Mercurial > mplayer.hg
annotate osdep/timer-win2.c @ 12484:58056bc98dd9
Remove 3-pass encoding guide (can break A/V sync), rescaling is not
necessarily bad, typo.
author | diego |
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date | Mon, 17 May 2004 23:35:36 +0000 |
parents | 1d5205bab61a |
children | f9755d9c479a |
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1 // Precise timer routines for WINDOWS |
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2 |
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3 #include <windows.h> |
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4 #include <mmsystem.h> |
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5 #include "timer.h" |
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6 |
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7 // Returns current time in microseconds |
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8 unsigned int GetTimer(){ |
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9 return timeGetTime() * 1000; |
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10 } |
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11 |
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12 // Returns current time in milliseconds |
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13 unsigned int GetTimerMS(){ |
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14 return timeGetTime() ; |
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15 } |
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16 |
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17 int usec_sleep(int usec_delay){ |
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18 // Sleep(0) won't sleep for one clocktick as the unix usleep |
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19 // instead it will only make the thread ready |
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20 // it may take some time until it actually starts to run again |
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21 if(usec_delay<1000)usec_delay=1000; |
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22 Sleep( usec_delay/1000); |
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23 return 0; |
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24 } |
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25 |
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26 static DWORD RelativeTime = 0; |
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27 |
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28 float GetRelativeTime(){ |
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29 DWORD t, r; |
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30 t = GetTimer(); |
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31 r = t - RelativeTime; |
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32 RelativeTime = t; |
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33 return (float) r *0.000001F; |
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34 } |
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35 |
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36 void InitTimer(){ |
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37 GetRelativeTime(); |
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38 } |