annotate TOOLS/edgeenh.fp @ 33928:27b1c4df84bd

Remove pointless pointer indirection for shader program strings.
author reimar
date Fri, 26 Aug 2011 19:35:46 +0000
parents 7013c4222a19
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
25761
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
1 !!ARBfp1.0
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
2 # Custom YUV->RGB conversion program for MPlayer's -vo gl.
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
3 # Copyleft (C) Reimar Döffinger, 2005
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
4 # Licensed under the GNU GPL v2 or later
25770
7013c4222a19 Fix usage example comment
reimar
parents: 25761
diff changeset
5 # Usage: mplayer -vo gl:yuv=4:customprog=edgeenh.fp
25761
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
6 # This is some custom edge-enhancement like effect.
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
7 # Try adjusting the gamma!
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
8 # program.env[0].xy contains the size of one source texel
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
9 PARAM strength = {0.5};
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
10 TEMP res, yuv, pos, tmp, sizes, center;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
11 SWZ sizes, program.env[0], x, y, 0, 0;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
12 TEX center.r, fragment.texcoord[0], texture[0], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
13 ADD pos, fragment.texcoord[0].xyxy, sizes.xwwy; # texels to the right and below
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
14 TEX tmp.r, pos.xyxy, texture[0], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
15 MAD yuv.r, center.rrrr, {4}, -tmp.rrrr;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
16 TEX tmp.r, pos.zwzw, texture[0], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
17 SUB yuv.r, yuv.rrrr, tmp.rrrr;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
18 SUB pos, fragment.texcoord[0].xyxy, sizes.xwwy; # texels to the left and above
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
19 TEX tmp.r, pos.xyxy, texture[0], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
20 SUB yuv.r, yuv.rrrr, tmp.rrrr;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
21 TEX tmp.r, pos.zwzw, texture[0], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
22 SUB yuv.r, yuv.rrrr, tmp.rrrr;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
23 MAD yuv.r, yuv.rrrr, strength, center.rrrr;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
24 TEX yuv.g, fragment.texcoord[1], texture[1], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
25 TEX yuv.b, fragment.texcoord[2], texture[2], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
26 # now do the normal YUV -> RGB conversion
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
27 MAD res, yuv.rrrr, {1.164, 1.164, 1.164, 0}, {-0.87416, 0.53133, -1.08599, 0.125};
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
28 MAD res.rgb, yuv.gggg, {0, -0.391, 2.018, 0}, res;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
29 MAD res.rgb, yuv.bbbb, {1.596, -0.813, 0, 0}, res;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
30 # do gamma texture lookup
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
31 TEX res.r, res.raaa, texture[3], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
32 ADD res.a, res.a, 0.25;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
33 TEX res.g, res.gaaa, texture[3], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
34 ADD res.a, res.a, 0.25;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
35 TEX res.b, res.baaa, texture[3], 2D;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
36 # move res into result, this allows easily commenting out some parts.
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
37 MOV result.color, res;
8bb92a143435 Add the edge-enhancement filter based on edgedetect I had lying around.
reimar
parents:
diff changeset
38 END