Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 9784:286ac03ce5c5
Typos, noticed by Roberto Togni <r_togni@libero.it>.
author | diego |
---|---|
date | Tue, 01 Apr 2003 22:54:12 +0000 |
parents | 772d6d27fd66 |
children | fd3cbeb388f0 |
rev | line source |
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2124 | 1 #define DISP |
2 | |
3 /* | |
4 * video_out_gl.c, X11/OpenGL interface | |
5 * based on video_out_x11 by Aaron Holtzman, | |
6 * and WS opengl window manager by Pontscho/Fresh! | |
7 */ | |
8 | |
9 #include <stdio.h> | |
10 #include <stdlib.h> | |
11 #include <string.h> | |
12 #include <math.h> | |
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13 #include <errno.h> |
2124 | 14 |
15 #include "config.h" | |
16 #include "video_out.h" | |
17 #include "video_out_internal.h" | |
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18 #include "sub.h" |
2124 | 19 |
20 #include <X11/Xlib.h> | |
21 #include <X11/Xutil.h> | |
22 //#include <X11/keysym.h> | |
23 #include <GL/glx.h> | |
24 #include <errno.h> | |
2732 | 25 #include "../postproc/rgb2rgb.h" |
2124 | 26 |
27 #include <GL/gl.h> | |
28 | |
29 #include "x11_common.h" | |
30 #include "aspect.h" | |
31 | |
32 #define NDEBUG | |
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33 //#undef NDEBUG |
2124 | 34 |
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35 static vo_info_t info = |
2124 | 36 { |
2126 | 37 "X11 (OpenGL) - multiple textures version", |
2124 | 38 "gl2", |
2126 | 39 "Arpad Gereoffy & Sven Goethel", |
2124 | 40 "" |
41 }; | |
42 | |
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43 LIBVO_EXTERN(gl2) |
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44 |
2124 | 45 /* private prototypes */ |
46 | |
2455 | 47 static const char * tweaks_used = |
48 #ifdef HAVE_MMX | |
49 "mmx_bpp" | |
50 #else | |
51 "none" | |
52 #endif | |
53 ; | |
54 | |
2124 | 55 /* local data */ |
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56 static unsigned char *ImageDataLocal=NULL; |
2124 | 57 static unsigned char *ImageData=NULL; |
58 | |
59 /* X11 related variables */ | |
6095 | 60 //static Window vo_window; |
2124 | 61 |
62 //static int texture_id=1; | |
63 | |
64 static GLXContext wsGLXContext; | |
65 | |
66 static uint32_t image_width; | |
67 static uint32_t image_height; | |
68 static uint32_t image_format; | |
69 static uint32_t image_bpp; | |
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70 static int image_mode; |
2124 | 71 static uint32_t image_bytes; |
72 | |
73 static uint32_t texture_width; | |
74 static uint32_t texture_height; | |
75 static int texnumx, texnumy, memory_x_len, memory_x_start_offset, raw_line_len; | |
76 static GLfloat texpercx, texpercy; | |
77 static struct TexSquare * texgrid; | |
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78 static GLint gl_internal_format; |
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79 static char * gl_internal_format_s; |
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80 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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81 static GLint gl_bitmap_format; |
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82 static char * gl_bitmap_format_s; |
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83 static GLint gl_bitmap_type; |
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84 static char * gl_bitmap_type_s; |
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85 static int gl_alignment; |
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86 static int isGL12 = GL_FALSE; |
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87 static int isFullscreen = GL_FALSE; |
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88 |
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89 static int gl_bilinear=1; |
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90 static int gl_antialias=0; |
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91 |
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92 static int used_s=0, used_r=0, used_b=0, used_info_done=0; |
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93 |
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94 static void (*draw_alpha_fnc) |
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95 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 96 |
97 /* The squares that are tiled to make up the game screen polygon */ | |
98 | |
99 struct TexSquare | |
100 { | |
101 GLubyte *texture; | |
102 GLuint texobj; | |
103 int isTexture; | |
104 GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4; | |
105 GLfloat xcov, ycov; | |
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106 int isDirty; |
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107 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 108 }; |
109 | |
110 static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py) | |
111 { | |
112 *px=(float)x*texpercx; | |
113 if(*px>1.0) *px=1.0; | |
114 *py=(float)y*texpercy; | |
115 if(*py>1.0) *py=1.0; | |
116 } | |
117 | |
118 static void initTextures() | |
119 { | |
120 unsigned char *line_1=0, *line_2=0, *mem_start=0; | |
121 struct TexSquare *tsq=0; | |
122 int e_x, e_y, s, i=0; | |
123 int x=0, y=0; | |
124 GLint format=0; | |
125 GLenum err; | |
126 | |
127 /* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */ | |
128 e_x=0; s=1; | |
129 while (s<texture_width) | |
130 { s*=2; e_x++; } | |
131 texture_width=s; | |
132 | |
133 e_y=0; s=1; | |
134 while (s<texture_height) | |
135 { s*=2; e_y++; } | |
136 texture_height=s; | |
137 | |
138 | |
139 /* Test the max texture size */ | |
140 do | |
141 { | |
142 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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143 gl_internal_format, |
2124 | 144 texture_width, texture_height, |
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145 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 146 |
147 glGetTexLevelParameteriv | |
148 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
149 | |
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150 if (format != gl_internal_format) |
2124 | 151 { |
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152 fprintf (stderr, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 153 texture_height, texture_width); |
154 | |
155 if (texture_width > texture_height) | |
156 { | |
157 e_x--; | |
158 texture_width = 1; | |
159 for (i = e_x; i > 0; i--) | |
160 texture_width *= 2; | |
161 } | |
162 else | |
163 { | |
164 e_y--; | |
165 texture_height = 1; | |
166 for (i = e_y; i > 0; i--) | |
167 texture_height *= 2; | |
168 } | |
169 | |
170 fprintf (stderr, "[%dx%d] !\n", texture_height, texture_width); | |
171 | |
172 if(texture_width < 64 || texture_height < 64) | |
173 { | |
174 fprintf (stderr, "GLERROR: Give up .. usable texture size not avaiable, or texture config error !\n"); | |
175 exit(1); | |
176 } | |
177 } | |
178 } | |
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179 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
2124 | 180 |
181 texnumx = image_width / texture_width; | |
182 if ((image_width % texture_width) > 0) | |
183 texnumx++; | |
184 | |
185 texnumy = image_height / texture_height; | |
186 if ((image_height % texture_height) > 0) | |
187 texnumy++; | |
188 | |
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189 printf("[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 190 texnumx, texnumy, texture_width,texture_height); |
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191 |
2124 | 192 /* Allocate the texture memory */ |
193 | |
194 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
195 if (texpercx > 1.0) | |
196 texpercx = 1.0; | |
197 | |
198 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
199 if (texpercy > 1.0) | |
200 texpercy = 1.0; | |
201 | |
202 texgrid = (struct TexSquare *) | |
203 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
204 | |
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205 line_1 = (unsigned char *) ImageDataLocal; |
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206 line_2 = (unsigned char *) ImageDataLocal+(image_width*image_bytes); |
2124 | 207 |
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208 mem_start = (unsigned char *) ImageDataLocal; |
2124 | 209 |
210 raw_line_len = line_2 - line_1; | |
211 | |
212 memory_x_len = raw_line_len / image_bytes; | |
213 | |
214 #ifndef NDEBUG | |
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215 fprintf (stderr, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 216 (int) texnumx, (int) texture_width, (int) texnumy, |
217 (int) texture_height); | |
218 #endif | |
219 | |
220 for (y = 0; y < texnumy; y++) | |
221 { | |
222 for (x = 0; x < texnumx; x++) | |
223 { | |
224 tsq = texgrid + y * texnumx + x; | |
225 | |
226 if (x == texnumx - 1 && image_width % texture_width) | |
227 tsq->xcov = | |
228 (GLfloat) (image_width % texture_width) / (GLfloat) texture_width; | |
229 else | |
230 tsq->xcov = 1.0; | |
231 | |
232 if (y == texnumy - 1 && image_height % texture_height) | |
233 tsq->ycov = | |
234 (GLfloat) (image_height % texture_height) / (GLfloat) texture_height; | |
235 else | |
236 tsq->ycov = 1.0; | |
237 | |
238 CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1)); | |
239 CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2)); | |
240 CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3)); | |
241 CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4)); | |
242 | |
243 /* calculate the pixel store data, | |
244 to use the machine-bitmap for our texture | |
245 */ | |
246 memory_x_start_offset = 0 * image_bytes + | |
247 x * texture_width * image_bytes; | |
248 | |
249 tsq->texture = line_1 + | |
250 y * texture_height * raw_line_len + | |
251 memory_x_start_offset; | |
252 | |
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253 tsq->isDirty=GL_TRUE; |
2124 | 254 tsq->isTexture=GL_FALSE; |
255 tsq->texobj=0; | |
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256 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 257 |
258 glGenTextures (1, &(tsq->texobj)); | |
259 | |
260 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
261 err = glGetError (); | |
262 if(err==GL_INVALID_ENUM) | |
263 { | |
264 fprintf (stderr, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); | |
265 } | |
266 | |
267 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
268 { | |
269 fprintf (stderr, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", | |
270 x, y, tsq->texobj); | |
271 } else { | |
272 tsq->isTexture=GL_TRUE; | |
273 } | |
274 | |
275 glTexImage2D (GL_TEXTURE_2D, 0, | |
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276 gl_internal_format, |
2124 | 277 texture_width, texture_height, |
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278 0, gl_bitmap_format, gl_bitmap_type, NULL); |
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279 |
2124 | 280 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); |
281 | |
282 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
283 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
284 | |
285 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | |
286 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | |
287 | |
288 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
289 | |
290 } /* for all texnumx */ | |
291 } /* for all texnumy */ | |
292 } | |
293 | |
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294 static void resetTexturePointers(unsigned char *imageSource) |
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295 { |
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296 unsigned char *line_1=0, *line_2=0, *mem_start=0; |
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297 struct TexSquare *tsq=0; |
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298 int x=0, y=0; |
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299 |
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300 line_1 = (unsigned char *) imageSource; |
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301 line_2 = (unsigned char *) imageSource+(image_width*image_bytes); |
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302 |
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303 mem_start = (unsigned char *) imageSource; |
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304 |
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305 for (y = 0; y < texnumy; y++) |
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306 { |
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307 for (x = 0; x < texnumx; x++) |
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308 { |
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309 tsq = texgrid + y * texnumx + x; |
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310 |
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311 /* calculate the pixel store data, |
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312 to use the machine-bitmap for our texture |
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313 */ |
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314 memory_x_start_offset = 0 * image_bytes + |
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315 x * texture_width * image_bytes; |
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316 |
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317 tsq->texture = line_1 + |
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318 y * texture_height * raw_line_len + |
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319 memory_x_start_offset; |
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320 |
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321 } /* for all texnumx */ |
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322 } /* for all texnumy */ |
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323 } |
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324 |
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325 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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326 { |
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327 struct TexSquare *square; |
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328 int xi, yi, wd, ht, wh, hh; |
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329 int wdecr, hdecr, xh, yh; |
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330 |
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331 wdecr=w; hdecr=h; xh=x; yh=y; |
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332 |
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333 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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334 { |
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335 if (yi < texnumy - 1) |
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336 ht = texture_height; |
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337 else |
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338 ht = image_height - texture_height * yi; |
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339 |
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340 xh =x; |
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341 wdecr =w; |
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342 |
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343 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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344 { |
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345 square = texgrid + yi * texnumx + xi; |
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346 |
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347 if (xi < texnumx - 1) |
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348 wd = texture_width; |
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349 else |
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350 wd = image_width - texture_width * xi; |
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351 |
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352 if( 0 <= xh && xh < wd && |
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353 0 <= yh && yh < ht |
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354 ) |
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355 { |
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356 square->isDirty=GL_TRUE; |
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357 |
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358 wh=(wdecr<wd)?wdecr:wd-xh; |
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359 if(wh<0) wh=0; |
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360 |
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361 hh=(hdecr<ht)?hdecr:ht-yh; |
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362 if(hh<0) hh=0; |
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363 |
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364 /* |
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365 #ifndef NDEBUG |
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366 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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367 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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368 #endif |
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369 */ |
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370 |
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371 if(xh<square->dirtyXoff) |
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372 square->dirtyXoff=xh; |
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373 |
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374 if(yh<square->dirtyYoff) |
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375 square->dirtyYoff=yh; |
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376 |
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377 square->dirtyWidth = wd-square->dirtyXoff; |
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378 square->dirtyHeight = ht-square->dirtyYoff; |
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379 |
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380 wdecr-=wh; |
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381 |
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382 if ( xi == texnumx - 1 ) |
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383 hdecr-=hh; |
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|
384 } |
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385 |
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386 xh-=wd; |
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387 if(xh<0) xh=0; |
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|
388 } |
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389 yh-=ht; |
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390 if(yh<0) yh=0; |
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|
391 } |
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|
392 } |
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393 |
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394 static void gl_set_bilinear (int val) |
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395 { |
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396 int x, y; |
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397 |
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398 if(val>=0) |
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399 gl_bilinear = val; |
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400 else |
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401 gl_bilinear++; |
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402 |
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403 gl_bilinear=gl_bilinear%2; |
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404 /* no mipmap yet .. */ |
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405 |
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406 for (y = 0; y < texnumy; y++) |
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407 { |
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408 for (x = 0; x < texnumx; x++) |
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changeset
|
409 { |
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410 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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411 |
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412 switch (gl_bilinear) |
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changeset
|
413 { |
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414 case 0: |
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415 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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416 GL_NEAREST); |
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417 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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418 GL_NEAREST); |
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419 printf("[gl2] bilinear off\n"); |
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420 break; |
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|
421 case 1: |
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422 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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423 GL_LINEAR); |
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424 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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425 GL_LINEAR); |
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426 printf("[gl2] bilinear linear\n"); |
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|
427 break; |
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|
428 case 2: |
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429 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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improved gl, please check performance and correct display
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430 GL_LINEAR_MIPMAP_NEAREST); |
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431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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improved gl, please check performance and correct display
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432 GL_LINEAR_MIPMAP_NEAREST); |
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433 printf("[gl2] bilinear mipmap nearest\n"); |
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434 break; |
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changeset
|
435 case 3: |
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436 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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improved gl, please check performance and correct display
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437 GL_LINEAR_MIPMAP_LINEAR); |
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438 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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diff
changeset
|
439 GL_LINEAR_MIPMAP_LINEAR); |
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440 printf("[gl2] bilinear mipmap linear\n"); |
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441 break; |
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|
442 } |
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changeset
|
443 } |
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diff
changeset
|
444 } |
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445 fflush(0); |
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changeset
|
446 } |
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|
447 |
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448 static void gl_set_antialias (int val) |
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449 { |
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450 gl_antialias=val; |
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451 |
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|
452 if (gl_antialias) |
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diff
changeset
|
453 { |
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454 glShadeModel (GL_SMOOTH); |
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455 glEnable (GL_POLYGON_SMOOTH); |
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456 glEnable (GL_LINE_SMOOTH); |
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457 glEnable (GL_POINT_SMOOTH); |
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458 printf("[gl2] antialiasing on\n"); |
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improved gl, please check performance and correct display
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parents:
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diff
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|
459 } |
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diff
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|
460 else |
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parents:
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diff
changeset
|
461 { |
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|
462 glShadeModel (GL_FLAT); |
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463 glDisable (GL_POLYGON_SMOOTH); |
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464 glDisable (GL_LINE_SMOOTH); |
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465 glDisable (GL_POINT_SMOOTH); |
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466 printf("[gl2] antialiasing off\n"); |
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diff
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|
467 } |
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468 fflush(0); |
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changeset
|
469 } |
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470 |
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|
471 |
2124 | 472 static void drawTextureDisplay () |
473 { | |
474 struct TexSquare *square; | |
8254
772d6d27fd66
warning patch by (Dominik Mierzejewski <dominik at rangers dot eu dot org>)
michael
parents:
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diff
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|
475 int x, y/*, xoff=0, yoff=0, wd, ht*/; |
2124 | 476 GLenum err; |
477 | |
478 glColor3f(1.0,1.0,1.0); | |
479 | |
480 for (y = 0; y < texnumy; y++) | |
481 { | |
482 for (x = 0; x < texnumx; x++) | |
483 { | |
484 square = texgrid + y * texnumx + x; | |
485 | |
486 if(square->isTexture==GL_FALSE) | |
487 { | |
488 #ifndef NDEBUG | |
2276
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489 fprintf (stderr, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 490 x, y, square->texobj); |
491 #endif | |
492 continue; | |
493 } | |
494 | |
495 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
496 err = glGetError (); | |
497 if(err==GL_INVALID_ENUM) | |
498 { | |
499 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
500 } | |
501 #ifndef NDEBUG | |
502 else if(err==GL_INVALID_OPERATION) { | |
503 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
504 } | |
505 #endif | |
506 | |
507 if(glIsTexture(square->texobj) == GL_FALSE) | |
508 { | |
509 square->isTexture=GL_FALSE; | |
510 fprintf (stderr, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", | |
511 x, y, square->texobj); | |
512 } | |
513 | |
2276
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improved gl, please check performance and correct display
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diff
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514 if(square->isDirty) |
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515 { |
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516 glTexSubImage2D (GL_TEXTURE_2D, 0, |
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517 square->dirtyXoff, square->dirtyYoff, |
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518 square->dirtyWidth, square->dirtyHeight, |
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519 gl_bitmap_format, gl_bitmap_type, square->texture); |
2124 | 520 |
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521 square->isDirty=GL_FALSE; |
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522 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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523 } |
2124 | 524 |
525 #ifndef NDEBUG | |
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526 fprintf (stdout, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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527 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 528 #endif |
529 | |
530 glBegin(GL_QUADS); | |
531 | |
532 glTexCoord2f (0, 0); | |
533 glVertex2f (square->fx1, square->fy1); | |
534 | |
535 glTexCoord2f (0, square->ycov); | |
536 glVertex2f (square->fx4, square->fy4); | |
537 | |
538 glTexCoord2f (square->xcov, square->ycov); | |
539 glVertex2f (square->fx3, square->fy3); | |
540 | |
541 glTexCoord2f (square->xcov, 0); | |
542 glVertex2f (square->fx2, square->fy2); | |
543 | |
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544 glEnd(); |
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545 /* |
2124 | 546 #ifndef NDEBUG |
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547 fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4, |
2124 | 548 square->fx3, square->fy3, square->fx2, square->fy2); |
549 #endif | |
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550 */ |
2124 | 551 } /* for all texnumx */ |
552 } /* for all texnumy */ | |
553 | |
554 /* YES - lets catch this error ... | |
555 */ | |
556 (void) glGetError (); | |
557 } | |
558 | |
559 | |
560 static void resize(int x,int y){ | |
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561 printf("[gl2] Resize: %dx%d\n",x,y); |
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562 if( isFullscreen ) |
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563 glViewport( (vo_screenwidth-x)/2, (vo_screenheight-y)/2, x, y); |
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564 else |
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565 glViewport( 0, 0, x, y ); |
2124 | 566 |
567 glMatrixMode(GL_PROJECTION); | |
568 glLoadIdentity(); | |
569 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
570 | |
571 glMatrixMode(GL_MODELVIEW); | |
572 glLoadIdentity(); | |
573 } | |
574 | |
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575 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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576 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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577 } |
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578 |
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579 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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580 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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581 } |
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582 |
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583 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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584 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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585 } |
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586 |
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587 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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588 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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589 } |
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590 |
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591 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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592 } |
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593 |
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594 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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595 { |
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596 XVisualInfo template, *vi_list; |
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597 int vi_num, i, best_i, best_weight; |
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598 |
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599 template.screen = scr; |
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600 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); |
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601 if (!vi_list) return -1; |
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602 best_weight = 1000000; best_i=0; |
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603 for (i = 0; i < vi_num; i++) { |
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604 int val, res, w = 0; |
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605 /* of course, the visual must support OpenGL rendering... */ |
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606 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); |
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607 if (res || val == False) continue; |
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608 /* also it must be doublebuffered ... */ |
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609 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); |
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610 if (res || val == False) continue; |
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611 /* furthermore it must be RGBA (not color indexed) ... */ |
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612 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); |
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613 if (res || val == False) continue; |
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614 /* prefer less depth buffer size, */ |
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615 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); |
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616 if (res) continue; |
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617 w += val*2; |
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618 /* stencil buffer size */ |
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619 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); |
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620 if (res) continue; |
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621 w += val*2; |
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622 /* and colorbuffer alpha size */ |
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623 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); |
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624 if (res) continue; |
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625 w += val; |
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626 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ |
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627 if (vi_list[i].class != DirectColor) w += 100; |
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628 if (w < best_weight) { |
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629 best_weight = w; |
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630 best_i = i; |
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631 } |
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632 } |
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633 if (best_weight < 1000000) *res_vi = vi_list[best_i]; |
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634 XFree(vi_list); |
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635 return (best_weight < 1000000) ? 0 : -1; |
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636 } |
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637 |
2124 | 638 /* connect to server, create and map window, |
639 * allocate colors and (shared) memory | |
640 */ | |
641 static uint32_t | |
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642 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
2124 | 643 { |
644 // int screen; | |
645 unsigned int fg, bg; | |
646 char *hello = (title == NULL) ? "OpenGL rulez" : title; | |
647 // char *name = ":0.0"; | |
648 XSizeHints hint; | |
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649 XVisualInfo *vinfo, vinfo_buf; |
2124 | 650 XEvent xev; |
651 | |
652 // XGCValues xgcv; | |
653 XSetWindowAttributes xswa; | |
654 unsigned long xswamask; | |
655 | |
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656 const unsigned char * glVersion; |
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657 |
2124 | 658 image_height = height; |
659 image_width = width; | |
660 image_format = format; | |
661 | |
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662 aspect_save_orig(width,height); |
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663 aspect_save_prescale(d_width,d_height); |
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664 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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665 |
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666 aspect(&d_width,&d_height,A_NOZOOM); |
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667 |
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668 if( flags&0x01 ) |
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669 { |
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670 isFullscreen = GL_TRUE; |
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671 aspect(&d_width,&d_height,A_ZOOM); |
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672 hint.x = 0; |
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673 hint.y = 0; |
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674 hint.width = vo_screenwidth; |
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675 hint.height = vo_screenheight; |
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676 hint.flags = PPosition | PSize; |
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677 } else { |
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678 hint.x = 0; |
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679 hint.y = 0; |
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680 hint.width = d_width; |
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681 hint.height = d_height; |
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682 hint.flags = PPosition | PSize; |
2124 | 683 } |
684 | |
685 /* Get some colors */ | |
686 | |
687 bg = WhitePixel(mDisplay, mScreen); | |
688 fg = BlackPixel(mDisplay, mScreen); | |
689 | |
690 /* Make the window */ | |
691 | |
692 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
693 | |
694 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
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695 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
2124 | 696 if (vinfo == NULL) |
697 { | |
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698 printf("[gl2] no GLX support present\n"); |
2124 | 699 return -1; |
700 } | |
701 | |
702 xswa.background_pixel = 0; | |
703 xswa.border_pixel = 1; | |
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704 xswa.colormap = vo_x11_create_colormap(vinfo); |
2124 | 705 xswamask = CWBackPixel | CWBorderPixel | CWColormap; |
706 | |
7763 | 707 if ( vo_window == None ) |
708 { | |
709 vo_window = XCreateWindow(mDisplay, RootWindow(mDisplay,mScreen), hint.x, hint.y, hint.width, hint.height, 4, vinfo->depth,CopyFromParent,vinfo->visual,xswamask,&xswa); | |
2124 | 710 |
6095 | 711 if ( flags&0x01 ) vo_x11_decoration( mDisplay,vo_window,0 ); |
2124 | 712 |
6095 | 713 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
2124 | 714 |
715 /* Tell other applications about this window */ | |
716 | |
6095 | 717 XSetStandardProperties(mDisplay, vo_window, hello, hello, None, NULL, 0, &hint); |
2124 | 718 |
719 /* Map window. */ | |
6095 | 720 XMapWindow(mDisplay, vo_window); |
4017 | 721 #ifdef HAVE_XINERAMA |
6095 | 722 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 723 #endif |
6095 | 724 XClearWindow(mDisplay,vo_window); |
2124 | 725 |
726 /* Wait for map. */ | |
727 do | |
728 { | |
729 XNextEvent(mDisplay, &xev); | |
730 } | |
6095 | 731 while (xev.type != MapNotify || xev.xmap.event != vo_window); |
2124 | 732 |
6095 | 733 XSelectInput(mDisplay, vo_window, NoEventMask); |
2124 | 734 |
7763 | 735 } |
736 else if ( !(flags&1) ) XMoveResizeWindow( mDisplay,vo_window,hint.x,hint.y,hint.width,hint.height ); | |
737 | |
738 vo_x11_classhint( mDisplay,vo_window,"gl2" ); | |
739 vo_hidecursor(mDisplay,vo_window); | |
740 | |
741 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
742 | |
743 wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); | |
744 | |
745 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
2124 | 746 |
747 XFlush(mDisplay); | |
748 XSync(mDisplay, False); | |
749 | |
6095 | 750 //XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!! |
6953
ce67cc1f0beb
ignore BadAccess error at XSelectInput() (grabbing mouse etc) with warning
arpi
parents:
6212
diff
changeset
|
751 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
4658 | 752 | ButtonPressMask | ButtonReleaseMask |
753 ); | |
2124 | 754 |
2276
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
755 glVersion = glGetString(GL_VERSION); |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
756 |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
757 printf("[gl2] OpenGL Driver Information:\n"); |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
758 printf("\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
759 glGetString(GL_VENDOR), |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
760 glGetString(GL_RENDERER), |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
761 glVersion); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
762 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
763 if(glVersion[0]>'1' || |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
764 (glVersion[0]=='1' && glVersion[2]>='2') ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
765 isGL12 = GL_TRUE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
766 else |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
767 isGL12 = GL_FALSE; |
2124 | 768 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
769 if(isGL12) |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
770 { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
771 printf("[gl2] You have an OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok !)\n"); |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
772 } else { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
773 printf("[gl2] You have an OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged !)\n"); |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
774 } |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
775 |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
776 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
777 r_sz=0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
778 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &g_sz)!=0) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
779 g_sz=0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
780 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &b_sz)!=0) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
781 b_sz=0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
782 if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
783 b_sz=0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
784 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
785 rgb_sz=r_sz+g_sz+b_sz; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
786 if(rgb_sz<=0) rgb_sz=24; |
2124 | 787 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
788 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
789 gl_internal_format=GL_R3_G3_B2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
790 gl_internal_format_s="GL_R3_G3_B2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
791 image_bpp = 8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
792 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
793 gl_internal_format=GL_RGB4; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
794 gl_internal_format_s="GL_RGB4"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
795 image_bpp = 16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
796 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
797 gl_internal_format=GL_RGB5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
798 gl_internal_format_s="GL_RGB5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
799 image_bpp = 16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
800 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
801 gl_internal_format=GL_RGB8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
802 gl_internal_format_s="GL_RGB8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
803 #ifdef HAVE_MMX |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
804 image_bpp = 32; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
805 #else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
806 image_bpp = 24; |
2124 | 807 #endif |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
808 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
809 gl_internal_format=GL_RGB10; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
810 gl_internal_format_s="GL_RGB10"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
811 image_bpp = 32; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
812 } else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
813 gl_internal_format=GL_RGBA2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
814 gl_internal_format_s="GL_RGBA2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
815 image_bpp = 8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
816 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
817 gl_internal_format=GL_RGBA4; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
818 gl_internal_format_s="GL_RGBA4"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
819 image_bpp = 16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
820 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
821 gl_internal_format=GL_RGB5_A1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
822 gl_internal_format_s="GL_RGB5_A1"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
823 image_bpp = 16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
824 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
825 gl_internal_format=GL_RGBA8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
826 gl_internal_format_s="GL_RGBA8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
827 #ifdef HAVE_MMX |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
828 image_bpp = 32; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
829 #else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
830 image_bpp = 24; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
831 #endif |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
832 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
833 gl_internal_format=GL_RGB10_A2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
834 gl_internal_format_s="GL_RGB10_A2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
835 image_bpp = 32; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
836 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
837 gl_internal_format=GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
838 gl_internal_format_s="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
839 #ifdef HAVE_MMX |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
840 image_bpp = 16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
841 #else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
842 image_bpp = 24; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
843 #endif |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
844 } |
2124 | 845 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
846 if(image_format==IMGFMT_YV12) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
847 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
848 image_mode= MODE_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
849 yuv2rgb_init(image_bpp, image_mode); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
850 printf("[gl2] YUV init OK!\n"); |
2124 | 851 } else { |
852 image_bpp=format&0xFF; | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
853 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
854 if((format & IMGFMT_BGR_MASK) == IMGFMT_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
855 image_mode= MODE_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
856 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
857 image_mode= MODE_RGB; |
2124 | 858 } |
859 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
860 image_bytes=(image_bpp+7)/8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
861 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
862 draw_alpha_fnc=draw_alpha_null; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
863 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
864 switch(image_bpp) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
865 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
866 case 15: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
867 case 16: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
868 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
869 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
870 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
871 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
872 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
873 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
874 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
875 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
876 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
877 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
878 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
879 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
880 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
881 if (image_bpp==15) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
882 draw_alpha_fnc=draw_alpha_15; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
883 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
884 draw_alpha_fnc=draw_alpha_16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
885 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
886 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
887 case 24: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
888 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
889 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
890 /* RGB888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
891 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
892 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
893 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
894 /* BGR888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
895 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
896 gl_bitmap_format_s ="GL_BGR"; |
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|
897 } |
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|
898 gl_bitmap_type = GL_UNSIGNED_BYTE; |
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|
899 gl_bitmap_type_s ="GL_UNSIGNED_BYTE"; |
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|
900 |
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|
901 draw_alpha_fnc=draw_alpha_24; break; |
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|
902 break; |
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|
903 case 32: |
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|
904 /* RGBA8888 */ |
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|
905 gl_bitmap_format = GL_BGRA; |
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|
906 gl_bitmap_format_s ="GL_BGRA"; |
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|
907 |
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|
908 if(image_mode!=MODE_BGR) |
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|
909 { |
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|
910 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
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|
911 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8_REV"; |
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|
912 } else { |
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|
913 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8; |
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|
914 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8"; |
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|
915 } |
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|
916 |
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|
917 draw_alpha_fnc=draw_alpha_32; break; |
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|
918 break; |
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|
919 } |
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|
920 |
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|
921 r_sz=0; g_sz=0; b_sz=0; |
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|
922 rgb_sz=0; |
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|
923 a_sz=0; |
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|
924 |
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|
925 ImageDataLocal=malloc(image_width*image_height*image_bytes); |
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|
926 memset(ImageDataLocal,128,image_width*image_height*image_bytes); |
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|
927 |
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|
928 ImageData=ImageDataLocal; |
2124 | 929 |
930 texture_width=image_width; | |
931 texture_height=image_height; | |
932 initTextures(); | |
933 | |
934 glDisable(GL_BLEND); | |
935 glDisable(GL_DEPTH_TEST); | |
936 glDepthMask(GL_FALSE); | |
937 glDisable(GL_CULL_FACE); | |
938 | |
939 glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); | |
2276
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|
940 |
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|
941 /** |
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|
942 * may give a little speed up for a kinda burst read .. |
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|
943 */ |
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|
944 if( (image_width*image_bpp)%8 == 0 ) |
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|
945 gl_alignment=8; |
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|
946 else if( (image_width*image_bpp)%4 == 0 ) |
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|
947 gl_alignment=4; |
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|
948 else if( (image_width*image_bpp)%2 == 0 ) |
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|
949 gl_alignment=2; |
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|
950 else |
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|
951 gl_alignment=1; |
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|
952 |
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|
953 glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); |
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|
954 |
2124 | 955 glEnable (GL_TEXTURE_2D); |
956 | |
2276
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|
957 gl_set_antialias(0); |
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|
958 gl_set_bilinear(1); |
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|
959 |
2124 | 960 drawTextureDisplay (); |
961 | |
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962 printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s, tweaks=%s\n", |
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963 image_bpp, image_bytes, image_mode==MODE_BGR, |
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|
964 gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, |
2455 | 965 rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s, tweaks_used); |
2124 | 966 |
967 resize(d_width,d_height); | |
968 | |
2276
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969 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
2124 | 970 glClear( GL_COLOR_BUFFER_BIT ); |
971 | |
2276
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|
972 used_s=0; |
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|
973 used_r=0; |
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|
974 used_b=0; |
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|
975 used_info_done=0; |
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|
976 |
2124 | 977 // printf("OpenGL setup OK!\n"); |
978 | |
979 saver_off(mDisplay); // turning off screen saver | |
980 | |
981 return 0; | |
982 } | |
983 | |
2276
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|
984 static int gl_handlekey(int key) |
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|
985 { |
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|
986 if(key=='a'||key=='A') |
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|
987 { |
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|
988 gl_set_antialias(!gl_antialias); |
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989 return 0; |
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|
990 } |
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|
991 else if(key=='b'||key=='B') |
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|
992 { |
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|
993 gl_set_bilinear(-1); |
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|
994 return 0; |
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|
995 } |
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|
996 return 1; |
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|
997 } |
2124 | 998 |
999 static void check_events(void) | |
1000 { | |
2276
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1001 XEvent Event; |
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|
1002 char buf[100]; |
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|
1003 KeySym keySym; |
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|
1004 int key; |
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|
1005 static XComposeStatus stat; |
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|
1006 int e; |
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|
1007 |
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|
1008 while ( XPending( mDisplay ) ) |
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|
1009 { |
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|
1010 XNextEvent( mDisplay,&Event ); |
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|
1011 if( Event.type == KeyPress ) |
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|
1012 { |
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|
1013 |
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|
1014 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
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1015 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
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|
1016 : ( keySym ) ; |
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|
1017 if(gl_handlekey(key)) |
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|
1018 XPutBackEvent(mDisplay, &Event); |
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|
1019 break; |
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|
1020 } else { |
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|
1021 XPutBackEvent(mDisplay, &Event); |
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|
1022 break; |
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|
1023 } |
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|
1024 } |
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|
1025 e=vo_x11_check_events(mDisplay); |
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|
1026 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); |
2124 | 1027 } |
1028 | |
1029 static void draw_osd(void) | |
2276
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1030 { vo_draw_text(image_width,image_height,draw_alpha_fnc); } |
2124 | 1031 |
1032 static void | |
1033 flip_page(void) | |
1034 { | |
1035 | |
1036 drawTextureDisplay(); | |
1037 | |
1038 // glFlush(); | |
1039 glFinish(); | |
6095 | 1040 glXSwapBuffers( mDisplay,vo_window ); |
2124 | 1041 |
2276
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|
1042 if(!used_info_done) |
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|
1043 { |
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|
1044 if(used_s) printf("[gl2] using slice method yuv\n"); |
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1045 if(used_r) printf("[gl2] using frame method rgb\n"); |
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1046 if(used_b) printf("[gl2] using frame method bgr\n"); |
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|
1047 used_info_done=1; |
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|
1048 fflush(0); |
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1049 } |
2124 | 1050 } |
1051 | |
1052 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
1053 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
1054 { | |
2276
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1055 yuv2rgb(ImageData+y*raw_line_len, src[0], src[1], src[2], |
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1056 w,h, image_width*image_bytes, stride[0],stride[1]); |
2124 | 1057 |
1058 #ifndef NDEBUG | |
1059 printf("slice: %d/%d -> %d/%d (%dx%d)\n", | |
1060 x, y, x+w-1, y+h-1, w, h); | |
1061 #endif | |
1062 | |
2276
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1063 used_s=1; |
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|
1064 |
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1065 setupTextureDirtyArea(x, y, w, h); |
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1066 |
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1067 return 0; |
2124 | 1068 } |
1069 | |
1070 static inline uint32_t | |
1071 draw_frame_x11_bgr(uint8_t *src[]) | |
1072 { | |
2276
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1073 resetTexturePointers((unsigned char *)src[0]); |
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1074 ImageData=(unsigned char *)src[0]; |
2124 | 1075 |
2276
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1076 // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128; |
2124 | 1077 |
2276
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1078 used_b=1; |
2124 | 1079 |
2276
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1080 setupTextureDirtyArea(0, 0, image_width, image_height); |
2124 | 1081 return 0; |
1082 } | |
1083 | |
1084 static inline uint32_t | |
1085 draw_frame_x11_rgb(uint8_t *src[]) | |
1086 { | |
2276
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1087 resetTexturePointers((unsigned char *)src[0]); |
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1088 ImageData=(unsigned char *)src[0]; |
2124 | 1089 |
2276
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|
1090 used_r=1; |
2124 | 1091 |
2276
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1092 setupTextureDirtyArea(0, 0, image_width, image_height); |
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1093 return 0; |
2124 | 1094 } |
1095 | |
1096 | |
1097 static uint32_t | |
1098 draw_frame(uint8_t *src[]) | |
1099 { | |
1100 uint32_t res = 0; | |
1101 | |
1102 if((image_format&IMGFMT_RGB_MASK)==IMGFMT_RGB) | |
1103 res = draw_frame_x11_rgb(src); | |
1104 else | |
1105 res = draw_frame_x11_bgr(src); | |
1106 | |
1107 //flip_page(); | |
1108 return res; | |
1109 } | |
1110 | |
1111 static uint32_t | |
1112 query_format(uint32_t format) | |
1113 { | |
1114 switch(format){ | |
1115 case IMGFMT_YV12: | |
6212 | 1116 return VFCAP_CSP_SUPPORTED; |
2124 | 1117 case IMGFMT_RGB|24: |
1118 case IMGFMT_BGR|24: | |
6212 | 1119 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
2124 | 1120 } |
1121 return 0; | |
1122 } | |
1123 | |
1124 | |
1125 static void | |
1126 uninit(void) | |
1127 { | |
6095 | 1128 if ( !vo_config_count ) return; |
2124 | 1129 saver_on(mDisplay); // screen saver back on |
6095 | 1130 vo_x11_uninit(); |
2124 | 1131 } |
4352 | 1132 |
1133 static uint32_t preinit(const char *arg) | |
1134 { | |
4737
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1135 if(arg) |
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1136 { |
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1137 printf("[gl2] Unknown subdevice: %s\n",arg); |
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1138 return ENOSYS; |
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1139 } |
7931 | 1140 if( !vo_init() ) return -1; // Can't open X11 |
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1141 return 0; |
4352 | 1142 } |
1143 | |
4596 | 1144 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 1145 { |
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1146 switch (request) { |
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1147 case VOCTRL_QUERY_FORMAT: |
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1148 return query_format(*((uint32_t*)data)); |
7964
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1149 case VOCTRL_SET_EQUALIZER: |
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1150 { |
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1151 va_list ap; |
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1152 int value; |
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1153 |
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1154 va_start(ap, data); |
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1155 value = va_arg(ap, int); |
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1156 va_end(ap); |
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1157 return vo_x11_set_equalizer(data, value); |
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1158 } |
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1159 case VOCTRL_GET_EQUALIZER: |
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1160 { |
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1161 va_list ap; |
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1162 int *value; |
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1163 |
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1164 va_start(ap, data); |
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1165 value = va_arg(ap, int *); |
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1166 va_end(ap); |
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1167 return vo_x11_get_equalizer(data, value); |
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1168 } |
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1169 } |
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1170 return VO_NOTIMPL; |
4352 | 1171 } |