Mercurial > mplayer.hg
annotate mp3lib/decod386.c @ 5199:72817be5265f
Automatically use avcodec if it exists, otherwise fall back to fame (due
to some unresolved problems with fame)
Bitrate is set to a constant 6e6
Fixed a bug occuring with round()
Fixed a little #elif bug that would cause compilation to fail when not
compiling with avcodec
author | mswitch |
---|---|
date | Tue, 19 Mar 2002 15:08:15 +0000 |
parents | 63fb32311b3b |
children | 131497b1f6ad |
rev | line source |
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1 | 1 /* |
2 * Mpeg Layer-1,2,3 audio decoder | |
3 * ------------------------------ | |
4 * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved. | |
5 * See also 'README' | |
6 * | |
7 * slighlty optimized for machines without autoincrement/decrement. | |
8 * The performance is highly compiler dependend. Maybe | |
9 * the decode.c version for 'normal' processor may be faster | |
10 * even for Intel processors. | |
11 */ | |
12 | |
13 | |
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14 #include "../config.h" |
1 | 15 |
4321 | 16 #ifndef CAN_COMPILE_X86 |
17 #ifdef ARCH_X86 | |
18 #define CAN_COMPILE_X86 | |
19 #endif | |
20 #endif | |
21 | |
22 | |
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23 #if 0 |
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24 /* old WRITE_SAMPLE */ |
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25 /* is portable */ |
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26 #define WRITE_SAMPLE(samples,sum,clip) { \ |
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27 if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \ |
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28 else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; }\ |
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29 else { *(samples) = sum; } \ |
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30 } |
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31 #else |
1 | 32 /* new WRITE_SAMPLE */ |
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33 |
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34 /* |
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35 * should be the same as the "old WRITE_SAMPLE" macro above, but uses |
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36 * some tricks to avoid double->int conversions and floating point compares. |
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37 * |
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38 * Here's how it works: |
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39 * ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) is |
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40 * 0x0010000080000000LL in hex. It computes 0x0010000080000000LL + sum |
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41 * as a double IEEE fp value and extracts the low-order 32-bits from the |
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42 * IEEE fp representation stored in memory. The 2^56 bit in the constant |
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43 * is intended to force the bits of "sum" into the least significant bits |
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44 * of the double mantissa. After an integer substraction of 0x80000000 |
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45 * we have the original double value "sum" converted to an 32-bit int value. |
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46 * |
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47 * (Is that really faster than the clean and simple old version of the macro?) |
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48 */ |
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49 |
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50 /* |
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51 * On a SPARC cpu, we fetch the low-order 32-bit from the second 32-bit |
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52 * word of the double fp value stored in memory. On an x86 cpu, we fetch it |
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53 * from the first 32-bit word. |
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54 * I'm not sure if the WORDS_BIGENDIAN feature test covers all possible memory |
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55 * layouts of double floating point values an all cpu architectures. If |
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56 * it doesn't work for you, just enable the "old WRITE_SAMPLE" macro. |
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57 */ |
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58 #if WORDS_BIGENDIAN |
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59 #define MANTISSA_OFFSET 1 |
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60 #else |
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61 #define MANTISSA_OFFSET 0 |
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62 #endif |
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63 |
1 | 64 /* sizeof(int) == 4 */ |
65 #define WRITE_SAMPLE(samples,sum,clip) { \ | |
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66 double dtemp; int v; \ |
1 | 67 dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\ |
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68 v = (((int *)&dtemp)[MANTISSA_OFFSET] - 0x80000000); \ |
1 | 69 if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \ |
70 else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \ | |
71 else { *(samples) = v; } \ | |
72 } | |
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73 #endif |
1 | 74 |
75 | |
76 /* | |
77 #define WRITE_SAMPLE(samples,sum,clip) { \ | |
78 double dtemp; int v; \ | |
79 dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\ | |
80 v = ((*(int *)&dtemp) - 0x80000000); \ | |
81 if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \ | |
82 else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \ | |
83 else { *(samples) = v; } \ | |
84 } | |
85 */ | |
86 | |
87 static int synth_1to1_mono(real *bandPtr,unsigned char *samples,int *pnt) | |
88 { | |
89 short samples_tmp[64]; | |
90 short *tmp1 = samples_tmp; | |
91 int i,ret; | |
92 int pnt1 = 0; | |
93 | |
94 ret = synth_1to1(bandPtr,0,(unsigned char *) samples_tmp,&pnt1); | |
95 samples += *pnt; | |
96 | |
97 for(i=0;i<32;i++) { | |
98 *( (short *) samples) = *tmp1; | |
99 samples += 2; | |
100 tmp1 += 2; | |
101 } | |
102 *pnt += 64; | |
103 | |
104 return ret; | |
105 } | |
106 | |
107 | |
108 static int synth_1to1_mono2stereo(real *bandPtr,unsigned char *samples,int *pnt) | |
109 { | |
110 int i,ret; | |
111 | |
112 ret = synth_1to1(bandPtr,0,samples,pnt); | |
113 samples = samples + *pnt - 128; | |
114 | |
115 for(i=0;i<32;i++) { | |
116 ((short *)samples)[1] = ((short *)samples)[0]; | |
117 samples+=4; | |
118 } | |
119 | |
120 return ret; | |
121 } | |
122 | |
123 | |
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124 #ifdef USE_FAKE_MONO |
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125 static int synth_1to1_l(real *bandPtr,int channel,unsigned char *out,int *pnt) |
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126 { |
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127 int i,ret; |
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128 |
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129 ret = synth_1to1(bandPtr,channel,out,pnt); |
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130 out = out + *pnt - 128; |
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131 |
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132 for(i=0;i<32;i++) { |
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133 ((short *)out)[1] = ((short *)out)[0]; |
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134 out+=4; |
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135 } |
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136 |
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137 return ret; |
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138 } |
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139 |
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140 |
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141 static int synth_1to1_r(real *bandPtr,int channel,unsigned char *out,int *pnt) |
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142 { |
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143 int i,ret; |
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144 |
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145 ret = synth_1to1(bandPtr,channel,out,pnt); |
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146 out = out + *pnt - 128; |
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147 |
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148 for(i=0;i<32;i++) { |
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149 ((short *)out)[0] = ((short *)out)[1]; |
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150 out+=4; |
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151 } |
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152 |
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153 return ret; |
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154 } |
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155 #endif |
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156 |
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157 synth_func_t synth_func; |
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158 |
4321 | 159 #if defined(CAN_COMPILE_X86_ASM) |
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160 int synth_1to1_MMX( real *bandPtr,int channel,short * samples) |
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161 { |
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162 static short buffs[2][2][0x110]; |
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163 static int bo = 1; |
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164 synth_1to1_MMX_s(bandPtr, channel, samples, (short *) buffs, &bo); |
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165 return 0; |
1258 | 166 } |
167 #endif | |
1 | 168 static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt) |
169 { | |
170 static real buffs[2][2][0x110]; | |
171 static const int step = 2; | |
172 static int bo = 1; | |
173 short *samples = (short *) (out + *pnt); | |
174 | |
175 real *b0,(*buf)[0x110]; | |
176 int clip = 0; | |
177 int bo1; | |
4149 | 178 /* optimized for x86 */ |
4321 | 179 #if defined(CAN_COMPILE_X86_ASM) |
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180 if ( synth_func ) |
787 | 181 { |
182 int ret; | |
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183 ret=(*synth_func)( bandPtr,channel,samples); |
736 | 184 *pnt+=128; |
185 return ret; | |
186 } | |
1258 | 187 #endif |
1 | 188 if(!channel) { /* channel=0 */ |
189 bo--; | |
190 bo &= 0xf; | |
191 buf = buffs[0]; | |
192 } | |
193 else { | |
194 samples++; | |
195 buf = buffs[1]; | |
196 } | |
197 | |
198 if(bo & 0x1) { | |
199 b0 = buf[0]; | |
200 bo1 = bo; | |
201 dct64(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr); | |
202 } | |
203 else { | |
204 b0 = buf[1]; | |
205 bo1 = bo+1; | |
206 dct64(buf[0]+bo,buf[1]+bo+1,bandPtr); | |
207 } | |
208 | |
209 { | |
210 register int j; | |
211 real *window = decwin + 16 - bo1; | |
212 | |
213 for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step) | |
214 { | |
215 real sum; | |
216 sum = window[0x0] * b0[0x0]; | |
217 sum -= window[0x1] * b0[0x1]; | |
218 sum += window[0x2] * b0[0x2]; | |
219 sum -= window[0x3] * b0[0x3]; | |
220 sum += window[0x4] * b0[0x4]; | |
221 sum -= window[0x5] * b0[0x5]; | |
222 sum += window[0x6] * b0[0x6]; | |
223 sum -= window[0x7] * b0[0x7]; | |
224 sum += window[0x8] * b0[0x8]; | |
225 sum -= window[0x9] * b0[0x9]; | |
226 sum += window[0xA] * b0[0xA]; | |
227 sum -= window[0xB] * b0[0xB]; | |
228 sum += window[0xC] * b0[0xC]; | |
229 sum -= window[0xD] * b0[0xD]; | |
230 sum += window[0xE] * b0[0xE]; | |
231 sum -= window[0xF] * b0[0xF]; | |
232 | |
233 WRITE_SAMPLE(samples,sum,clip); | |
234 } | |
235 | |
236 { | |
237 real sum; | |
238 sum = window[0x0] * b0[0x0]; | |
239 sum += window[0x2] * b0[0x2]; | |
240 sum += window[0x4] * b0[0x4]; | |
241 sum += window[0x6] * b0[0x6]; | |
242 sum += window[0x8] * b0[0x8]; | |
243 sum += window[0xA] * b0[0xA]; | |
244 sum += window[0xC] * b0[0xC]; | |
245 sum += window[0xE] * b0[0xE]; | |
246 WRITE_SAMPLE(samples,sum,clip); | |
247 b0-=0x10,window-=0x20,samples+=step; | |
248 } | |
249 window += bo1<<1; | |
250 | |
251 for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step) | |
252 { | |
253 real sum; | |
254 sum = -window[-0x1] * b0[0x0]; | |
255 sum -= window[-0x2] * b0[0x1]; | |
256 sum -= window[-0x3] * b0[0x2]; | |
257 sum -= window[-0x4] * b0[0x3]; | |
258 sum -= window[-0x5] * b0[0x4]; | |
259 sum -= window[-0x6] * b0[0x5]; | |
260 sum -= window[-0x7] * b0[0x6]; | |
261 sum -= window[-0x8] * b0[0x7]; | |
262 sum -= window[-0x9] * b0[0x8]; | |
263 sum -= window[-0xA] * b0[0x9]; | |
264 sum -= window[-0xB] * b0[0xA]; | |
265 sum -= window[-0xC] * b0[0xB]; | |
266 sum -= window[-0xD] * b0[0xC]; | |
267 sum -= window[-0xE] * b0[0xD]; | |
268 sum -= window[-0xF] * b0[0xE]; | |
269 sum -= window[-0x0] * b0[0xF]; | |
270 | |
271 WRITE_SAMPLE(samples,sum,clip); | |
272 } | |
273 } | |
274 *pnt += 128; | |
275 | |
276 return clip; | |
277 | |
278 } | |
279 |