annotate libao2/ao_dsound.c @ 36920:40ad45360c8a

Replace old item 'potmeter' by new item 'pimage'. Recent versions of the X11/GTK GUI didn't allow to control a potmeter, because that didn't seem to make any sense. In order to get rid of the confusing potmeter that doesn't distinguish from a hpotmeter and in order to allow the more useful behaviour recent versions of the X11/GTK GUI have been utilized (and because we're still supporting item 'potmeter' for reasons of compatibility with old skins), introduce new item 'pimage' that reuses most of the current potmeter code. Additionally, remove remaining code and documentation of 'potmeter'.
author ib
date Mon, 17 Mar 2014 12:29:46 +0000
parents d61151719945
children
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1 /*
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2 * Windows DirectSound interface
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3 *
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4 * Copyright (c) 2004 Gabor Szecsi <deje@miki.hu>
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5 *
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6 * This file is part of MPlayer.
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7 *
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8 * MPlayer is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * MPlayer is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License along
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19 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
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20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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21 */
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22
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23 /**
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24 \todo verify/extend multichannel support
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25 */
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26
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <windows.h>
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31 #define DIRECTSOUND_VERSION 0x0600
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32 #include <dsound.h>
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33 #include <math.h>
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34
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35 #include "config.h"
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36 #include "libaf/af_format.h"
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37 #include "audio_out.h"
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38 #include "audio_out_internal.h"
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39 #include "mp_msg.h"
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40 #include "libvo/fastmemcpy.h"
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41 #include "osdep/timer.h"
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42 #include "subopt-helper.h"
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43
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44
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45 static const ao_info_t info =
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46 {
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47 "Windows DirectSound audio output",
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48 "dsound",
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49 "Gabor Szecsi <deje@miki.hu>",
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50 ""
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51 };
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52
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53 LIBAO_EXTERN(dsound)
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54
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55 /**
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56 \todo use the definitions from the win32 api headers when they define these
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57 */
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58 #define WAVE_FORMAT_IEEE_FLOAT 0x0003
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59 #define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
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60 #define WAVE_FORMAT_EXTENSIBLE 0xFFFE
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61
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62 static const GUID KSDATAFORMAT_SUBTYPE_PCM = {0x1,0x0000,0x0010, {0x80,0x00,0x00,0xaa,0x00,0x38,0x9b,0x71}};
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63
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64 #define SPEAKER_FRONT_LEFT 0x1
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65 #define SPEAKER_FRONT_RIGHT 0x2
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66 #define SPEAKER_FRONT_CENTER 0x4
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67 #define SPEAKER_LOW_FREQUENCY 0x8
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68 #define SPEAKER_BACK_LEFT 0x10
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69 #define SPEAKER_BACK_RIGHT 0x20
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70 #define SPEAKER_FRONT_LEFT_OF_CENTER 0x40
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71 #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
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72 #define SPEAKER_BACK_CENTER 0x100
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73 #define SPEAKER_SIDE_LEFT 0x200
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74 #define SPEAKER_SIDE_RIGHT 0x400
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75 #define SPEAKER_TOP_CENTER 0x800
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76 #define SPEAKER_TOP_FRONT_LEFT 0x1000
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77 #define SPEAKER_TOP_FRONT_CENTER 0x2000
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78 #define SPEAKER_TOP_FRONT_RIGHT 0x4000
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79 #define SPEAKER_TOP_BACK_LEFT 0x8000
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80 #define SPEAKER_TOP_BACK_CENTER 0x10000
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81 #define SPEAKER_TOP_BACK_RIGHT 0x20000
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82 #define SPEAKER_RESERVED 0x80000000
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83
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84 #ifndef _WAVEFORMATEXTENSIBLE_
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85 typedef struct {
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86 WAVEFORMATEX Format;
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87 union {
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88 WORD wValidBitsPerSample; /* bits of precision */
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89 WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */
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90 WORD wReserved; /* If neither applies, set to zero. */
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91 } Samples;
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92 DWORD dwChannelMask; /* which channels are */
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93 /* present in stream */
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94 GUID SubFormat;
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95 } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
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96 #endif
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97
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98 static const int channel_mask[] = {
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99 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
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100 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
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101 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY,
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102 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY
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103 };
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104
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105 static HINSTANCE hdsound_dll = NULL; ///handle to the dll
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106 static LPDIRECTSOUND hds = NULL; ///direct sound object
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107 static LPDIRECTSOUNDBUFFER hdspribuf = NULL; ///primary direct sound buffer
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108 static LPDIRECTSOUNDBUFFER hdsbuf = NULL; ///secondary direct sound buffer (stream buffer)
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109 static int buffer_size = 0; ///size in bytes of the direct sound buffer
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110 static int write_offset = 0; ///offset of the write cursor in the direct sound buffer
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111 static int min_free_space = 0; ///if the free space is below this value get_space() will return 0
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112 ///there will always be at least this amout of free space to prevent
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113 ///get_space() from returning wrong values when buffer is 100% full.
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114 ///will be replaced with nBlockAlign in init()
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115 static int device_num = 0; ///wanted device number
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116 static GUID device; ///guid of the device
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117
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118 /***************************************************************************************/
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119
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120 /**
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121 \brief output error message
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122 \param err error code
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123 \return string with the error message
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124 */
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125 static char * dserr2str(int err)
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126 {
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127 switch (err) {
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128 case DS_OK: return "DS_OK";
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129 case DS_NO_VIRTUALIZATION: return "DS_NO_VIRTUALIZATION";
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130 case DSERR_ALLOCATED: return "DS_NO_VIRTUALIZATION";
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131 case DSERR_CONTROLUNAVAIL: return "DSERR_CONTROLUNAVAIL";
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132 case DSERR_INVALIDPARAM: return "DSERR_INVALIDPARAM";
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133 case DSERR_INVALIDCALL: return "DSERR_INVALIDCALL";
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134 case DSERR_GENERIC: return "DSERR_GENERIC";
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135 case DSERR_PRIOLEVELNEEDED: return "DSERR_PRIOLEVELNEEDED";
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136 case DSERR_OUTOFMEMORY: return "DSERR_OUTOFMEMORY";
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137 case DSERR_BADFORMAT: return "DSERR_BADFORMAT";
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138 case DSERR_UNSUPPORTED: return "DSERR_UNSUPPORTED";
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139 case DSERR_NODRIVER: return "DSERR_NODRIVER";
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140 case DSERR_ALREADYINITIALIZED: return "DSERR_ALREADYINITIALIZED";
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141 case DSERR_NOAGGREGATION: return "DSERR_NOAGGREGATION";
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142 case DSERR_BUFFERLOST: return "DSERR_BUFFERLOST";
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143 case DSERR_OTHERAPPHASPRIO: return "DSERR_OTHERAPPHASPRIO";
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144 case DSERR_UNINITIALIZED: return "DSERR_UNINITIALIZED";
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145 case DSERR_NOINTERFACE: return "DSERR_NOINTERFACE";
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146 case DSERR_ACCESSDENIED: return "DSERR_ACCESSDENIED";
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147 default: return "unknown";
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148 }
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149 }
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150
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151 /**
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152 \brief uninitialize direct sound
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153 */
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154 static void UninitDirectSound(void)
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155 {
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156 // finally release the DirectSound object
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157 if (hds) {
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158 IDirectSound_Release(hds);
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159 hds = NULL;
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160 }
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161 // free DSOUND.DLL
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162 if (hdsound_dll) {
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163 FreeLibrary(hdsound_dll);
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164 hdsound_dll = NULL;
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165 }
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166 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound uninitialized\n");
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167 }
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168
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169 /**
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170 \brief print the commandline help
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171 */
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172 static void print_help(void)
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173 {
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174 mp_msg(MSGT_AO, MSGL_FATAL,
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175 "\n-ao dsound commandline help:\n"
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176 "Example: mplayer -ao dsound:device=1\n"
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177 " sets 1st device\n"
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178 "\nOptions:\n"
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179 " device=<device-number>\n"
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180 " Sets device number, use -v to get a list\n");
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181 }
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182
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183
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184 /**
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185 \brief enumerate direct sound devices
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186 \return TRUE to continue with the enumeration
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187 */
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188 static BOOL CALLBACK DirectSoundEnum(LPGUID guid,LPCSTR desc,LPCSTR module,LPVOID context)
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189 {
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190 int* device_index=context;
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191 mp_msg(MSGT_AO, MSGL_V,"%i %s ",*device_index,desc);
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192 if(device_num==*device_index){
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193 mp_msg(MSGT_AO, MSGL_V,"<--");
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194 if(guid){
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195 memcpy(&device,guid,sizeof(GUID));
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196 }
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197 }
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198 mp_msg(MSGT_AO, MSGL_V,"\n");
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199 (*device_index)++;
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200 return TRUE;
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201 }
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202
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203
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204 /**
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205 \brief initilize direct sound
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206 \return 0 if error, 1 if ok
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207 */
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208 static int InitDirectSound(void)
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209 {
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210 DSCAPS dscaps;
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211
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212 // initialize directsound
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213 HRESULT (WINAPI *OurDirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
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214 HRESULT (WINAPI *OurDirectSoundEnumerate)(LPDSENUMCALLBACKA, LPVOID);
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215 int device_index=0;
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216 const opt_t subopts[] = {
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217 {"device", OPT_ARG_INT, &device_num,NULL},
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218 {NULL}
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219 };
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220 if (subopt_parse(ao_subdevice, subopts) != 0) {
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221 print_help();
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222 return 0;
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223 }
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224
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225 hdsound_dll = LoadLibrary("DSOUND.DLL");
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226 if (hdsound_dll == NULL) {
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227 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot load DSOUND.DLL\n");
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228 return 0;
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229 }
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230 OurDirectSoundCreate = (void*)GetProcAddress(hdsound_dll, "DirectSoundCreate");
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231 OurDirectSoundEnumerate = (void*)GetProcAddress(hdsound_dll, "DirectSoundEnumerateA");
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232
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233 if (OurDirectSoundCreate == NULL || OurDirectSoundEnumerate == NULL) {
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234 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: GetProcAddress FAILED\n");
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235 FreeLibrary(hdsound_dll);
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236 return 0;
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237 }
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238
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239 // Enumerate all directsound devices
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240 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Output Devices:\n");
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241 OurDirectSoundEnumerate(DirectSoundEnum,&device_index);
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242
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243 // Create the direct sound object
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244 if FAILED(OurDirectSoundCreate((device_num)?&device:NULL, &hds, NULL )) {
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245 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot create a DirectSound device\n");
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246 FreeLibrary(hdsound_dll);
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247 return 0;
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248 }
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249
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250 /* Set DirectSound Cooperative level, ie what control we want over Windows
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251 * sound device. In our case, DSSCL_EXCLUSIVE means that we can modify the
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252 * settings of the primary buffer, but also that only the sound of our
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253 * application will be hearable when it will have the focus.
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254 * !!! (this is not really working as intended yet because to set the
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255 * cooperative level you need the window handle of your application, and
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256 * I don't know of any easy way to get it. Especially since we might play
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257 * sound without any video, and so what window handle should we use ???
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258 * The hack for now is to use the Desktop window handle - it seems to be
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259 * working */
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260 if (IDirectSound_SetCooperativeLevel(hds, GetDesktopWindow(), DSSCL_EXCLUSIVE)) {
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261 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot set direct sound cooperative level\n");
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262 IDirectSound_Release(hds);
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263 FreeLibrary(hdsound_dll);
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264 return 0;
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265 }
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266 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound initialized\n");
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267
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268 memset(&dscaps, 0, sizeof(DSCAPS));
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269 dscaps.dwSize = sizeof(DSCAPS);
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270 if (DS_OK == IDirectSound_GetCaps(hds, &dscaps)) {
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271 if (dscaps.dwFlags & DSCAPS_EMULDRIVER) mp_msg(MSGT_AO, MSGL_V, "ao_dsound: DirectSound is emulated, waveOut may give better performance\n");
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272 } else {
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273 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: cannot get device capabilities\n");
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274 }
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275
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276 return 1;
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277 }
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278
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279 /**
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280 \brief destroy the direct sound buffer
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281 */
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282 static void DestroyBuffer(void)
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283 {
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284 if (hdsbuf) {
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285 IDirectSoundBuffer_Release(hdsbuf);
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286 hdsbuf = NULL;
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287 }
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288 if (hdspribuf) {
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289 IDirectSoundBuffer_Release(hdspribuf);
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290 hdspribuf = NULL;
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291 }
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292 }
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293
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294 /**
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295 \brief fill sound buffer
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296 \param data pointer to the sound data to copy
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297 \param len length of the data to copy in bytes
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298 \return number of copyed bytes
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299 */
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300 static int write_buffer(unsigned char *data, int len)
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301 {
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302 HRESULT res;
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303 LPVOID lpvPtr1;
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304 DWORD dwBytes1;
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305 LPVOID lpvPtr2;
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306 DWORD dwBytes2;
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307
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308 // Lock the buffer
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309 res = IDirectSoundBuffer_Lock(hdsbuf,write_offset, len, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0);
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310 // If the buffer was lost, restore and retry lock.
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311 if (DSERR_BUFFERLOST == res)
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312 {
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313 IDirectSoundBuffer_Restore(hdsbuf);
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314 res = IDirectSoundBuffer_Lock(hdsbuf,write_offset, len, &lpvPtr1, &dwBytes1, &lpvPtr2, &dwBytes2, 0);
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315 }
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316
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317
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318 if (SUCCEEDED(res))
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319 {
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320 if( (ao_data.channels == 6) && !AF_FORMAT_IS_AC3(ao_data.format) ) {
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321 // reorder channels while writing to pointers.
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322 // it's this easy because buffer size and len are always
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323 // aligned to multiples of channels*bytespersample
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324 // there's probably some room for speed improvements here
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325 static const int chantable[6] = {0, 1, 4, 5, 2, 3}; // reorder "matrix"
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326 int i, j;
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327 int numsamp,sampsize;
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328
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329 sampsize = af_fmt2bits(ao_data.format)>>3; // bytes per sample
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330 numsamp = dwBytes1 / (ao_data.channels * sampsize); // number of samples for each channel in this buffer
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331
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332 for( i = 0; i < numsamp; i++ ) for( j = 0; j < ao_data.channels; j++ ) {
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333 memcpy(lpvPtr1+(i*ao_data.channels*sampsize)+(chantable[j]*sampsize),data+(i*ao_data.channels*sampsize)+(j*sampsize),sampsize);
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334 }
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335
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336 if (NULL != lpvPtr2 )
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337 {
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338 numsamp = dwBytes2 / (ao_data.channels * sampsize);
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339 for( i = 0; i < numsamp; i++ ) for( j = 0; j < ao_data.channels; j++ ) {
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340 memcpy(lpvPtr2+(i*ao_data.channels*sampsize)+(chantable[j]*sampsize),data+dwBytes1+(i*ao_data.channels*sampsize)+(j*sampsize),sampsize);
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341 }
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342 }
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343
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344 write_offset+=dwBytes1+dwBytes2;
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345 if(write_offset>=buffer_size)write_offset=dwBytes2;
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346 } else {
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347 // Write to pointers without reordering.
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348 fast_memcpy(lpvPtr1,data,dwBytes1);
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349 if (NULL != lpvPtr2 )fast_memcpy(lpvPtr2,data+dwBytes1,dwBytes2);
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350 write_offset+=dwBytes1+dwBytes2;
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351 if(write_offset>=buffer_size)write_offset=dwBytes2;
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352 }
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353
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354 // Release the data back to DirectSound.
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355 res = IDirectSoundBuffer_Unlock(hdsbuf,lpvPtr1,dwBytes1,lpvPtr2,dwBytes2);
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356 if (SUCCEEDED(res))
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357 {
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358 // Success.
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359 DWORD status;
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360 IDirectSoundBuffer_GetStatus(hdsbuf, &status);
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361 if (!(status & DSBSTATUS_PLAYING)){
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362 res = IDirectSoundBuffer_Play(hdsbuf, 0, 0, DSBPLAY_LOOPING);
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363 }
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364 return dwBytes1+dwBytes2;
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365 }
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366 }
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367 // Lock, Unlock, or Restore failed.
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368 return 0;
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369 }
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370
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371 /***************************************************************************************/
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372
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373 /**
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374 \brief handle control commands
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375 \param cmd command
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376 \param arg argument
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377 \return CONTROL_OK or -1 in case the command can't be handled
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378 */
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379 static int control(int cmd, void *arg)
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380 {
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381 DWORD volume;
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382 switch (cmd) {
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383 case AOCONTROL_GET_VOLUME: {
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384 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
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385 IDirectSoundBuffer_GetVolume(hdsbuf, &volume);
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joey
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386 vol->left = vol->right = pow(10.0, (float)(volume+10000) / 5000.0);
13460
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387 //printf("ao_dsound: volume: %f\n",vol->left);
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388 return CONTROL_OK;
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389 }
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390 case AOCONTROL_SET_VOLUME: {
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391 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
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6a1eaca0e6c1 DirectSound's GetVolume and SetVolume use 100ths of decibels and range from -10,000 to 0.
joey
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392 volume = (DWORD)(log10(vol->right) * 5000.0) - 10000;
13460
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393 IDirectSoundBuffer_SetVolume(hdsbuf, volume);
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394 //printf("ao_dsound: volume: %f\n",vol->left);
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395 return CONTROL_OK;
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396 }
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397 }
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398 return -1;
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399 }
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400
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401 /**
13460
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402 \brief setup sound device
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403 \param rate samplerate
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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404 \param channels number of channels
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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405 \param format format
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406 \param flags unused
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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407 \return 1=success 0=fail
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408 */
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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409 static int init(int rate, int channels, int format, int flags)
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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410 {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
411 int res;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
412
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
413 WAVEFORMATEXTENSIBLE wformat;
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
414 DSBUFFERDESC dsbpridesc;
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
415 DSBUFFERDESC dsbdesc;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
416
35471
f2a11c8695a4 Move declarations to the top of the function.
reimar
parents: 35470
diff changeset
417 if (!InitDirectSound()) return 0;
f2a11c8695a4 Move declarations to the top of the function.
reimar
parents: 35470
diff changeset
418
29826
4eae69f3f4f4 Add support for 8 channel audio.
tack
parents: 29586
diff changeset
419 //check if the channel count and format is supported in general
4eae69f3f4f4 Add support for 8 channel audio.
tack
parents: 29586
diff changeset
420 if (channels > 6) {
4eae69f3f4f4 Add support for 8 channel audio.
tack
parents: 29586
diff changeset
421 UninitDirectSound();
4eae69f3f4f4 Add support for 8 channel audio.
tack
parents: 29586
diff changeset
422 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: 8 channel audio not yet supported\n");
4eae69f3f4f4 Add support for 8 channel audio.
tack
parents: 29586
diff changeset
423 return 0;
4eae69f3f4f4 Add support for 8 channel audio.
tack
parents: 29586
diff changeset
424 }
30241
02b9c1a452e1 Add support for distinguishing between little- and big-endian SPDIF AC3
reimar
parents: 30240
diff changeset
425
02b9c1a452e1 Add support for distinguishing between little- and big-endian SPDIF AC3
reimar
parents: 30240
diff changeset
426 if (AF_FORMAT_IS_AC3(format))
02b9c1a452e1 Add support for distinguishing between little- and big-endian SPDIF AC3
reimar
parents: 30240
diff changeset
427 format = AF_FORMAT_AC3_NE;
14135
234295985ccd disable all unknown formats in the windows aos
faust3
parents: 14123
diff changeset
428 switch(format){
30241
02b9c1a452e1 Add support for distinguishing between little- and big-endian SPDIF AC3
reimar
parents: 30240
diff changeset
429 case AF_FORMAT_AC3_NE:
14245
815f03b7cee5 removing AFMT_ dependancy
alex
parents: 14135
diff changeset
430 case AF_FORMAT_S24_LE:
815f03b7cee5 removing AFMT_ dependancy
alex
parents: 14135
diff changeset
431 case AF_FORMAT_S16_LE:
28815
ce24a9f06ccb The 8 bit per sample formats are unsigned on Windows, fixes playback with
reimar
parents: 26743
diff changeset
432 case AF_FORMAT_U8:
14135
234295985ccd disable all unknown formats in the windows aos
faust3
parents: 14123
diff changeset
433 break;
234295985ccd disable all unknown formats in the windows aos
faust3
parents: 14123
diff changeset
434 default:
14264
cb5fbade8a5c af_fmt2str_short
alex
parents: 14249
diff changeset
435 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: format %s not supported defaulting to Signed 16-bit Little-Endian\n",af_fmt2str_short(format));
14245
815f03b7cee5 removing AFMT_ dependancy
alex
parents: 14135
diff changeset
436 format=AF_FORMAT_S16_LE;
29263
0f1b5b68af32 whitespace cosmetics: Remove all trailing whitespace.
diego
parents: 28823
diff changeset
437 }
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
438 //fill global ao_data
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
439 ao_data.channels = channels;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
440 ao_data.samplerate = rate;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
441 ao_data.format = format;
14249
8f59f661f317 hopefully final fix
alex
parents: 14245
diff changeset
442 ao_data.bps = channels * rate * (af_fmt2bits(format)>>3);
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
443 if(ao_data.buffersize==-1) ao_data.buffersize = ao_data.bps; // space for 1 sec
14264
cb5fbade8a5c af_fmt2str_short
alex
parents: 14249
diff changeset
444 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Samplerate:%iHz Channels:%i Format:%s\n", rate, channels, af_fmt2str_short(format));
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
445 mp_msg(MSGT_AO, MSGL_V,"ao_dsound: Buffersize:%d bytes (%d msec)\n", ao_data.buffersize, ao_data.buffersize / ao_data.bps * 1000);
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
446
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
447 //fill waveformatex
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
448 ZeroMemory(&wformat, sizeof(WAVEFORMATEXTENSIBLE));
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
449 wformat.Format.cbSize = (channels > 2) ? sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX) : 0;
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
450 wformat.Format.nChannels = channels;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
451 wformat.Format.nSamplesPerSec = rate;
30240
1c55c7f6874b More uses of AF_FORMAT_IS_AC3
reimar
parents: 29826
diff changeset
452 if (AF_FORMAT_IS_AC3(format)) {
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
453 wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
454 wformat.Format.wBitsPerSample = 16;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
455 wformat.Format.nBlockAlign = 4;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
456 } else {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
457 wformat.Format.wFormatTag = (channels > 2) ? WAVE_FORMAT_EXTENSIBLE : WAVE_FORMAT_PCM;
14249
8f59f661f317 hopefully final fix
alex
parents: 14245
diff changeset
458 wformat.Format.wBitsPerSample = af_fmt2bits(format);
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
459 wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
460 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
461
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
462 // fill in primary sound buffer descriptor
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
463 memset(&dsbpridesc, 0, sizeof(DSBUFFERDESC));
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
464 dsbpridesc.dwSize = sizeof(DSBUFFERDESC);
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
465 dsbpridesc.dwFlags = DSBCAPS_PRIMARYBUFFER;
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
466 dsbpridesc.dwBufferBytes = 0;
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
467 dsbpridesc.lpwfxFormat = NULL;
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
468
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
469
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
470 // fill in the secondary sound buffer (=stream buffer) descriptor
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
471 memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
472 dsbdesc.dwSize = sizeof(DSBUFFERDESC);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
473 dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 /** Better position accuracy */
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
474 | DSBCAPS_GLOBALFOCUS /** Allows background playing */
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
475 | DSBCAPS_CTRLVOLUME; /** volume control enabled */
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
476
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
477 if (channels > 2) {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
478 wformat.dwChannelMask = channel_mask[channels - 3];
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
479 wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
480 wformat.Samples.wValidBitsPerSample = wformat.Format.wBitsPerSample;
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
481 // Needed for 5.1 on emu101k - shit soundblaster
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
482 dsbdesc.dwFlags |= DSBCAPS_LOCHARDWARE;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
483 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
484 wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
485
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
486 dsbdesc.dwBufferBytes = ao_data.buffersize;
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
487 dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&wformat;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
488 buffer_size = dsbdesc.dwBufferBytes;
14555
6fb9eca97d41 support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
faust3
parents: 14479
diff changeset
489 write_offset = 0;
14947
2f4f347bd5e4 get_space fix by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 14555
diff changeset
490 min_free_space = wformat.Format.nBlockAlign;
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
491 ao_data.outburst = wformat.Format.nBlockAlign * 512;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
492
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
493 // create primary buffer and set its format
29263
0f1b5b68af32 whitespace cosmetics: Remove all trailing whitespace.
diego
parents: 28823
diff changeset
494
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
495 res = IDirectSound_CreateSoundBuffer( hds, &dsbpridesc, &hdspribuf, NULL );
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
496 if ( res != DS_OK ) {
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
497 UninitDirectSound();
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
498 mp_msg(MSGT_AO, MSGL_ERR,"ao_dsound: cannot create primary buffer (%s)\n", dserr2str(res));
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
499 return 0;
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
500 }
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
501 res = IDirectSoundBuffer_SetFormat( hdspribuf, (WAVEFORMATEX *)&wformat );
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
502 if ( res != DS_OK ) mp_msg(MSGT_AO, MSGL_WARN,"ao_dsound: cannot set primary buffer format (%s), using standard setting (bad quality)", dserr2str(res));
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
503
13674
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13640
diff changeset
504 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: primary buffer created\n");
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13640
diff changeset
505
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
506 // now create the stream buffer
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
507
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
508 res = IDirectSound_CreateSoundBuffer(hds, &dsbdesc, &hdsbuf, NULL);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
509 if (res != DS_OK) {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
510 if (dsbdesc.dwFlags & DSBCAPS_LOCHARDWARE) {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
511 // Try without DSBCAPS_LOCHARDWARE
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
512 dsbdesc.dwFlags &= ~DSBCAPS_LOCHARDWARE;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
513 res = IDirectSound_CreateSoundBuffer(hds, &dsbdesc, &hdsbuf, NULL);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
514 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
515 if (res != DS_OK) {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
516 UninitDirectSound();
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
517 mp_msg(MSGT_AO, MSGL_ERR, "ao_dsound: cannot create secondary (stream)buffer (%s)\n", dserr2str(res));
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
518 return 0;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
519 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
520 }
13640
a7d080bc610f ao dsound improvements patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13460
diff changeset
521 mp_msg(MSGT_AO, MSGL_V, "ao_dsound: secondary (stream)buffer created\n");
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
522 return 1;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
523 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
524
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
525
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
526
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
527 /**
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
528 \brief stop playing and empty buffers (for seeking/pause)
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
529 */
18915
99e20a22d5d0 modifies function declarations without parameters from ()
reynaldo
parents: 16972
diff changeset
530 static void reset(void)
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
531 {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
532 IDirectSoundBuffer_Stop(hdsbuf);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
533 // reset directsound buffer
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
534 IDirectSoundBuffer_SetCurrentPosition(hdsbuf, 0);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
535 write_offset=0;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
536 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
537
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
538 /**
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
539 \brief stop playing, keep buffers (for pause)
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
540 */
18915
99e20a22d5d0 modifies function declarations without parameters from ()
reynaldo
parents: 16972
diff changeset
541 static void audio_pause(void)
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
542 {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
diff changeset
543 IDirectSoundBuffer_Stop(hdsbuf);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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544 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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545
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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546 /**
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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547 \brief resume playing, after audio_pause()
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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548 */
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549 static void audio_resume(void)
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550 {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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551 IDirectSoundBuffer_Play(hdsbuf, 0, 0, DSBPLAY_LOOPING);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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552 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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553
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parents: 28823
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554 /**
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70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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555 \brief close audio device
14555
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556 \param immed stop playback immediately
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557 */
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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558 static void uninit(int immed)
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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559 {
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560 if(immed)reset();
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561 else{
6fb9eca97d41 support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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562 DWORD status;
6fb9eca97d41 support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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563 IDirectSoundBuffer_Play(hdsbuf, 0, 0, 0);
35469
539bfa51eb72 ao_dsound: Add a hack that avoid cutting of audio,
reimar
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564 // This should not be necessary, but a lot of drivers
539bfa51eb72 ao_dsound: Add a hack that avoid cutting of audio,
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565 // do not correctly report the status here, causing
539bfa51eb72 ao_dsound: Add a hack that avoid cutting of audio,
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566 // audio to be discarded. So we sleep approximately
539bfa51eb72 ao_dsound: Add a hack that avoid cutting of audio,
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567 // the right amount of time first.
539bfa51eb72 ao_dsound: Add a hack that avoid cutting of audio,
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568 usec_sleep(get_delay() * 1000 * 1000);
14555
6fb9eca97d41 support immed flag, always initialize write_offset, min_free_space doesn't seem to be required anymore after Florian Dietrichs patches
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parents: 14479
diff changeset
569 while(!IDirectSoundBuffer_GetStatus(hdsbuf,&status) && (status&DSBSTATUS_PLAYING))
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116dbb38eac0 Reduce sleep time now that we will spend much less time in this loop.
reimar
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570 usec_sleep(5000);
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571 }
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572 DestroyBuffer();
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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573 UninitDirectSound();
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574 }
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575
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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576 /**
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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577 \brief find out how many bytes can be written into the audio buffer without
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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578 \return free space in bytes, has to return 0 if the buffer is almost full
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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579 */
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580 static int get_space(void)
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581 {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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582 int space;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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583 DWORD play_offset;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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584 IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL);
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diego
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585 space=buffer_size-(write_offset-play_offset);
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70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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586 // | | <-- const --> | | |
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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587 // buffer start play_cursor write_cursor write_offset buffer end
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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588 // play_cursor is the actual postion of the play cursor
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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589 // write_cursor is the position after which it is assumed to be save to write data
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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590 // write_offset is the postion where we actually write the data to
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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591 if(space > buffer_size)space -= buffer_size; // write_offset < play_offset
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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592 if(space < min_free_space)return 0;
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2f4f347bd5e4 get_space fix by Florian Dietrich <flodt8 at yahoo.de>
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593 return space-min_free_space;
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594 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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595
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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596 /**
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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597 \brief play 'len' bytes of 'data'
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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598 \param data pointer to the data to play
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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599 \param len size in bytes of the data buffer, gets rounded down to outburst*n
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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600 \param flags currently unused
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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601 \return number of played bytes
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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602 */
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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603 static int play(void* data, int len, int flags)
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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604 {
13674
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605 DWORD play_offset;
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
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diff changeset
606 int space;
29263
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diego
parents: 28823
diff changeset
607
13674
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
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608 // make sure we have enough space to write data
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
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609 IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL);
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diego
parents: 28823
diff changeset
610 space=buffer_size-(write_offset-play_offset);
13674
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faust3
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diff changeset
611 if(space > buffer_size)space -= buffer_size; // write_offset < play_offset
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
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612 if(space < len) len = space;
b7322244e53c channel reorder patch by Florian Dietrich <flodt8 at yahoo.de>
faust3
parents: 13640
diff changeset
613
20250
7cfd3a04d537 Implement AOPLAY_FINAL_CHUNK support for dshow and win32 out.
reimar
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614 if (!(flags & AOPLAY_FINAL_CHUNK))
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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615 len = (len / ao_data.outburst) * ao_data.outburst;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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616 return write_buffer(data, len);
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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617 }
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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618
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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619 /**
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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620 \brief get the delay between the first and last sample in the buffer
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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621 \return delay in seconds
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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622 */
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623 static float get_delay(void)
13460
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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624 {
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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625 DWORD play_offset;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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626 int space;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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627 IDirectSoundBuffer_GetCurrentPosition(hdsbuf,&play_offset,NULL);
29263
0f1b5b68af32 whitespace cosmetics: Remove all trailing whitespace.
diego
parents: 28823
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628 space=play_offset-write_offset;
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70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
parents:
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629 if(space <= 0)space += buffer_size;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
faust3
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630 return (float)(buffer_size - space) / (float)ao_data.bps;
70d8f1975fc8 directsound audio output plugin, patch by Gabor Szecsi <deje at miki.hu> some minor modifications by me
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631 }