Mercurial > mplayer.hg
annotate osdep/timer-win2.c @ 16137:23b7f5476b61
we do not read from dmpi, so it doesn't have to be readable
author | reimar |
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date | Thu, 28 Jul 2005 15:47:30 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
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1 // Precise timer routines for WINDOWS |
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2 |
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3 #include <windows.h> |
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4 #include <mmsystem.h> |
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5 #include "timer.h" |
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6 |
12954 | 7 const char *timer_name = "Windows native"; |
8 | |
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9 // Returns current time in microseconds |
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10 unsigned int GetTimer(){ |
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11 return timeGetTime() * 1000; |
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12 } |
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13 |
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14 // Returns current time in milliseconds |
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15 unsigned int GetTimerMS(){ |
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16 return timeGetTime() ; |
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17 } |
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18 |
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19 int usec_sleep(int usec_delay){ |
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20 // Sleep(0) won't sleep for one clocktick as the unix usleep |
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21 // instead it will only make the thread ready |
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22 // it may take some time until it actually starts to run again |
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23 if(usec_delay<1000)usec_delay=1000; |
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24 Sleep( usec_delay/1000); |
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25 return 0; |
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26 } |
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27 |
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28 static DWORD RelativeTime = 0; |
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29 |
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30 float GetRelativeTime(){ |
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31 DWORD t, r; |
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32 t = GetTimer(); |
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33 r = t - RelativeTime; |
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34 RelativeTime = t; |
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35 return (float) r *0.000001F; |
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36 } |
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37 |
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38 void InitTimer(){ |
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39 GetRelativeTime(); |
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40 } |