9067
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1 int main(){
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2 int c;
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3 unsigned int head=-1;
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4 int pos=-3;
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5
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6 while((c=getchar())>=0){
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7 head<<=8;
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8 if(head==0x100){
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9 int startcode=head|c;
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10 printf("%08X 1%02X ",pos,c);
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11 if (startcode<=0x11F) printf("Video Object Start");
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12 else if(startcode<=0x12F) printf("Video Object Layer Start");
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13 else if(startcode<=0x13F) printf("Reserved");
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14 else if(startcode<=0x15F) printf("FGS bp start");
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15 else if(startcode<=0x1AF) printf("Reserved");
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16 else if(startcode==0x1B0) printf("Visual Object Seq Start");
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17 else if(startcode==0x1B1) printf("Visual Object Seq End");
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18 else if(startcode==0x1B2) printf("User Data");
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19 else if(startcode==0x1B3) printf("Group of VOP start");
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20 else if(startcode==0x1B4) printf("Video Session Error");
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21 else if(startcode==0x1B5) printf("Visual Object Start");
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22 else if(startcode==0x1B6) printf("Video Object Plane start");
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23 else if(startcode==0x1B7) printf("slice start");
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24 else if(startcode==0x1B8) printf("extension start");
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25 else if(startcode==0x1B9) printf("fgs start");
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26 else if(startcode==0x1BA) printf("FBA Object start");
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27 else if(startcode==0x1BB) printf("FBA Object Plane start");
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28 else if(startcode==0x1BC) printf("Mesh Object start");
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29 else if(startcode==0x1BD) printf("Mesh Object Plane start");
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30 else if(startcode==0x1BE) printf("Still Textutre Object start");
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31 else if(startcode==0x1BF) printf("Textutre Spatial Layer start");
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32 else if(startcode==0x1C0) printf("Textutre SNR Layer start");
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33 else if(startcode==0x1C1) printf("Textutre Tile start");
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34 else if(startcode==0x1C2) printf("Textutre Shape Layer start");
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35 else if(startcode==0x1C3) printf("stuffing start");
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36 else if(startcode<=0x1C5) printf("reserved");
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37 else if(startcode<=0x1FF) printf("System start");
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38 printf("\n");
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39 }
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40 head|=c;
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41 ++pos;
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42 }
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43
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44 }
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