Mercurial > mplayer.hg
annotate msvidc.c @ 3241:71075e783b04
fixed xanim detection (also present on non-x86 too - look at xanim homepage) and added tv into _inputmodules
author | alex |
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date | Sat, 01 Dec 2001 14:41:54 +0000 |
parents | 39f88ed93dd1 |
children | 09f972eef7a3 |
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2960 | 1 /* |
2 Microsoft Video 1 Decoder | |
3 | |
4 (C) 2001 Mike Melanson | |
5 | |
6 The description of the algorithm you can read here: | |
7 http://www.pcisys.net/~melanson/video1.txt | |
3184 | 8 |
9 32bpp support (c) alex | |
2960 | 10 */ |
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11 |
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12 #define LE_16(x) *(unsigned short *)(x) |
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13 |
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14 #define DECODE_BGR555_TO_BGR888(x) \ |
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15 x.c1_b = (x.c1 >> 7) & 0xF8; \ |
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16 x.c1_g = (x.c1 >> 2) & 0xF8; \ |
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17 x.c1_r = (x.c1 << 3) & 0xF8; \ |
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18 x.c2_b = (x.c2 >> 7) & 0xF8; \ |
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19 x.c2_g = (x.c2 >> 2) & 0xF8; \ |
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20 x.c2_r = (x.c2 << 3) & 0xF8; |
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21 |
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22 #define DECODE_PALETTE_TO_BGR888(x) \ |
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23 x.c1_b = palette_map[x.c1 * 4 + 2]; \ |
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24 x.c1_g = palette_map[x.c1 * 4 + 1]; \ |
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25 x.c1_r = palette_map[x.c1 * 4 + 0]; \ |
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26 x.c2_b = palette_map[x.c2 * 4 + 2]; \ |
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27 x.c2_g = palette_map[x.c2 * 4 + 1]; \ |
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28 x.c2_r = palette_map[x.c2 * 4 + 0]; |
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29 |
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30 struct |
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31 { |
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32 unsigned short c1, c2; |
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33 unsigned char c1_r, c1_g, c1_b; |
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34 unsigned char c2_r, c2_g, c2_b; |
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35 } quad[2][2]; |
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36 |
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37 void AVI_Decode_Video1_16( |
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38 char *encoded, |
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39 int encoded_size, |
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40 char *decoded, |
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41 int width, |
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42 int height, |
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43 int bytes_per_pixel) |
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44 { |
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45 int block_ptr, pixel_ptr; |
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46 int pixel_x, pixel_y; // pixel width and height iterators |
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47 int block_x, block_y; // block width and height iterators |
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48 int blocks_wide, blocks_high; // width and height in 4x4 blocks |
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49 int block_inc; |
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50 int row_dec; |
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51 |
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52 // decoding parameters |
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53 int stream_ptr; |
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54 unsigned char byte_a, byte_b; |
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55 unsigned short flags; |
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56 int skip_blocks; |
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57 |
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58 stream_ptr = 0; |
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59 skip_blocks = 0; |
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60 blocks_wide = width / 4; |
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61 blocks_high = height / 4; |
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62 block_inc = 4 * bytes_per_pixel; |
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63 row_dec = (width + 4) * bytes_per_pixel; |
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64 |
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65 for (block_y = blocks_high; block_y > 0; block_y--) |
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66 { |
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67 block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel); |
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68 for (block_x = blocks_wide; block_x > 0; block_x--) |
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69 { |
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70 // check if this block should be skipped |
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71 if (skip_blocks) |
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72 { |
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73 block_ptr += block_inc; |
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74 skip_blocks--; |
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75 continue; |
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76 } |
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77 |
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78 pixel_ptr = block_ptr; |
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79 |
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80 // get the next two bytes in the encoded data stream |
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81 byte_a = encoded[stream_ptr++]; |
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82 byte_b = encoded[stream_ptr++]; |
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83 |
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84 // check if the decode is finished |
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85 if ((byte_a == 0) && (byte_b == 0)) |
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86 return; |
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87 |
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88 // check if this is a skip code |
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89 else if ((byte_b & 0xFC) == 0x84) |
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90 { |
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91 // but don't count the current block |
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92 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; |
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93 } |
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94 |
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95 // check if this is in the 2- or 8-color classes |
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96 else if (byte_b < 0x80) |
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97 { |
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98 flags = (byte_b << 8) | byte_a; |
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99 |
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100 quad[0][0].c1 = LE_16(&encoded[stream_ptr]); |
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101 stream_ptr += 2; |
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102 quad[0][0].c2 = LE_16(&encoded[stream_ptr]); |
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103 stream_ptr += 2; |
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104 |
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105 DECODE_BGR555_TO_BGR888(quad[0][0]); |
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106 |
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107 if (quad[0][0].c1 & 0x8000) |
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108 { |
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109 // 8-color encoding |
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110 quad[1][0].c1 = LE_16(&encoded[stream_ptr]); |
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111 stream_ptr += 2; |
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112 quad[1][0].c2 = LE_16(&encoded[stream_ptr]); |
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113 stream_ptr += 2; |
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114 quad[0][1].c1 = LE_16(&encoded[stream_ptr]); |
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115 stream_ptr += 2; |
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116 quad[0][1].c2 = LE_16(&encoded[stream_ptr]); |
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117 stream_ptr += 2; |
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118 quad[1][1].c1 = LE_16(&encoded[stream_ptr]); |
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119 stream_ptr += 2; |
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120 quad[1][1].c2 = LE_16(&encoded[stream_ptr]); |
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121 stream_ptr += 2; |
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122 |
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123 DECODE_BGR555_TO_BGR888(quad[0][1]); |
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124 DECODE_BGR555_TO_BGR888(quad[1][0]); |
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125 DECODE_BGR555_TO_BGR888(quad[1][1]); |
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126 |
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127 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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128 { |
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129 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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130 { |
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131 if (flags & 1) |
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132 { |
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133 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r; |
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134 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g; |
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135 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b; |
3184 | 136 if (bytes_per_pixel == 4) /* 32bpp */ |
137 pixel_ptr++; | |
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138 } |
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139 else |
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140 { |
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141 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r; |
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142 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g; |
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143 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b; |
3184 | 144 if (bytes_per_pixel == 4) /* 32bpp */ |
145 pixel_ptr++; | |
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146 } |
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147 |
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148 // get the next flag ready to go |
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149 flags >>= 1; |
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150 } |
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151 pixel_ptr -= row_dec; |
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152 } |
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153 } |
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154 else |
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155 { |
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156 // 2-color encoding |
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157 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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158 { |
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159 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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160 { |
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161 if (flags & 1) |
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162 { |
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163 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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164 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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165 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 166 if (bytes_per_pixel == 4) /* 32bpp */ |
167 pixel_ptr++; | |
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168 } |
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169 else |
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170 { |
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171 decoded[pixel_ptr++] = quad[0][0].c2_r; |
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172 decoded[pixel_ptr++] = quad[0][0].c2_g; |
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173 decoded[pixel_ptr++] = quad[0][0].c2_b; |
3184 | 174 if (bytes_per_pixel == 4) /* 32bpp */ |
175 pixel_ptr++; | |
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176 } |
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177 |
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178 // get the next flag ready to go |
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179 flags >>= 1; |
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180 } |
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181 pixel_ptr -= row_dec; |
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182 } |
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183 } |
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184 } |
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185 |
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186 // otherwise, it's a 1-color block |
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187 else |
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188 { |
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189 quad[0][0].c1 = (byte_b << 8) | byte_a; |
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190 DECODE_BGR555_TO_BGR888(quad[0][0]); |
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191 |
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192 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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193 { |
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194 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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195 { |
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196 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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197 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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198 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 199 if (bytes_per_pixel == 4) /* 32bpp */ |
200 pixel_ptr++; | |
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201 } |
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202 pixel_ptr -= row_dec; |
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203 } |
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204 } |
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205 |
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206 block_ptr += block_inc; |
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207 } |
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208 } |
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209 } |
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210 |
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211 void AVI_Decode_Video1_8( |
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212 char *encoded, |
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213 int encoded_size, |
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214 char *decoded, |
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215 int width, |
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216 int height, |
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217 unsigned char *palette_map, |
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218 int bytes_per_pixel) |
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219 { |
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220 int block_ptr, pixel_ptr; |
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221 int pixel_x, pixel_y; // pixel width and height iterators |
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222 int block_x, block_y; // block width and height iterators |
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223 int blocks_wide, blocks_high; // width and height in 4x4 blocks |
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224 int block_inc; |
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225 int row_dec; |
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226 |
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227 // decoding parameters |
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228 int stream_ptr; |
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229 unsigned char byte_a, byte_b; |
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230 unsigned short flags; |
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231 int skip_blocks; |
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232 |
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233 stream_ptr = 0; |
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234 skip_blocks = 0; |
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235 blocks_wide = width / 4; |
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236 blocks_high = height / 4; |
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237 block_inc = 4 * bytes_per_pixel; |
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238 row_dec = (width + 4) * bytes_per_pixel; |
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239 |
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240 for (block_y = blocks_high; block_y > 0; block_y--) |
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241 { |
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242 block_ptr = ((block_y * 4) - 1) * (width * bytes_per_pixel); |
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243 for (block_x = blocks_wide; block_x > 0; block_x--) |
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244 { |
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245 // check if this block should be skipped |
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246 if (skip_blocks) |
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247 { |
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248 block_ptr += block_inc; |
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249 skip_blocks--; |
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250 continue; |
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251 } |
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252 |
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253 pixel_ptr = block_ptr; |
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254 |
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255 // get the next two bytes in the encoded data stream |
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256 byte_a = encoded[stream_ptr++]; |
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257 byte_b = encoded[stream_ptr++]; |
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258 |
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259 // check if the decode is finished |
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260 if ((byte_a == 0) && (byte_b == 0)) |
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261 return; |
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262 |
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263 // check if this is a skip code |
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264 else if ((byte_b & 0xFC) == 0x84) |
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265 { |
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266 // but don't count the current block |
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267 skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1; |
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268 } |
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269 |
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270 // check if this is a 2-color block |
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271 else if (byte_b < 0x80) |
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272 { |
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273 flags = (byte_b << 8) | byte_a; |
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274 |
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275 quad[0][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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276 quad[0][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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277 |
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278 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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279 |
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280 // 2-color encoding |
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281 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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282 { |
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283 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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284 { |
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285 if (flags & 1) |
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286 { |
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287 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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288 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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289 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 290 if (bytes_per_pixel == 4) /* 32bpp */ |
291 pixel_ptr++; | |
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292 } |
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293 else |
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294 { |
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295 decoded[pixel_ptr++] = quad[0][0].c2_r; |
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296 decoded[pixel_ptr++] = quad[0][0].c2_g; |
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297 decoded[pixel_ptr++] = quad[0][0].c2_b; |
3184 | 298 if (bytes_per_pixel == 4) /* 32bpp */ |
299 pixel_ptr++; | |
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300 } |
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301 |
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302 // get the next flag ready to go |
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303 flags >>= 1; |
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304 } |
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305 pixel_ptr -= row_dec; |
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306 } |
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307 } |
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308 |
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309 // check if it's an 8-color block |
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310 else if (byte_b >= 0x90) |
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311 { |
3100 | 312 flags = (byte_b << 8) | byte_a; |
313 | |
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314 quad[0][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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315 quad[0][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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316 quad[1][0].c1 = (unsigned char)encoded[stream_ptr++]; |
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317 quad[1][0].c2 = (unsigned char)encoded[stream_ptr++]; |
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318 |
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319 quad[0][1].c1 = (unsigned char)encoded[stream_ptr++]; |
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320 quad[0][1].c2 = (unsigned char)encoded[stream_ptr++]; |
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321 quad[1][1].c1 = (unsigned char)encoded[stream_ptr++]; |
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322 quad[1][1].c2 = (unsigned char)encoded[stream_ptr++]; |
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323 |
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324 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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325 DECODE_PALETTE_TO_BGR888(quad[0][1]); |
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326 DECODE_PALETTE_TO_BGR888(quad[1][0]); |
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327 DECODE_PALETTE_TO_BGR888(quad[1][1]); |
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328 |
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329 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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330 { |
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331 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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332 { |
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333 if (flags & 1) |
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334 { |
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335 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_r; |
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336 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_g; |
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337 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c1_b; |
3184 | 338 if (bytes_per_pixel == 4) /* 32bpp */ |
339 pixel_ptr++; | |
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340 } |
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341 else |
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342 { |
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343 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_r; |
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344 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_g; |
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345 decoded[pixel_ptr++] = quad[pixel_x >> 1][pixel_y >> 1].c2_b; |
3184 | 346 if (bytes_per_pixel == 4) /* 32bpp */ |
347 pixel_ptr++; | |
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348 } |
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349 |
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350 // get the next flag ready to go |
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351 flags >>= 1; |
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352 } |
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353 pixel_ptr -= row_dec; |
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354 } |
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355 } |
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356 |
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357 // otherwise, it's a 1-color block |
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358 else |
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359 { |
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360 // init c2 along with c1 just so c2 is a known value for macro |
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361 quad[0][0].c1 = quad[0][0].c2 = byte_a; |
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362 DECODE_PALETTE_TO_BGR888(quad[0][0]); |
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363 |
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364 for (pixel_y = 0; pixel_y < 4; pixel_y++) |
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365 { |
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366 for (pixel_x = 0; pixel_x < 4; pixel_x++) |
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367 { |
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368 decoded[pixel_ptr++] = quad[0][0].c1_r; |
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369 decoded[pixel_ptr++] = quad[0][0].c1_g; |
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370 decoded[pixel_ptr++] = quad[0][0].c1_b; |
3184 | 371 if (bytes_per_pixel == 4) /* 32bpp */ |
372 pixel_ptr++; | |
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373 } |
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374 pixel_ptr -= row_dec; |
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375 } |
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376 } |
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377 |
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378 block_ptr += block_inc; |
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379 } |
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380 } |
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381 } |
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382 |