annotate TOOLS/emboss.fp @ 32683:5533ffce9c6b

Fix ao_coreaudio compilation on OS X 10.4. This version is the last OS version available for certain classes of PPC Macs, but it lacks AudioDeviceIOProcID, so it has to be emulated. patch by Aaro Koskinen, aaro.koskinen iki fi
author diego
date Fri, 07 Jan 2011 21:30:14 +0000
parents cae067bfc231
children
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3191dcb27a12 hardware color-space conversion for vo_gl and vo_gl2
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1 !!ARBfp1.0
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2 # Custom YUV->RGB conversion program for MPlayer's -vo gl.
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3 # Copyleft (C) Reimar Döffinger, 2005
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4 # Licensed under the GNU GPL v2 or later
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5 # Usage: mplayer -vo gl:yuv=4:customprog=emboss.fp
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6 # This is an emboss effect.
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7 PARAM sizes = program.env[0];
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8 TEMP res, yuv, pos, tmp;
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9 TEX yuv.r, fragment.texcoord[0], texture[0], 2D;
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10 MAD pos, sizes.xyxy, {-0.5, 0, 0, -0.8660}, fragment.texcoord[0].xyxy;
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11 TEX tmp.r, pos.xyxy, texture[0], 2D;
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12 MAD yuv.r, yuv.rrrr, {2}, -tmp.rrrr;
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13 TEX tmp.r, pos.zwzw, texture[0], 2D;
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14 SUB yuv.r, yuv.rrrr, tmp.rrrr;
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15 TEX yuv.g, fragment.texcoord[1], texture[1], 2D;
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16 TEX yuv.b, fragment.texcoord[2], texture[2], 2D;
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17 # now do the normal YUV -> RGB conversion but with 0.5 offset
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18 MAD res, yuv.rrrr, {1.164, 1.164, 1.164, 0}, {-0.37416, 1.03133, -0.58599, 0.125};
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19 MAD res.rgb, yuv.gggg, {0, -0.391, 2.018, 0}, res;
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20 MAD res.rgb, yuv.bbbb, {1.596, -0.813, 0, 0}, res;
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21 # do gamma texture lookup
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22 TEX res.r, res.raaa, texture[3], 2D;
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23 ADD res.a, res.a, 0.25;
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24 TEX res.g, res.gaaa, texture[3], 2D;
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25 ADD res.a, res.a, 0.25;
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26 TEX res.b, res.baaa, texture[3], 2D;
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27 # move res into result, this allows easily commenting out some parts.
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28 MOV result.color, res;
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29 END