* perform fb specific mmap */
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244 int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
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245 /* switch to/from raster image mode */
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246 int (*fb_rasterimg)(struct fb_info *info, int start);
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247 };
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248
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249
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250 /*
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251 * This is the interface between the low-level console driver and the
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252 * low-level frame buffer device
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253 */
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254
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255 struct display {
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256 /* Filled in by the frame buffer device */
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257
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258 struct fb_var_screeninfo var; /* variable infos. yoffset and vmode */
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259 /* are updated by fbcon.c */
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260 struct fb_cmap cmap; /* colormap */
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261 char *screen_base; /* pointer to top of virtual screen */
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262 /* (virtual address) */
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263 int visual;
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264 int type; /* see FB_TYPE_* */
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265 int type_aux; /* Interleave for interleaved Planes */
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266 u_short ypanstep; /* zero if no hardware ypan */
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267 u_short ywrapstep; /* zero if no hardware ywrap */
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268 u_long line_length; /* length of a line in bytes */
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269 u_short can_soft_blank; /* zero if no hardware blanking */
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270 u_short inverse; /* != 0 text black on white as default */
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271 struct display_switch *dispsw; /* low level operations */
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272 void *dispsw_data; /* optional dispsw helper data */
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273
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274 #if 0
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275 struct fb_fix_cursorinfo fcrsr;
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276 struct fb_var_cursorinfo *vcrsr;
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277 struct fb_cursorstate crsrstate;
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278 #endif
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279
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280 /* Filled in by the low-level console driver */
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281
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282 struct vc_data *conp; /* pointer to console data */
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283 struct fb_info *fb_info; /* frame buffer for this console */
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284 int vrows; /* number of virtual rows */
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285 unsigned short cursor_x; /* current cursor position */
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286 unsigned short cursor_y;
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287 int fgcol; /* text colors */
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288 int bgcol;
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289 u_long next_line; /* offset to one line below */
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290 u_long next_plane; /* offset to next plane */
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291 u_char *fontdata; /* Font associated to this display */
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292 unsigned short _fontheightlog;
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293 unsigned short _fontwidthlog;
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294 unsigned short _fontheight;
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295 unsigned short _fontwidth;
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296 int userfont; /* != 0 if fontdata kmalloc()ed */
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297 u_short scrollmode; /* Scroll Method */
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298 short yscroll; /* Hardware scrolling */
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299 unsigned char fgshift, bgshift;
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300 unsigned short charmask; /* 0xff or 0x1ff */
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301 };
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302
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303
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304 struct fb_info {
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305 char modename[40]; /* default video mode */
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306 kdev_t node;
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307 int flags;
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308 #define FBINFO_FLAG_MODULE 1 /* Low-level driver is a module */
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309 struct fb_ops *fbops;
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310 struct fb_monspecs monspecs;
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311 struct display *disp; /* initial display variable */
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312 struct vc_data *display_fg; /* Console visible on this display */
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313 char fontname[40]; /* default font name */
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314 int (*changevar)(int); /* tell console var has changed */
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315 int (*switch_con)(int, struct fb_info*);
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316 /* tell fb to switch consoles */
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317 int (*updatevar)(int, struct fb_info*);
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318 /* tell fb to update the vars */
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319 void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
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320 /* arg = 0: unblank */
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321 /* arg > 0: VESA level (arg-1) */
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322
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323 /* From here on everything is device dependent */
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324 };
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325
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326 #ifdef MODULE
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327 #define FBINFO_FLAG_DEFAULT FBINFO_FLAG_MODULE
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328 #else
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329 #define FBINFO_FLAG_DEFAULT 0
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330 #endif
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331
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332 /*
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333 * This structure abstracts from the underlying hardware. It is not
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334 * mandatory but used by the `generic' frame buffer operations.
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335 * Read drivers/video/skeletonfb.c for more information.
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336 */
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337
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338 struct fbgen_hwswitch {
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339 void (*detect)(void);
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340 int (*encode_fix)(struct fb_fix_screeninfo *fix, const void *par,
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341 struct fb_info_gen *info);
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342 int (*decode_var)(const struct fb_var_screeninfo *var, void *par,
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343 struct fb_info_gen *info);
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344 int (*encode_var)(struct fb_var_screeninfo *var, const void *par,
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345 struct fb_info_gen *info);
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346 void (*get_par)(void *par, struct fb_info_gen *info);
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347 void (*set_par)(const void *par, struct fb_info_gen *info);
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348 int (*getcolreg)(unsigned regno, unsigned *red, unsigned *green,
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349 unsigned *blue, unsigned *transp, struct fb_info *info);
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350 int (*setcolreg)(unsigned regno, unsigned red, unsigned green,
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351 unsigned blue, unsigned transp, struct fb_info *info);
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352 int (*pan_display)(const struct fb_var_screeninfo *var,
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353 struct fb_info_gen *info);
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354 int (*blank)(int blank_mode, struct fb_info_gen *info);
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355 void (*set_disp)(const void *par, struct display *disp,
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356 struct fb_info_gen *info);
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357 };
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358
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359 struct fb_info_gen {
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360 struct fb_info info;
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361
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362 /* Entries for a generic frame buffer device */
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363 /* Yes, this starts looking like C++ */
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364 u_int parsize;
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365 struct fbgen_hwswitch *fbhw;
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366
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367 /* From here on everything is device dependent */
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368 };
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369
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370 /*
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371 * `Generic' versions of the frame buffer device operations
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372 */
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373
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374 extern int fbgen_get_fix(struct fb_fix_screeninfo *fix, int con,
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375 struct fb_info *info);
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376 extern int fbgen_get_var(struct fb_var_screeninfo *var, int con,
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377 struct fb_info *info);
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378 extern int fbgen_set_var(struct fb_var_screeninfo *var, int con,
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379 struct fb_info *info);
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380 extern int fbgen_get_cmap(struct fb_cmap *cmap, int kspc, int con,
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381 struct fb_info *info);
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382 extern int fbgen_set_cmap(struct fb_cmap *cmap, int kspc, int con,
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383 struct fb_info *info);
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384 extern int fbgen_pan_display(struct fb_var_screeninfo *var, int con,
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385 struct fb_info *info);
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386 extern int fbgen_ioctl(struct inode *inode, struct file *file,
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387 unsigned int cmd, unsigned long arg, int con,
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388 struct fb_info *info);
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389
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390 /*
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391 * Helper functions
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392 */
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393
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394 extern int fbgen_do_set_var(struct fb_var_screeninfo *var, int isactive,
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395 struct fb_info_gen *info);
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396 extern void fbgen_set_disp(int con, struct fb_info_gen *info);
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397 extern void fbgen_install_cmap(int con, struct fb_info_gen *info);
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398 extern int fbgen_update_var(int con, struct fb_info *info);
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399 extern int fbgen_switch(int con, struct fb_info *info);
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400 extern void fbgen_blank(int blank, struct fb_info *info);
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401
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402
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403 struct fb_videomode {
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404 const char *name;
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405 struct fb_var_screeninfo var;
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406 };
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407
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408
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409 /* drivers/char/fbmem.c */
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410 extern int register_framebuffer(struct fb_info *fb_info);
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411 extern int unregister_framebuffer(const struct fb_info *fb_info);
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412 extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
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413 const struct fb_info *fb_info);
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414 extern int fbmon_dpms(const struct fb_info *fb_info);
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415
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416
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417 extern int num_registered_fb;
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418 extern struct fb_info *registered_fb[FB_MAX];
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419 extern char con2fb_map[MAX_NR_CONSOLES];
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420
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421 /* drivers/video/fbcon.c */
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422 extern struct display fb_display[MAX_NR_CONSOLES];
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423
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424 /* drivers/video/fbcmap.c */
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425 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
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426 extern void fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to,
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427 int fsfromto);
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428 extern int fb_get_cmap(struct fb_cmap *cmap, int kspc,
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429 int (*getcolreg)(u_int, u_int *, u_int *, u_int *,
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430 u_int *, struct fb_info *),
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431 struct fb_info *fb_info);
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432 extern int fb_set_cmap(struct fb_cmap *cmap, int kspc,
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433 int (*setcolreg)(u_int, u_int, u_int, u_int, u_int,
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434 struct fb_info *),
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435 struct fb_info *fb_info);
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436 extern struct fb_cmap *fb_default_cmap(int len);
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437 extern void fb_invert_cmaps(void);
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438
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439 /* VESA Blanking Levels */
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440 #define VESA_NO_BLANKING 0
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441 #define VESA_VSYNC_SUSPEND 1
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442 #define VESA_HSYNC_SUSPEND 2
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443 #define VESA_POWERDOWN 3
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444
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445 #endif /* __KERNEL__ */
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446
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447 #if 1
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448
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449 #define FBCMD_GET_CURRENTPAR 0xDEAD0005
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450 #define FBCMD_SET_CURRENTPAR 0xDEAD8005
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451
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452 #endif
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453
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454
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455 #if 1 /* Preliminary */
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456
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457 /*
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458 * Hardware Cursor
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459 */
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460
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461 #define FBIOGET_FCURSORINFO 0x4607
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462 #define FBIOGET_VCURSORINFO 0x4608
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463 #define FBIOPUT_VCURSORINFO 0x4609
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464 #define FBIOGET_CURSORSTATE 0x460A
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465 #define FBIOPUT_CURSORSTATE 0x460B
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466
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467
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468 struct fb_fix_cursorinfo {
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469 __u16 crsr_width; /* width and height of the cursor in */
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470 __u16 crsr_height; /* pixels (zero if no cursor) */
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471 __u16 crsr_xsize; /* cursor size in display pixels */
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472 __u16 crsr_ysize;
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473 __u16 crsr_color1; /* colormap entry for cursor color1 */
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474 __u16 crsr_color2; /* colormap entry for cursor color2 */
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475 };
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476
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477 struct fb_var_cursorinfo {
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478 __u16 width;
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479 __u16 height;
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480 __u16 xspot;
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481 __u16 yspot;
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482 __u8 data[1]; /* field with [height][width] */
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483 };
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484
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485 struct fb_cursorstate {
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486 __s16 xoffset;
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487 __s16 yoffset;
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488 __u16 mode;
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489 };
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490
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491 #define FB_CURSOR_OFF 0
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492 #define FB_CURSOR_ON 1
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493 #define FB_CURSOR_FLASH 2
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494
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495 #endif /* Preliminary */
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496
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497 #endif /* _LINUX_FB_H */