Mercurial > mplayer.hg
annotate libaf/af_surround.c @ 35811:2ce01f3d3b37
Switch from OpenGL.h to gl.h
The former seems to miss some needed defines
from OSX 10.8 on, and gl.h seems to work
without issues at the very least down to 10.5
author | reimar |
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date | Sun, 27 Jan 2013 15:33:31 +0000 |
parents | a93891202051 |
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rev | line source |
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1 /* |
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2 * Filter to do simple decoding of matrixed surround sound. |
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3 * This will provide a (basic) surround-sound effect from |
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4 * audio encoded for Dolby Surround, Pro Logic etc. |
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5 * |
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6 * original author: Steve Davies <steve@daviesfam.org> |
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7 * |
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8 * This file is part of MPlayer. |
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9 * |
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10 * MPlayer is free software; you can redistribute it and/or modify |
8678 | 11 * it under the terms of the GNU General Public License as published by |
12 * the Free Software Foundation; either version 2 of the License, or | |
13 * (at your option) any later version. | |
14 * | |
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15 * MPlayer is distributed in the hope that it will be useful, |
8678 | 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
18 * GNU General Public License for more details. | |
19 * | |
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20 * You should have received a copy of the GNU General Public License along |
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21 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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23 */ |
8678 | 24 |
25 /* The principle: Make rear channels by extracting anti-phase data | |
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26 from the front channels, delay by 20ms and feed to rear in anti-phase |
8678 | 27 */ |
28 | |
29 | |
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30 /* SPLITREAR: Define to decode two distinct rear channels - this |
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31 doesn't work so well in practice because separation in a passive |
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32 matrix is not high. C (dialogue) to Ls and Rs 14dB or so - so |
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33 dialogue leaks to the rear. Still - give it a try and send |
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34 feedback. Comment this define for old behavior of a single |
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35 surround sent to rear in anti-phase */ |
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36 #define SPLITREAR 1 |
8678 | 37 |
38 #include <stdio.h> | |
39 #include <stdlib.h> | |
40 #include <string.h> | |
41 | |
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42 #include "mp_msg.h" |
8678 | 43 #include "af.h" |
44 #include "dsp.h" | |
45 | |
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46 #define L 32 // Length of fir filter |
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47 #define LD 65536 // Length of delay buffer |
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48 |
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49 // 32 Tap fir filter loop unrolled |
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50 #define FIR(x,w,y) \ |
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51 y = ( w[0] *x[0] +w[1] *x[1] +w[2] *x[2] +w[3] *x[3] \ |
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52 + w[4] *x[4] +w[5] *x[5] +w[6] *x[6] +w[7] *x[7] \ |
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53 + w[8] *x[8] +w[9] *x[9] +w[10]*x[10]+w[11]*x[11] \ |
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54 + w[12]*x[12]+w[13]*x[13]+w[14]*x[14]+w[15]*x[15] \ |
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55 + w[16]*x[16]+w[17]*x[17]+w[18]*x[18]+w[19]*x[19] \ |
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56 + w[20]*x[20]+w[21]*x[21]+w[22]*x[22]+w[23]*x[23] \ |
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57 + w[24]*x[24]+w[25]*x[25]+w[26]*x[26]+w[27]*x[27] \ |
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58 + w[28]*x[28]+w[29]*x[29]+w[30]*x[30]+w[31]*x[31]) |
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59 |
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60 // Add to circular queue macro + update index |
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61 #ifdef SPLITREAR |
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62 #define ADDQUE(qi,rq,lq,r,l)\ |
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63 lq[qi]=lq[qi+L]=(l);\ |
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64 rq[qi]=rq[qi+L]=(r);\ |
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65 qi=(qi-1)&(L-1); |
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66 #else |
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67 #define ADDQUE(qi,lq,l)\ |
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68 lq[qi]=lq[qi+L]=(l);\ |
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69 qi=(qi-1)&(L-1); |
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70 #endif |
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71 |
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72 // Macro for updating queue index in delay queues |
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73 #define UPDATEQI(qi) qi=(qi+1)&(LD-1) |
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74 |
8678 | 75 // instance data |
76 typedef struct af_surround_s | |
77 { | |
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78 float lq[2*L]; // Circular queue for filtering left rear channel |
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79 float rq[2*L]; // Circular queue for filtering right rear channel |
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80 float w[L]; // FIR filter coefficients for surround sound 7kHz low-pass |
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81 float* dr; // Delay queue right rear channel |
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82 float* dl; // Delay queue left rear channel |
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83 float d; // Delay time |
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84 int i; // Position in circular buffer |
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85 int wi; // Write index for delay queue |
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86 int ri; // Read index for delay queue |
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87 }af_surround_t; |
8678 | 88 |
89 // Initialization and runtime control | |
90 static int control(struct af_instance_s* af, int cmd, void* arg) | |
91 { | |
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92 af_surround_t *s = af->setup; |
8678 | 93 switch(cmd){ |
94 case AF_CONTROL_REINIT:{ | |
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95 float fc; |
8678 | 96 af->data->rate = ((af_data_t*)arg)->rate; |
97 af->data->nch = ((af_data_t*)arg)->nch*2; | |
14245 | 98 af->data->format = AF_FORMAT_FLOAT_NE; |
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99 af->data->bps = 4; |
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100 |
8678 | 101 if (af->data->nch != 4){ |
29049 | 102 mp_msg(MSGT_AFILTER, MSGL_ERR, "[surround] Only stereo input is supported.\n"); |
8678 | 103 return AF_DETACH; |
104 } | |
105 // Surround filer coefficients | |
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106 fc = 2.0 * 7000.0/(float)af->data->rate; |
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107 if (-1 == af_filter_design_fir(L, s->w, &fc, LP|HAMMING, 0)){ |
29049 | 108 mp_msg(MSGT_AFILTER, MSGL_ERR, "[surround] Unable to design low-pass filter.\n"); |
8678 | 109 return AF_ERROR; |
110 } | |
111 | |
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112 // Free previous delay queues |
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113 free(s->dl); |
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114 free(s->dr); |
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115 // Allocate new delay queues |
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116 s->dl = calloc(LD,af->data->bps); |
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117 s->dr = calloc(LD,af->data->bps); |
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118 if((NULL == s->dl) || (NULL == s->dr)) |
29049 | 119 mp_msg(MSGT_AFILTER, MSGL_FATAL, "[delay] Out of memory\n"); |
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120 |
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121 // Initialize delay queue index |
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122 if(AF_OK != af_from_ms(1, &s->d, &s->wi, af->data->rate, 0.0, 1000.0)) |
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123 return AF_ERROR; |
12569 | 124 // printf("%i\n",s->wi); |
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125 s->ri = 0; |
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126 |
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127 if((af->data->format != ((af_data_t*)arg)->format) || |
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128 (af->data->bps != ((af_data_t*)arg)->bps)){ |
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129 ((af_data_t*)arg)->format = af->data->format; |
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130 ((af_data_t*)arg)->bps = af->data->bps; |
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131 return AF_FALSE; |
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132 } |
8678 | 133 return AF_OK; |
134 } | |
135 case AF_CONTROL_COMMAND_LINE:{ | |
136 float d = 0; | |
137 sscanf((char*)arg,"%f",&d); | |
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138 if ((d < 0) || (d > 1000)){ |
29049 | 139 mp_msg(MSGT_AFILTER, MSGL_ERR, "[surround] Invalid delay time, valid time values" |
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140 " are 0ms to 1000ms current value is %0.3f ms\n",d); |
8678 | 141 return AF_ERROR; |
142 } | |
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143 s->d = d; |
8678 | 144 return AF_OK; |
145 } | |
146 } | |
147 return AF_UNKNOWN; | |
148 } | |
149 | |
150 // Deallocate memory | |
151 static void uninit(struct af_instance_s* af) | |
152 { | |
22176 | 153 if(af->data) |
8678 | 154 free(af->data->audio); |
22176 | 155 free(af->data); |
156 free(af->setup); | |
8678 | 157 } |
158 | |
159 // The beginnings of an active matrix... | |
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160 static float steering_matrix[][12] = { |
8678 | 161 // LL RL LR RR LS RS |
162 // LLs RLs LRs RRs LC RC | |
163 {.707, .0, .0, .707, .5, -.5, | |
164 .5878, -.3928, .3928, -.5878, .5, .5}, | |
165 }; | |
166 | |
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167 // Experimental moving average dominance |
8678 | 168 //static int amp_L = 0, amp_R = 0, amp_C = 0, amp_S = 0; |
169 | |
170 // Filter data through filter | |
171 static af_data_t* play(struct af_instance_s* af, af_data_t* data){ | |
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172 af_surround_t* s = (af_surround_t*)af->setup; |
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173 float* m = steering_matrix[0]; |
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174 float* in = data->audio; // Input audio data |
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175 float* out = NULL; // Output audio data |
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176 float* end = in + data->len / sizeof(float); // Loop end |
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177 int i = s->i; // Filter queue index |
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178 int ri = s->ri; // Read index for delay queue |
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179 int wi = s->wi; // Write index for delay queue |
8678 | 180 |
181 if (AF_OK != RESIZE_LOCAL_BUFFER(af, data)) | |
182 return NULL; | |
183 | |
184 out = af->data->audio; | |
185 | |
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186 while(in < end){ |
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187 /* Dominance: |
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188 abs(in[0]) abs(in[1]); |
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189 abs(in[0]+in[1]) abs(in[0]-in[1]); |
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190 10 * log( abs(in[0]) / (abs(in[1])|1) ); |
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191 10 * log( abs(in[0]+in[1]) / (abs(in[0]-in[1])|1) ); */ |
8678 | 192 |
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193 /* About volume balancing... |
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194 Surround encoding does the following: |
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195 Lt=L+.707*C+.707*S, Rt=R+.707*C-.707*S |
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196 So S should be extracted as: |
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197 (Lt-Rt) |
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198 But we are splitting the S to two output channels, so we |
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199 must take 3dB off as we split it: |
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200 Ls=Rs=.707*(Lt-Rt) |
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201 Trouble is, Lt could be +1, Rt -1, so possibility that S will |
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202 overflow. So to avoid that, we cut L/R by 3dB (*.707), and S by |
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203 6dB (/2). This keeps the overall balance, but guarantees no |
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204 overflow. */ |
8678 | 205 |
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206 // Output front left and right |
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207 out[0] = m[0]*in[0] + m[1]*in[1]; |
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208 out[1] = m[2]*in[0] + m[3]*in[1]; |
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209 |
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210 // Low-pass output @ 7kHz |
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211 FIR((&s->lq[i]), s->w, s->dl[wi]); |
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212 |
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213 // Delay output by d ms |
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214 out[2] = s->dl[ri]; |
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215 |
8678 | 216 #ifdef SPLITREAR |
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217 // Low-pass output @ 7kHz |
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218 FIR((&s->rq[i]), s->w, s->dr[wi]); |
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219 |
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220 // Delay output by d ms |
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221 out[3] = s->dr[ri]; |
8678 | 222 #else |
223 out[3] = -out[2]; | |
224 #endif | |
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225 |
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226 // Update delay queues indexes |
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227 UPDATEQI(ri); |
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228 UPDATEQI(wi); |
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229 |
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230 // Calculate and save surround in circular queue |
8678 | 231 #ifdef SPLITREAR |
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232 ADDQUE(i, s->rq, s->lq, m[6]*in[0]+m[7]*in[1], m[8]*in[0]+m[9]*in[1]); |
8678 | 233 #else |
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234 ADDQUE(i, s->lq, m[4]*in[0]+m[5]*in[1]); |
8678 | 235 #endif |
236 | |
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237 // Next sample... |
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238 in = &in[data->nch]; |
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239 out = &out[af->data->nch]; |
8678 | 240 } |
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241 |
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242 // Save indexes |
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243 s->i = i; s->ri = ri; s->wi = wi; |
8678 | 244 |
245 // Set output data | |
246 data->audio = af->data->audio; | |
24888 | 247 data->len *= 2; |
8678 | 248 data->nch = af->data->nch; |
249 | |
250 return data; | |
251 } | |
252 | |
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253 static int af_open(af_instance_t* af){ |
8678 | 254 af->control=control; |
255 af->uninit=uninit; | |
256 af->play=play; | |
24888 | 257 af->mul=2; |
8678 | 258 af->data=calloc(1,sizeof(af_data_t)); |
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259 af->setup=calloc(1,sizeof(af_surround_t)); |
8678 | 260 if(af->data == NULL || af->setup == NULL) |
261 return AF_ERROR; | |
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262 ((af_surround_t*)af->setup)->d = 20; |
8678 | 263 return AF_OK; |
264 } | |
265 | |
266 af_info_t af_info_surround = | |
267 { | |
268 "Surround decoder filter", | |
269 "surround", | |
270 "Steve Davies <steve@daviesfam.org>", | |
271 "", | |
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272 AF_FLAGS_NOT_REENTRANT, |
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273 af_open |
8678 | 274 }; |