Mercurial > mplayer.hg
annotate libao2/ao_dsound.c @ 36920:40ad45360c8a
Replace old item 'potmeter' by new item 'pimage'.
Recent versions of the X11/GTK GUI didn't allow to control a potmeter,
because that didn't seem to make any sense.
In order to get rid of the confusing potmeter that doesn't distinguish
from a hpotmeter and in order to allow the more useful behaviour recent
versions of the X11/GTK GUI have been utilized (and because we're still
supporting item 'potmeter' for reasons of compatibility with old skins),
introduce new item 'pimage' that reuses most of the current potmeter
code.
Additionally, remove remaining code and documentation of 'potmeter'.
author | ib |
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date | Mon, 17 Mar 2014 12:29:46 +0000 |
parents | d61151719945 |
children |
rev | line source |
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1 /* |
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2 * Windows DirectSound interface |
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3 * |
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4 * Copyright (c) 2004 Gabor Szecsi <deje@miki.hu> |
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5 * |
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6 * This file is part of MPlayer. |
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7 * |
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8 * MPlayer is free software; you can redistribute it and/or modify |
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9 * it under the terms of the GNU General Public License as published by |
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10 * the Free Software Foundation; either version 2 of the License, or |
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11 * (at your option) any later version. |
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12 * |
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13 * MPlayer is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 * GNU General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU General Public License along |
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19 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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21 */ |
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22 |
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23 /** |
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24 \todo verify/extend multichannel support |
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25 */ |
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26 |
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27 |
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28 #include <stdio.h> |
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29 #include <stdlib.h> |
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30 #include <windows.h> |
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31 #define DIRECTSOUND_VERSION 0x0600 |
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32 #include <dsound.h> |
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33 #include <math.h> |
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34 |
14479 | 35 #include "config.h" |
14245 | 36 #include "libaf/af_format.h" |
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37 #include "audio_out.h" |
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38 #include "audio_out_internal.h" |
14123 | 39 #include "mp_msg.h" |
40 #include "libvo/fastmemcpy.h" | |
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41 #include "osdep/timer.h" |
14398 | 42 #include "subopt-helper.h" |
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43 |
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44 |
28823 | 45 static const ao_info_t info = |
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46 { |
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47 "Windows DirectSound audio output", |
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48 "dsound", |
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49 "Gabor Szecsi <deje@miki.hu>", |
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50 "" |
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51 }; |
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52 |
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53 LIBAO_EXTERN(dsound) |
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54 |
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55 /** |
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56 \todo use the definitions from the win32 api headers when they define these |
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57 */ |
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58 #define WAVE_FORMAT_IEEE_FLOAT 0x0003 |
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59 #define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092 |
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60 #define WAVE_FORMAT_EXTENSIBLE 0xFFFE |
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61 |
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62 static const GUID KSDATAFORMAT_SUBTYPE_PCM = {0x1,0x0000,0x0010, {0x80,0x00,0x00,0xaa,0x00,0x38,0x9b,0x71}}; |
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63 |
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64 #define SPEAKER_FRONT_LEFT 0x1 |
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65 #define SPEAKER_FRONT_RIGHT 0x2 |
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66 #define SPEAKER_FRONT_CENTER 0x4 |
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67 #define SPEAKER_LOW_FREQUENCY 0x8 |
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68 #define SPEAKER_BACK_LEFT 0x10 |
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69 #define SPEAKER_BACK_RIGHT 0x20 |
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70 #define SPEAKER_FRONT_LEFT_OF_CENTER 0x40 |
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71 #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80 |
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72 #define SPEAKER_BACK_CENTER 0x100 |
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73 #define SPEAKER_SIDE_LEFT 0x200 |
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74 #define SPEAKER_SIDE_RIGHT 0x400 |
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75 #define SPEAKER_TOP_CENTER 0x800 |
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76 #define SPEAKER_TOP_FRONT_LEFT 0x1000 |
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77 #define SPEAKER_TOP_FRONT_CENTER 0x2000 |
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78 #define SPEAKER_TOP_FRONT_RIGHT 0x4000 |
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79 #define SPEAKER_TOP_BACK_LEFT 0x8000 |
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80 #define SPEAKER_TOP_BACK_CENTER 0x10000 |
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81 #define SPEAKER_TOP_BACK_RIGHT 0x20000 |
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82 #define SPEAKER_RESERVED 0x80000000 |
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83 |
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84 #ifndef _WAVEFORMATEXTENSIBLE_ |
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85 typedef struct { |
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86 WAVEFORMATEX Format; |
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87 union { |
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88 WORD wValidBitsPerSample; /* bits of precision */ |
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89 WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */ |
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90 WORD wReserved; /* If neither applies, set to zero. */ |
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91 } Samples; |
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92 DWORD dwChannelMask; /* which channels are */ |
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93 /* present in stream */ |
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94 GUID SubFormat; |
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95 } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE; |
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96 #endif |
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97 |
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98 static const int channel_mask[] = { |
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99 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY, |
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100 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT, |
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101 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY, |
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102 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY |
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103 }; |
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104 |
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105 static HINSTANCE hdsound_dll = NULL; ///handle to the dll |
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106 static LPDIRECTSOUND hds = NULL; ///direct sound object |
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107 static LPDIRECTSOUNDBUFFER hdspribuf = NULL; ///primary direct sound buffer |
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108 static LPDIRECTSOUNDBUFFER hdsbuf = NULL; ///secondary direct sound buffer (stream buffer) |
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109 static int buffer_size = 0; ///size in bytes of the direct sound buffer |
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110 static int write_offset = 0; ///offset of the write cursor in the direct sound buffer |
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111 static int min_free_space = 0; ///if the free space is below this value get_space() will return 0 |
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112 ///there will always be at least this amout of free space to prevent |
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113 ///get_space() from returning wrong values when buffer is 100% full. |
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114 ///will be replaced with nBlockAlign in init() |
14398 | 115 static int device_num = 0; ///wanted device number |
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116 static GUID device; ///guid of the device |
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117 |
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118 /***************************************************************************************/ |
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119 |
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120 /** |
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121 \brief output error message |
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122 \param err error code |
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123 \return string with the error message |
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124 */ |
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125 static char * dserr2str(int err) |
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126 { |
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127 switch (err) { |
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128 case DS_OK: return "DS_OK"; |
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129 case DS_NO_VIRTUALIZATION: return "DS_NO_VIRTUALIZATION"; |
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130 case DSERR_ALLOCATED: return "DS_NO_VIRTUALIZATION"; |
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131 case DSERR_CONTROLUNAVAIL: return "DSERR_CONTROLUNAVAIL"; |
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132 case DSERR_INVALIDPARAM: return "DSERR_INVALIDPARAM"; |
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133 case DSERR_INVALIDCALL: return "DSERR_INVALIDCALL"; |
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134 case DSERR_GENERIC: return "DSERR_GENERIC"; |
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135 case DSERR_PRIOLEVELNEEDED: return "DSERR_PRIOLEVELNEEDED"; |
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136 case DSERR_OUTOFMEMORY: return "DSERR_OUTOFMEMORY"; |
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137 case DSERR_BADFORMAT: return "DSERR_BADFORMAT"; |
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138 case DSERR_UNSUPPORTED: return "DSERR_UNSUPPORTED"; |
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139 case DSERR_NODRIVER: return "DSERR_NODRIVER"; |
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140 case DSERR_ALREADYINITIALIZED: return "DSERR_ALREADYINITIALIZED"; |
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141 case DSERR_NOAGGREGATION: return "DSERR_NOAGGREGATION"; |
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142 case DSERR_BUFFERLOST: return "DSERR_BUFFERLOST"; |
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143 case DSERR_OTHERAPPHASPRIO: return "DSERR_OTHERAPPHASPRIO"; |
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144 case DSERR_UNINITIALIZED: return "DSERR_UNINITIALIZED"; |
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145 case DSERR_NOINTERFACE: return "DSERR_NOINTERFACE"; |
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146 case DSERR_ACCESSDENIED: return "DSERR_ACCESSDENIED"; |
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147 default: return "unknown"; |
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148 } |
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149 } |
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150 |
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151 /** |
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152 \brief uninitialize direct sound |
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153 */ |
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154 static void UninitDirectSound(void) |
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155 { |
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156 // finally release the DirectSound object |
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157 if (hds) { |
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158 IDirectSound_Release(hds); |
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159 hds = NULL; |
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160 } |
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161 // free DSOUND.DLL |
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162 if (hdsound_dll) { |
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163 FreeLibrary(hdsound_dll); |
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164 hdsound_dll = NULL; |
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165 } |
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166 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound uninitialized\n"); |
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167 } |
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168 |
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169 /** |
14398 | 170 \brief print the commandline help |
171 */ | |
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172 static void print_help(void) |
14398 | 173 { |
174 mp_msg(MSGT_AO, MSGL_FATAL, | |
175 "\n-ao dsound commandline help:\n" | |
176 "Example: mplayer -ao dsound:device=1\n" | |
177 " sets 1st device\n" | |
178 "\nOptions:\n" | |
179 " device=<device-number>\n" | |
180 " Sets device number, use -v to get a list\n"); | |
181 } | |
182 | |
183 | |
184 /** | |
185 \brief enumerate direct sound devices | |
186 \return TRUE to continue with the enumeration | |
187 */ | |
188 static BOOL CALLBACK DirectSoundEnum(LPGUID guid,LPCSTR desc,LPCSTR module,LPVOID context) | |
189 { | |
190 int* device_index=context; | |
191 mp_msg(MSGT_AO, MSGL_V,"%i %s ",*device_index,desc); | |
192 if(device_num==*device_index){ | |
193 mp_msg(MSGT_AO, MSGL_V,"<--"); | |
194 if(guid){ | |
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195 memcpy(&device,guid,sizeof(GUID)); |
14398 | 196 } |
197 } | |
198 mp_msg(MSGT_AO, MSGL_V,"\n"); | |
199 (*device_index)++; | |
200 return TRUE; | |
201 } | |
202 | |
203 | |
204 /** | |
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205 \brief initilize direct sound |
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206 \return 0 if error, 1 if ok |
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207 */ |
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208 static int InitDirectSound(void) |
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209 { |
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210 DSCAPS dscaps; |
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211 |
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212 // initialize directsound |
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213 HRESULT (WINAPI *OurDirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN); |
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214 HRESULT (WINAPI *OurDirectSoundEnumerate)(LPDSENUMCALLBACKA, LPVOID); |
14398 | 215 int device_index=0; |
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216 const opt_t subopts[] = { |
14398 | 217 {"device", OPT_ARG_INT, &device_num,NULL}, |
218 {NULL} | |
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219 }; |
14398 | 220 if (subopt_parse(ao_subdevice, subopts) != 0) { |
221 print_help(); | |
222 return 0; | |
223 } | |
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224 |
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225 hdsound_dll = LoadLibrary("DSOUND.DLL"); |
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226 if (hdsound_dll == NULL) { |
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227 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot load DSOUND.DLL\n"); |
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228 return 0; |
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229 } |
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230 OurDirectSoundCreate = (void*)GetProcAddress(hdsound_dll, "DirectSoundCreate"); |
14398 | 231 OurDirectSoundEnumerate = (void*)GetProcAddress(hdsound_dll, "DirectSoundEnumerateA"); |
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232 |
14398 | 233 if (OurDirectSoundCreate == NULL || OurDirectSoundEnumerate == NULL) { |
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234 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: GetProcAddress FAILED\n"); |
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235 FreeLibrary(hdsound_dll); |
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236 return 0; |
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237 } |
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238 |
14398 | 239 // Enumerate all directsound devices |
240 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Output Devices:\n"); | |
241 OurDirectSoundEnumerate(DirectSoundEnum,&device_index); | |
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242 |
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243 // Create the direct sound object |
14398 | 244 if FAILED(OurDirectSoundCreate((device_num)?&device:NULL, &hds, NULL )) { |
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245 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot create a DirectSound device\n"); |
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246 FreeLibrary(hdsound_dll); |
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247 return 0; |
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248 } |
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249 |
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250 /* Set DirectSound Cooperative level, ie what control we want over Windows |
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251 * sound device. In our case, DSSCL_EXCLUSIVE means that we can modify the |
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252 * settings of the primary buffer, but also that only the sound of our |
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253 * application will be hearable when it will have the focus. |
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254 * !!! (this is not really working as intended yet because to set the |
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255 * cooperative level you need the window handle of your application, and |
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256 * I don't know of any easy way to get it. Especially since we might play |
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257 * sound without any video, and so what window handle should we use ??? |
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258 * The hack for now is to use the Desktop window handle - it seems to be |
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259 * working */ |
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260 if (IDirectSound_SetCooperativeLevel(hds, GetDesktopWindow(), DSSCL_EXCLUSIVE)) { |
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261 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot set direct sound cooperative level\n"); |
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262 IDirectSound_Release(hds); |
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263 FreeLibrary(hdsound_dll); |
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264 return 0; |
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265 } |
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266 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound initialized\n"); |
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267 |
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268 memset(&dscaps, 0, sizeof(DSCAPS)); |
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269 dscaps.dwSize = sizeof(DSCAPS); |
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270 if (DS_OK == IDirectSound_GetCaps(hds, &dscaps)) { |
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271 if (dscaps.dwFlags & DSCAPS_EMULDRIVER) mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound is emulated, waveOut may give better performance\n"); |
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272 } else { |
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273 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: cannot get device capabilities\n"); |
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274 } |
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275 |
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276 return 1; |
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277 } |
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278 |
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279 /** |
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280 \brief destroy the direct sound buffer |
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281 */ |
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282 static void DestroyBuffer(void) |
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283 { |
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284 if (hdsbuf) { |
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285 IDirectSoundBuffer_Release(hdsbuf); |
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286 hdsbuf = NULL; |
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287 } |
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288 if (hdspribuf) { |
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289 IDirectSoundBuffer_Release(hdspribuf); |
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290 hdspribuf = NULL; |
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291 } |
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292 } |
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293 |
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294 /** |
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295 \brief fill sound buffer |
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296 \param data pointer to the sound data to copy |
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297 \param len length of the data to copy in bytes |
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298 \return number of copyed bytes |
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299 */ |
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300 static int write_buffer(unsigned char *data, int len) |
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301 { |
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302 HRESULT res; |
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303 LPVOID lpvPtr1; |
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304 DWORD dwBytes1; |
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305 LPVOID lpvPtr2; |
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306 DWORD dwBytes2; |
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307 |
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308 // Lock the buffer |
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309 res = IDirectSoundBuffer_Lock(hdsbuf,write_offset, len, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0); |
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310 // If the buffer was lost, restore and retry lock. |
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311 if (DSERR_BUFFERLOST == res) |
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312 { |
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313 IDirectSoundBuffer_Restore(hdsbuf); |
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314 res = IDirectSoundBuffer_Lock(hdsbuf,write_offset, len, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0); |
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315 } |
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316 |
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317 |
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318 if (SUCCEEDED(res)) |
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319 { |
30240 | 320 if( (ao_data.channels == 6) && !AF_FORMAT_IS_AC3(ao_data.format) ) { |
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321 // reorder channels while writing to pointers. |
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322 // it's this easy because buffer size and len are always |
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323 // aligned to multiples of channels*bytespersample |
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324 // there's probably some room for speed improvements here |
35472 | 325 static const int chantable[6] = {0, 1, 4, 5, 2, 3}; // reorder "matrix" |
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326 int i, j; |
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327 int numsamp,sampsize; |
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328 |
14249 | 329 sampsize = af_fmt2bits(ao_data.format)>>3; // bytes per sample |
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330 numsamp = dwBytes1 / (ao_data.channels * sampsize); // number of samples for each channel in this buffer |
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331 |
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332 for( i = 0; i < numsamp; i++ ) for( j = 0; j < ao_data.channels; j++ ) { |
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333 memcpy(lpvPtr1+(i*ao_data.channels*sampsize)+(chantable[j]*sampsize),data+(i*ao_data.channels*sampsize)+(j*sampsize),sampsize); |
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334 } |
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335 |
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336 if (NULL != lpvPtr2 ) |
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337 { |
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338 numsamp = dwBytes2 / (ao_data.channels * sampsize); |
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339 for( i = 0; i < numsamp; i++ ) for( j = 0; j < ao_data.channels; j++ ) { |
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340 memcpy(lpvPtr2+(i*ao_data.channels*sampsize)+(chantable[j]*sampsize),data+dwBytes1+(i*ao_data.channels*sampsize)+(j*sampsize),sampsize); |
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341 } |
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342 } |
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343 |
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344 write_offset+=dwBytes1+dwBytes2; |
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345 if(write_offset>=buffer_size)write_offset=dwBytes2; |
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346 } else { |
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347 // Write to pointers without reordering. |
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348 fast_memcpy(lpvPtr1,data,dwBytes1); |
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349 if (NULL != lpvPtr2 )fast_memcpy(lpvPtr2,data+dwBytes1,dwBytes2); |
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350 write_offset+=dwBytes1+dwBytes2; |
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351 if(write_offset>=buffer_size)write_offset=dwBytes2; |
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352 } |
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353 |
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354 // Release the data back to DirectSound. |
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355 res = IDirectSoundBuffer_Unlock(hdsbuf,lpvPtr1,dwBytes1,lpvPtr2,dwBytes2); |
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356 if (SUCCEEDED(res)) |
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357 { |
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358 // Success. |
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359 DWORD status; |
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360 IDirectSoundBuffer_GetStatus(hdsbuf, &status); |
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361 if (!(status & DSBSTATUS_PLAYING)){ |
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362 res = IDirectSoundBuffer_Play(hdsbuf, 0, 0, DSBPLAY_LOOPING); |
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363 } |
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364 return dwBytes1+dwBytes2; |
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365 } |
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366 } |
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367 // Lock, Unlock, or Restore failed. |
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368 return 0; |
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369 } |
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370 |
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371 /***************************************************************************************/ |
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372 |
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373 /** |
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374 \brief handle control commands |
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375 \param cmd command |
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376 \param arg argument |
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377 \return CONTROL_OK or -1 in case the command can't be handled |
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378 */ |
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379 static int control(int cmd, void *arg) |
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380 { |
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381 DWORD volume; |
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382 switch (cmd) { |
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383 case AOCONTROL_GET_VOLUME: { |
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384 ao_control_vol_t* vol = (ao_control_vol_t*)arg; |
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385 IDirectSoundBuffer_GetVolume(hdsbuf, &volume); |
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386 vol->left = vol->right = pow(10.0, (float)(volume+10000) / 5000.0); |
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387 //printf("ao_dsound: volume: %f\n",vol->left); |
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388 return CONTROL_OK; |
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389 } |
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390 case AOCONTROL_SET_VOLUME: { |
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391 ao_control_vol_t* vol = (ao_control_vol_t*)arg; |
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392 volume = (DWORD)(log10(vol->right) * 5000.0) - 10000; |
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393 IDirectSoundBuffer_SetVolume(hdsbuf, volume); |
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394 //printf("ao_dsound: volume: %f\n",vol->left); |
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395 return CONTROL_OK; |
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396 } |
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397 } |
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398 return -1; |
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399 } |
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400 |
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401 /** |
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402 \brief setup sound device |
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403 \param rate samplerate |
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404 \param channels number of channels |
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405 \param format format |
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406 \param flags unused |
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407 \return 1=success 0=fail |
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408 */ |
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409 static int init(int rate, int channels, int format, int flags) |
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410 { |
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411 int res; |
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412 |
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413 WAVEFORMATEXTENSIBLE wformat; |
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414 DSBUFFERDESC dsbpridesc; |
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415 DSBUFFERDESC dsbdesc; |
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416 |
35471 | 417 if (!InitDirectSound()) return 0; |
418 | |
29826 | 419 //check if the channel count and format is supported in general |
420 if (channels > 6) { | |
421 UninitDirectSound(); | |
422 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: 8 channel audio not yet supported\n"); | |
423 return 0; | |
424 } | |
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02b9c1a452e1
Add support for distinguishing between little- and big-endian SPDIF AC3
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425 |
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Add support for distinguishing between little- and big-endian SPDIF AC3
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426 if (AF_FORMAT_IS_AC3(format)) |
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427 format = AF_FORMAT_AC3_NE; |
14135 | 428 switch(format){ |
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429 case AF_FORMAT_AC3_NE: |
14245 | 430 case AF_FORMAT_S24_LE: |
431 case AF_FORMAT_S16_LE: | |
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432 case AF_FORMAT_U8: |
14135 | 433 break; |
434 default: | |
14264 | 435 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: format %s not supported defaulting to Signed 16-bit Little-Endian\n",af_fmt2str_short(format)); |
14245 | 436 format=AF_FORMAT_S16_LE; |
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437 } |
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438 //fill global ao_data |
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439 ao_data.channels = channels; |
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440 ao_data.samplerate = rate; |
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441 ao_data.format = format; |
14249 | 442 ao_data.bps = channels * rate * (af_fmt2bits(format)>>3); |
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443 if(ao_data.buffersize==-1) ao_data.buffersize = ao_data.bps; // space for 1 sec |
14264 | 444 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Samplerate:%iHz Channels:%i Format:%s\n", rate, channels, af_fmt2str_short(format)); |
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445 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Buffersize:%d bytes (%d msec)\n", ao_data.buffersize, ao_data.buffersize / ao_data.bps * 1000); |
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446 |
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447 //fill waveformatex |
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448 ZeroMemory(&wformat, sizeof(WAVEFORMATEXTENSIBLE)); |
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449 wformat.Format.cbSize = (channels > 2) ? sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX) : 0; |
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450 wformat.Format.nChannels = channels; |
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451 wformat.Format.nSamplesPerSec = rate; |
30240 | 452 if (AF_FORMAT_IS_AC3(format)) { |
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453 wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF; |
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454 wformat.Format.wBitsPerSample = 16; |
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455 wformat.Format.nBlockAlign = 4; |
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456 } else { |
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457 wformat.Format.wFormatTag = (channels > 2) ? WAVE_FORMAT_EXTENSIBLE : WAVE_FORMAT_PCM; |
14249 | 458 wformat.Format.wBitsPerSample = af_fmt2bits(format); |
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459 wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3); |
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460 } |
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461 |
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462 // fill in primary sound buffer descriptor |
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463 memset(&dsbpridesc, 0, sizeof(DSBUFFERDESC)); |
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464 dsbpridesc.dwSize = sizeof(DSBUFFERDESC); |
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465 dsbpridesc.dwFlags = DSBCAPS_PRIMARYBUFFER; |
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466 dsbpridesc.dwBufferBytes = 0; |
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467 dsbpridesc.lpwfxFormat = NULL; |
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468 |
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469 |
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470 // fill in the secondary sound buffer (=stream buffer) descriptor |
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471 memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); |
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472 dsbdesc.dwSize = sizeof(DSBUFFERDESC); |
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473 dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 /** Better position accuracy */ |
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474 | DSBCAPS_GLOBALFOCUS /** Allows background playing */ |
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475 | DSBCAPS_CTRLVOLUME; /** volume control enabled */ |
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476 |
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477 if (channels > 2) { |
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478 wformat.dwChannelMask = channel_mask[channels - 3]; |
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479 wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; |
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480 wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample; |
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481 // Needed for 5.1 on emu101k - shit soundblaster |
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482 dsbdesc.dwFlags |= DSBCAPS_LOCHARDWARE; |
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483 } |
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484 wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign; |
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485 |
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486 dsbdesc.dwBufferBytes = ao_data.buffersize; |
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487 dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wformat; |
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488 buffer_size = dsbdesc.dwBufferBytes; |
14555
6fb9eca97d41
support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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489 write_offset = 0; |
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490 min_free_space = wformat.Format.nBlockAlign; |
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491 ao_data.outburst = wformat.Format.nBlockAlign * 512; |
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492 |
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493 // create primary buffer and set its format |
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494 |
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495 res = IDirectSound_CreateSoundBuffer( hds, &dsbpridesc, &hdspribuf, NULL ); |
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496 if ( res != DS_OK ) { |
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497 UninitDirectSound(); |
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498 mp_msg(MSGT_AO, MSGL_ERR,"ao_dsound: cannot create primary buffer (%s)\n", dserr2str(res)); |
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499 return 0; |
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500 } |
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501 res = IDirectSoundBuffer_SetFormat( hdspribuf, (WAVEFORMATEX *)&wformat ); |
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502 if ( res != DS_OK ) mp_msg(MSGT_AO, MSGL_WARN,"ao_dsound: cannot set primary buffer format (%s), using standard setting (bad quality)", dserr2str(res)); |
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503 |
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504 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: primary buffer created\n"); |
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505 |
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506 // now create the stream buffer |
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507 |
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508 res = IDirectSound_CreateSoundBuffer(hds, &dsbdesc, &hdsbuf, NULL); |
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509 if (res != DS_OK) { |
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510 if (dsbdesc.dwFlags & DSBCAPS_LOCHARDWARE) { |
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511 // Try without DSBCAPS_LOCHARDWARE |
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512 dsbdesc.dwFlags &= ~DSBCAPS_LOCHARDWARE; |
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513 res = IDirectSound_CreateSoundBuffer(hds, &dsbdesc, &hdsbuf, NULL); |
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514 } |
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515 if (res != DS_OK) { |
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516 UninitDirectSound(); |
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13460
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517 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot create secondary (stream)buffer (%s)\n", dserr2str(res)); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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518 return 0; |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
519 } |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
520 } |
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a7d080bc610f
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521 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: secondary (stream)buffer created\n"); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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522 return 1; |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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523 } |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
524 |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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525 |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
526 |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
527 /** |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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528 \brief stop playing and empty buffers (for seeking/pause) |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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529 */ |
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|
530 static void reset(void) |
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parents:
diff
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|
531 { |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
532 IDirectSoundBuffer_Stop(hdsbuf); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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533 // reset directsound buffer |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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534 IDirectSoundBuffer_SetCurrentPosition(hdsbuf, 0); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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535 write_offset=0; |
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536 } |
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|
537 |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
538 /** |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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539 \brief stop playing, keep buffers (for pause) |
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faust3
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540 */ |
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541 static void audio_pause(void) |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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542 { |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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543 IDirectSoundBuffer_Stop(hdsbuf); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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544 } |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
545 |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
546 /** |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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547 \brief resume playing, after audio_pause() |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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548 */ |
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549 static void audio_resume(void) |
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|
550 { |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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551 IDirectSoundBuffer_Play(hdsbuf, 0, 0, DSBPLAY_LOOPING); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
552 } |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
553 |
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whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
28823
diff
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|
554 /** |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
555 \brief close audio device |
14555
6fb9eca97d41
support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
faust3
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14479
diff
changeset
|
556 \param immed stop playback immediately |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
557 */ |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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558 static void uninit(int immed) |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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559 { |
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support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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|
560 if(immed)reset(); |
6fb9eca97d41
support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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|
561 else{ |
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faust3
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14479
diff
changeset
|
562 DWORD status; |
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faust3
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14479
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563 IDirectSoundBuffer_Play(hdsbuf, 0, 0, 0); |
35469
539bfa51eb72
ao_dsound: Add a hack that avoid cutting of audio,
reimar
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30612
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564 // This should not be necessary, but a lot of drivers |
539bfa51eb72
ao_dsound: Add a hack that avoid cutting of audio,
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|
565 // do not correctly report the status here, causing |
539bfa51eb72
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|
566 // audio to be discarded. So we sleep approximately |
539bfa51eb72
ao_dsound: Add a hack that avoid cutting of audio,
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567 // the right amount of time first. |
539bfa51eb72
ao_dsound: Add a hack that avoid cutting of audio,
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568 usec_sleep(get_delay() * 1000 * 1000); |
14555
6fb9eca97d41
support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
faust3
parents:
14479
diff
changeset
|
569 while(!IDirectSoundBuffer_GetStatus(hdsbuf,&status) && (status&DSBSTATUS_PLAYING)) |
35470
116dbb38eac0
Reduce sleep time now that we will spend much less time in this loop.
reimar
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35469
diff
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570 usec_sleep(5000); |
14555
6fb9eca97d41
support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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|
571 } |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
572 DestroyBuffer(); |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
573 UninitDirectSound(); |
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|
574 } |
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|
575 |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
576 /** |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
577 \brief find out how many bytes can be written into the audio buffer without |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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578 \return free space in bytes, has to return 0 if the buffer is almost full |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
579 */ |
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|
580 static int get_space(void) |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
581 { |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
582 int space; |
70d8f1975fc8
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faust3
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|
583 DWORD play_offset; |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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|
584 IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL); |
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whitespace cosmetics: Remove all trailing whitespace.
diego
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28823
diff
changeset
|
585 space=buffer_size-(write_offset-play_offset); |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
586 // | | <-- const --> | | | |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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587 // buffer start play_cursor write_cursor write_offset buffer end |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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|
588 // play_cursor is the actual postion of the play cursor |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
589 // write_cursor is the position after which it is assumed to be save to write data |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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diff
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|
590 // write_offset is the postion where we actually write the data to |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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|
591 if(space > buffer_size)space -= buffer_size; // write_offset < play_offset |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
592 if(space < min_free_space)return 0; |
14947
2f4f347bd5e4
get_space fix by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents:
14555
diff
changeset
|
593 return space-min_free_space; |
13460
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
594 } |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
595 |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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diff
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|
596 /** |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
597 \brief play 'len' bytes of 'data' |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
598 \param data pointer to the data to play |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff
changeset
|
599 \param len size in bytes of the data buffer, gets rounded down to outburst*n |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff
changeset
|
600 \param flags currently unused |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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|
601 \return number of played bytes |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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|
602 */ |
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
603 static int play(void* data, int len, int flags) |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
604 { |
13674
b7322244e53c
channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
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|
605 DWORD play_offset; |
b7322244e53c
channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
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|
606 int space; |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
28823
diff
changeset
|
607 |
13674
b7322244e53c
channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents:
13640
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|
608 // make sure we have enough space to write data |
b7322244e53c
channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
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|
609 IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL); |
29263
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whitespace cosmetics: Remove all trailing whitespace.
diego
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28823
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|
610 space=buffer_size-(write_offset-play_offset); |
13674
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channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents:
13640
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|
611 if(space > buffer_size)space -= buffer_size; // write_offset < play_offset |
b7322244e53c
channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
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|
612 if(space < len) len = space; |
b7322244e53c
channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
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|
613 |
20250
7cfd3a04d537
Implement AOPLAY_FINAL_CHUNK support for dshow and win32 out.
reimar
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19614
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|
614 if (!(flags & AOPLAY_FINAL_CHUNK)) |
13460
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
615 len = (len / ao_data.outburst) * ao_data.outburst; |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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|
616 return write_buffer(data, len); |
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|
617 } |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
618 |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
619 /** |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
620 \brief get the delay between the first and last sample in the buffer |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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diff
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|
621 \return delay in seconds |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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|
622 */ |
18915
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modifies function declarations without parameters from ()
reynaldo
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16972
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|
623 static float get_delay(void) |
13460
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directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
624 { |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
625 DWORD play_offset; |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
626 int space; |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
627 IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL); |
29263
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whitespace cosmetics: Remove all trailing whitespace.
diego
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28823
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|
628 space=play_offset-write_offset; |
13460
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff
changeset
|
629 if(space <= 0)space += buffer_size; |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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diff
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|
630 return (float)(buffer_size - space) / (float)ao_data.bps; |
70d8f1975fc8
directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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|
631 } |