Mercurial > mplayer.hg
annotate libass/ass_render.c @ 35767:23e241430e9c
Cosmetic: Replace uiMenuInit().
author | ib |
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date | Thu, 24 Jan 2013 17:37:49 +0000 |
parents | c7866af24567 |
children | c3aaaf17c721 |
rev | line source |
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20008
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Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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1 /* |
26723 | 2 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
3 * | |
26738
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4 * This file is part of libass. |
26723 | 5 * |
34011 | 6 * Permission to use, copy, modify, and distribute this software for any |
7 * purpose with or without fee is hereby granted, provided that the above | |
8 * copyright notice and this permission notice appear in all copies. | |
26723 | 9 * |
34011 | 10 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES |
11 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF | |
12 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR | |
13 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES | |
14 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN | |
15 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF | |
16 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. | |
26723 | 17 */ |
20008
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Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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18 |
18937 | 19 #include "config.h" |
20 | |
21 #include <assert.h> | |
22 #include <math.h> | |
23 | |
30200 | 24 #include "ass_render.h" |
25 #include "ass_parse.h" | |
34295 | 26 #include "ass_shaper.h" |
22258
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27 |
30200 | 28 #define MAX_GLYPHS_INITIAL 1024 |
29 #define MAX_LINES_INITIAL 64 | |
30 #define SUBPIXEL_MASK 63 | |
31853 | 31 #define SUBPIXEL_ACCURACY 7 |
18937 | 32 |
30200 | 33 ASS_Renderer *ass_renderer_init(ASS_Library *library) |
18937 | 34 { |
30200 | 35 int error; |
36 FT_Library ft; | |
37 ASS_Renderer *priv = 0; | |
38 int vmajor, vminor, vpatch; | |
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39 |
30200 | 40 error = FT_Init_FreeType(&ft); |
41 if (error) { | |
42 ass_msg(library, MSGL_FATAL, "%s failed", "FT_Init_FreeType"); | |
43 goto ass_init_exit; | |
44 } | |
18937 | 45 |
30200 | 46 FT_Library_Version(ft, &vmajor, &vminor, &vpatch); |
34295 | 47 ass_msg(library, MSGL_V, "Raster: FreeType %d.%d.%d", |
30200 | 48 vmajor, vminor, vpatch); |
49 | |
50 priv = calloc(1, sizeof(ASS_Renderer)); | |
51 if (!priv) { | |
52 FT_Done_FreeType(ft); | |
53 goto ass_init_exit; | |
54 } | |
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55 |
30200 | 56 priv->synth_priv = ass_synth_init(BLUR_MAX_RADIUS); |
57 | |
58 priv->library = library; | |
59 priv->ftlibrary = ft; | |
60 // images_root and related stuff is zero-filled in calloc | |
19846
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61 |
34295 | 62 priv->cache.font_cache = ass_font_cache_create(); |
63 priv->cache.bitmap_cache = ass_bitmap_cache_create(); | |
64 priv->cache.composite_cache = ass_composite_cache_create(); | |
65 priv->cache.outline_cache = ass_outline_cache_create(); | |
30200 | 66 priv->cache.glyph_max = GLYPH_CACHE_MAX; |
67 priv->cache.bitmap_max_size = BITMAP_CACHE_MAX_SIZE; | |
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68 |
30200 | 69 priv->text_info.max_glyphs = MAX_GLYPHS_INITIAL; |
70 priv->text_info.max_lines = MAX_LINES_INITIAL; | |
31853 | 71 priv->text_info.glyphs = calloc(MAX_GLYPHS_INITIAL, sizeof(GlyphInfo)); |
30200 | 72 priv->text_info.lines = calloc(MAX_LINES_INITIAL, sizeof(LineInfo)); |
18937 | 73 |
31853 | 74 priv->settings.font_size_coeff = 1.; |
75 | |
34295 | 76 priv->shaper = ass_shaper_new(0); |
77 ass_shaper_info(library); | |
78 #ifdef CONFIG_HARFBUZZ | |
79 priv->settings.shaper = ASS_SHAPING_COMPLEX; | |
80 #else | |
81 priv->settings.shaper = ASS_SHAPING_SIMPLE; | |
82 #endif | |
83 | |
30200 | 84 ass_init_exit: |
85 if (priv) | |
34295 | 86 ass_msg(library, MSGL_V, "Initialized"); |
30200 | 87 else |
34295 | 88 ass_msg(library, MSGL_ERR, "Initialization failed"); |
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89 |
30200 | 90 return priv; |
18937 | 91 } |
92 | |
30200 | 93 static void free_list_clear(ASS_Renderer *render_priv) |
94 { | |
95 if (render_priv->free_head) { | |
96 FreeList *item = render_priv->free_head; | |
97 while(item) { | |
98 FreeList *oi = item; | |
99 free(item->object); | |
100 item = item->next; | |
101 free(oi); | |
102 } | |
103 render_priv->free_head = NULL; | |
104 } | |
105 } | |
106 | |
107 void ass_renderer_done(ASS_Renderer *render_priv) | |
18937 | 108 { |
34295 | 109 ass_cache_done(render_priv->cache.font_cache); |
110 ass_cache_done(render_priv->cache.bitmap_cache); | |
111 ass_cache_done(render_priv->cache.composite_cache); | |
112 ass_cache_done(render_priv->cache.outline_cache); | |
30200 | 113 |
114 ass_free_images(render_priv->images_root); | |
115 ass_free_images(render_priv->prev_images_root); | |
116 | |
117 if (render_priv->state.stroker) { | |
118 FT_Stroker_Done(render_priv->state.stroker); | |
119 render_priv->state.stroker = 0; | |
120 } | |
31875 | 121 if (render_priv->ftlibrary) |
30200 | 122 FT_Done_FreeType(render_priv->ftlibrary); |
31875 | 123 if (render_priv->fontconfig_priv) |
30200 | 124 fontconfig_done(render_priv->fontconfig_priv); |
31875 | 125 if (render_priv->synth_priv) |
30200 | 126 ass_synth_done(render_priv->synth_priv); |
34295 | 127 ass_shaper_free(render_priv->shaper); |
31875 | 128 free(render_priv->eimg); |
30200 | 129 free(render_priv->text_info.glyphs); |
130 free(render_priv->text_info.lines); | |
131 | |
132 free(render_priv->settings.default_font); | |
133 free(render_priv->settings.default_family); | |
134 | |
135 free_list_clear(render_priv); | |
136 free(render_priv); | |
18937 | 137 } |
138 | |
139 /** | |
30200 | 140 * \brief Create a new ASS_Image |
141 * Parameters are the same as ASS_Image fields. | |
18937 | 142 */ |
30200 | 143 static ASS_Image *my_draw_bitmap(unsigned char *bitmap, int bitmap_w, |
144 int bitmap_h, int stride, int dst_x, | |
145 int dst_y, uint32_t color) | |
18937 | 146 { |
31853 | 147 ASS_Image *img = malloc(sizeof(ASS_Image)); |
30200 | 148 |
31853 | 149 if (img) { |
150 img->w = bitmap_w; | |
151 img->h = bitmap_h; | |
152 img->stride = stride; | |
153 img->bitmap = bitmap; | |
154 img->color = color; | |
155 img->dst_x = dst_x; | |
156 img->dst_y = dst_y; | |
157 } | |
30200 | 158 |
159 return img; | |
160 } | |
161 | |
31853 | 162 /** |
163 * \brief Mapping between script and screen coordinates | |
164 */ | |
165 static double x2scr(ASS_Renderer *render_priv, double x) | |
166 { | |
167 return x * render_priv->orig_width_nocrop / render_priv->font_scale_x / | |
168 render_priv->track->PlayResX + | |
169 FFMAX(render_priv->settings.left_margin, 0); | |
170 } | |
171 static double x2scr_pos(ASS_Renderer *render_priv, double x) | |
172 { | |
173 return x * render_priv->orig_width / render_priv->font_scale_x / render_priv->track->PlayResX + | |
174 render_priv->settings.left_margin; | |
175 } | |
176 static double x2scr_scaled(ASS_Renderer *render_priv, double x) | |
177 { | |
178 return x * render_priv->orig_width_nocrop / | |
179 render_priv->track->PlayResX + | |
180 FFMAX(render_priv->settings.left_margin, 0); | |
181 } | |
182 static double x2scr_pos_scaled(ASS_Renderer *render_priv, double x) | |
183 { | |
184 return x * render_priv->orig_width / render_priv->track->PlayResX + | |
185 render_priv->settings.left_margin; | |
186 } | |
187 /** | |
188 * \brief Mapping between script and screen coordinates | |
189 */ | |
190 static double y2scr(ASS_Renderer *render_priv, double y) | |
191 { | |
192 return y * render_priv->orig_height_nocrop / | |
193 render_priv->track->PlayResY + | |
194 FFMAX(render_priv->settings.top_margin, 0); | |
195 } | |
196 static double y2scr_pos(ASS_Renderer *render_priv, double y) | |
197 { | |
198 return y * render_priv->orig_height / render_priv->track->PlayResY + | |
199 render_priv->settings.top_margin; | |
200 } | |
201 | |
202 // the same for toptitles | |
203 static double y2scr_top(ASS_Renderer *render_priv, double y) | |
204 { | |
205 if (render_priv->settings.use_margins) | |
206 return y * render_priv->orig_height_nocrop / | |
207 render_priv->track->PlayResY; | |
208 else | |
209 return y * render_priv->orig_height_nocrop / | |
210 render_priv->track->PlayResY + | |
211 FFMAX(render_priv->settings.top_margin, 0); | |
212 } | |
213 // the same for subtitles | |
214 static double y2scr_sub(ASS_Renderer *render_priv, double y) | |
215 { | |
216 if (render_priv->settings.use_margins) | |
217 return y * render_priv->orig_height_nocrop / | |
218 render_priv->track->PlayResY + | |
219 FFMAX(render_priv->settings.top_margin, 0) | |
220 + FFMAX(render_priv->settings.bottom_margin, 0); | |
221 else | |
222 return y * render_priv->orig_height_nocrop / | |
223 render_priv->track->PlayResY + | |
224 FFMAX(render_priv->settings.top_margin, 0); | |
225 } | |
30200 | 226 |
227 /* | |
228 * \brief Convert bitmap glyphs into ASS_Image list with inverse clipping | |
229 * | |
230 * Inverse clipping with the following strategy: | |
231 * - find rectangle from (x0, y0) to (cx0, y1) | |
232 * - find rectangle from (cx0, y0) to (cx1, cy0) | |
233 * - find rectangle from (cx0, cy1) to (cx1, y1) | |
234 * - find rectangle from (cx1, y0) to (x1, y1) | |
235 * These rectangles can be invalid and in this case are discarded. | |
236 * Afterwards, they are clipped against the screen coordinates. | |
237 * In an additional pass, the rectangles need to be split up left/right for | |
238 * karaoke effects. This can result in a lot of bitmaps (6 to be exact). | |
239 */ | |
240 static ASS_Image **render_glyph_i(ASS_Renderer *render_priv, | |
241 Bitmap *bm, int dst_x, int dst_y, | |
242 uint32_t color, uint32_t color2, int brk, | |
243 ASS_Image **tail) | |
244 { | |
245 int i, j, x0, y0, x1, y1, cx0, cy0, cx1, cy1, sx, sy, zx, zy; | |
246 Rect r[4]; | |
247 ASS_Image *img; | |
248 | |
249 dst_x += bm->left; | |
250 dst_y += bm->top; | |
251 | |
252 // we still need to clip against screen boundaries | |
31853 | 253 zx = x2scr_pos_scaled(render_priv, 0); |
30200 | 254 zy = y2scr_pos(render_priv, 0); |
31853 | 255 sx = x2scr_pos_scaled(render_priv, render_priv->track->PlayResX); |
30200 | 256 sy = y2scr_pos(render_priv, render_priv->track->PlayResY); |
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257 |
30200 | 258 x0 = 0; |
259 y0 = 0; | |
260 x1 = bm->w; | |
261 y1 = bm->h; | |
262 cx0 = render_priv->state.clip_x0 - dst_x; | |
263 cy0 = render_priv->state.clip_y0 - dst_y; | |
264 cx1 = render_priv->state.clip_x1 - dst_x; | |
265 cy1 = render_priv->state.clip_y1 - dst_y; | |
266 | |
267 // calculate rectangles and discard invalid ones while we're at it. | |
268 i = 0; | |
269 r[i].x0 = x0; | |
270 r[i].y0 = y0; | |
271 r[i].x1 = (cx0 > x1) ? x1 : cx0; | |
272 r[i].y1 = y1; | |
273 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
274 r[i].x0 = (cx0 < 0) ? x0 : cx0; | |
275 r[i].y0 = y0; | |
276 r[i].x1 = (cx1 > x1) ? x1 : cx1; | |
277 r[i].y1 = (cy0 > y1) ? y1 : cy0; | |
278 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
279 r[i].x0 = (cx0 < 0) ? x0 : cx0; | |
280 r[i].y0 = (cy1 < 0) ? y0 : cy1; | |
281 r[i].x1 = (cx1 > x1) ? x1 : cx1; | |
282 r[i].y1 = y1; | |
283 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
284 r[i].x0 = (cx1 < 0) ? x0 : cx1; | |
285 r[i].y0 = y0; | |
286 r[i].x1 = x1; | |
287 r[i].y1 = y1; | |
288 if (r[i].x1 > r[i].x0 && r[i].y1 > r[i].y0) i++; | |
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289 |
30200 | 290 // clip each rectangle to screen coordinates |
291 for (j = 0; j < i; j++) { | |
292 r[j].x0 = (r[j].x0 + dst_x < zx) ? zx - dst_x : r[j].x0; | |
293 r[j].y0 = (r[j].y0 + dst_y < zy) ? zy - dst_y : r[j].y0; | |
294 r[j].x1 = (r[j].x1 + dst_x > sx) ? sx - dst_x : r[j].x1; | |
295 r[j].y1 = (r[j].y1 + dst_y > sy) ? sy - dst_y : r[j].y1; | |
296 } | |
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297 |
30200 | 298 // draw the rectangles |
299 for (j = 0; j < i; j++) { | |
300 int lbrk = brk; | |
301 // kick out rectangles that are invalid now | |
302 if (r[j].x1 <= r[j].x0 || r[j].y1 <= r[j].y0) | |
303 continue; | |
304 // split up into left and right for karaoke, if needed | |
305 if (lbrk > r[j].x0) { | |
306 if (lbrk > r[j].x1) lbrk = r[j].x1; | |
34295 | 307 img = my_draw_bitmap(bm->buffer + r[j].y0 * bm->stride + r[j].x0, |
30200 | 308 lbrk - r[j].x0, r[j].y1 - r[j].y0, |
34295 | 309 bm->stride, dst_x + r[j].x0, dst_y + r[j].y0, color); |
31853 | 310 if (!img) break; |
30200 | 311 *tail = img; |
312 tail = &img->next; | |
313 } | |
314 if (lbrk < r[j].x1) { | |
315 if (lbrk < r[j].x0) lbrk = r[j].x0; | |
34295 | 316 img = my_draw_bitmap(bm->buffer + r[j].y0 * bm->stride + lbrk, |
30200 | 317 r[j].x1 - lbrk, r[j].y1 - r[j].y0, |
34295 | 318 bm->stride, dst_x + lbrk, dst_y + r[j].y0, color2); |
31853 | 319 if (!img) break; |
30200 | 320 *tail = img; |
321 tail = &img->next; | |
322 } | |
323 } | |
324 | |
325 return tail; | |
18937 | 326 } |
327 | |
328 /** | |
30200 | 329 * \brief convert bitmap glyph into ASS_Image struct(s) |
18937 | 330 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY |
331 * \param dst_x bitmap x coordinate in video frame | |
332 * \param dst_y bitmap y coordinate in video frame | |
333 * \param color first color, RGBA | |
334 * \param color2 second color, RGBA | |
335 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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336 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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337 * \return pointer to the new list tail |
18937 | 338 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
339 */ | |
30200 | 340 static ASS_Image ** |
341 render_glyph(ASS_Renderer *render_priv, Bitmap *bm, int dst_x, int dst_y, | |
342 uint32_t color, uint32_t color2, int brk, ASS_Image **tail) | |
18937 | 343 { |
30200 | 344 // Inverse clipping in use? |
345 if (render_priv->state.clip_mode) | |
346 return render_glyph_i(render_priv, bm, dst_x, dst_y, color, color2, | |
347 brk, tail); | |
18937 | 348 |
30200 | 349 // brk is relative to dst_x |
350 // color = color left of brk | |
351 // color2 = color right of brk | |
352 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
353 int clip_x0, clip_y0, clip_x1, clip_y1; | |
354 int tmp; | |
355 ASS_Image *img; | |
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356 |
30200 | 357 dst_x += bm->left; |
358 dst_y += bm->top; | |
359 brk -= bm->left; | |
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360 |
30200 | 361 // clipping |
362 clip_x0 = FFMINMAX(render_priv->state.clip_x0, 0, render_priv->width); | |
363 clip_y0 = FFMINMAX(render_priv->state.clip_y0, 0, render_priv->height); | |
364 clip_x1 = FFMINMAX(render_priv->state.clip_x1, 0, render_priv->width); | |
365 clip_y1 = FFMINMAX(render_priv->state.clip_y1, 0, render_priv->height); | |
366 b_x0 = 0; | |
367 b_y0 = 0; | |
368 b_x1 = bm->w; | |
369 b_y1 = bm->h; | |
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370 |
30200 | 371 tmp = dst_x - clip_x0; |
372 if (tmp < 0) { | |
373 ass_msg(render_priv->library, MSGL_DBG2, "clip left"); | |
374 b_x0 = -tmp; | |
375 } | |
376 tmp = dst_y - clip_y0; | |
377 if (tmp < 0) { | |
378 ass_msg(render_priv->library, MSGL_DBG2, "clip top"); | |
379 b_y0 = -tmp; | |
380 } | |
381 tmp = clip_x1 - dst_x - bm->w; | |
382 if (tmp < 0) { | |
383 ass_msg(render_priv->library, MSGL_DBG2, "clip right"); | |
384 b_x1 = bm->w + tmp; | |
385 } | |
386 tmp = clip_y1 - dst_y - bm->h; | |
387 if (tmp < 0) { | |
388 ass_msg(render_priv->library, MSGL_DBG2, "clip bottom"); | |
389 b_y1 = bm->h + tmp; | |
390 } | |
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391 |
30200 | 392 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) |
393 return tail; | |
18937 | 394 |
30200 | 395 if (brk > b_x0) { // draw left part |
396 if (brk > b_x1) | |
397 brk = b_x1; | |
34295 | 398 img = my_draw_bitmap(bm->buffer + bm->stride * b_y0 + b_x0, |
399 brk - b_x0, b_y1 - b_y0, bm->stride, | |
30200 | 400 dst_x + b_x0, dst_y + b_y0, color); |
31853 | 401 if (!img) return tail; |
30200 | 402 *tail = img; |
403 tail = &img->next; | |
404 } | |
405 if (brk < b_x1) { // draw right part | |
406 if (brk < b_x0) | |
407 brk = b_x0; | |
34295 | 408 img = my_draw_bitmap(bm->buffer + bm->stride * b_y0 + brk, |
409 b_x1 - brk, b_y1 - b_y0, bm->stride, | |
30200 | 410 dst_x + brk, dst_y + b_y0, color2); |
31853 | 411 if (!img) return tail; |
30200 | 412 *tail = img; |
413 tail = &img->next; | |
414 } | |
415 return tail; | |
18937 | 416 } |
417 | |
418 /** | |
30200 | 419 * \brief Replace the bitmap buffer in ASS_Image with a copy |
420 * \param img ASS_Image to operate on | |
421 * \return pointer to old bitmap buffer | |
29381 | 422 */ |
30200 | 423 static unsigned char *clone_bitmap_buffer(ASS_Image *img) |
29381 | 424 { |
30200 | 425 unsigned char *old_bitmap = img->bitmap; |
426 int size = img->stride * (img->h - 1) + img->w; | |
427 img->bitmap = malloc(size); | |
428 memcpy(img->bitmap, old_bitmap, size); | |
429 return old_bitmap; | |
29381 | 430 } |
431 | |
432 /** | |
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433 * \brief Calculate overlapping area of two consecutive bitmaps and in case they |
30200 | 434 * overlap, blend them together |
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435 * Mainly useful for translucent glyphs and especially borders, to avoid the |
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436 * luminance adding up where they overlap (which looks ugly) |
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437 */ |
30200 | 438 static void |
439 render_overlap(ASS_Renderer *render_priv, ASS_Image **last_tail, | |
440 ASS_Image **tail) | |
441 { | |
442 int left, top, bottom, right; | |
443 int old_left, old_top, w, h, cur_left, cur_top; | |
444 int x, y, opos, cpos; | |
445 char m; | |
446 CompositeHashKey hk; | |
447 CompositeHashValue *hv; | |
448 CompositeHashValue chv; | |
449 int ax = (*last_tail)->dst_x; | |
450 int ay = (*last_tail)->dst_y; | |
451 int aw = (*last_tail)->w; | |
452 int as = (*last_tail)->stride; | |
453 int ah = (*last_tail)->h; | |
454 int bx = (*tail)->dst_x; | |
455 int by = (*tail)->dst_y; | |
456 int bw = (*tail)->w; | |
457 int bs = (*tail)->stride; | |
458 int bh = (*tail)->h; | |
459 unsigned char *a; | |
460 unsigned char *b; | |
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461 |
30200 | 462 if ((*last_tail)->bitmap == (*tail)->bitmap) |
463 return; | |
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464 |
30200 | 465 if ((*last_tail)->color != (*tail)->color) |
466 return; | |
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467 |
30200 | 468 // Calculate overlap coordinates |
469 left = (ax > bx) ? ax : bx; | |
470 top = (ay > by) ? ay : by; | |
471 right = ((ax + aw) < (bx + bw)) ? (ax + aw) : (bx + bw); | |
472 bottom = ((ay + ah) < (by + bh)) ? (ay + ah) : (by + bh); | |
473 if ((right <= left) || (bottom <= top)) | |
474 return; | |
475 old_left = left - ax; | |
476 old_top = top - ay; | |
477 w = right - left; | |
478 h = bottom - top; | |
479 cur_left = left - bx; | |
480 cur_top = top - by; | |
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481 |
30200 | 482 // Query cache |
483 hk.a = (*last_tail)->bitmap; | |
484 hk.b = (*tail)->bitmap; | |
485 hk.aw = aw; | |
486 hk.ah = ah; | |
487 hk.bw = bw; | |
488 hk.bh = bh; | |
489 hk.ax = ax; | |
490 hk.ay = ay; | |
491 hk.bx = bx; | |
492 hk.by = by; | |
493 hk.as = as; | |
494 hk.bs = bs; | |
34295 | 495 hv = ass_cache_get(render_priv->cache.composite_cache, &hk); |
30200 | 496 if (hv) { |
497 (*last_tail)->bitmap = hv->a; | |
498 (*tail)->bitmap = hv->b; | |
499 return; | |
500 } | |
501 // Allocate new bitmaps and copy over data | |
502 a = clone_bitmap_buffer(*last_tail); | |
503 b = clone_bitmap_buffer(*tail); | |
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504 |
30200 | 505 // Blend overlapping area |
506 for (y = 0; y < h; y++) | |
507 for (x = 0; x < w; x++) { | |
508 opos = (old_top + y) * (as) + (old_left + x); | |
509 cpos = (cur_top + y) * (bs) + (cur_left + x); | |
510 m = FFMIN(a[opos] + b[cpos], 0xff); | |
511 (*last_tail)->bitmap[opos] = 0; | |
512 (*tail)->bitmap[cpos] = m; | |
513 } | |
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514 |
30200 | 515 // Insert bitmaps into the cache |
516 chv.a = (*last_tail)->bitmap; | |
517 chv.b = (*tail)->bitmap; | |
34295 | 518 ass_cache_put(render_priv->cache.composite_cache, &hk, &chv); |
30200 | 519 } |
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520 |
30200 | 521 static void free_list_add(ASS_Renderer *render_priv, void *object) |
522 { | |
523 if (!render_priv->free_head) { | |
524 render_priv->free_head = calloc(1, sizeof(FreeList)); | |
525 render_priv->free_head->object = object; | |
526 render_priv->free_tail = render_priv->free_head; | |
527 } else { | |
528 FreeList *l = calloc(1, sizeof(FreeList)); | |
529 l->object = object; | |
530 render_priv->free_tail->next = l; | |
531 render_priv->free_tail = render_priv->free_tail->next; | |
532 } | |
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533 } |
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534 |
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535 /** |
30200 | 536 * Iterate through a list of bitmaps and blend with clip vector, if |
537 * applicable. The blended bitmaps are added to a free list which is freed | |
538 * at the start of a new frame. | |
18937 | 539 */ |
30200 | 540 static void blend_vector_clip(ASS_Renderer *render_priv, |
541 ASS_Image *head) | |
18937 | 542 { |
34295 | 543 FT_Outline *outline; |
544 Bitmap *clip_bm = NULL; | |
30200 | 545 ASS_Image *cur; |
546 ASS_Drawing *drawing = render_priv->state.clip_drawing; | |
34295 | 547 BitmapHashKey key; |
548 BitmapHashValue *val; | |
30200 | 549 |
550 if (!drawing) | |
551 return; | |
18937 | 552 |
31853 | 553 // Try to get mask from cache |
554 memset(&key, 0, sizeof(key)); | |
34295 | 555 key.type = BITMAP_CLIP; |
556 key.u.clip.text = drawing->text; | |
557 val = ass_cache_get(render_priv->cache.bitmap_cache, &key); | |
31853 | 558 |
559 if (val) { | |
34295 | 560 clip_bm = val->bm; |
31853 | 561 } else { |
34295 | 562 BitmapHashValue v; |
31853 | 563 |
564 // Not found in cache, parse and rasterize it | |
34295 | 565 outline = ass_drawing_parse(drawing, 1); |
566 if (!outline) { | |
31853 | 567 ass_msg(render_priv->library, MSGL_WARN, |
568 "Clip vector parsing failed. Skipping."); | |
569 goto blend_vector_error; | |
570 } | |
571 | |
572 // We need to translate the clip according to screen borders | |
573 if (render_priv->settings.left_margin != 0 || | |
574 render_priv->settings.top_margin != 0) { | |
575 FT_Vector trans = { | |
576 .x = int_to_d6(render_priv->settings.left_margin), | |
577 .y = -int_to_d6(render_priv->settings.top_margin), | |
578 }; | |
34295 | 579 FT_Outline_Translate(outline, trans.x, trans.y); |
31853 | 580 } |
581 | |
582 ass_msg(render_priv->library, MSGL_DBG2, | |
583 "Parsed vector clip: scales (%f, %f) string [%s]\n", | |
584 drawing->scale_x, drawing->scale_y, drawing->text); | |
585 | |
34295 | 586 clip_bm = outline_to_bitmap(render_priv->library, |
587 render_priv->ftlibrary, outline, 0); | |
31853 | 588 |
589 // Add to cache | |
590 memset(&v, 0, sizeof(v)); | |
34295 | 591 key.u.clip.text = strdup(drawing->text); |
592 v.bm = clip_bm; | |
593 ass_cache_put(render_priv->cache.bitmap_cache, &key, &v); | |
30200 | 594 } |
34295 | 595 blend_vector_error: |
19965 | 596 |
31853 | 597 if (!clip_bm) goto blend_vector_exit; |
19965 | 598 |
30200 | 599 // Iterate through bitmaps and blend/clip them |
600 for (cur = head; cur; cur = cur->next) { | |
601 int left, top, right, bottom, apos, bpos, y, x, w, h; | |
602 int ax, ay, aw, ah, as; | |
603 int bx, by, bw, bh, bs; | |
604 int aleft, atop, bleft, btop; | |
605 unsigned char *abuffer, *bbuffer, *nbuffer; | |
19965 | 606 |
30200 | 607 abuffer = cur->bitmap; |
34295 | 608 bbuffer = clip_bm->buffer; |
30200 | 609 ax = cur->dst_x; |
610 ay = cur->dst_y; | |
611 aw = cur->w; | |
612 ah = cur->h; | |
613 as = cur->stride; | |
614 bx = clip_bm->left; | |
34295 | 615 by = clip_bm->top; |
616 bw = clip_bm->w; | |
617 bh = clip_bm->h; | |
618 bs = clip_bm->stride; | |
18937 | 619 |
30200 | 620 // Calculate overlap coordinates |
621 left = (ax > bx) ? ax : bx; | |
622 top = (ay > by) ? ay : by; | |
623 right = ((ax + aw) < (bx + bw)) ? (ax + aw) : (bx + bw); | |
624 bottom = ((ay + ah) < (by + bh)) ? (ay + ah) : (by + bh); | |
625 aleft = left - ax; | |
626 atop = top - ay; | |
627 w = right - left; | |
628 h = bottom - top; | |
629 bleft = left - bx; | |
630 btop = top - by; | |
631 | |
632 if (render_priv->state.clip_drawing_mode) { | |
633 // Inverse clip | |
634 if (ax + aw < bx || ay + ah < by || ax > bx + bw || | |
635 ay > by + bh) { | |
636 continue; | |
637 } | |
638 | |
639 // Allocate new buffer and add to free list | |
640 nbuffer = malloc(as * ah); | |
31853 | 641 if (!nbuffer) goto blend_vector_exit; |
30200 | 642 free_list_add(render_priv, nbuffer); |
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643 |
30200 | 644 // Blend together |
645 memcpy(nbuffer, abuffer, as * (ah - 1) + aw); | |
646 for (y = 0; y < h; y++) | |
647 for (x = 0; x < w; x++) { | |
648 apos = (atop + y) * as + aleft + x; | |
649 bpos = (btop + y) * bs + bleft + x; | |
650 nbuffer[apos] = FFMAX(0, abuffer[apos] - bbuffer[bpos]); | |
651 } | |
652 } else { | |
653 // Regular clip | |
654 if (ax + aw < bx || ay + ah < by || ax > bx + bw || | |
655 ay > by + bh) { | |
656 cur->w = cur->h = 0; | |
657 continue; | |
658 } | |
18937 | 659 |
30200 | 660 // Allocate new buffer and add to free list |
661 nbuffer = calloc(as, ah); | |
31853 | 662 if (!nbuffer) goto blend_vector_exit; |
30200 | 663 free_list_add(render_priv, nbuffer); |
18937 | 664 |
30200 | 665 // Blend together |
666 for (y = 0; y < h; y++) | |
667 for (x = 0; x < w; x++) { | |
668 apos = (atop + y) * as + aleft + x; | |
669 bpos = (btop + y) * bs + bleft + x; | |
670 nbuffer[apos] = (abuffer[apos] * bbuffer[bpos] + 255) >> 8; | |
671 } | |
672 } | |
673 cur->bitmap = nbuffer; | |
674 } | |
18937 | 675 |
30200 | 676 blend_vector_exit: |
677 ass_drawing_free(render_priv->state.clip_drawing); | |
678 render_priv->state.clip_drawing = 0; | |
18937 | 679 } |
680 | |
34549 | 681 #define SKIP_SYMBOL(x) ((x) == 0 || (x) == '\n' || (x) == '\r') |
682 | |
18937 | 683 /** |
30200 | 684 * \brief Convert TextInfo struct to ASS_Image list |
685 * Splits glyphs in halves when needed (for \kf karaoke). | |
18937 | 686 */ |
31853 | 687 static ASS_Image *render_text(ASS_Renderer *render_priv, int dst_x, int dst_y) |
30200 | 688 { |
689 int pen_x, pen_y; | |
690 int i; | |
691 Bitmap *bm; | |
692 ASS_Image *head; | |
693 ASS_Image **tail = &head; | |
694 ASS_Image **last_tail = 0; | |
695 ASS_Image **here_tail = 0; | |
696 TextInfo *text_info = &render_priv->text_info; | |
697 | |
698 for (i = 0; i < text_info->length; ++i) { | |
699 GlyphInfo *info = text_info->glyphs + i; | |
34549 | 700 if (SKIP_SYMBOL(info->symbol) || !info->bm_s |
30200 | 701 || (info->shadow_x == 0 && info->shadow_y == 0) || info->skip) |
702 continue; | |
703 | |
34295 | 704 while (info) { |
705 if (!info->bm_s) { | |
706 info = info->next; | |
707 continue; | |
708 } | |
30200 | 709 |
34295 | 710 pen_x = |
711 dst_x + (info->pos.x >> 6) + | |
712 (int) (info->shadow_x * render_priv->border_scale); | |
713 pen_y = | |
714 dst_y + (info->pos.y >> 6) + | |
715 (int) (info->shadow_y * render_priv->border_scale); | |
716 bm = info->bm_s; | |
30200 | 717 |
34295 | 718 here_tail = tail; |
719 tail = | |
720 render_glyph(render_priv, bm, pen_x, pen_y, info->c[3], 0, | |
721 1000000, tail); | |
722 | |
723 if (last_tail && tail != here_tail && ((info->c[3] & 0xff) > 0)) | |
724 render_overlap(render_priv, last_tail, here_tail); | |
725 last_tail = here_tail; | |
726 | |
727 info = info->next; | |
728 } | |
30200 | 729 } |
730 | |
731 last_tail = 0; | |
732 for (i = 0; i < text_info->length; ++i) { | |
733 GlyphInfo *info = text_info->glyphs + i; | |
34549 | 734 if (SKIP_SYMBOL(info->symbol) || !info->bm_o |
30200 | 735 || info->skip) |
736 continue; | |
737 | |
34295 | 738 while (info) { |
739 if (!info->bm_o) { | |
740 info = info->next; | |
741 continue; | |
742 } | |
743 | |
744 pen_x = dst_x + (info->pos.x >> 6); | |
745 pen_y = dst_y + (info->pos.y >> 6); | |
746 bm = info->bm_o; | |
30200 | 747 |
34295 | 748 if ((info->effect_type == EF_KARAOKE_KO) |
749 && (info->effect_timing <= (info->bbox.xMax >> 6))) { | |
750 // do nothing | |
751 } else { | |
752 here_tail = tail; | |
753 tail = | |
754 render_glyph(render_priv, bm, pen_x, pen_y, info->c[2], | |
755 0, 1000000, tail); | |
756 if (last_tail && tail != here_tail && ((info->c[2] & 0xff) > 0)) | |
757 render_overlap(render_priv, last_tail, here_tail); | |
30200 | 758 |
34295 | 759 last_tail = here_tail; |
760 } | |
761 info = info->next; | |
30200 | 762 } |
763 } | |
764 | |
765 for (i = 0; i < text_info->length; ++i) { | |
766 GlyphInfo *info = text_info->glyphs + i; | |
34549 | 767 if (SKIP_SYMBOL(info->symbol) || !info->bm |
30200 | 768 || info->skip) |
769 continue; | |
770 | |
34295 | 771 while (info) { |
772 if (!info->bm) { | |
773 info = info->next; | |
774 continue; | |
775 } | |
776 | |
777 pen_x = dst_x + (info->pos.x >> 6); | |
778 pen_y = dst_y + (info->pos.y >> 6); | |
779 bm = info->bm; | |
30200 | 780 |
34295 | 781 if ((info->effect_type == EF_KARAOKE) |
782 || (info->effect_type == EF_KARAOKE_KO)) { | |
783 if (info->effect_timing > (info->bbox.xMax >> 6)) | |
784 tail = | |
785 render_glyph(render_priv, bm, pen_x, pen_y, | |
786 info->c[0], 0, 1000000, tail); | |
787 else | |
788 tail = | |
789 render_glyph(render_priv, bm, pen_x, pen_y, | |
790 info->c[1], 0, 1000000, tail); | |
791 } else if (info->effect_type == EF_KARAOKE_KF) { | |
30200 | 792 tail = |
34295 | 793 render_glyph(render_priv, bm, pen_x, pen_y, info->c[0], |
794 info->c[1], info->effect_timing, tail); | |
795 } else | |
30200 | 796 tail = |
34295 | 797 render_glyph(render_priv, bm, pen_x, pen_y, info->c[0], |
798 0, 1000000, tail); | |
799 info = info->next; | |
800 } | |
30200 | 801 } |
802 | |
803 *tail = 0; | |
804 blend_vector_clip(render_priv, head); | |
805 | |
806 return head; | |
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With pan-and-scan, keep positioned events in their original positions
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807 } |
29383
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Make sure clip coordinates are inside the screen area.
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808 |
34295 | 809 static void compute_string_bbox(TextInfo *text, DBBox *bbox) |
18937 | 810 { |
30200 | 811 int i; |
19556 | 812 |
34295 | 813 if (text->length > 0) { |
30200 | 814 bbox->xMin = 32000; |
815 bbox->xMax = -32000; | |
34295 | 816 bbox->yMin = -1 * text->lines[0].asc + d6_to_double(text->glyphs[0].pos.y); |
817 bbox->yMax = text->height - text->lines[0].asc + | |
818 d6_to_double(text->glyphs[0].pos.y); | |
19556 | 819 |
34295 | 820 for (i = 0; i < text->length; ++i) { |
821 GlyphInfo *info = text->glyphs + i; | |
822 if (info->skip) continue; | |
823 while (info) { | |
824 double s = d6_to_double(info->pos.x); | |
825 double e = s + d6_to_double(info->advance.x); | |
826 bbox->xMin = FFMIN(bbox->xMin, s); | |
827 bbox->xMax = FFMAX(bbox->xMax, e); | |
828 info = info->next; | |
829 } | |
30200 | 830 } |
831 } else | |
832 bbox->xMin = bbox->xMax = bbox->yMin = bbox->yMax = 0.; | |
19556 | 833 } |
834 | |
18937 | 835 /** |
19873 | 836 * \brief partially reset render_context to style values |
837 * Works like {\r}: resets some style overrides | |
838 */ | |
35262 | 839 void reset_render_context(ASS_Renderer *render_priv, ASS_Style *style) |
19873 | 840 { |
35262 | 841 if (!style) |
842 style = render_priv->state.style; | |
843 | |
844 render_priv->state.c[0] = style->PrimaryColour; | |
845 render_priv->state.c[1] = style->SecondaryColour; | |
846 render_priv->state.c[2] = style->OutlineColour; | |
847 render_priv->state.c[3] = style->BackColour; | |
30200 | 848 render_priv->state.flags = |
35262 | 849 (style->Underline ? DECO_UNDERLINE : 0) | |
850 (style->StrikeOut ? DECO_STRIKETHROUGH : 0); | |
851 render_priv->state.font_size = style->FontSize; | |
30200 | 852 |
853 free(render_priv->state.family); | |
854 render_priv->state.family = NULL; | |
35262 | 855 render_priv->state.family = strdup(style->FontName); |
30200 | 856 render_priv->state.treat_family_as_pattern = |
35262 | 857 style->treat_fontname_as_pattern; |
858 render_priv->state.bold = style->Bold; | |
859 render_priv->state.italic = style->Italic; | |
30200 | 860 update_font(render_priv); |
861 | |
35262 | 862 render_priv->state.border_style = style->BorderStyle; |
863 calc_border(render_priv, style->Outline, style->Outline); | |
864 change_border(render_priv, render_priv->state.border_x, render_priv->state.border_y); | |
865 render_priv->state.scale_x = style->ScaleX; | |
866 render_priv->state.scale_y = style->ScaleY; | |
867 render_priv->state.hspacing = style->Spacing; | |
30200 | 868 render_priv->state.be = 0; |
869 render_priv->state.blur = 0.0; | |
35262 | 870 render_priv->state.shadow_x = style->Shadow; |
871 render_priv->state.shadow_y = style->Shadow; | |
30200 | 872 render_priv->state.frx = render_priv->state.fry = 0.; |
35262 | 873 render_priv->state.frz = M_PI * style->Angle / 180.; |
30200 | 874 render_priv->state.fax = render_priv->state.fay = 0.; |
875 render_priv->state.wrap_style = render_priv->track->WrapStyle; | |
35262 | 876 render_priv->state.font_encoding = style->Encoding; |
30200 | 877 } |
878 | |
879 /** | |
880 * \brief Start new event. Reset render_priv->state. | |
881 */ | |
882 static void | |
883 init_render_context(ASS_Renderer *render_priv, ASS_Event *event) | |
884 { | |
885 render_priv->state.event = event; | |
886 render_priv->state.style = render_priv->track->styles + event->Style; | |
34011 | 887 render_priv->state.parsed_tags = 0; |
30200 | 888 |
35262 | 889 reset_render_context(render_priv, render_priv->state.style); |
19873 | 890 |
30200 | 891 render_priv->state.evt_type = EVENT_NORMAL; |
892 render_priv->state.alignment = render_priv->state.style->Alignment; | |
893 render_priv->state.pos_x = 0; | |
894 render_priv->state.pos_y = 0; | |
895 render_priv->state.org_x = 0; | |
896 render_priv->state.org_y = 0; | |
897 render_priv->state.have_origin = 0; | |
898 render_priv->state.clip_x0 = 0; | |
899 render_priv->state.clip_y0 = 0; | |
900 render_priv->state.clip_x1 = render_priv->track->PlayResX; | |
901 render_priv->state.clip_y1 = render_priv->track->PlayResY; | |
902 render_priv->state.clip_mode = 0; | |
903 render_priv->state.detect_collisions = 1; | |
904 render_priv->state.fade = 0; | |
905 render_priv->state.drawing_mode = 0; | |
906 render_priv->state.effect_type = EF_NONE; | |
907 render_priv->state.effect_timing = 0; | |
908 render_priv->state.effect_skip_timing = 0; | |
34295 | 909 render_priv->state.bm_run_id = 0; |
31875 | 910 ass_drawing_free(render_priv->state.drawing); |
34295 | 911 render_priv->state.drawing = ass_drawing_new(render_priv->library, |
912 render_priv->ftlibrary); | |
19873 | 913 |
30200 | 914 apply_transition_effects(render_priv, event); |
915 } | |
916 | |
917 static void free_render_context(ASS_Renderer *render_priv) | |
918 { | |
919 free(render_priv->state.family); | |
920 ass_drawing_free(render_priv->state.drawing); | |
921 | |
922 render_priv->state.family = NULL; | |
923 render_priv->state.drawing = NULL; | |
924 } | |
19873 | 925 |
30200 | 926 /* |
927 * Replace the outline of a glyph by a contour which makes up a simple | |
928 * opaque rectangle. | |
929 */ | |
34295 | 930 static void draw_opaque_box(ASS_Renderer *render_priv, int asc, int desc, |
931 FT_Outline *ol, FT_Vector advance, int sx, int sy) | |
18937 | 932 { |
30200 | 933 int i; |
34295 | 934 int adv = advance.x; |
30200 | 935 double scale_y = render_priv->state.scale_y; |
31853 | 936 double scale_x = render_priv->state.scale_x; |
30200 | 937 |
938 // to avoid gaps | |
939 sx = FFMAX(64, sx); | |
940 sy = FFMAX(64, sy); | |
941 | |
942 // Emulate the WTFish behavior of VSFilter, i.e. double-scale | |
943 // the sizes of the opaque box. | |
944 adv += double_to_d6(render_priv->state.hspacing * render_priv->font_scale | |
945 * scale_x); | |
946 adv *= scale_x; | |
947 sx *= scale_x; | |
948 sy *= scale_y; | |
949 desc *= scale_y; | |
950 desc += asc * (scale_y - 1.0); | |
951 | |
952 FT_Vector points[4] = { | |
953 { .x = -sx, .y = asc + sy }, | |
954 { .x = adv + sx, .y = asc + sy }, | |
955 { .x = adv + sx, .y = -desc - sy }, | |
956 { .x = -sx, .y = -desc - sy }, | |
957 }; | |
958 | |
34295 | 959 FT_Outline_New(render_priv->ftlibrary, 4, 1, ol); |
30200 | 960 |
961 ol->n_points = ol->n_contours = 0; | |
962 for (i = 0; i < 4; i++) { | |
963 ol->points[ol->n_points] = points[i]; | |
964 ol->tags[ol->n_points++] = 1; | |
965 } | |
966 ol->contours[ol->n_contours++] = ol->n_points - 1; | |
967 } | |
968 | |
969 /* | |
970 * Stroke an outline glyph in x/y direction. Applies various fixups to get | |
971 * around limitations of the FreeType stroker. | |
972 */ | |
34295 | 973 static void stroke_outline(ASS_Renderer *render_priv, FT_Outline *outline, |
974 int sx, int sy) | |
30200 | 975 { |
976 if (sx <= 0 && sy <= 0) | |
977 return; | |
978 | |
34295 | 979 fix_freetype_stroker(outline, sx, sy); |
30200 | 980 |
981 // Borders are equal; use the regular stroker | |
982 if (sx == sy && render_priv->state.stroker) { | |
983 int error; | |
34295 | 984 unsigned n_points, n_contours; |
985 | |
986 FT_StrokerBorder border = FT_Outline_GetOutsideBorder(outline); | |
987 error = FT_Stroker_ParseOutline(render_priv->state.stroker, outline, 0); | |
988 if (error) { | |
30200 | 989 ass_msg(render_priv->library, MSGL_WARN, |
34295 | 990 "FT_Stroker_ParseOutline failed, error: %d", error); |
991 } | |
992 error = FT_Stroker_GetBorderCounts(render_priv->state.stroker, border, | |
993 &n_points, &n_contours); | |
994 if (error) { | |
995 ass_msg(render_priv->library, MSGL_WARN, | |
996 "FT_Stroker_GetBorderCounts failed, error: %d", error); | |
997 } | |
998 FT_Outline_Done(render_priv->ftlibrary, outline); | |
999 FT_Outline_New(render_priv->ftlibrary, n_points, n_contours, outline); | |
1000 outline->n_points = outline->n_contours = 0; | |
1001 FT_Stroker_ExportBorder(render_priv->state.stroker, border, outline); | |
30200 | 1002 |
1003 // "Stroke" with the outline emboldener in two passes. | |
1004 // The outlines look uglier, but the emboldening never adds any points | |
1005 } else { | |
1006 int i; | |
1007 FT_Outline nol; | |
1008 | |
34295 | 1009 FT_Outline_New(render_priv->ftlibrary, outline->n_points, |
1010 outline->n_contours, &nol); | |
1011 FT_Outline_Copy(outline, &nol); | |
1012 | |
1013 FT_Outline_Embolden(outline, sx * 2); | |
1014 FT_Outline_Translate(outline, -sx, -sx); | |
30200 | 1015 FT_Outline_Embolden(&nol, sy * 2); |
1016 FT_Outline_Translate(&nol, -sy, -sy); | |
1017 | |
34295 | 1018 for (i = 0; i < outline->n_points; i++) |
1019 outline->points[i].y = nol.points[i].y; | |
30200 | 1020 |
1021 FT_Outline_Done(render_priv->ftlibrary, &nol); | |
1022 } | |
18937 | 1023 } |
1024 | |
23179 | 1025 /** |
31853 | 1026 * \brief Prepare glyph hash |
1027 */ | |
1028 static void | |
34295 | 1029 fill_glyph_hash(ASS_Renderer *priv, OutlineHashKey *outline_key, |
1030 GlyphInfo *info) | |
31853 | 1031 { |
34295 | 1032 if (info->drawing) { |
1033 DrawingHashKey *key = &outline_key->u.drawing; | |
1034 outline_key->type = OUTLINE_DRAWING; | |
1035 key->scale_x = double_to_d16(info->scale_x); | |
1036 key->scale_y = double_to_d16(info->scale_y); | |
1037 key->outline.x = double_to_d16(info->border_x); | |
1038 key->outline.y = double_to_d16(info->border_y); | |
35262 | 1039 key->border_style = info->border_style; |
34295 | 1040 key->hash = info->drawing->hash; |
1041 key->text = info->drawing->text; | |
1042 key->pbo = info->drawing->pbo; | |
1043 key->scale = info->drawing->scale; | |
31853 | 1044 } else { |
34295 | 1045 GlyphHashKey *key = &outline_key->u.glyph; |
1046 outline_key->type = OUTLINE_GLYPH; | |
1047 key->font = info->font; | |
1048 key->size = info->font_size; | |
1049 key->face_index = info->face_index; | |
1050 key->glyph_index = info->glyph_index; | |
1051 key->bold = info->bold; | |
1052 key->italic = info->italic; | |
1053 key->scale_x = double_to_d16(info->scale_x); | |
1054 key->scale_y = double_to_d16(info->scale_y); | |
1055 key->outline.x = double_to_d16(info->border_x); | |
1056 key->outline.y = double_to_d16(info->border_y); | |
1057 key->flags = info->flags; | |
35262 | 1058 key->border_style = info->border_style; |
31853 | 1059 } |
1060 } | |
1061 | |
1062 /** | |
23179 | 1063 * \brief Get normal and outline (border) glyphs |
1064 * \param info out: struct filled with extracted data | |
1065 * Tries to get both glyphs from cache. | |
1066 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker, | |
1067 * and add them to cache. | |
1068 * The glyphs are returned in info->glyph and info->outline_glyph | |
1069 */ | |
30200 | 1070 static void |
34295 | 1071 get_outline_glyph(ASS_Renderer *priv, GlyphInfo *info) |
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1072 { |
34295 | 1073 OutlineHashValue *val; |
1074 OutlineHashKey key; | |
31853 | 1075 |
34295 | 1076 memset(&info->hash_key, 0, sizeof(key)); |
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1077 |
34295 | 1078 fill_glyph_hash(priv, &key, info); |
1079 val = ass_cache_get(priv->cache.outline_cache, &key); | |
1080 | |
1081 if (!val) { | |
1082 OutlineHashValue v; | |
1083 memset(&v, 0, sizeof(v)); | |
1084 | |
1085 if (info->drawing) { | |
1086 ASS_Drawing *drawing = info->drawing; | |
1087 ass_drawing_hash(drawing); | |
30200 | 1088 if(!ass_drawing_parse(drawing, 0)) |
1089 return; | |
34295 | 1090 outline_copy(priv->ftlibrary, &drawing->outline, |
1091 &v.outline); | |
1092 v.advance.x = drawing->advance.x; | |
1093 v.advance.y = drawing->advance.y; | |
1094 v.asc = drawing->asc; | |
1095 v.desc = drawing->desc; | |
1096 key.u.drawing.text = strdup(drawing->text); | |
30200 | 1097 } else { |
35262 | 1098 // arbitrary, not too small to prevent grid fitting rounding effects |
1099 // XXX: this is a rather crude hack | |
1100 const double ft_size = 256.0; | |
1101 ass_face_set_size(info->font->faces[info->face_index], ft_size); | |
1102 ass_font_set_transform(info->font, | |
1103 info->scale_x * info->font_size / ft_size, | |
1104 info->scale_y * info->font_size / ft_size, | |
1105 NULL); | |
34295 | 1106 FT_Glyph glyph = |
1107 ass_font_get_glyph(priv->fontconfig_priv, info->font, | |
1108 info->symbol, info->face_index, info->glyph_index, | |
1109 priv->settings.hinting, info->flags); | |
1110 if (glyph != NULL) { | |
1111 outline_copy(priv->ftlibrary, | |
1112 &((FT_OutlineGlyph)glyph)->outline, &v.outline); | |
1113 if (priv->settings.shaper == ASS_SHAPING_SIMPLE) { | |
1114 v.advance.x = d16_to_d6(glyph->advance.x); | |
1115 v.advance.y = d16_to_d6(glyph->advance.y); | |
1116 } | |
1117 FT_Done_Glyph(glyph); | |
1118 ass_font_get_asc_desc(info->font, info->symbol, | |
1119 &v.asc, &v.desc); | |
35262 | 1120 v.asc *= info->scale_y * info->font_size / ft_size; |
1121 v.desc *= info->scale_y * info->font_size / ft_size; | |
34295 | 1122 } |
30200 | 1123 } |
34295 | 1124 |
1125 if (!v.outline) | |
30200 | 1126 return; |
31853 | 1127 |
34295 | 1128 FT_Outline_Get_CBox(v.outline, &v.bbox_scaled); |
1129 | |
35262 | 1130 if (info->border_style == 3 && |
34295 | 1131 (info->border_x > 0 || info->border_y > 0)) { |
1132 FT_Vector advance; | |
1133 | |
1134 v.border = calloc(1, sizeof(FT_Outline)); | |
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1135 |
34295 | 1136 if (priv->settings.shaper == ASS_SHAPING_SIMPLE || info->drawing) |
1137 advance = v.advance; | |
1138 else | |
1139 advance = info->advance; | |
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1140 |
34295 | 1141 draw_opaque_box(priv, v.asc, v.desc, v.border, advance, |
1142 double_to_d6(info->border_x * priv->border_scale), | |
1143 double_to_d6(info->border_y * priv->border_scale)); | |
1144 | |
1145 } else if ((info->border_x > 0 || info->border_y > 0) | |
1146 && double_to_d6(info->scale_x) && double_to_d6(info->scale_y)) { | |
1147 | |
35262 | 1148 change_border(priv, info->border_x, info->border_y); |
34295 | 1149 outline_copy(priv->ftlibrary, v.outline, &v.border); |
1150 stroke_outline(priv, v.border, | |
1151 double_to_d6(info->border_x * priv->border_scale), | |
1152 double_to_d6(info->border_y * priv->border_scale)); | |
30200 | 1153 } |
1154 | |
34295 | 1155 v.lib = priv->ftlibrary; |
1156 val = ass_cache_put(priv->cache.outline_cache, &key, &v); | |
30200 | 1157 } |
34295 | 1158 |
1159 info->hash_key.u.outline.outline = val; | |
1160 info->outline = val->outline; | |
1161 info->border = val->border; | |
1162 info->bbox = val->bbox_scaled; | |
1163 if (info->drawing || priv->settings.shaper == ASS_SHAPING_SIMPLE) { | |
1164 info->cluster_advance.x = info->advance.x = val->advance.x; | |
1165 info->cluster_advance.y = info->advance.y = val->advance.y; | |
1166 } | |
1167 info->asc = val->asc; | |
1168 info->desc = val->desc; | |
1169 | |
1170 ass_drawing_free(info->drawing); | |
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1171 } |
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1172 |
31853 | 1173 /** |
1174 * \brief Apply transformation to outline points of a glyph | |
1175 * Applies rotations given by frx, fry and frz and projects the points back | |
1176 * onto the screen plane. | |
1177 */ | |
1178 static void | |
34295 | 1179 transform_3d_points(FT_Vector shift, FT_Outline *outline, double frx, double fry, |
31853 | 1180 double frz, double fax, double fay, double scale, |
1181 int yshift) | |
1182 { | |
1183 double sx = sin(frx); | |
1184 double sy = sin(fry); | |
1185 double sz = sin(frz); | |
1186 double cx = cos(frx); | |
1187 double cy = cos(fry); | |
1188 double cz = cos(frz); | |
1189 FT_Vector *p = outline->points; | |
1190 double x, y, z, xx, yy, zz; | |
1191 int i, dist; | |
1192 | |
1193 dist = 20000 * scale; | |
1194 for (i = 0; i < outline->n_points; i++) { | |
1195 x = (double) p[i].x + shift.x + (fax * (yshift - p[i].y)); | |
1196 y = (double) p[i].y + shift.y + (-fay * p[i].x); | |
1197 z = 0.; | |
1198 | |
1199 xx = x * cz + y * sz; | |
1200 yy = -(x * sz - y * cz); | |
1201 zz = z; | |
1202 | |
1203 x = xx; | |
1204 y = yy * cx + zz * sx; | |
1205 z = yy * sx - zz * cx; | |
1206 | |
1207 xx = x * cy + z * sy; | |
1208 yy = y; | |
1209 zz = x * sy - z * cy; | |
1210 | |
1211 zz = FFMAX(zz, 1000 - dist); | |
1212 | |
1213 x = (xx * dist) / (zz + dist); | |
1214 y = (yy * dist) / (zz + dist); | |
1215 p[i].x = x - shift.x + 0.5; | |
1216 p[i].y = y - shift.y + 0.5; | |
1217 } | |
1218 } | |
1219 | |
1220 /** | |
1221 * \brief Apply 3d transformation to several objects | |
1222 * \param shift FreeType vector | |
1223 * \param glyph FreeType glyph | |
1224 * \param glyph2 FreeType glyph | |
1225 * \param frx x-axis rotation angle | |
1226 * \param fry y-axis rotation angle | |
1227 * \param frz z-axis rotation angle | |
1228 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. | |
1229 */ | |
1230 static void | |
34295 | 1231 transform_3d(FT_Vector shift, FT_Outline *outline, FT_Outline *border, |
31853 | 1232 double frx, double fry, double frz, double fax, double fay, |
1233 double scale, int yshift) | |
1234 { | |
1235 frx = -frx; | |
1236 frz = -frz; | |
1237 if (frx != 0. || fry != 0. || frz != 0. || fax != 0. || fay != 0.) { | |
34295 | 1238 if (outline) |
1239 transform_3d_points(shift, outline, frx, fry, frz, | |
31853 | 1240 fax, fay, scale, yshift); |
1241 | |
34295 | 1242 if (border) |
1243 transform_3d_points(shift, border, frx, fry, frz, | |
31853 | 1244 fax, fay, scale, yshift); |
1245 } | |
1246 } | |
23173 | 1247 |
18937 | 1248 /** |
23179 | 1249 * \brief Get bitmaps for a glyph |
1250 * \param info glyph info | |
1251 * Tries to get glyph bitmaps from bitmap cache. | |
1252 * If they can't be found, they are generated by rotating and rendering the glyph. | |
1253 * After that, bitmaps are added to the cache. | |
1254 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow). | |
18937 | 1255 */ |
30200 | 1256 static void |
1257 get_bitmap_glyph(ASS_Renderer *render_priv, GlyphInfo *info) | |
18937 | 1258 { |
30200 | 1259 BitmapHashValue *val; |
34295 | 1260 OutlineBitmapHashKey *key = &info->hash_key.u.outline; |
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1261 |
34295 | 1262 if (!info->outline || info->symbol == '\n' || info->symbol == 0 || info->skip) |
1263 return; | |
1264 | |
1265 val = ass_cache_get(render_priv->cache.bitmap_cache, &info->hash_key); | |
1266 | |
1267 if (!val) { | |
30200 | 1268 FT_Vector shift; |
1269 BitmapHashValue hash_val; | |
1270 int error; | |
1271 double fax_scaled, fay_scaled; | |
34295 | 1272 FT_Outline *outline, *border; |
1273 double scale_x = render_priv->font_scale_x; | |
1274 | |
1275 hash_val.bm = hash_val.bm_o = hash_val.bm_s = 0; | |
1276 | |
1277 outline_copy(render_priv->ftlibrary, info->outline, &outline); | |
1278 outline_copy(render_priv->ftlibrary, info->border, &border); | |
31853 | 1279 |
34295 | 1280 // calculating rotation shift vector (from rotation origin to the glyph basepoint) |
1281 shift.x = key->shift_x; | |
1282 shift.y = key->shift_y; | |
35262 | 1283 fax_scaled = info->fax / info->scale_y * info->scale_x; |
1284 fay_scaled = info->fay / info->scale_x * info->scale_y; | |
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1285 |
34295 | 1286 // apply rotation |
1287 transform_3d(shift, outline, border, | |
1288 info->frx, info->fry, info->frz, fax_scaled, | |
1289 fay_scaled, render_priv->font_scale, info->asc); | |
1290 | |
1291 // PAR correction scaling | |
1292 FT_Matrix m = { double_to_d16(scale_x), 0, | |
1293 0, double_to_d16(1.0) }; | |
31853 | 1294 |
34295 | 1295 // subpixel shift |
1296 if (outline) { | |
1297 if (scale_x != 1.0) | |
1298 FT_Outline_Transform(outline, &m); | |
1299 FT_Outline_Translate(outline, key->advance.x, -key->advance.y); | |
1300 } | |
1301 if (border) { | |
1302 if (scale_x != 1.0) | |
1303 FT_Outline_Transform(border, &m); | |
1304 FT_Outline_Translate(border, key->advance.x, -key->advance.y); | |
1305 } | |
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1306 |
34295 | 1307 // render glyph |
1308 error = outline_to_bitmap3(render_priv->library, | |
1309 render_priv->synth_priv, | |
1310 render_priv->ftlibrary, | |
1311 outline, border, | |
1312 &hash_val.bm, &hash_val.bm_o, | |
1313 &hash_val.bm_s, info->be, | |
1314 info->blur * render_priv->border_scale, | |
1315 key->shadow_offset, | |
35262 | 1316 info->border_style); |
34295 | 1317 if (error) |
1318 info->symbol = 0; | |
31853 | 1319 |
34295 | 1320 val = ass_cache_put(render_priv->cache.bitmap_cache, &info->hash_key, |
1321 &hash_val); | |
1322 | |
1323 outline_free(render_priv->ftlibrary, outline); | |
1324 outline_free(render_priv->ftlibrary, border); | |
30200 | 1325 } |
34011 | 1326 |
34295 | 1327 info->bm = val->bm; |
1328 info->bm_o = val->bm_o; | |
1329 info->bm_s = val->bm_s; | |
1330 | |
34011 | 1331 // VSFilter compatibility: invisible fill and no border? |
1332 // In this case no shadow is supposed to be rendered. | |
34295 | 1333 if (!info->border && (info->c[0] & 0xFF) == 0xFF) |
34011 | 1334 info->bm_s = 0; |
18937 | 1335 } |
1336 | |
1337 /** | |
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1338 * This function goes through text_info and calculates text parameters. |
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1339 * The following text_info fields are filled: |
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1340 * height |
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1341 * lines[].height |
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1342 * lines[].asc |
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1343 * lines[].desc |
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1344 */ |
30200 | 1345 static void measure_text(ASS_Renderer *render_priv) |
1346 { | |
1347 TextInfo *text_info = &render_priv->text_info; | |
1348 int cur_line = 0; | |
1349 double max_asc = 0., max_desc = 0.; | |
1350 GlyphInfo *last = NULL; | |
1351 int i; | |
1352 int empty_line = 1; | |
1353 text_info->height = 0.; | |
1354 for (i = 0; i < text_info->length + 1; ++i) { | |
1355 if ((i == text_info->length) || text_info->glyphs[i].linebreak) { | |
1356 if (empty_line && cur_line > 0 && last && i < text_info->length) { | |
1357 max_asc = d6_to_double(last->asc) / 2.0; | |
1358 max_desc = d6_to_double(last->desc) / 2.0; | |
1359 } | |
1360 text_info->lines[cur_line].asc = max_asc; | |
1361 text_info->lines[cur_line].desc = max_desc; | |
1362 text_info->height += max_asc + max_desc; | |
1363 cur_line++; | |
1364 max_asc = max_desc = 0.; | |
1365 empty_line = 1; | |
1366 } else | |
1367 empty_line = 0; | |
1368 if (i < text_info->length) { | |
1369 GlyphInfo *cur = text_info->glyphs + i; | |
1370 if (d6_to_double(cur->asc) > max_asc) | |
1371 max_asc = d6_to_double(cur->asc); | |
1372 if (d6_to_double(cur->desc) > max_desc) | |
1373 max_desc = d6_to_double(cur->desc); | |
1374 if (cur->symbol != '\n' && cur->symbol != 0) | |
1375 last = cur; | |
1376 } | |
1377 } | |
1378 text_info->height += | |
1379 (text_info->n_lines - | |
1380 1) * render_priv->settings.line_spacing; | |
1381 } | |
1382 | |
1383 /** | |
1384 * Mark extra whitespace for later removal. | |
1385 */ | |
1386 #define IS_WHITESPACE(x) ((x->symbol == ' ' || x->symbol == '\n') \ | |
1387 && !x->linebreak) | |
1388 static void trim_whitespace(ASS_Renderer *render_priv) | |
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1389 { |
30200 | 1390 int i, j; |
1391 GlyphInfo *cur; | |
1392 TextInfo *ti = &render_priv->text_info; | |
1393 | |
1394 // Mark trailing spaces | |
1395 i = ti->length - 1; | |
1396 cur = ti->glyphs + i; | |
1397 while (i && IS_WHITESPACE(cur)) { | |
1398 cur->skip++; | |
1399 cur = ti->glyphs + --i; | |
1400 } | |
1401 | |
1402 // Mark leading whitespace | |
1403 i = 0; | |
1404 cur = ti->glyphs; | |
1405 while (i < ti->length && IS_WHITESPACE(cur)) { | |
1406 cur->skip++; | |
1407 cur = ti->glyphs + ++i; | |
1408 } | |
1409 | |
1410 // Mark all extraneous whitespace inbetween | |
1411 for (i = 0; i < ti->length; ++i) { | |
1412 cur = ti->glyphs + i; | |
1413 if (cur->linebreak) { | |
1414 // Mark whitespace before | |
1415 j = i - 1; | |
1416 cur = ti->glyphs + j; | |
1417 while (j && IS_WHITESPACE(cur)) { | |
1418 cur->skip++; | |
1419 cur = ti->glyphs + --j; | |
1420 } | |
1421 // A break itself can contain a whitespace, too | |
1422 cur = ti->glyphs + i; | |
34011 | 1423 if (cur->symbol == ' ') { |
30200 | 1424 cur->skip++; |
34011 | 1425 // Mark whitespace after |
1426 j = i + 1; | |
1427 cur = ti->glyphs + j; | |
1428 while (j < ti->length && IS_WHITESPACE(cur)) { | |
1429 cur->skip++; | |
1430 cur = ti->glyphs + ++j; | |
1431 } | |
1432 i = j - 1; | |
30200 | 1433 } |
1434 } | |
1435 } | |
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1436 } |
30200 | 1437 #undef IS_WHITESPACE |
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1438 |
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1439 /** |
18937 | 1440 * \brief rearrange text between lines |
1441 * \param max_text_width maximal text line width in pixels | |
1442 * The algo is similar to the one in libvo/sub.c: | |
1443 * 1. Place text, wrapping it when current line is full | |
1444 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1445 * the difference in lengths between this two lines. | |
1446 * The result may not be optimal, but usually is good enough. | |
30200 | 1447 * |
31853 | 1448 * FIXME: implement style 0 and 3 correctly |
18937 | 1449 */ |
30200 | 1450 static void |
1451 wrap_lines_smart(ASS_Renderer *render_priv, double max_text_width) | |
18937 | 1452 { |
30200 | 1453 int i; |
1454 GlyphInfo *cur, *s1, *e1, *s2, *s3, *w; | |
1455 int last_space; | |
1456 int break_type; | |
1457 int exit; | |
1458 double pen_shift_x; | |
1459 double pen_shift_y; | |
1460 int cur_line; | |
34295 | 1461 int run_offset; |
30200 | 1462 TextInfo *text_info = &render_priv->text_info; |
18937 | 1463 |
30200 | 1464 last_space = -1; |
1465 text_info->n_lines = 1; | |
1466 break_type = 0; | |
1467 s1 = text_info->glyphs; // current line start | |
1468 for (i = 0; i < text_info->length; ++i) { | |
34011 | 1469 int break_at = -1; |
30200 | 1470 double s_offset, len; |
1471 cur = text_info->glyphs + i; | |
1472 s_offset = d6_to_double(s1->bbox.xMin + s1->pos.x); | |
1473 len = d6_to_double(cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1474 |
30200 | 1475 if (cur->symbol == '\n') { |
1476 break_type = 2; | |
1477 break_at = i; | |
1478 ass_msg(render_priv->library, MSGL_DBG2, | |
1479 "forced line break at %d", break_at); | |
34011 | 1480 } else if (cur->symbol == ' ') { |
1481 last_space = i; | |
1482 } else if (len >= max_text_width | |
1483 && (render_priv->state.wrap_style != 2)) { | |
30200 | 1484 break_type = 1; |
1485 break_at = last_space; | |
34011 | 1486 if (break_at >= 0) |
1487 ass_msg(render_priv->library, MSGL_DBG2, "line break at %d", | |
1488 break_at); | |
30200 | 1489 } |
18937 | 1490 |
30200 | 1491 if (break_at != -1) { |
1492 // need to use one more line | |
1493 // marking break_at+1 as start of a new line | |
1494 int lead = break_at + 1; // the first symbol of the new line | |
1495 if (text_info->n_lines >= text_info->max_lines) { | |
1496 // Raise maximum number of lines | |
1497 text_info->max_lines *= 2; | |
1498 text_info->lines = realloc(text_info->lines, | |
1499 sizeof(LineInfo) * | |
1500 text_info->max_lines); | |
1501 } | |
34295 | 1502 if (lead < text_info->length) { |
30200 | 1503 text_info->glyphs[lead].linebreak = break_type; |
34295 | 1504 last_space = -1; |
1505 s1 = text_info->glyphs + lead; | |
1506 s_offset = d6_to_double(s1->bbox.xMin + s1->pos.x); | |
1507 text_info->n_lines++; | |
1508 } | |
30200 | 1509 } |
1510 } | |
18937 | 1511 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) |
30200 | 1512 exit = 0; |
1513 while (!exit && render_priv->state.wrap_style != 1) { | |
1514 exit = 1; | |
1515 w = s3 = text_info->glyphs; | |
1516 s1 = s2 = 0; | |
1517 for (i = 0; i <= text_info->length; ++i) { | |
1518 cur = text_info->glyphs + i; | |
1519 if ((i == text_info->length) || cur->linebreak) { | |
1520 s1 = s2; | |
1521 s2 = s3; | |
1522 s3 = cur; | |
1523 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1524 double l1, l2, l1_new, l2_new; | |
18937 | 1525 |
30200 | 1526 w = s2; |
1527 do { | |
1528 --w; | |
1529 } while ((w > s1) && (w->symbol == ' ')); | |
1530 while ((w > s1) && (w->symbol != ' ')) { | |
1531 --w; | |
1532 } | |
1533 e1 = w; | |
1534 while ((e1 > s1) && (e1->symbol == ' ')) { | |
1535 --e1; | |
1536 } | |
1537 if (w->symbol == ' ') | |
1538 ++w; | |
18937 | 1539 |
30200 | 1540 l1 = d6_to_double(((s2 - 1)->bbox.xMax + (s2 - 1)->pos.x) - |
1541 (s1->bbox.xMin + s1->pos.x)); | |
1542 l2 = d6_to_double(((s3 - 1)->bbox.xMax + (s3 - 1)->pos.x) - | |
1543 (s2->bbox.xMin + s2->pos.x)); | |
1544 l1_new = d6_to_double( | |
1545 (e1->bbox.xMax + e1->pos.x) - | |
1546 (s1->bbox.xMin + s1->pos.x)); | |
1547 l2_new = d6_to_double( | |
1548 ((s3 - 1)->bbox.xMax + (s3 - 1)->pos.x) - | |
1549 (w->bbox.xMin + w->pos.x)); | |
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1550 |
30200 | 1551 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { |
1552 w->linebreak = 1; | |
1553 s2->linebreak = 0; | |
1554 exit = 0; | |
1555 } | |
1556 } | |
1557 } | |
1558 if (i == text_info->length) | |
1559 break; | |
1560 } | |
1561 | |
1562 } | |
1563 assert(text_info->n_lines >= 1); | |
18937 | 1564 #undef DIFF |
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1565 |
30200 | 1566 measure_text(render_priv); |
1567 trim_whitespace(render_priv); | |
1568 | |
1569 pen_shift_x = 0.; | |
1570 pen_shift_y = 0.; | |
1571 cur_line = 1; | |
34295 | 1572 run_offset = 0; |
30200 | 1573 |
1574 i = 0; | |
1575 cur = text_info->glyphs + i; | |
1576 while (i < text_info->length && cur->skip) | |
1577 cur = text_info->glyphs + ++i; | |
1578 pen_shift_x = d6_to_double(-cur->pos.x); | |
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1579 |
30200 | 1580 for (i = 0; i < text_info->length; ++i) { |
1581 cur = text_info->glyphs + i; | |
1582 if (cur->linebreak) { | |
1583 while (i < text_info->length && cur->skip && cur->symbol != '\n') | |
1584 cur = text_info->glyphs + ++i; | |
1585 double height = | |
1586 text_info->lines[cur_line - 1].desc + | |
1587 text_info->lines[cur_line].asc; | |
34295 | 1588 text_info->lines[cur_line - 1].len = i - |
1589 text_info->lines[cur_line - 1].offset; | |
1590 text_info->lines[cur_line].offset = i; | |
30200 | 1591 cur_line++; |
34295 | 1592 run_offset++; |
30200 | 1593 pen_shift_x = d6_to_double(-cur->pos.x); |
1594 pen_shift_y += height + render_priv->settings.line_spacing; | |
1595 ass_msg(render_priv->library, MSGL_DBG2, | |
1596 "shifting from %d to %d by (%f, %f)", i, | |
1597 text_info->length - 1, pen_shift_x, pen_shift_y); | |
1598 } | |
34295 | 1599 cur->bm_run_id += run_offset; |
30200 | 1600 cur->pos.x += double_to_d6(pen_shift_x); |
1601 cur->pos.y += double_to_d6(pen_shift_y); | |
1602 } | |
34295 | 1603 text_info->lines[cur_line - 1].len = |
1604 text_info->length - text_info->lines[cur_line - 1].offset; | |
18937 | 1605 |
34295 | 1606 #if 0 |
1607 // print line info | |
1608 for (i = 0; i < text_info->n_lines; i++) { | |
1609 printf("line %d offset %d length %d\n", i, text_info->lines[i].offset, | |
1610 text_info->lines[i].len); | |
30200 | 1611 } |
34295 | 1612 #endif |
18937 | 1613 } |
1614 | |
1615 /** | |
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1616 * \brief Calculate base point for positioning and rotation |
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1617 * \param bbox text bbox |
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1618 * \param alignment alignment |
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1619 * \param bx, by out: base point coordinates |
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1620 */ |
30200 | 1621 static void get_base_point(DBBox *bbox, int alignment, double *bx, double *by) |
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1622 { |
30200 | 1623 const int halign = alignment & 3; |
1624 const int valign = alignment & 12; | |
1625 if (bx) | |
1626 switch (halign) { | |
1627 case HALIGN_LEFT: | |
1628 *bx = bbox->xMin; | |
1629 break; | |
1630 case HALIGN_CENTER: | |
1631 *bx = (bbox->xMax + bbox->xMin) / 2.0; | |
1632 break; | |
1633 case HALIGN_RIGHT: | |
1634 *bx = bbox->xMax; | |
1635 break; | |
1636 } | |
1637 if (by) | |
1638 switch (valign) { | |
1639 case VALIGN_TOP: | |
1640 *by = bbox->yMin; | |
1641 break; | |
1642 case VALIGN_CENTER: | |
1643 *by = (bbox->yMax + bbox->yMin) / 2.0; | |
1644 break; | |
1645 case VALIGN_SUB: | |
1646 *by = bbox->yMax; | |
1647 break; | |
1648 } | |
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1649 } |
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1650 |
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1651 /** |
31853 | 1652 * Prepare bitmap hash key of a glyph |
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1653 */ |
30200 | 1654 static void |
34295 | 1655 fill_bitmap_hash(ASS_Renderer *priv, GlyphInfo *info, |
1656 OutlineBitmapHashKey *hash_key) | |
30200 | 1657 { |
34295 | 1658 hash_key->frx = rot_key(info->frx); |
1659 hash_key->fry = rot_key(info->fry); | |
1660 hash_key->frz = rot_key(info->frz); | |
1661 hash_key->fax = double_to_d16(info->fax); | |
1662 hash_key->fay = double_to_d16(info->fay); | |
1663 hash_key->be = info->be; | |
1664 hash_key->blur = info->blur; | |
31853 | 1665 hash_key->shadow_offset.x = double_to_d6( |
34295 | 1666 info->shadow_x * priv->border_scale - |
1667 (int) (info->shadow_x * priv->border_scale)); | |
31853 | 1668 hash_key->shadow_offset.y = double_to_d6( |
34295 | 1669 info->shadow_y * priv->border_scale - |
1670 (int) (info->shadow_y * priv->border_scale)); | |
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1671 } |
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1672 |
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1673 /** |
18937 | 1674 * \brief Main ass rendering function, glues everything together |
1675 * \param event event to render | |
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1676 * \param event_images struct containing resulting images, will also be initialized |
30200 | 1677 * Process event, appending resulting ASS_Image's to images_root. |
18937 | 1678 */ |
30200 | 1679 static int |
1680 ass_render_event(ASS_Renderer *render_priv, ASS_Event *event, | |
1681 EventImages *event_images) | |
18937 | 1682 { |
30200 | 1683 char *p; |
1684 FT_UInt previous; | |
1685 FT_UInt num_glyphs; | |
1686 FT_Vector pen; | |
1687 unsigned code; | |
1688 DBBox bbox; | |
1689 int i, j; | |
1690 int MarginL, MarginR, MarginV; | |
1691 int last_break; | |
1692 int alignment, halign, valign; | |
1693 double device_x = 0; | |
1694 double device_y = 0; | |
1695 TextInfo *text_info = &render_priv->text_info; | |
31853 | 1696 GlyphInfo *glyphs = render_priv->text_info.glyphs; |
30200 | 1697 ASS_Drawing *drawing; |
18937 | 1698 |
30200 | 1699 if (event->Style >= render_priv->track->n_styles) { |
1700 ass_msg(render_priv->library, MSGL_WARN, "No style found"); | |
1701 return 1; | |
1702 } | |
1703 if (!event->Text) { | |
1704 ass_msg(render_priv->library, MSGL_WARN, "Empty event"); | |
1705 return 1; | |
1706 } | |
19650 | 1707 |
30200 | 1708 init_render_context(render_priv, event); |
18937 | 1709 |
30200 | 1710 drawing = render_priv->state.drawing; |
1711 text_info->length = 0; | |
1712 num_glyphs = 0; | |
1713 p = event->Text; | |
34295 | 1714 |
35262 | 1715 int in_tag = 0; |
1716 | |
30200 | 1717 // Event parsing. |
1718 while (1) { | |
1719 // get next char, executing style override | |
1720 // this affects render_context | |
1721 do { | |
35262 | 1722 code = 0; |
1723 if (!in_tag && *p == '{') { // '\0' goes here | |
1724 p++; | |
1725 in_tag = 1; | |
1726 } | |
1727 if (in_tag) { | |
1728 int prev_drawing_mode = render_priv->state.drawing_mode; | |
1729 p = parse_tag(render_priv, p, 1.); | |
1730 if (*p == '}') { // end of tag | |
1731 p++; | |
1732 in_tag = 0; | |
1733 } else if (*p != '\\') { | |
1734 ass_msg(render_priv->library, MSGL_V, | |
1735 "Unable to parse: '%.30s'", p); | |
1736 } | |
1737 if (prev_drawing_mode && !render_priv->state.drawing_mode) { | |
1738 // Drawing mode was just disabled. We must exit and draw it | |
1739 // immediately, instead of letting further tags affect it. | |
1740 // See bug #47. | |
1741 break; | |
1742 } | |
1743 } else { | |
1744 code = get_next_char(render_priv, &p); | |
1745 if (code && render_priv->state.drawing_mode) { | |
1746 ass_drawing_add_char(drawing, (char) code); | |
1747 continue; // skip everything in drawing mode | |
1748 } | |
1749 break; | |
1750 } | |
1751 } while (*p); | |
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1752 |
34295 | 1753 if (text_info->length >= text_info->max_glyphs) { |
1754 // Raise maximum number of glyphs | |
1755 text_info->max_glyphs *= 2; | |
1756 text_info->glyphs = glyphs = | |
1757 realloc(text_info->glyphs, | |
1758 sizeof(GlyphInfo) * text_info->max_glyphs); | |
1759 } | |
1760 | |
1761 // Clear current GlyphInfo | |
1762 memset(&glyphs[text_info->length], 0, sizeof(GlyphInfo)); | |
1763 | |
30200 | 1764 // Parse drawing |
1765 if (drawing->i) { | |
1766 drawing->scale_x = render_priv->state.scale_x * | |
1767 render_priv->font_scale; | |
1768 drawing->scale_y = render_priv->state.scale_y * | |
1769 render_priv->font_scale; | |
34295 | 1770 code = 0xfffc; // object replacement character |
1771 glyphs[text_info->length].drawing = drawing; | |
30200 | 1772 } |
18937 | 1773 |
30200 | 1774 // face could have been changed in get_next_char |
1775 if (!render_priv->state.font) { | |
1776 free_render_context(render_priv); | |
1777 return 1; | |
1778 } | |
18937 | 1779 |
30200 | 1780 if (code == 0) |
1781 break; | |
1782 | |
34295 | 1783 // Fill glyph information |
31853 | 1784 glyphs[text_info->length].symbol = code; |
34295 | 1785 glyphs[text_info->length].font = render_priv->state.font; |
30200 | 1786 for (i = 0; i < 4; ++i) { |
1787 uint32_t clr = render_priv->state.c[i]; | |
1788 change_alpha(&clr, | |
1789 mult_alpha(_a(clr), render_priv->state.fade), 1.); | |
31853 | 1790 glyphs[text_info->length].c[i] = clr; |
30200 | 1791 } |
31853 | 1792 glyphs[text_info->length].effect_type = render_priv->state.effect_type; |
1793 glyphs[text_info->length].effect_timing = | |
30200 | 1794 render_priv->state.effect_timing; |
31853 | 1795 glyphs[text_info->length].effect_skip_timing = |
30200 | 1796 render_priv->state.effect_skip_timing; |
35262 | 1797 glyphs[text_info->length].font_size = |
1798 render_priv->state.font_size * render_priv->font_scale; | |
31853 | 1799 glyphs[text_info->length].be = render_priv->state.be; |
1800 glyphs[text_info->length].blur = render_priv->state.blur; | |
1801 glyphs[text_info->length].shadow_x = render_priv->state.shadow_x; | |
1802 glyphs[text_info->length].shadow_y = render_priv->state.shadow_y; | |
34295 | 1803 glyphs[text_info->length].scale_x= render_priv->state.scale_x; |
1804 glyphs[text_info->length].scale_y = render_priv->state.scale_y; | |
35262 | 1805 glyphs[text_info->length].border_style = render_priv->state.border_style; |
34295 | 1806 glyphs[text_info->length].border_x= render_priv->state.border_x; |
1807 glyphs[text_info->length].border_y = render_priv->state.border_y; | |
35262 | 1808 glyphs[text_info->length].hspacing = render_priv->state.hspacing; |
34295 | 1809 glyphs[text_info->length].bold = render_priv->state.bold; |
1810 glyphs[text_info->length].italic = render_priv->state.italic; | |
1811 glyphs[text_info->length].flags = render_priv->state.flags; | |
31853 | 1812 glyphs[text_info->length].frx = render_priv->state.frx; |
1813 glyphs[text_info->length].fry = render_priv->state.fry; | |
1814 glyphs[text_info->length].frz = render_priv->state.frz; | |
1815 glyphs[text_info->length].fax = render_priv->state.fax; | |
1816 glyphs[text_info->length].fay = render_priv->state.fay; | |
34295 | 1817 glyphs[text_info->length].bm_run_id = render_priv->state.bm_run_id; |
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1818 |
34295 | 1819 if (glyphs[text_info->length].drawing) { |
1820 drawing = render_priv->state.drawing = | |
1821 ass_drawing_new(render_priv->library, render_priv->ftlibrary); | |
30200 | 1822 } |
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1823 |
30200 | 1824 text_info->length++; |
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1825 |
30200 | 1826 render_priv->state.effect_type = EF_NONE; |
1827 render_priv->state.effect_timing = 0; | |
1828 render_priv->state.effect_skip_timing = 0; | |
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1829 |
30200 | 1830 } |
19556 | 1831 |
30200 | 1832 if (text_info->length == 0) { |
1833 // no valid symbols in the event; this can be smth like {comment} | |
1834 free_render_context(render_priv); | |
1835 return 1; | |
1836 } | |
31853 | 1837 |
34295 | 1838 // Find shape runs and shape text |
1839 ass_shaper_set_base_direction(render_priv->shaper, | |
1840 resolve_base_direction(render_priv->state.font_encoding)); | |
1841 ass_shaper_find_runs(render_priv->shaper, render_priv, glyphs, | |
1842 text_info->length); | |
1843 ass_shaper_shape(render_priv->shaper, text_info); | |
1844 | |
1845 // Retrieve glyphs | |
1846 for (i = 0; i < text_info->length; i++) { | |
1847 GlyphInfo *info = glyphs + i; | |
1848 while (info) { | |
1849 get_outline_glyph(render_priv, info); | |
1850 info = info->next; | |
1851 } | |
1852 info = glyphs + i; | |
1853 | |
1854 // Add additional space after italic to non-italic style changes | |
1855 if (i && glyphs[i - 1].italic && !info->italic) { | |
1856 int back = i - 1; | |
1857 GlyphInfo *og = &glyphs[back]; | |
1858 while (back && og->bbox.xMax - og->bbox.xMin == 0 | |
1859 && og->italic) | |
1860 og = &glyphs[--back]; | |
1861 if (og->bbox.xMax > og->cluster_advance.x) | |
1862 og->cluster_advance.x = og->bbox.xMax; | |
1863 } | |
1864 | |
1865 // add horizontal letter spacing | |
35262 | 1866 info->cluster_advance.x += double_to_d6(info->hspacing * |
34295 | 1867 render_priv->font_scale * info->scale_x); |
1868 | |
1869 // add displacement for vertical shearing | |
35262 | 1870 info->cluster_advance.y += (info->fay / info->scale_x * info->scale_y) * info->cluster_advance.x; |
34295 | 1871 |
1872 } | |
1873 | |
1874 // Preliminary layout (for line wrapping) | |
1875 previous = 0; | |
1876 pen.x = 0; | |
1877 pen.y = 0; | |
1878 for (i = 0; i < text_info->length; i++) { | |
1879 GlyphInfo *info = glyphs + i; | |
1880 FT_Vector cluster_pen = pen; | |
1881 while (info) { | |
1882 info->pos.x = cluster_pen.x; | |
1883 info->pos.y = cluster_pen.y; | |
1884 | |
1885 cluster_pen.x += info->advance.x; | |
1886 cluster_pen.y += info->advance.y; | |
1887 | |
1888 // fill bitmap hash | |
1889 info->hash_key.type = BITMAP_OUTLINE; | |
1890 fill_bitmap_hash(render_priv, info, &info->hash_key.u.outline); | |
1891 | |
1892 info = info->next; | |
1893 } | |
1894 info = glyphs + i; | |
1895 pen.x += info->cluster_advance.x; | |
1896 pen.y += info->cluster_advance.y; | |
1897 previous = info->symbol; | |
1898 } | |
1899 | |
1900 | |
30200 | 1901 // depends on glyph x coordinates being monotonous, so it should be done before line wrap |
1902 process_karaoke_effects(render_priv); | |
18937 | 1903 |
30200 | 1904 // alignments |
1905 alignment = render_priv->state.alignment; | |
1906 halign = alignment & 3; | |
1907 valign = alignment & 12; | |
1908 | |
1909 MarginL = | |
31853 | 1910 (event->MarginL) ? event->MarginL : render_priv->state.style->MarginL; |
30200 | 1911 MarginR = |
31853 | 1912 (event->MarginR) ? event->MarginR : render_priv->state.style->MarginR; |
30200 | 1913 MarginV = |
31853 | 1914 (event->MarginV) ? event->MarginV : render_priv->state.style->MarginV; |
30200 | 1915 |
34295 | 1916 // calculate max length of a line |
1917 double max_text_width = | |
1918 x2scr(render_priv, render_priv->track->PlayResX - MarginR) - | |
1919 x2scr(render_priv, MarginL); | |
30200 | 1920 |
34295 | 1921 // wrap lines |
1922 if (render_priv->state.evt_type != EVENT_HSCROLL) { | |
30200 | 1923 // rearrange text in several lines |
1924 wrap_lines_smart(render_priv, max_text_width); | |
34295 | 1925 } else { |
1926 // no breaking or wrapping, everything in a single line | |
1927 text_info->lines[0].offset = 0; | |
1928 text_info->lines[0].len = text_info->length; | |
1929 text_info->n_lines = 1; | |
1930 measure_text(render_priv); | |
1931 } | |
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1932 |
34295 | 1933 // Reorder text into visual order |
1934 FriBidiStrIndex *cmap = ass_shaper_reorder(render_priv->shaper, text_info); | |
30200 | 1935 |
34295 | 1936 // Reposition according to the map |
1937 pen.x = 0; | |
1938 pen.y = 0; | |
1939 int lineno = 1; | |
1940 for (i = 0; i < text_info->length; i++) { | |
1941 GlyphInfo *info = glyphs + cmap[i]; | |
1942 if (glyphs[i].linebreak) { | |
35262 | 1943 pen.y -= (info->fay / info->scale_x * info->scale_y) * pen.x; |
34295 | 1944 pen.x = 0; |
1945 pen.y += double_to_d6(text_info->lines[lineno-1].desc); | |
1946 pen.y += double_to_d6(text_info->lines[lineno].asc); | |
1947 pen.y += double_to_d6(render_priv->settings.line_spacing); | |
1948 lineno++; | |
1949 } | |
1950 if (info->skip) continue; | |
1951 FT_Vector cluster_pen = pen; | |
1952 while (info) { | |
1953 info->pos.x = info->offset.x + cluster_pen.x; | |
1954 info->pos.y = info->offset.y + cluster_pen.y; | |
1955 cluster_pen.x += info->advance.x; | |
1956 cluster_pen.y += info->advance.y; | |
1957 info = info->next; | |
1958 } | |
1959 info = glyphs + cmap[i]; | |
1960 pen.x += info->cluster_advance.x; | |
1961 pen.y += info->cluster_advance.y; | |
1962 } | |
30200 | 1963 |
34295 | 1964 // align lines |
1965 if (render_priv->state.evt_type != EVENT_HSCROLL) { | |
1966 last_break = -1; | |
1967 double width = 0; | |
1968 for (i = 0; i <= text_info->length; ++i) { // (text_info->length + 1) is the end of the last line | |
1969 if ((i == text_info->length) || glyphs[i].linebreak) { | |
1970 // remove letter spacing (which is included in cluster_advance) | |
1971 if (i > 0) | |
1972 width -= render_priv->state.hspacing * render_priv->font_scale * | |
1973 glyphs[i-1].scale_x; | |
1974 double shift = 0; | |
30200 | 1975 if (halign == HALIGN_LEFT) { // left aligned, no action |
1976 shift = 0; | |
1977 } else if (halign == HALIGN_RIGHT) { // right aligned | |
1978 shift = max_text_width - width; | |
1979 } else if (halign == HALIGN_CENTER) { // centered | |
1980 shift = (max_text_width - width) / 2.0; | |
1981 } | |
1982 for (j = last_break + 1; j < i; ++j) { | |
34295 | 1983 GlyphInfo *info = glyphs + j; |
1984 while (info) { | |
1985 info->pos.x += double_to_d6(shift); | |
1986 info = info->next; | |
1987 } | |
30200 | 1988 } |
1989 last_break = i - 1; | |
34295 | 1990 width = 0; |
1991 } | |
1992 if (i < text_info->length && !glyphs[i].skip && | |
1993 glyphs[i].symbol != '\n' && glyphs[i].symbol != 0) { | |
1994 width += d6_to_double(glyphs[i].cluster_advance.x); | |
30200 | 1995 } |
1996 } | |
1997 } | |
1998 | |
1999 // determing text bounding box | |
2000 compute_string_bbox(text_info, &bbox); | |
2001 | |
2002 // determine device coordinates for text | |
19556 | 2003 |
30200 | 2004 // x coordinate for everything except positioned events |
2005 if (render_priv->state.evt_type == EVENT_NORMAL || | |
2006 render_priv->state.evt_type == EVENT_VSCROLL) { | |
2007 device_x = x2scr(render_priv, MarginL); | |
2008 } else if (render_priv->state.evt_type == EVENT_HSCROLL) { | |
2009 if (render_priv->state.scroll_direction == SCROLL_RL) | |
2010 device_x = | |
2011 x2scr(render_priv, | |
2012 render_priv->track->PlayResX - | |
2013 render_priv->state.scroll_shift); | |
2014 else if (render_priv->state.scroll_direction == SCROLL_LR) | |
2015 device_x = | |
2016 x2scr(render_priv, | |
2017 render_priv->state.scroll_shift) - (bbox.xMax - | |
2018 bbox.xMin); | |
2019 } | |
31853 | 2020 |
30200 | 2021 // y coordinate for everything except positioned events |
2022 if (render_priv->state.evt_type == EVENT_NORMAL || | |
2023 render_priv->state.evt_type == EVENT_HSCROLL) { | |
2024 if (valign == VALIGN_TOP) { // toptitle | |
2025 device_y = | |
2026 y2scr_top(render_priv, | |
2027 MarginV) + text_info->lines[0].asc; | |
2028 } else if (valign == VALIGN_CENTER) { // midtitle | |
2029 double scr_y = | |
2030 y2scr(render_priv, render_priv->track->PlayResY / 2.0); | |
2031 device_y = scr_y - (bbox.yMax + bbox.yMin) / 2.0; | |
2032 } else { // subtitle | |
35262 | 2033 double scr_top, scr_bottom, scr_y0; |
30200 | 2034 if (valign != VALIGN_SUB) |
2035 ass_msg(render_priv->library, MSGL_V, | |
31853 | 2036 "Invalid valign, assuming 0 (subtitle)"); |
35262 | 2037 scr_bottom = |
30200 | 2038 y2scr_sub(render_priv, |
2039 render_priv->track->PlayResY - MarginV); | |
35262 | 2040 scr_top = y2scr_top(render_priv, 0); //xxx not always 0? |
2041 device_y = scr_bottom + (scr_top - scr_bottom) * | |
2042 render_priv->settings.line_position / 100.0; | |
30200 | 2043 device_y -= text_info->height; |
2044 device_y += text_info->lines[0].asc; | |
35262 | 2045 // clip to top to avoid confusion if line_position is very high, |
2046 // turning the subtitle into a toptitle | |
2047 // also, don't change behavior if line_position is not used | |
2048 scr_y0 = scr_top + text_info->lines[0].asc; | |
2049 if (device_y < scr_y0 && render_priv->settings.line_position > 0) { | |
2050 device_y = scr_y0; | |
2051 } | |
30200 | 2052 } |
2053 } else if (render_priv->state.evt_type == EVENT_VSCROLL) { | |
2054 if (render_priv->state.scroll_direction == SCROLL_TB) | |
2055 device_y = | |
2056 y2scr(render_priv, | |
2057 render_priv->state.clip_y0 + | |
2058 render_priv->state.scroll_shift) - (bbox.yMax - | |
2059 bbox.yMin); | |
2060 else if (render_priv->state.scroll_direction == SCROLL_BT) | |
2061 device_y = | |
2062 y2scr(render_priv, | |
2063 render_priv->state.clip_y1 - | |
2064 render_priv->state.scroll_shift); | |
2065 } | |
31853 | 2066 |
30200 | 2067 // positioned events are totally different |
2068 if (render_priv->state.evt_type == EVENT_POSITIONED) { | |
2069 double base_x = 0; | |
2070 double base_y = 0; | |
2071 ass_msg(render_priv->library, MSGL_DBG2, "positioned event at %f, %f", | |
2072 render_priv->state.pos_x, render_priv->state.pos_y); | |
2073 get_base_point(&bbox, alignment, &base_x, &base_y); | |
2074 device_x = | |
2075 x2scr_pos(render_priv, render_priv->state.pos_x) - base_x; | |
2076 device_y = | |
2077 y2scr_pos(render_priv, render_priv->state.pos_y) - base_y; | |
2078 } | |
31853 | 2079 |
30200 | 2080 // fix clip coordinates (they depend on alignment) |
2081 if (render_priv->state.evt_type == EVENT_NORMAL || | |
2082 render_priv->state.evt_type == EVENT_HSCROLL || | |
2083 render_priv->state.evt_type == EVENT_VSCROLL) { | |
2084 render_priv->state.clip_x0 = | |
31853 | 2085 x2scr_scaled(render_priv, render_priv->state.clip_x0); |
30200 | 2086 render_priv->state.clip_x1 = |
31853 | 2087 x2scr_scaled(render_priv, render_priv->state.clip_x1); |
30200 | 2088 if (valign == VALIGN_TOP) { |
2089 render_priv->state.clip_y0 = | |
2090 y2scr_top(render_priv, render_priv->state.clip_y0); | |
2091 render_priv->state.clip_y1 = | |
2092 y2scr_top(render_priv, render_priv->state.clip_y1); | |
2093 } else if (valign == VALIGN_CENTER) { | |
2094 render_priv->state.clip_y0 = | |
2095 y2scr(render_priv, render_priv->state.clip_y0); | |
2096 render_priv->state.clip_y1 = | |
2097 y2scr(render_priv, render_priv->state.clip_y1); | |
2098 } else if (valign == VALIGN_SUB) { | |
2099 render_priv->state.clip_y0 = | |
2100 y2scr_sub(render_priv, render_priv->state.clip_y0); | |
2101 render_priv->state.clip_y1 = | |
2102 y2scr_sub(render_priv, render_priv->state.clip_y1); | |
2103 } | |
2104 } else if (render_priv->state.evt_type == EVENT_POSITIONED) { | |
2105 render_priv->state.clip_x0 = | |
31853 | 2106 x2scr_pos_scaled(render_priv, render_priv->state.clip_x0); |
30200 | 2107 render_priv->state.clip_x1 = |
31853 | 2108 x2scr_pos_scaled(render_priv, render_priv->state.clip_x1); |
30200 | 2109 render_priv->state.clip_y0 = |
2110 y2scr_pos(render_priv, render_priv->state.clip_y0); | |
2111 render_priv->state.clip_y1 = | |
2112 y2scr_pos(render_priv, render_priv->state.clip_y1); | |
2113 } | |
31853 | 2114 |
30200 | 2115 // calculate rotation parameters |
2116 { | |
2117 DVector center; | |
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2118 |
30200 | 2119 if (render_priv->state.have_origin) { |
2120 center.x = x2scr(render_priv, render_priv->state.org_x); | |
2121 center.y = y2scr(render_priv, render_priv->state.org_y); | |
2122 } else { | |
2123 double bx = 0., by = 0.; | |
2124 get_base_point(&bbox, alignment, &bx, &by); | |
2125 center.x = device_x + bx; | |
2126 center.y = device_y + by; | |
2127 } | |
2128 | |
2129 for (i = 0; i < text_info->length; ++i) { | |
31853 | 2130 GlyphInfo *info = glyphs + i; |
34295 | 2131 while (info) { |
2132 OutlineBitmapHashKey *key = &info->hash_key.u.outline; | |
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2133 |
34295 | 2134 if (key->frx || key->fry || key->frz || key->fax || key->fay) { |
2135 key->shift_x = info->pos.x + double_to_d6(device_x - center.x); | |
2136 key->shift_y = -(info->pos.y + double_to_d6(device_y - center.y)); | |
2137 } else { | |
2138 key->shift_x = 0; | |
2139 key->shift_y = 0; | |
2140 } | |
2141 info = info->next; | |
30200 | 2142 } |
2143 } | |
2144 } | |
18937 | 2145 |
30200 | 2146 // convert glyphs to bitmaps |
34295 | 2147 int left = render_priv->settings.left_margin; |
2148 device_x = (device_x - left) * render_priv->font_scale_x + left; | |
30200 | 2149 for (i = 0; i < text_info->length; ++i) { |
34295 | 2150 GlyphInfo *info = glyphs + i; |
2151 while (info) { | |
2152 OutlineBitmapHashKey *key = &info->hash_key.u.outline; | |
2153 info->pos.x *= render_priv->font_scale_x; | |
2154 key->advance.x = | |
2155 double_to_d6(device_x - (int) device_x + | |
2156 d6_to_double(info->pos.x & SUBPIXEL_MASK)) & ~SUBPIXEL_ACCURACY; | |
2157 key->advance.y = | |
2158 double_to_d6(device_y - (int) device_y + | |
2159 d6_to_double(info->pos.y & SUBPIXEL_MASK)) & ~SUBPIXEL_ACCURACY; | |
2160 get_bitmap_glyph(render_priv, info); | |
2161 info = info->next; | |
2162 } | |
30200 | 2163 } |
18937 | 2164 |
30200 | 2165 memset(event_images, 0, sizeof(*event_images)); |
2166 event_images->top = device_y - text_info->lines[0].asc; | |
2167 event_images->height = text_info->height; | |
31853 | 2168 event_images->left = |
2169 (device_x + bbox.xMin * render_priv->font_scale_x) + 0.5; | |
2170 event_images->width = | |
2171 (bbox.xMax - bbox.xMin) * render_priv->font_scale_x + 0.5; | |
30200 | 2172 event_images->detect_collisions = render_priv->state.detect_collisions; |
2173 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; | |
2174 event_images->event = event; | |
2175 event_images->imgs = render_text(render_priv, (int) device_x, (int) device_y); | |
23174 | 2176 |
34295 | 2177 ass_shaper_cleanup(render_priv->shaper, text_info); |
30200 | 2178 free_render_context(render_priv); |
18937 | 2179 |
30200 | 2180 return 0; |
18937 | 2181 } |
2182 | |
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2183 /** |
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2184 * \brief deallocate image list |
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2185 * \param img list pointer |
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2186 */ |
31853 | 2187 void ass_free_images(ASS_Image *img) |
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2188 { |
30200 | 2189 while (img) { |
2190 ASS_Image *next = img->next; | |
2191 free(img); | |
2192 img = next; | |
2193 } | |
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2194 } |
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2195 |
31853 | 2196 /** |
2197 * \brief Check cache limits and reset cache if they are exceeded | |
2198 */ | |
2199 static void check_cache_limits(ASS_Renderer *priv, CacheStore *cache) | |
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2200 { |
34295 | 2201 if (ass_cache_empty(cache->bitmap_cache, cache->bitmap_max_size)) { |
2202 ass_cache_empty(cache->composite_cache, 0); | |
31853 | 2203 ass_free_images(priv->prev_images_root); |
2204 priv->prev_images_root = 0; | |
35262 | 2205 priv->cache_cleared = 1; |
30200 | 2206 } |
34295 | 2207 if (ass_cache_empty(cache->outline_cache, cache->glyph_max)) { |
2208 ass_cache_empty(cache->bitmap_cache, 0); | |
2209 ass_cache_empty(cache->composite_cache, 0); | |
2210 ass_free_images(priv->prev_images_root); | |
2211 priv->prev_images_root = 0; | |
35262 | 2212 priv->cache_cleared = 1; |
31853 | 2213 } |
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2214 } |
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2215 |
18937 | 2216 /** |
2217 * \brief Start a new frame | |
2218 */ | |
30200 | 2219 static int |
2220 ass_start_frame(ASS_Renderer *render_priv, ASS_Track *track, | |
2221 long long now) | |
18937 | 2222 { |
30200 | 2223 ASS_Settings *settings_priv = &render_priv->settings; |
2224 | |
2225 if (!render_priv->settings.frame_width | |
2226 && !render_priv->settings.frame_height) | |
2227 return 1; // library not initialized | |
2228 | |
2229 if (render_priv->library != track->library) | |
2230 return 1; | |
2231 | |
31853 | 2232 if (!render_priv->fontconfig_priv) |
2233 return 1; | |
2234 | |
30200 | 2235 free_list_clear(render_priv); |
2236 | |
2237 if (track->n_events == 0) | |
2238 return 1; // nothing to do | |
18937 | 2239 |
30200 | 2240 render_priv->track = track; |
2241 render_priv->time = now; | |
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2242 |
34295 | 2243 ass_lazy_track_init(render_priv->library, render_priv->track); |
30200 | 2244 |
2245 render_priv->font_scale = settings_priv->font_size_coeff * | |
2246 render_priv->orig_height / render_priv->track->PlayResY; | |
2247 if (render_priv->track->ScaledBorderAndShadow) | |
2248 render_priv->border_scale = | |
2249 ((double) render_priv->orig_height) / | |
2250 render_priv->track->PlayResY; | |
2251 else | |
2252 render_priv->border_scale = 1.; | |
2253 | |
34295 | 2254 ass_shaper_set_kerning(render_priv->shaper, track->Kerning); |
2255 if (track->Language) | |
2256 ass_shaper_set_language(render_priv->shaper, track->Language); | |
2257 ass_shaper_set_level(render_priv->shaper, render_priv->settings.shaper); | |
2258 | |
30200 | 2259 // PAR correction |
2260 render_priv->font_scale_x = render_priv->settings.aspect / | |
2261 render_priv->settings.storage_aspect; | |
2262 | |
2263 render_priv->prev_images_root = render_priv->images_root; | |
2264 render_priv->images_root = 0; | |
18937 | 2265 |
31853 | 2266 check_cache_limits(render_priv, &render_priv->cache); |
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2267 |
30200 | 2268 return 0; |
18937 | 2269 } |
2270 | |
30200 | 2271 static int cmp_event_layer(const void *p1, const void *p2) |
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|
2272 { |
30200 | 2273 ASS_Event *e1 = ((EventImages *) p1)->event; |
2274 ASS_Event *e2 = ((EventImages *) p2)->event; | |
2275 if (e1->Layer < e2->Layer) | |
2276 return -1; | |
2277 if (e1->Layer > e2->Layer) | |
2278 return 1; | |
2279 if (e1->ReadOrder < e2->ReadOrder) | |
2280 return -1; | |
2281 if (e1->ReadOrder > e2->ReadOrder) | |
2282 return 1; | |
2283 return 0; | |
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2284 } |
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2285 |
30200 | 2286 static ASS_RenderPriv *get_render_priv(ASS_Renderer *render_priv, |
2287 ASS_Event *event) | |
18937 | 2288 { |
30200 | 2289 if (!event->render_priv) |
2290 event->render_priv = calloc(1, sizeof(ASS_RenderPriv)); | |
2291 if (render_priv->render_id != event->render_priv->render_id) { | |
2292 memset(event->render_priv, 0, sizeof(ASS_RenderPriv)); | |
2293 event->render_priv->render_id = render_priv->render_id; | |
2294 } | |
2295 | |
2296 return event->render_priv; | |
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2297 } |
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2298 |
30200 | 2299 static int overlap(Segment *s1, Segment *s2) |
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2300 { |
30200 | 2301 if (s1->a >= s2->b || s2->a >= s1->b || |
2302 s1->ha >= s2->hb || s2->ha >= s1->hb) | |
2303 return 0; | |
2304 return 1; | |
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2305 } |
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2306 |
30200 | 2307 static int cmp_segment(const void *p1, const void *p2) |
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2308 { |
30200 | 2309 return ((Segment *) p1)->a - ((Segment *) p2)->a; |
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2310 } |
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2311 |
30200 | 2312 static void |
2313 shift_event(ASS_Renderer *render_priv, EventImages *ei, int shift) | |
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2314 { |
30200 | 2315 ASS_Image *cur = ei->imgs; |
2316 while (cur) { | |
2317 cur->dst_y += shift; | |
2318 // clip top and bottom | |
2319 if (cur->dst_y < 0) { | |
2320 int clip = -cur->dst_y; | |
2321 cur->h -= clip; | |
2322 cur->bitmap += clip * cur->stride; | |
2323 cur->dst_y = 0; | |
2324 } | |
2325 if (cur->dst_y + cur->h >= render_priv->height) { | |
2326 int clip = cur->dst_y + cur->h - render_priv->height; | |
2327 cur->h -= clip; | |
2328 } | |
2329 if (cur->h <= 0) { | |
2330 cur->h = 0; | |
2331 cur->dst_y = 0; | |
2332 } | |
2333 cur = cur->next; | |
2334 } | |
2335 ei->top += shift; | |
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2336 } |
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2337 |
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2338 // dir: 1 - move down |
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2339 // -1 - move up |
30200 | 2340 static int fit_segment(Segment *s, Segment *fixed, int *cnt, int dir) |
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2341 { |
30200 | 2342 int i; |
2343 int shift = 0; | |
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2344 |
30200 | 2345 if (dir == 1) // move down |
2346 for (i = 0; i < *cnt; ++i) { | |
2347 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b || | |
2348 s->hb <= fixed[i].ha || s->ha >= fixed[i].hb) | |
2349 continue; | |
2350 shift = fixed[i].b - s->a; | |
2351 } else // dir == -1, move up | |
2352 for (i = *cnt - 1; i >= 0; --i) { | |
2353 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b || | |
2354 s->hb <= fixed[i].ha || s->ha >= fixed[i].hb) | |
2355 continue; | |
2356 shift = fixed[i].a - s->b; | |
2357 } | |
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2358 |
30200 | 2359 fixed[*cnt].a = s->a + shift; |
2360 fixed[*cnt].b = s->b + shift; | |
2361 fixed[*cnt].ha = s->ha; | |
2362 fixed[*cnt].hb = s->hb; | |
2363 (*cnt)++; | |
2364 qsort(fixed, *cnt, sizeof(Segment), cmp_segment); | |
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2365 |
30200 | 2366 return shift; |
18937 | 2367 } |
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2368 |
30200 | 2369 static void |
2370 fix_collisions(ASS_Renderer *render_priv, EventImages *imgs, int cnt) | |
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2371 { |
30200 | 2372 Segment *used = malloc(cnt * sizeof(*used)); |
2373 int cnt_used = 0; | |
2374 int i, j; | |
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2375 |
30200 | 2376 // fill used[] with fixed events |
2377 for (i = 0; i < cnt; ++i) { | |
2378 ASS_RenderPriv *priv; | |
2379 if (!imgs[i].detect_collisions) | |
2380 continue; | |
2381 priv = get_render_priv(render_priv, imgs[i].event); | |
2382 if (priv->height > 0) { // it's a fixed event | |
2383 Segment s; | |
2384 s.a = priv->top; | |
2385 s.b = priv->top + priv->height; | |
2386 s.ha = priv->left; | |
2387 s.hb = priv->left + priv->width; | |
2388 if (priv->height != imgs[i].height) { // no, it's not | |
2389 ass_msg(render_priv->library, MSGL_WARN, | |
31853 | 2390 "Event height has changed"); |
30200 | 2391 priv->top = 0; |
2392 priv->height = 0; | |
2393 priv->left = 0; | |
2394 priv->width = 0; | |
2395 } | |
2396 for (j = 0; j < cnt_used; ++j) | |
2397 if (overlap(&s, used + j)) { // no, it's not | |
2398 priv->top = 0; | |
2399 priv->height = 0; | |
2400 priv->left = 0; | |
2401 priv->width = 0; | |
2402 } | |
2403 if (priv->height > 0) { // still a fixed event | |
2404 used[cnt_used].a = priv->top; | |
2405 used[cnt_used].b = priv->top + priv->height; | |
2406 used[cnt_used].ha = priv->left; | |
2407 used[cnt_used].hb = priv->left + priv->width; | |
2408 cnt_used++; | |
2409 shift_event(render_priv, imgs + i, priv->top - imgs[i].top); | |
2410 } | |
2411 } | |
2412 } | |
2413 qsort(used, cnt_used, sizeof(Segment), cmp_segment); | |
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2414 |
30200 | 2415 // try to fit other events in free spaces |
2416 for (i = 0; i < cnt; ++i) { | |
2417 ASS_RenderPriv *priv; | |
2418 if (!imgs[i].detect_collisions) | |
2419 continue; | |
2420 priv = get_render_priv(render_priv, imgs[i].event); | |
2421 if (priv->height == 0) { // not a fixed event | |
2422 int shift; | |
2423 Segment s; | |
2424 s.a = imgs[i].top; | |
2425 s.b = imgs[i].top + imgs[i].height; | |
2426 s.ha = imgs[i].left; | |
2427 s.hb = imgs[i].left + imgs[i].width; | |
2428 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); | |
2429 if (shift) | |
2430 shift_event(render_priv, imgs + i, shift); | |
2431 // make it fixed | |
2432 priv->top = imgs[i].top; | |
2433 priv->height = imgs[i].height; | |
2434 priv->left = imgs[i].left; | |
2435 priv->width = imgs[i].width; | |
2436 } | |
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2437 |
30200 | 2438 } |
2439 | |
2440 free(used); | |
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2441 } |
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2442 |
18937 | 2443 /** |
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2444 * \brief compare two images |
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2445 * \param i1 first image |
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2446 * \param i2 second image |
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2447 * \return 0 if identical, 1 if different positions, 2 if different content |
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2448 */ |
30200 | 2449 static int ass_image_compare(ASS_Image *i1, ASS_Image *i2) |
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2450 { |
30200 | 2451 if (i1->w != i2->w) |
2452 return 2; | |
2453 if (i1->h != i2->h) | |
2454 return 2; | |
2455 if (i1->stride != i2->stride) | |
2456 return 2; | |
2457 if (i1->color != i2->color) | |
2458 return 2; | |
2459 if (i1->bitmap != i2->bitmap) | |
2460 return 2; | |
2461 if (i1->dst_x != i2->dst_x) | |
2462 return 1; | |
2463 if (i1->dst_y != i2->dst_y) | |
2464 return 1; | |
2465 return 0; | |
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2466 } |
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2467 |
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2468 /** |
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2469 * \brief compare current and previous image list |
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2470 * \param priv library handle |
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2471 * \return 0 if identical, 1 if different positions, 2 if different content |
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2472 */ |
30200 | 2473 static int ass_detect_change(ASS_Renderer *priv) |
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2474 { |
30200 | 2475 ASS_Image *img, *img2; |
2476 int diff; | |
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2477 |
35262 | 2478 if (priv->cache_cleared) |
2479 return 2; | |
2480 | |
30200 | 2481 img = priv->prev_images_root; |
2482 img2 = priv->images_root; | |
2483 diff = 0; | |
2484 while (img && diff < 2) { | |
2485 ASS_Image *next, *next2; | |
2486 next = img->next; | |
2487 if (img2) { | |
2488 int d = ass_image_compare(img, img2); | |
2489 if (d > diff) | |
2490 diff = d; | |
2491 next2 = img2->next; | |
2492 } else { | |
2493 // previous list is shorter | |
2494 diff = 2; | |
2495 break; | |
2496 } | |
2497 img = next; | |
2498 img2 = next2; | |
2499 } | |
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2500 |
30200 | 2501 // is the previous list longer? |
2502 if (img2) | |
2503 diff = 2; | |
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2504 |
30200 | 2505 return diff; |
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2506 } |
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2507 |
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2508 /** |
18937 | 2509 * \brief render a frame |
2510 * \param priv library handle | |
2511 * \param track track | |
2512 * \param now current video timestamp (ms) | |
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2513 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
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2514 * 0 if identical, 1 if different positions, 2 if different content. |
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2515 * Can be NULL, in that case no detection is performed. |
18937 | 2516 */ |
30200 | 2517 ASS_Image *ass_render_frame(ASS_Renderer *priv, ASS_Track *track, |
2518 long long now, int *detect_change) | |
18937 | 2519 { |
30200 | 2520 int i, cnt, rc; |
2521 EventImages *last; | |
2522 ASS_Image **tail; | |
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2523 |
30200 | 2524 // init frame |
2525 rc = ass_start_frame(priv, track, now); | |
35262 | 2526 if (rc != 0) { |
2527 if (detect_change) { | |
2528 *detect_change = 2; | |
2529 } | |
30200 | 2530 return 0; |
35262 | 2531 } |
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2532 |
30200 | 2533 // render events separately |
2534 cnt = 0; | |
2535 for (i = 0; i < track->n_events; ++i) { | |
2536 ASS_Event *event = track->events + i; | |
2537 if ((event->Start <= now) | |
2538 && (now < (event->Start + event->Duration))) { | |
2539 if (cnt >= priv->eimg_size) { | |
2540 priv->eimg_size += 100; | |
2541 priv->eimg = | |
2542 realloc(priv->eimg, | |
2543 priv->eimg_size * sizeof(EventImages)); | |
2544 } | |
2545 rc = ass_render_event(priv, event, priv->eimg + cnt); | |
2546 if (!rc) | |
2547 ++cnt; | |
2548 } | |
2549 } | |
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2550 |
30200 | 2551 // sort by layer |
2552 qsort(priv->eimg, cnt, sizeof(EventImages), cmp_event_layer); | |
2553 | |
2554 // call fix_collisions for each group of events with the same layer | |
2555 last = priv->eimg; | |
2556 for (i = 1; i < cnt; ++i) | |
2557 if (last->event->Layer != priv->eimg[i].event->Layer) { | |
2558 fix_collisions(priv, last, priv->eimg + i - last); | |
2559 last = priv->eimg + i; | |
2560 } | |
2561 if (cnt > 0) | |
2562 fix_collisions(priv, last, priv->eimg + cnt - last); | |
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2563 |
30200 | 2564 // concat lists |
2565 tail = &priv->images_root; | |
2566 for (i = 0; i < cnt; ++i) { | |
2567 ASS_Image *cur = priv->eimg[i].imgs; | |
2568 while (cur) { | |
2569 *tail = cur; | |
2570 tail = &cur->next; | |
2571 cur = cur->next; | |
2572 } | |
2573 } | |
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2574 |
30200 | 2575 if (detect_change) |
2576 *detect_change = ass_detect_change(priv); | |
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2577 |
30200 | 2578 // free the previous image list |
2579 ass_free_images(priv->prev_images_root); | |
2580 priv->prev_images_root = 0; | |
35262 | 2581 priv->cache_cleared = 0; |
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2582 |
30200 | 2583 return priv->images_root; |
18937 | 2584 } |