Mercurial > mplayer.hg
annotate msvidc.c @ 4153:2bb77282b2a6
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author | gabucino |
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date | Mon, 14 Jan 2002 17:47:42 +0000 |
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2960 | 1 /* |
2 Microsoft Video 1 Decoder | |
3 | |
4 (C) 2001 Mike Melanson | |
5 | |
6 The description of the algorithm you can read here: | |
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7 http://www.pcisys.net/~melanson/codecs/ |
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9 32bpp support (c) alex | |
2960 | 10 */ |
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11 |
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12 #include "config.h" |
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13 #include "bswap.h" |
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14 |
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15 #define LE_16(x) (le2me_16(*(unsigned short *)(x))) |
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16 |
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17 #define DECODE_BGR555_TO_BGR888(x) \ |
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18 x.c1_b = (x.c1 >> 7) & 0xF8; \ |
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19 x.c1_g = (x.c1 >> 2) & 0xF8; \ |
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20 x.c1_r = (x.c1 << 3) & 0xF8; \ |
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21 x.c2_b = (x.c2 >> 7) & 0xF8; \ |
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22 x.c2_g = (x.c2 >> 2) & 0xF8; \ |
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23 x.c2_r = (x.c2 << 3) & 0xF8; |
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24 |
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25 #define DECODE_PALETTE_TO_BGR888(x) \ |
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26 x.c1_b = palette_map[x.c1 * 4 + 2]; \ |
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27 x.c1_g = palette_map[x.c1 * 4 + 1]; \ |
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28 x.c1_r = palette_map[x.c1 * 4 + 0]; \ |
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29 x.c2_b = palette_map[x.c2 * 4 + 2]; \ |
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30 x.c2_g = palette_map[x.c2 * 4 + 1]; \ |
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31 x.c2_r = palette_map[x.c2 * 4 + 0]; |
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32 |
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33 struct |
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34 { |
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35 unsigned short c1, c2; |
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36 unsigned char c1_r, c1_g, c1_b; |
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37 unsigned char c2_r, c2_g, c2_b; |
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38 } quad[2][2]; |
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39 |
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40 void AVI_Decode_Video1_16( |
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41 char *encoded, |
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42 int encoded_size, |
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43 char *decoded, |
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44 int width, |
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45 int height, |
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46 int bytes_per_pixel) |
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47 { |
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48 int block_ptr, pixel_ptr; |
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49 int total_blocks; |
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50 int pixel_x, pixel_y; // pixel width and height iterators |
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51 int block_x, block_y; // block width and height iterators |
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52 int blocks_wide, blocks_high; // width and height in 4x4 blocks |
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53 int block_inc; |
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54 int row_dec; |
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55 |
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56 // decoding parameters |
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57 int stream_ptr; |
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58 unsigned char byte_a, byte_b; |
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59 unsigned short flags; |
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60 int skip_blocks; |
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61 |
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62 stream_ptr = 0; |
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63 skip_blocks = 0; |
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64 blocks_wide = width / 4; |
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65 blocks_high = height / 4; |
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66 total_blocks = blocks_wide * blocks_high; |
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67 block_inc = 4 * bytes_per_pixel; |
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68 row_dec = (width + 4) * bytes_per_pixel; |
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69 |
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70 for (block_y = blocks_high; block_y > 0; block_y--) |
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71 { |
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72 block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel); |
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73 for (block_x = blocks_wide; block_x > 0; block_x--) |
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74 { |
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75 // check if this block should be skipped |
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76 if (skip_blocks) |
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77 { |
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78 block_ptr += block_inc; |
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79 skip_blocks--; |
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80 total_blocks--; |
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81 continue; |
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82 } |
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83 |
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84 pixel_ptr = block_ptr; |
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85 |
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86 // get the next two bytes in the encoded data stream |
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87 byte_a = encoded[stream_ptr++]; |
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88 byte_b = encoded[stream_ptr++]; |
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89 |
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90 // check if the decode is finished |
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91 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) |
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92 return; |
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93 |
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94 // check if this is a skip code |
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95 else if ((byte_b & 0xFC) == 0x84) |
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96 { |
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97 // but don't count the current block |
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98 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; |
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99 } |
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100 |
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101 // check if this is in the 2- or 8-color classes |
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102 else if (byte_b < 0x80) |
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103 { |
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104 flags = (byte_b << 8) | byte_a; |
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105 |
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106 quad[0][0].c1 = LE_16(&encoded[stream_ptr]); |
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107 stream_ptr += 2; |
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108 quad[0][0].c2 = LE_16(&encoded[stream_ptr]); |
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109 stream_ptr += 2; |
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110 |
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111 DECODE_BGR555_TO_BGR888(quad[0][0]); |
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112 |
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113 if (quad[0][0].c1 & 0x8000) |
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114 { |
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115 // 8-color encoding |
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116 quad[1][0].c1 = LE_16(&encoded[stream_ptr]); |
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117 stream_ptr += 2; |
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118 quad[1][0].c2 = LE_16(&encoded[stream_ptr]); |
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119 stream_ptr += 2; |
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120 quad[0][1].c1 = LE_16(&encoded[stream_ptr]); |
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121 stream_ptr += 2; |
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122 quad[0][1].c2 = LE_16(&encoded[stream_ptr]); |
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123 stream_ptr += 2; |
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124 quad[1][1].c1 = LE_16(&encoded[stream_ptr]); |
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125 stream_ptr += 2; |
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126 quad[1][1].c2 = LE_16(&encoded[stream_ptr]); |
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127 stream_ptr += 2; |
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128 |
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129 DECODE_BGR555_TO_BGR888(quad[0][1]); |
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130 DECODE_BGR555_TO_BGR888(quad[1][0]); |
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131 DECODE_BGR555_TO_BGR888(quad[1][1]); |
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132 |
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133 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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134 { |
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135 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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136 { |
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137 if (flags & 1) |
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138 { |
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139 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r; |
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140 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g; |
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141 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b; |
3184 | 142 if (bytes_per_pixel == 4) /* 32bpp */ |
143 pixel_ptr++; | |
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144 } |
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145 else |
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146 { |
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147 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r; |
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148 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g; |
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149 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b; |
3184 | 150 if (bytes_per_pixel == 4) /* 32bpp */ |
151 pixel_ptr++; | |
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152 } |
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153 |
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154 // get the next flag ready to go |
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155 flags >>= 1; |
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156 } |
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157 pixel_ptr -= row_dec; |
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158 } |
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159 } |
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160 else |
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161 { |
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162 // 2-color encoding |
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163 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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164 { |
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165 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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166 { |
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167 if (flags & 1) |
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168 { |
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169 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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170 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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171 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 172 if (bytes_per_pixel == 4) /* 32bpp */ |
173 pixel_ptr++; | |
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174 } |
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175 else |
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176 { |
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177 decoded[pixel_ptr++] = quad[0][0].c2_r; |
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178 decoded[pixel_ptr++] = quad[0][0].c2_g; |
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179 decoded[pixel_ptr++] = quad[0][0].c2_b; |
3184 | 180 if (bytes_per_pixel == 4) /* 32bpp */ |
181 pixel_ptr++; | |
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182 } |
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183 |
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184 // get the next flag ready to go |
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185 flags >>= 1; |
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186 } |
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187 pixel_ptr -= row_dec; |
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188 } |
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189 } |
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190 } |
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191 |
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192 // otherwise, it's a 1-color block |
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193 else |
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194 { |
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195 quad[0][0].c1 = (byte_b << 8) | byte_a; |
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196 DECODE_BGR555_TO_BGR888(quad[0][0]); |
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197 |
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198 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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199 { |
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200 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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201 { |
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202 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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203 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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204 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 205 if (bytes_per_pixel == 4) /* 32bpp */ |
206 pixel_ptr++; | |
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207 } |
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208 pixel_ptr -= row_dec; |
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209 } |
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210 } |
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211 |
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212 block_ptr += block_inc; |
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213 total_blocks--; |
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214 } |
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215 } |
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216 } |
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217 |
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218 void AVI_Decode_Video1_8( |
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219 char *encoded, |
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220 int encoded_size, |
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221 char *decoded, |
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222 int width, |
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223 int height, |
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224 unsigned char *palette_map, |
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225 int bytes_per_pixel) |
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226 { |
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227 int block_ptr, pixel_ptr; |
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228 int total_blocks; |
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229 int pixel_x, pixel_y; // pixel width and height iterators |
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230 int block_x, block_y; // block width and height iterators |
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231 int blocks_wide, blocks_high; // width and height in 4x4 blocks |
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232 int block_inc; |
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233 int row_dec; |
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234 |
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235 // decoding parameters |
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236 int stream_ptr; |
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237 unsigned char byte_a, byte_b; |
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238 unsigned short flags; |
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239 int skip_blocks; |
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240 |
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241 stream_ptr = 0; |
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242 skip_blocks = 0; |
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243 blocks_wide = width / 4; |
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244 blocks_high = height / 4; |
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245 total_blocks = blocks_wide * blocks_high; |
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246 block_inc = 4 * bytes_per_pixel; |
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247 row_dec = (width + 4) * bytes_per_pixel; |
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248 |
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249 for (block_y = blocks_high; block_y > 0; block_y--) |
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250 { |
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251 block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel); |
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252 for (block_x = blocks_wide; block_x > 0; block_x--) |
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253 { |
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254 // check if this block should be skipped |
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255 if (skip_blocks) |
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256 { |
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257 block_ptr += block_inc; |
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258 skip_blocks--; |
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259 total_blocks--; |
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260 continue; |
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261 } |
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262 |
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263 pixel_ptr = block_ptr; |
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264 |
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265 // get the next two bytes in the encoded data stream |
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266 byte_a = encoded[stream_ptr++]; |
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267 byte_b = encoded[stream_ptr++]; |
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268 |
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269 // check if the decode is finished |
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270 if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0)) |
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271 return; |
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272 |
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273 // check if this is a skip code |
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274 else if ((byte_b & 0xFC) == 0x84) |
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275 { |
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276 // but don't count the current block |
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277 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; |
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278 } |
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279 |
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280 // check if this is a 2-color block |
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281 else if (byte_b < 0x80) |
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282 { |
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283 flags = (byte_b << 8) | byte_a; |
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284 |
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285 quad[0][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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286 quad[0][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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287 |
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288 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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289 |
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290 // 2-color encoding |
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291 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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292 { |
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293 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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294 { |
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295 if (flags & 1) |
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296 { |
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297 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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298 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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299 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 300 if (bytes_per_pixel == 4) /* 32bpp */ |
301 pixel_ptr++; | |
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302 } |
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303 else |
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304 { |
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305 decoded[pixel_ptr++] = quad[0][0].c2_r; |
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306 decoded[pixel_ptr++] = quad[0][0].c2_g; |
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307 decoded[pixel_ptr++] = quad[0][0].c2_b; |
3184 | 308 if (bytes_per_pixel == 4) /* 32bpp */ |
309 pixel_ptr++; | |
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310 } |
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311 |
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312 // get the next flag ready to go |
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313 flags >>= 1; |
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314 } |
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315 pixel_ptr -= row_dec; |
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316 } |
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317 } |
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318 |
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319 // check if it's an 8-color block |
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320 else if (byte_b >= 0x90) |
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321 { |
3100 | 322 flags = (byte_b << 8) | byte_a; |
323 | |
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324 quad[0][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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325 quad[0][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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326 quad[1][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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327 quad[1][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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328 |
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329 quad[0][1].c1 = (unsigned char)encoded[stream_ptr++]; |
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330 quad[0][1].c2 = (unsigned char)encoded[stream_ptr++]; |
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331 quad[1][1].c1 = (unsigned char)encoded[stream_ptr++]; |
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332 quad[1][1].c2 = (unsigned char)encoded[stream_ptr++]; |
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333 |
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334 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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335 DECODE_PALETTE_TO_BGR888(quad[0][1]); |
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336 DECODE_PALETTE_TO_BGR888(quad[1][0]); |
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337 DECODE_PALETTE_TO_BGR888(quad[1][1]); |
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338 |
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339 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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340 { |
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341 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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342 { |
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343 if (flags & 1) |
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344 { |
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345 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r; |
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346 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g; |
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347 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b; |
3184 | 348 if (bytes_per_pixel == 4) /* 32bpp */ |
349 pixel_ptr++; | |
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350 } |
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351 else |
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352 { |
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353 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r; |
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354 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g; |
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355 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b; |
3184 | 356 if (bytes_per_pixel == 4) /* 32bpp */ |
357 pixel_ptr++; | |
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358 } |
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359 |
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360 // get the next flag ready to go |
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361 flags >>= 1; |
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362 } |
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363 pixel_ptr -= row_dec; |
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364 } |
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365 } |
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366 |
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367 // otherwise, it's a 1-color block |
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368 else |
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369 { |
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370 // init c2 along with c1 just so c2 is a known value for macro |
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371 quad[0][0].c1 = quad[0][0].c2 = byte_a; |
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372 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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373 |
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374 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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375 { |
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376 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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377 { |
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378 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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379 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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380 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 381 if (bytes_per_pixel == 4) /* 32bpp */ |
382 pixel_ptr++; | |
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383 } |
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384 pixel_ptr -= row_dec; |
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385 } |
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386 } |
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387 |
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388 block_ptr += block_inc; |
3332
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389 total_blocks--; |
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390 } |
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391 } |
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392 } |
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393 |