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1 libvo --- the library to handle video output by A'rpi, 2002.04
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2 ============================================
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3
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4 Note: before start on this, read colorspaces.txt !
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5
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6 The constants for different pixelformats are defined in img_format.h,
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7 their usage is mandatory.
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8
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9 Each vo driver _has_ to implement these:
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10
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11 preinit():
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12 init the video system (to support querying for supported formats)
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13
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14 uninit():
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15 Uninit the whole system, this is on the same "level" as preinit.
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16
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17 control():
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18 Current controls:
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19 VOCTRL_QUERY_FORMAT - queries if a given pixelformat is supported.
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20 It also returns various flags decsirbing the capabilities
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21 of the driver with teh given mode. for the flags, see
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22 file vfcaps.h !
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23 the most important flags, every driver must properly report
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24 these:
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25 0x1 - supported (with or without conversion)
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26 0x2 - supported without conversion (define 0x1 too!)
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27 0x100 - driver/hardware handles timing (blocking)
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28 also SET sw/hw scaling and osd support flags, and flip,
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29 and accept_stride if you implement VOCTRL_DRAW_IMAGE (see bellow)
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30 NOTE: VOCTRL_QUERY_FORMAT may be called _before_ first config()
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31 but is always called between preinit() and uninit()
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32 VOCTRL_GET_IMAGE
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33 libmpcodecs Direct Rendering interface
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34 You need to update mpi (mp_image.h) structure, for example,
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35 look at vo_x11, vo_sdl, vo_xv or mga_common.
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36 VOCTRL_DRAW_IMAGE
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37 replacement for the current draw_slice/draw_frame way of
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38 passing video frames. by implementing SET_IMAGE, you'll get
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39 image in mp_image struct instead of by calling draw_*.
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40 unless you return VO_TRUE for VOCTRL_DRAW_IMAGE call, the
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41 old-style draw_* functils will be called!
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42 Note: draw_slice is still mandatory, for per-slice rendering!
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43 VOCTRL_RESET - reset the video device
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44 This is sent on seeking and similar and is useful if you are
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45 using a device which prebuffers frames that need to flush them
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46 before refilling audio/video buffers.
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47 VOCTRL_PAUSE
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48 VOCTRL_RESUME
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49 VOCTRL_GUISUPPORT
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50 return true only if driver supports co-operation with
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51 MPlayer's GUI (not yet used by GUI)
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52 VOCTRL_SET_EQUALIZER
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53 set the video equalizer to the given values
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54 two arguments are provided: item and value
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55 item is a string, the possible values are (currently):
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56 brightness, contrast, saturation, hue
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57 VOCTRL_GET_EQUALIZER
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58 get the current video equalizer values
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59 two arguments are provided: item and value
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60 item is a string, the possible values are (currently):
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61 brightness, contrast, saturation, hue
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62 VOCTRL_ONTOP
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63 Makes the player window stay-on-top. Only supported (currently)
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64 by drivers which use X11, except SDL, as well as directx and
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65 gl2 under Windows.
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66
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67 config():
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68 Set up the video system. You get the dimensions and flags.
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69 width, height: size of the source image
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70 d_width, d_height: wanted scaled/display size (it's a hint)
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71 Flags:
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72 0x01 - force fullscreen (-fs)
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73 0x02 - allow mode switching (-vm)
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74 0x04 - allow software scaling (-zoom)
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75 0x08 - flipping (-flip)
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76 They're defined as VOFLAG_* (see libvo/video_out.h)
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77
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78 IMPORTAMT NOTE: config() may be called 0 (zero), 1 or more (2,3...)
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79 times between preinit() and uninit() calls. You MUST handle it, and
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80 you shouldn't crash at second config() call or at uninit() without
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81 any config() call! To make your life easier, vo_config_count is
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82 set to the number of previous config() call, counted from preinit().
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83 It's set by the caller (vf_vo.c), you don't have to increase it!
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84 So, you can check for vo_config_count>0 in uninit() when freeing
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85 resources allocated in config() to avoid crash!
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86
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87 You should call geometry() in config() to enable user defined
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88 window size and position. The code should look as following:
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89 ---
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90 set x,y,w,h to the values supplied by the caller or to those you deam
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91 usefull.
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92 call geometry(&x, &y, &w, &h, screenw, screenh)
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93 call aspect()
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94 ---
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95 see libvo/geometry.c for further information
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96
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97 draw_slice(): this displays YV12 pictures (3 planes, one full sized that
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98 contains brightness (Y), and 2 quarter-sized which the colour-info
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99 (U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
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100 to display the whole frame, only update small parts of it.
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101
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102 draw_frame(): this is the older interface, this displays only complete
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103 frames, and can do only packed format (YUY2, RGB/BGR).
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104 Win32 codecs use this (DivX, Indeo, etc).
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105 If you implement VOCTRL_DRAW_IMAGE, you can left draw_frame.
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106
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107 draw_osd(): this displays subtitles and OSD.
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108 It's a bit tricky to use it, since it's a callback-style stuff.
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109 It should call vo_draw_text() with screen dimension and your
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110 draw_alpha implementation for the pixelformat (function pointer).
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111 The vo_draw_text() checks the characters to draw, and calls
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112 draw_alpha() for each. As a help, osd.c contains draw_alpha for
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113 each pixelformats, use this if possible!
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114
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115 NOTE: this one will be obsolete soon! But it's still usefull when
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116 you want to do tricks, like rendering osd _after_ hardware scaling
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117 (tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)
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118
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119 flip_page(): this is called after each frame, this diplays the buffer for
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120 real. This is 'swapbuffers' when doublebuffering.
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121
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