Mercurial > mplayer.hg
annotate libvo/gl_common.c @ 34821:747608fd4dcc
Improve -dr descriptions.
The Changelog info was not really correct, the speedup was
due to avoiding a slowdown caused by force-pbo which suffers
from too slow memcpy on PPC.
author | reimar |
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date | Wed, 16 May 2012 14:27:57 +0000 |
parents | f86e300072f0 |
children | 4e749c1bbf49 |
rev | line source |
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1 /* |
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2 * common OpenGL routines |
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3 * |
31030 | 4 * copyleft (C) 2005-2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de> |
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5 * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c |
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6 * gave me lots of good ideas. |
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7 * |
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8 * This file is part of MPlayer. |
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9 * |
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10 * MPlayer is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * MPlayer is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License along |
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21 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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23 * |
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24 * You can alternatively redistribute this file and/or |
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25 * modify it under the terms of the GNU Lesser General Public |
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26 * License as published by the Free Software Foundation; either |
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27 * version 2.1 of the License, or (at your option) any later version. |
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28 */ |
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29 |
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30 /** |
33882 | 31 * \file |
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32 * \brief OpenGL helper functions used by vo_gl.c and vo_gl2.c |
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33 */ |
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34 |
16117 | 35 #include <stdlib.h> |
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36 #include <stdio.h> |
16117 | 37 #include <string.h> |
16592 | 38 #include <ctype.h> |
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39 #include <math.h> |
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40 |
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41 #include "mp_msg.h" |
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42 #include "gl_common.h" |
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43 #include "csputils.h" |
31035 | 44 #include "aspect.h" |
32427 | 45 #include "pnm_loader.h" |
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46 |
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47 void (GLAPIENTRY *mpglBegin)(GLenum); |
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48 void (GLAPIENTRY *mpglEnd)(void); |
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49 void (GLAPIENTRY *mpglViewport)(GLint, GLint, GLsizei, GLsizei); |
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50 void (GLAPIENTRY *mpglMatrixMode)(GLenum); |
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51 void (GLAPIENTRY *mpglLoadIdentity)(void); |
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52 void (GLAPIENTRY *mpglLoadMatrixf)(float *); |
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53 void (GLAPIENTRY *mpglPushMatrix)(void); |
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54 void (GLAPIENTRY *mpglPopMatrix)(void); |
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55 void (GLAPIENTRY *mpglClear)(GLbitfield); |
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56 GLuint (GLAPIENTRY *mpglGenLists)(GLsizei); |
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57 void (GLAPIENTRY *mpglDeleteLists)(GLuint, GLsizei); |
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58 void (GLAPIENTRY *mpglNewList)(GLuint, GLenum); |
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59 void (GLAPIENTRY *mpglEndList)(void); |
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60 void (GLAPIENTRY *mpglCallList)(GLuint); |
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61 void (GLAPIENTRY *mpglCallLists)(GLsizei, GLenum, const GLvoid *); |
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62 void (GLAPIENTRY *mpglGenTextures)(GLsizei, GLuint *); |
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63 void (GLAPIENTRY *mpglDeleteTextures)(GLsizei, const GLuint *); |
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64 void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat); |
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65 void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint); |
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66 void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte); |
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67 void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat); |
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68 void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); |
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69 void (GLAPIENTRY *mpglClearDepth)(GLclampd); |
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70 void (GLAPIENTRY *mpglDepthFunc)(GLenum); |
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71 void (GLAPIENTRY *mpglEnable)(GLenum); |
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72 void (GLAPIENTRY *mpglDisable)(GLenum); |
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73 const GLubyte *(GLAPIENTRY *mpglGetString)(GLenum); |
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74 void (GLAPIENTRY *mpglDrawBuffer)(GLenum); |
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75 void (GLAPIENTRY *mpglDepthMask)(GLboolean); |
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76 void (GLAPIENTRY *mpglBlendFunc)(GLenum, GLenum); |
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77 void (GLAPIENTRY *mpglFlush)(void); |
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78 void (GLAPIENTRY *mpglFinish)(void); |
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79 void (GLAPIENTRY *mpglPixelStorei)(GLenum, GLint); |
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80 void (GLAPIENTRY *mpglTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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81 void (GLAPIENTRY *mpglTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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82 void (GLAPIENTRY *mpglTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); |
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83 void (GLAPIENTRY *mpglTexParameteri)(GLenum, GLenum, GLint); |
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84 void (GLAPIENTRY *mpglTexParameterf)(GLenum, GLenum, GLfloat); |
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85 void (GLAPIENTRY *mpglTexParameterfv)(GLenum, GLenum, const GLfloat *); |
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86 void (GLAPIENTRY *mpglTexCoord2f)(GLfloat, GLfloat); |
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87 void (GLAPIENTRY *mpglVertex2f)(GLfloat, GLfloat); |
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88 void (GLAPIENTRY *mpglVertex3f)(GLfloat, GLfloat, GLfloat); |
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89 void (GLAPIENTRY *mpglNormal3f)(GLfloat, GLfloat, GLfloat); |
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90 void (GLAPIENTRY *mpglLightfv)(GLenum, GLenum, const GLfloat *); |
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91 void (GLAPIENTRY *mpglColorMaterial)(GLenum, GLenum); |
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92 void (GLAPIENTRY *mpglShadeModel)(GLenum); |
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93 void (GLAPIENTRY *mpglGetIntegerv)(GLenum, GLint *); |
31567 | 94 void (GLAPIENTRY *mpglColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); |
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95 |
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96 /** |
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97 * \defgroup glextfunctions OpenGL extension functions |
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98 * |
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99 * the pointers to these functions are acquired when the OpenGL |
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100 * context is created |
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101 * \{ |
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102 */ |
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103 void (GLAPIENTRY *mpglGenBuffers)(GLsizei, GLuint *); |
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104 void (GLAPIENTRY *mpglDeleteBuffers)(GLsizei, const GLuint *); |
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105 void (GLAPIENTRY *mpglBindBuffer)(GLenum, GLuint); |
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106 GLvoid* (GLAPIENTRY *mpglMapBuffer)(GLenum, GLenum); |
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107 GLboolean (GLAPIENTRY *mpglUnmapBuffer)(GLenum); |
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108 void (GLAPIENTRY *mpglBufferData)(GLenum, intptr_t, const GLvoid *, GLenum); |
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109 void (GLAPIENTRY *mpglCombinerParameterfv)(GLenum, const GLfloat *); |
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110 void (GLAPIENTRY *mpglCombinerParameteri)(GLenum, GLint); |
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111 void (GLAPIENTRY *mpglCombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 112 GLenum); |
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113 void (GLAPIENTRY *mpglCombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 114 GLenum, GLenum, GLboolean, GLboolean, |
115 GLboolean); | |
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116 void (GLAPIENTRY *mpglBeginFragmentShader)(void); |
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117 void (GLAPIENTRY *mpglEndFragmentShader)(void); |
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118 void (GLAPIENTRY *mpglSampleMap)(GLuint, GLuint, GLenum); |
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119 void (GLAPIENTRY *mpglColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 120 GLuint, GLuint, GLuint, GLuint, GLuint); |
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121 void (GLAPIENTRY *mpglColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 122 GLuint, GLuint, GLuint, GLuint, GLuint, |
123 GLuint, GLuint, GLuint); | |
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124 void (GLAPIENTRY *mpglSetFragmentShaderConstant)(GLuint, const GLfloat *); |
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125 void (GLAPIENTRY *mpglActiveTexture)(GLenum); |
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126 void (GLAPIENTRY *mpglBindTexture)(GLenum, GLuint); |
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127 void (GLAPIENTRY *mpglMultiTexCoord2f)(GLenum, GLfloat, GLfloat); |
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128 void (GLAPIENTRY *mpglGenPrograms)(GLsizei, GLuint *); |
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129 void (GLAPIENTRY *mpglDeletePrograms)(GLsizei, const GLuint *); |
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130 void (GLAPIENTRY *mpglBindProgram)(GLenum, GLuint); |
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131 void (GLAPIENTRY *mpglProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); |
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132 void (GLAPIENTRY *mpglGetProgramiv)(GLenum, GLenum, GLint *); |
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133 void (GLAPIENTRY *mpglProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, |
16099 | 134 GLfloat, GLfloat); |
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135 int (GLAPIENTRY *mpglSwapInterval)(int); |
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136 void (GLAPIENTRY *mpglTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, |
18578 | 137 GLint, GLenum, GLenum, const GLvoid *); |
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138 void* (GLAPIENTRY *mpglAllocateMemoryMESA)(void *, int, size_t, float, float, float); |
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139 void (GLAPIENTRY *mpglFreeMemoryMESA)(void *, int, void *); |
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140 /** \} */ // end of glextfunctions group |
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141 |
34338 | 142 |
143 void (GLAPIENTRY *mpglVertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); | |
144 void (GLAPIENTRY *mpglTexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); | |
145 void (GLAPIENTRY *mpglClientActiveTexture)(GLenum); | |
146 void (GLAPIENTRY *mpglEnableClientState)(GLenum); | |
147 void (GLAPIENTRY *mpglDisableClientState)(GLenum); | |
148 void (GLAPIENTRY *mpglDrawArrays)(GLenum, GLint, GLsizei); | |
149 | |
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150 //! \defgroup glgeneral OpenGL general helper functions |
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151 |
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152 //! \defgroup glcontext OpenGL context management helper functions |
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153 |
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154 //! \defgroup gltexture OpenGL texture handling helper functions |
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155 |
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156 //! \defgroup glconversion OpenGL conversion helper functions |
16099 | 157 |
18961 | 158 static GLint hqtexfmt; |
159 | |
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160 /** |
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161 * \brief adjusts the GL_UNPACK_ALIGNMENT to fit the stride. |
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162 * \param stride number of bytes per line for which alignment should fit. |
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163 * \ingroup glgeneral |
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164 */ |
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165 void glAdjustAlignment(int stride) { |
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166 GLint gl_alignment; |
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167 if (stride % 8 == 0) |
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168 gl_alignment=8; |
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169 else if (stride % 4 == 0) |
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170 gl_alignment=4; |
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171 else if (stride % 2 == 0) |
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172 gl_alignment=2; |
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173 else |
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174 gl_alignment=1; |
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175 mpglPixelStorei(GL_UNPACK_ALIGNMENT, gl_alignment); |
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176 } |
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177 |
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178 struct gl_name_map_struct { |
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179 GLint value; |
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180 const char *name; |
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181 }; |
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182 |
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183 #undef MAP |
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184 #define MAP(a) {a, #a} |
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185 //! mapping table for the glValName function |
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186 static const struct gl_name_map_struct gl_name_map[] = { |
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187 // internal format |
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188 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8), |
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189 MAP(GL_RGB10), MAP(GL_RGB12), MAP(GL_RGB16), MAP(GL_RGBA2), |
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190 MAP(GL_RGBA4), MAP(GL_RGB5_A1), MAP(GL_RGBA8), MAP(GL_RGB10_A2), |
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191 MAP(GL_RGBA12), MAP(GL_RGBA16), MAP(GL_LUMINANCE8), MAP(GL_LUMINANCE16), |
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192 |
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193 // format |
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194 MAP(GL_RGB), MAP(GL_RGBA), MAP(GL_RED), MAP(GL_GREEN), MAP(GL_BLUE), |
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195 MAP(GL_ALPHA), MAP(GL_LUMINANCE), MAP(GL_LUMINANCE_ALPHA), |
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196 MAP(GL_COLOR_INDEX), |
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197 // rest 1.2 only |
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198 MAP(GL_BGR), MAP(GL_BGRA), |
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199 |
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200 //type |
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201 MAP(GL_BYTE), MAP(GL_UNSIGNED_BYTE), MAP(GL_SHORT), MAP(GL_UNSIGNED_SHORT), |
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202 MAP(GL_INT), MAP(GL_UNSIGNED_INT), MAP(GL_FLOAT), MAP(GL_DOUBLE), |
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203 MAP(GL_2_BYTES), MAP(GL_3_BYTES), MAP(GL_4_BYTES), |
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204 // rest 1.2 only |
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205 MAP(GL_UNSIGNED_BYTE_3_3_2), MAP(GL_UNSIGNED_BYTE_2_3_3_REV), |
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206 MAP(GL_UNSIGNED_SHORT_5_6_5), MAP(GL_UNSIGNED_SHORT_5_6_5_REV), |
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207 MAP(GL_UNSIGNED_SHORT_4_4_4_4), MAP(GL_UNSIGNED_SHORT_4_4_4_4_REV), |
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208 MAP(GL_UNSIGNED_SHORT_5_5_5_1), MAP(GL_UNSIGNED_SHORT_1_5_5_5_REV), |
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209 MAP(GL_UNSIGNED_INT_8_8_8_8), MAP(GL_UNSIGNED_INT_8_8_8_8_REV), |
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210 MAP(GL_UNSIGNED_INT_10_10_10_2), MAP(GL_UNSIGNED_INT_2_10_10_10_REV), |
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211 {0, 0} |
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212 }; |
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213 #undef MAP |
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214 |
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215 /** |
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216 * \brief return the name of an OpenGL constant |
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217 * \param value the constant |
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218 * \return name of the constant or "Unknown format!" |
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219 * \ingroup glgeneral |
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220 */ |
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221 const char *glValName(GLint value) |
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222 { |
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223 int i = 0; |
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224 |
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225 while (gl_name_map[i].name) { |
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226 if (gl_name_map[i].value == value) |
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227 return gl_name_map[i].name; |
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228 i++; |
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229 } |
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230 return "Unknown format!"; |
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231 } |
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232 |
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233 //! always return this format as internal texture format in glFindFormat |
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234 #define TEXTUREFORMAT_ALWAYS GL_RGB8 |
16474 | 235 #undef TEXTUREFORMAT_ALWAYS |
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236 |
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237 /** |
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238 * \brief find the OpenGL settings coresponding to format. |
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239 * |
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240 * All parameters may be NULL. |
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241 * \param fmt MPlayer format to analyze. |
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242 * \param bpp [OUT] bits per pixel of that format. |
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243 * \param gl_texfmt [OUT] internal texture format that fits the |
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244 * image format, not necessarily the best for performance. |
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245 * \param gl_format [OUT] OpenGL format for this image format. |
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246 * \param gl_type [OUT] OpenGL type for this image format. |
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247 * \return 1 if format is supported by OpenGL, 0 if not. |
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248 * \ingroup gltexture |
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249 */ |
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250 int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, |
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251 GLenum *gl_format, GLenum *gl_type) |
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252 { |
16474 | 253 int supported = 1; |
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254 int dummy1; |
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255 GLenum dummy2; |
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256 GLint dummy3; |
28036 | 257 if (!bpp) bpp = &dummy1; |
258 if (!gl_texfmt) gl_texfmt = &dummy3; | |
259 if (!gl_format) gl_format = &dummy2; | |
260 if (!gl_type) gl_type = &dummy2; | |
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261 |
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262 if (mp_get_chroma_shift(fmt, NULL, NULL, NULL)) { |
30110 | 263 // reduce the possible cases a bit |
264 if (IMGFMT_IS_YUVP16_LE(fmt)) | |
265 fmt = IMGFMT_420P16_LE; | |
266 else if (IMGFMT_IS_YUVP16_BE(fmt)) | |
267 fmt = IMGFMT_420P16_BE; | |
268 else | |
269 fmt = IMGFMT_YV12; | |
270 } | |
30097 | 271 |
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272 *bpp = IMGFMT_IS_BGR(fmt)?IMGFMT_BGR_DEPTH(fmt):IMGFMT_RGB_DEPTH(fmt); |
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273 *gl_texfmt = 3; |
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274 switch (fmt) { |
34572 | 275 case IMGFMT_RGB64NE: |
276 *gl_texfmt = 4; | |
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277 case IMGFMT_RGB48NE: |
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278 *gl_format = GL_RGB; |
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279 *gl_type = GL_UNSIGNED_SHORT; |
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280 break; |
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281 case IMGFMT_RGB24: |
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282 *gl_format = GL_RGB; |
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283 *gl_type = GL_UNSIGNED_BYTE; |
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284 break; |
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285 case IMGFMT_RGBA: |
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286 *gl_texfmt = 4; |
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287 *gl_format = GL_RGBA; |
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288 *gl_type = GL_UNSIGNED_BYTE; |
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289 break; |
30110 | 290 case IMGFMT_420P16: |
291 supported = 0; // no native YUV support | |
33366
9b1c1b141f04
Request GL_LUMINANCE16 as internal format for > 8 bit YUV formats.
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292 *gl_texfmt = GL_LUMINANCE16; |
30110 | 293 *bpp = 16; |
294 *gl_format = GL_LUMINANCE; | |
295 *gl_type = GL_UNSIGNED_SHORT; | |
296 break; | |
16474 | 297 case IMGFMT_YV12: |
298 supported = 0; // no native YV12 support | |
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299 case IMGFMT_Y800: |
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300 case IMGFMT_Y8: |
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301 *gl_texfmt = 1; |
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|
302 *bpp = 8; |
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303 *gl_format = GL_LUMINANCE; |
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304 *gl_type = GL_UNSIGNED_BYTE; |
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|
305 break; |
28059
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
306 case IMGFMT_UYVY: |
33606 | 307 // IMGFMT_YUY2 would be more logical for the _REV format, |
308 // but gives clearly swapped colors. | |
309 case IMGFMT_YVYU: | |
28059
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Add support for YCBCR MESA texture format to vo_gl.
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310 *gl_texfmt = GL_YCBCR_MESA; |
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Add support for YCBCR MESA texture format to vo_gl.
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311 *bpp = 16; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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312 *gl_format = GL_YCBCR_MESA; |
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Add support for YCBCR MESA texture format to vo_gl.
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313 *gl_type = fmt == IMGFMT_UYVY ? GL_UNSIGNED_SHORT_8_8 : GL_UNSIGNED_SHORT_8_8_REV; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
314 break; |
14078
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|
315 #if 0 |
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316 // we do not support palettized formats, although the format the |
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317 // swscale produces works |
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318 case IMGFMT_RGB8: |
33919 | 319 *gl_format = GL_RGB; |
320 *gl_type = GL_UNSIGNED_BYTE_2_3_3_REV; | |
14078
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|
321 break; |
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|
322 #endif |
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323 case IMGFMT_RGB15: |
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324 *gl_format = GL_RGBA; |
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325 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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326 break; |
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327 case IMGFMT_RGB16: |
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328 *gl_format = GL_RGB; |
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329 *gl_type = GL_UNSIGNED_SHORT_5_6_5_REV; |
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330 break; |
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331 #if 0 |
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332 case IMGFMT_BGR8: |
33918 | 333 // special case as red and blue have a different number of bits. |
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334 // GL_BGR and GL_UNSIGNED_BYTE_3_3_2 isn't supported at least |
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335 // by nVidia drivers, and in addition would give more bits to |
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336 // blue than to red, which isn't wanted |
33919 | 337 *gl_format = GL_RGB; |
338 *gl_type = GL_UNSIGNED_BYTE_3_3_2; | |
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339 break; |
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340 #endif |
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341 case IMGFMT_BGR15: |
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342 *gl_format = GL_BGRA; |
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343 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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344 break; |
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345 case IMGFMT_BGR16: |
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346 *gl_format = GL_RGB; |
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347 *gl_type = GL_UNSIGNED_SHORT_5_6_5; |
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348 break; |
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349 case IMGFMT_BGR24: |
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350 *gl_format = GL_BGR; |
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351 *gl_type = GL_UNSIGNED_BYTE; |
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352 break; |
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353 case IMGFMT_BGRA: |
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354 *gl_texfmt = 4; |
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355 *gl_format = GL_BGRA; |
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356 *gl_type = GL_UNSIGNED_BYTE; |
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357 break; |
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|
358 default: |
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359 *gl_texfmt = 4; |
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360 *gl_format = GL_RGBA; |
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361 *gl_type = GL_UNSIGNED_BYTE; |
16474 | 362 supported = 0; |
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363 } |
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364 #ifdef TEXTUREFORMAT_ALWAYS |
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365 *gl_texfmt = TEXTUREFORMAT_ALWAYS; |
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366 #endif |
16474 | 367 return supported; |
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368 } |
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369 |
31024 | 370 #ifdef HAVE_LIBDL |
371 #include <dlfcn.h> | |
372 #endif | |
373 /** | |
374 * \brief find address of a linked function | |
375 * \param s name of function to find | |
376 * \return address of function or NULL if not found | |
377 */ | |
378 static void *getdladdr(const char *s) { | |
379 void *ret = NULL; | |
380 #ifdef HAVE_LIBDL | |
381 void *handle = dlopen(NULL, RTLD_LAZY); | |
382 if (!handle) | |
383 return NULL; | |
384 ret = dlsym(handle, s); | |
385 dlclose(handle); | |
386 #endif | |
387 return ret; | |
16099 | 388 } |
389 | |
17335 | 390 typedef struct { |
25762 | 391 void *funcptr; |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
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changeset
|
392 const char *extstr; |
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
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changeset
|
393 const char *funcnames[7]; |
29942
9b90e1052b32
Use a fallback to make sure the basic OpenGL functions are available instead of
reimar
parents:
29941
diff
changeset
|
394 void *fallback; |
17335 | 395 } extfunc_desc_t; |
396 | |
34338 | 397 #if !defined(CONFIG_GL_WIN32) && !defined(CONFIG_GL_X11) |
398 #define DEF_FUNC_DESC(name) {&mpgl##name, NULL, {"gl"#name, NULL}, NULL} | |
399 #else | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
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400 #define DEF_FUNC_DESC(name) {&mpgl##name, NULL, {"gl"#name, NULL}, gl ##name} |
34338 | 401 #endif |
17335 | 402 static const extfunc_desc_t extfuncs[] = { |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
403 // these aren't extension functions but we query them anyway to allow |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
404 // different "backends" with one binary |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
405 DEF_FUNC_DESC(Begin), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
406 DEF_FUNC_DESC(End), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
407 DEF_FUNC_DESC(Viewport), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
408 DEF_FUNC_DESC(MatrixMode), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
409 DEF_FUNC_DESC(LoadIdentity), |
34337
f8c523d09e5e
Use glLoadMatrixf. This makes it easier to support OpenGL ES.
reimar
parents:
34174
diff
changeset
|
410 DEF_FUNC_DESC(LoadMatrixf), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
411 DEF_FUNC_DESC(PushMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
412 DEF_FUNC_DESC(PopMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
413 DEF_FUNC_DESC(Clear), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
414 DEF_FUNC_DESC(GenLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
415 DEF_FUNC_DESC(DeleteLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
416 DEF_FUNC_DESC(NewList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
417 DEF_FUNC_DESC(EndList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
418 DEF_FUNC_DESC(CallList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
419 DEF_FUNC_DESC(CallLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
420 DEF_FUNC_DESC(GenTextures), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
421 DEF_FUNC_DESC(DeleteTextures), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
422 DEF_FUNC_DESC(TexEnvf), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
423 DEF_FUNC_DESC(TexEnvi), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
424 DEF_FUNC_DESC(Color4ub), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
425 DEF_FUNC_DESC(Color4f), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
426 DEF_FUNC_DESC(ClearColor), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
427 DEF_FUNC_DESC(ClearDepth), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
428 DEF_FUNC_DESC(DepthFunc), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
429 DEF_FUNC_DESC(Enable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
430 DEF_FUNC_DESC(Disable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
431 DEF_FUNC_DESC(DrawBuffer), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
432 DEF_FUNC_DESC(DepthMask), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
433 DEF_FUNC_DESC(BlendFunc), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
434 DEF_FUNC_DESC(Flush), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
435 DEF_FUNC_DESC(Finish), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
436 DEF_FUNC_DESC(PixelStorei), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
437 DEF_FUNC_DESC(TexImage1D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
438 DEF_FUNC_DESC(TexImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
439 DEF_FUNC_DESC(TexSubImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
440 DEF_FUNC_DESC(TexParameteri), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
441 DEF_FUNC_DESC(TexParameterf), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
442 DEF_FUNC_DESC(TexParameterfv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
443 DEF_FUNC_DESC(TexCoord2f), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
444 DEF_FUNC_DESC(Vertex2f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
445 DEF_FUNC_DESC(Vertex3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
446 DEF_FUNC_DESC(Normal3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
447 DEF_FUNC_DESC(Lightfv), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
448 DEF_FUNC_DESC(ColorMaterial), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
449 DEF_FUNC_DESC(ShadeModel), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
450 DEF_FUNC_DESC(GetIntegerv), |
31567 | 451 DEF_FUNC_DESC(ColorMask), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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452 |
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453 // here start the real extensions |
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454 {&mpglGenBuffers, NULL, {"glGenBuffers", "glGenBuffersARB", NULL}}, |
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455 {&mpglDeleteBuffers, NULL, {"glDeleteBuffers", "glDeleteBuffersARB", NULL}}, |
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456 {&mpglBindBuffer, NULL, {"glBindBuffer", "glBindBufferARB", NULL}}, |
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457 {&mpglMapBuffer, NULL, {"glMapBuffer", "glMapBufferARB", NULL}}, |
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458 {&mpglUnmapBuffer, NULL, {"glUnmapBuffer", "glUnmapBufferARB", NULL}}, |
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459 {&mpglBufferData, NULL, {"glBufferData", "glBufferDataARB", NULL}}, |
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460 {&mpglCombinerParameterfv, "NV_register_combiners", {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}}, |
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461 {&mpglCombinerParameteri, "NV_register_combiners", {"glCombinerParameteri", "glCombinerParameteriNV", NULL}}, |
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462 {&mpglCombinerInput, "NV_register_combiners", {"glCombinerInput", "glCombinerInputNV", NULL}}, |
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463 {&mpglCombinerOutput, "NV_register_combiners", {"glCombinerOutput", "glCombinerOutputNV", NULL}}, |
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464 {&mpglBeginFragmentShader, "ATI_fragment_shader", {"glBeginFragmentShaderATI", NULL}}, |
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465 {&mpglEndFragmentShader, "ATI_fragment_shader", {"glEndFragmentShaderATI", NULL}}, |
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466 {&mpglSampleMap, "ATI_fragment_shader", {"glSampleMapATI", NULL}}, |
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467 {&mpglColorFragmentOp2, "ATI_fragment_shader", {"glColorFragmentOp2ATI", NULL}}, |
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468 {&mpglColorFragmentOp3, "ATI_fragment_shader", {"glColorFragmentOp3ATI", NULL}}, |
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469 {&mpglSetFragmentShaderConstant, "ATI_fragment_shader", {"glSetFragmentShaderConstantATI", NULL}}, |
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470 {&mpglActiveTexture, NULL, {"glActiveTexture", "glActiveTextureARB", NULL}}, |
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471 {&mpglBindTexture, NULL, {"glBindTexture", "glBindTextureARB", "glBindTextureEXT", NULL}}, |
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472 {&mpglMultiTexCoord2f, NULL, {"glMultiTexCoord2f", "glMultiTexCoord2fARB", NULL}}, |
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473 {&mpglGenPrograms, "_program", {"glGenProgramsARB", NULL}}, |
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474 {&mpglDeletePrograms, "_program", {"glDeleteProgramsARB", NULL}}, |
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475 {&mpglBindProgram, "_program", {"glBindProgramARB", NULL}}, |
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476 {&mpglProgramString, "_program", {"glProgramStringARB", NULL}}, |
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477 {&mpglGetProgramiv, "_program", {"glGetProgramivARB", NULL}}, |
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478 {&mpglProgramEnvParameter4f, "_program", {"glProgramEnvParameter4fARB", NULL}}, |
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479 {&mpglSwapInterval, "_swap_control", {"glXSwapIntervalSGI", "glXSwapInterval", "wglSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", NULL}}, |
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480 {&mpglTexImage3D, NULL, {"glTexImage3D", NULL}}, |
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481 {&mpglAllocateMemoryMESA, "GLX_MESA_allocate_memory", {"glXAllocateMemoryMESA", NULL}}, |
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482 {&mpglFreeMemoryMESA, "GLX_MESA_allocate_memory", {"glXFreeMemoryMESA", NULL}}, |
34338 | 483 |
484 // Things needed to run on GLES | |
485 {&mpglVertexPointer, NULL, {"glVertexPointer", NULL}}, | |
486 {&mpglTexCoordPointer, NULL, {"glTexCoordPointer", NULL}}, | |
487 {&mpglClientActiveTexture, NULL, {"glClientActiveTexture", NULL}}, | |
488 {&mpglEnableClientState, NULL, {"glEnableClientState", NULL}}, | |
489 {&mpglDisableClientState, NULL, {"glDisableClientState", NULL}}, | |
490 {&mpglDrawArrays, NULL, {"glDrawArrays", NULL}}, | |
17335 | 491 {NULL} |
492 }; | |
493 | |
16117 | 494 /** |
495 * \brief find the function pointers of some useful OpenGL extensions | |
16588 | 496 * \param getProcAddress function to resolve function names, may be NULL |
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497 * \param ext2 an extra extension string |
16117 | 498 */ |
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499 static void getFunctions(void *(*getProcAddress)(const GLubyte *), |
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500 const char *ext2) { |
17335 | 501 const extfunc_desc_t *dsc; |
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502 const char *extensions = NULL; |
17335 | 503 char *allexts; |
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504 |
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505 if (!getProcAddress) |
31024 | 506 getProcAddress = (void *)getdladdr; |
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507 |
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508 // special case, we need glGetString before starting to find the other functions |
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509 mpglGetString = getProcAddress("glGetString"); |
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510 #if defined(CONFIG_GL_WIN32) || defined(CONFIG_GL_X11) |
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511 if (!mpglGetString) |
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512 mpglGetString = glGetString; |
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513 #endif |
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514 |
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515 if (mpglGetString) |
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516 extensions = (const char *)mpglGetString(GL_EXTENSIONS); |
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517 if (!extensions) extensions = ""; |
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518 if (!ext2) ext2 = ""; |
18878 | 519 allexts = malloc(strlen(extensions) + strlen(ext2) + 2); |
17335 | 520 strcpy(allexts, extensions); |
521 strcat(allexts, " "); | |
522 strcat(allexts, ext2); | |
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523 mp_msg(MSGT_VO, MSGL_DBG2, "OpenGL extensions string:\n%s\n", allexts); |
17335 | 524 for (dsc = extfuncs; dsc->funcptr; dsc++) { |
525 void *ptr = NULL; | |
526 int i; | |
527 if (!dsc->extstr || strstr(allexts, dsc->extstr)) { | |
528 for (i = 0; !ptr && dsc->funcnames[i]; i++) | |
529 ptr = getProcAddress((const GLubyte *)dsc->funcnames[i]); | |
530 } | |
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531 if (!ptr) |
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532 ptr = dsc->fallback; |
25762 | 533 *(void **)dsc->funcptr = ptr; |
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534 } |
18961 | 535 if (strstr(allexts, "_texture_float")) |
536 hqtexfmt = GL_RGB32F; | |
537 else if (strstr(allexts, "NV_float_buffer")) | |
538 hqtexfmt = GL_FLOAT_RGB32_NV; | |
539 else | |
540 hqtexfmt = GL_RGB16; | |
17335 | 541 free(allexts); |
16099 | 542 } |
543 | |
16117 | 544 /** |
545 * \brief create a texture and set some defaults | |
546 * \param target texture taget, usually GL_TEXTURE_2D | |
547 * \param fmt internal texture format | |
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548 * \param format texture host data format |
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549 * \param type texture host data type |
16117 | 550 * \param filter filter used for scaling, e.g. GL_LINEAR |
551 * \param w texture width | |
552 * \param h texture height | |
553 * \param val luminance value to fill texture with | |
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554 * \ingroup gltexture |
16117 | 555 */ |
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556 void glCreateClearTex(GLenum target, GLenum fmt, GLenum format, GLenum type, GLint filter, |
16460 | 557 int w, int h, unsigned char val) { |
558 GLfloat fval = (GLfloat)val / 255.0; | |
559 GLfloat border[4] = {fval, fval, fval, fval}; | |
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560 int stride; |
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561 char *init; |
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562 if (w == 0) w = 1; |
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563 if (h == 0) h = 1; |
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564 stride = w * glFmt2bpp(format, type); |
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565 if (!stride) return; |
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566 init = malloc(stride * h); |
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567 memset(init, val, stride * h); |
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568 glAdjustAlignment(stride); |
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569 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, w); |
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570 mpglTexImage2D(target, 0, fmt, w, h, 0, format, type, init); |
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571 mpglTexParameterf(target, GL_TEXTURE_PRIORITY, 1.0); |
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572 mpglTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); |
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573 mpglTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); |
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574 mpglTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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575 mpglTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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576 // Border texels should not be used with CLAMP_TO_EDGE |
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577 // We set a sane default anyway. |
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578 mpglTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, border); |
16117 | 579 free(init); |
580 } | |
581 | |
582 /** | |
16592 | 583 * \brief creates a texture from a PPM file |
584 * \param target texture taget, usually GL_TEXTURE_2D | |
18961 | 585 * \param fmt internal texture format, 0 for default |
16592 | 586 * \param filter filter used for scaling, e.g. GL_LINEAR |
587 * \param f file to read PPM from | |
588 * \param width [out] width of texture | |
589 * \param height [out] height of texture | |
590 * \param maxval [out] maxval value from PPM file | |
591 * \return 0 on error, 1 otherwise | |
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592 * \ingroup gltexture |
16592 | 593 */ |
594 int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter, | |
595 FILE *f, int *width, int *height, int *maxval) { | |
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596 int w, h, m, bpp; |
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597 GLenum type; |
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598 uint8_t *data = read_pnm(f, &w, &h, &bpp, &m); |
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599 if (!data || (bpp != 3 && bpp != 6)) { |
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600 free(data); |
16592 | 601 return 0; |
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602 } |
18961 | 603 if (!fmt) { |
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604 fmt = bpp == 6 ? hqtexfmt : 3; |
18961 | 605 if (fmt == GL_FLOAT_RGB32_NV && target != GL_TEXTURE_RECTANGLE) |
606 fmt = GL_RGB16; | |
607 } | |
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608 type = bpp == 6 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; |
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609 glCreateClearTex(target, fmt, GL_RGB, type, filter, w, h, 0); |
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610 glUploadTex(target, GL_RGB, type, |
18961 | 611 data, w * bpp, 0, 0, w, h, 0); |
16592 | 612 free(data); |
613 if (width) *width = w; | |
614 if (height) *height = h; | |
615 if (maxval) *maxval = m; | |
616 return 1; | |
617 } | |
618 | |
619 /** | |
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620 * \brief return the number of bytes per pixel for the given format |
16117 | 621 * \param format OpenGL format |
622 * \param type OpenGL type | |
623 * \return bytes per pixel | |
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624 * \ingroup glgeneral |
16117 | 625 * |
16435 | 626 * Does not handle all possible variants, just those used by MPlayer |
16117 | 627 */ |
628 int glFmt2bpp(GLenum format, GLenum type) { | |
18961 | 629 int component_size = 0; |
16117 | 630 switch (type) { |
631 case GL_UNSIGNED_BYTE_3_3_2: | |
632 case GL_UNSIGNED_BYTE_2_3_3_REV: | |
633 return 1; | |
634 case GL_UNSIGNED_SHORT_5_5_5_1: | |
635 case GL_UNSIGNED_SHORT_1_5_5_5_REV: | |
636 case GL_UNSIGNED_SHORT_5_6_5: | |
637 case GL_UNSIGNED_SHORT_5_6_5_REV: | |
638 return 2; | |
18961 | 639 case GL_UNSIGNED_BYTE: |
640 component_size = 1; | |
641 break; | |
642 case GL_UNSIGNED_SHORT: | |
643 component_size = 2; | |
644 break; | |
16117 | 645 } |
646 switch (format) { | |
647 case GL_LUMINANCE: | |
648 case GL_ALPHA: | |
18961 | 649 return component_size; |
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650 case GL_YCBCR_MESA: |
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651 return 2; |
16117 | 652 case GL_RGB: |
653 case GL_BGR: | |
18961 | 654 return 3 * component_size; |
16117 | 655 case GL_RGBA: |
656 case GL_BGRA: | |
18961 | 657 return 4 * component_size; |
16117 | 658 } |
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659 return 0; // unknown |
16117 | 660 } |
661 | |
662 /** | |
663 * \brief upload a texture, handling things like stride and slices | |
664 * \param target texture target, usually GL_TEXTURE_2D | |
665 * \param format OpenGL format of data | |
666 * \param type OpenGL type of data | |
21201 | 667 * \param dataptr data to upload |
16117 | 668 * \param stride data stride |
669 * \param x x offset in texture | |
670 * \param y y offset in texture | |
671 * \param w width of the texture part to upload | |
672 * \param h height of the texture part to upload | |
673 * \param slice height of an upload slice, 0 for all at once | |
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674 * \ingroup gltexture |
16117 | 675 */ |
676 void glUploadTex(GLenum target, GLenum format, GLenum type, | |
21201 | 677 const void *dataptr, int stride, |
16117 | 678 int x, int y, int w, int h, int slice) { |
21201 | 679 const uint8_t *data = dataptr; |
16117 | 680 int y_max = y + h; |
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681 if (w <= 0 || h <= 0) return; |
16117 | 682 if (slice <= 0) |
683 slice = h; | |
17220 | 684 if (stride < 0) { |
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685 data += (h - 1) * stride; |
17220 | 686 stride = -stride; |
687 } | |
16117 | 688 // this is not always correct, but should work for MPlayer |
689 glAdjustAlignment(stride); | |
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690 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, stride / glFmt2bpp(format, type)); |
16117 | 691 for (; y + slice <= y_max; y += slice) { |
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692 mpglTexSubImage2D(target, 0, x, y, w, slice, format, type, data); |
16117 | 693 data += stride * slice; |
694 } | |
695 if (y < y_max) | |
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696 mpglTexSubImage2D(target, 0, x, y, w, y_max - y, format, type, data); |
16117 | 697 } |
698 | |
16625 | 699 static void fillUVcoeff(GLfloat *ucoef, GLfloat *vcoef, |
700 float uvcos, float uvsin) { | |
701 int i; | |
702 ucoef[0] = 0 * uvcos + 1.403 * uvsin; | |
703 vcoef[0] = 0 * uvsin + 1.403 * uvcos; | |
704 ucoef[1] = -0.344 * uvcos + -0.714 * uvsin; | |
705 vcoef[1] = -0.344 * uvsin + -0.714 * uvcos; | |
706 ucoef[2] = 1.770 * uvcos + 0 * uvsin; | |
707 vcoef[2] = 1.770 * uvsin + 0 * uvcos; | |
708 ucoef[3] = 0; | |
709 vcoef[3] = 0; | |
710 // Coefficients (probably) must be in [0, 1] range, whereas they originally | |
711 // are in [-2, 2] range, so here comes the trick: | |
712 // First put them in the [-0.5, 0.5] range, then add 0.5. | |
713 // This can be undone with the HALF_BIAS and SCALE_BY_FOUR arguments | |
714 // for CombinerInput and CombinerOutput (or the respective ATI variants) | |
715 for (i = 0; i < 4; i++) { | |
716 ucoef[i] = ucoef[i] * 0.25 + 0.5; | |
717 vcoef[i] = vcoef[i] * 0.25 + 0.5; | |
718 } | |
719 } | |
720 | |
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721 /** |
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722 * \brief Setup register combiners for YUV to RGB conversion. |
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723 * \param uvcos used for saturation and hue adjustment |
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724 * \param uvsin used for saturation and hue adjustment |
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725 */ |
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726 static void glSetupYUVCombiners(float uvcos, float uvsin) { |
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727 GLfloat ucoef[4]; |
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728 GLfloat vcoef[4]; |
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729 GLint i; |
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730 if (!mpglCombinerInput || !mpglCombinerOutput || |
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731 !mpglCombinerParameterfv || !mpglCombinerParameteri) { |
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732 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner functions missing!\n"); |
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733 return; |
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734 } |
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735 mpglGetIntegerv(GL_MAX_GENERAL_COMBINERS_NV, &i); |
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736 if (i < 2) |
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737 mp_msg(MSGT_VO, MSGL_ERR, |
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738 "[gl] 2 general combiners needed for YUV combiner support (found %i)\n", i); |
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739 mpglGetIntegerv(GL_MAX_TEXTURE_UNITS, &i); |
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740 if (i < 3) |
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741 mp_msg(MSGT_VO, MSGL_ERR, |
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742 "[gl] 3 texture units needed for YUV combiner support (found %i)\n", i); |
16625 | 743 fillUVcoeff(ucoef, vcoef, uvcos, uvsin); |
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744 mpglCombinerParameterfv(GL_CONSTANT_COLOR0_NV, ucoef); |
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745 mpglCombinerParameterfv(GL_CONSTANT_COLOR1_NV, vcoef); |
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746 |
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747 // UV first, like this green component cannot overflow |
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748 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_A_NV, |
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749 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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750 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, |
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751 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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752 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_C_NV, |
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753 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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754 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, |
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755 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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756 mpglCombinerOutput(GL_COMBINER0_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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757 GL_SPARE0_NV, GL_SCALE_BY_FOUR_NV, GL_NONE, GL_FALSE, |
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758 GL_FALSE, GL_FALSE); |
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759 |
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760 // stage 2 |
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761 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, |
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762 GL_SIGNED_IDENTITY_NV, GL_RGB); |
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763 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, |
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764 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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765 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, |
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766 GL_TEXTURE0, GL_SIGNED_IDENTITY_NV, GL_RGB); |
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767 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, |
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768 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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769 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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770 GL_SPARE0_NV, GL_NONE, GL_NONE, GL_FALSE, |
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771 GL_FALSE, GL_FALSE); |
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772 |
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773 // leave final combiner stage in default mode |
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774 mpglCombinerParameteri(GL_NUM_GENERAL_COMBINERS_NV, 2); |
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775 } |
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776 |
16625 | 777 /** |
778 * \brief Setup ATI version of register combiners for YUV to RGB conversion. | |
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779 * \param csp_params parameters used for colorspace conversion |
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780 * \param text if set use the GL_ATI_text_fragment_shader API as |
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781 * used on OS X. |
16625 | 782 */ |
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783 static void glSetupYUVFragmentATI(struct mp_csp_params *csp_params, |
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784 int text) { |
16625 | 785 GLint i; |
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786 float yuv2rgb[3][4]; |
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787 |
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788 mpglGetIntegerv (GL_MAX_TEXTURE_UNITS, &i); |
16625 | 789 if (i < 3) |
790 mp_msg(MSGT_VO, MSGL_ERR, | |
791 "[gl] 3 texture units needed for YUV combiner (ATI) support (found %i)\n", i); | |
792 | |
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793 mp_get_yuv2rgb_coeffs(csp_params, yuv2rgb); |
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794 for (i = 0; i < 3; i++) { |
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795 int j; |
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796 yuv2rgb[i][3] -= -0.5 * (yuv2rgb[i][1] + yuv2rgb[i][2]); |
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797 for (j = 0; j < 4; j++) { |
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798 yuv2rgb[i][j] *= 0.125; |
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799 yuv2rgb[i][j] += 0.5; |
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800 if (yuv2rgb[i][j] > 1) |
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801 yuv2rgb[i][j] = 1; |
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802 if (yuv2rgb[i][j] < 0) |
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803 yuv2rgb[i][j] = 0; |
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804 } |
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805 } |
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806 if (text == 0) { |
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807 GLfloat c0[4] = {yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0]}; |
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808 GLfloat c1[4] = {yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1]}; |
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809 GLfloat c2[4] = {yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2]}; |
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810 GLfloat c3[4] = {yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]}; |
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811 if (!mpglBeginFragmentShader || !mpglEndFragmentShader || |
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812 !mpglSetFragmentShaderConstant || !mpglSampleMap || |
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813 !mpglColorFragmentOp2 || !mpglColorFragmentOp3) { |
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814 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner (ATI) functions missing!\n"); |
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815 return; |
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816 } |
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817 mpglGetIntegerv(GL_NUM_FRAGMENT_REGISTERS_ATI, &i); |
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818 if (i < 3) |
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819 mp_msg(MSGT_VO, MSGL_ERR, |
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820 "[gl] 3 registers needed for YUV combiner (ATI) support (found %i)\n", i); |
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821 mpglBeginFragmentShader(); |
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822 mpglSetFragmentShaderConstant(GL_CON_0_ATI, c0); |
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823 mpglSetFragmentShaderConstant(GL_CON_1_ATI, c1); |
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824 mpglSetFragmentShaderConstant(GL_CON_2_ATI, c2); |
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825 mpglSetFragmentShaderConstant(GL_CON_3_ATI, c3); |
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826 mpglSampleMap(GL_REG_0_ATI, GL_TEXTURE0, GL_SWIZZLE_STR_ATI); |
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827 mpglSampleMap(GL_REG_1_ATI, GL_TEXTURE1, GL_SWIZZLE_STR_ATI); |
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828 mpglSampleMap(GL_REG_2_ATI, GL_TEXTURE2, GL_SWIZZLE_STR_ATI); |
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829 mpglColorFragmentOp2(GL_MUL_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, |
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830 GL_REG_1_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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831 GL_CON_1_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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832 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_2_ATI, GL_NONE, GL_NONE, |
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833 GL_REG_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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834 GL_CON_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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835 GL_REG_1_ATI, GL_NONE, GL_NONE); |
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836 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, |
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837 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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838 GL_CON_0_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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839 GL_REG_2_ATI, GL_NONE, GL_NONE); |
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840 mpglColorFragmentOp2(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_8X_BIT_ATI, |
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841 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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842 GL_CON_3_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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843 mpglEndFragmentShader(); |
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844 } else { |
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845 static const char template[] = |
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846 "!!ATIfs1.0\n" |
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847 "StartConstants;\n" |
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848 " CONSTANT c0 = {%e, %e, %e};\n" |
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849 " CONSTANT c1 = {%e, %e, %e};\n" |
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850 " CONSTANT c2 = {%e, %e, %e};\n" |
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851 " CONSTANT c3 = {%e, %e, %e};\n" |
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852 "EndConstants;\n" |
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853 "StartOutputPass;\n" |
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854 " SampleMap r0, t0.str;\n" |
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855 " SampleMap r1, t1.str;\n" |
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856 " SampleMap r2, t2.str;\n" |
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857 " MUL r1.rgb, r1.bias, c1.bias;\n" |
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858 " MAD r2.rgb, r2.bias, c2.bias, r1;\n" |
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859 " MAD r0.rgb, r0, c0.bias, r2;\n" |
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860 " ADD r0.rgb.8x, r0, c3.bias;\n" |
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861 "EndPass;\n"; |
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862 char buffer[512]; |
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863 snprintf(buffer, sizeof(buffer), template, |
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864 yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0], |
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865 yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1], |
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866 yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2], |
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867 yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]); |
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868 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", buffer); |
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869 loadGPUProgram(GL_TEXT_FRAGMENT_SHADER_ATI, buffer); |
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870 } |
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871 } |
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872 |
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873 /** |
19221 | 874 * \brief helper function for gen_spline_lookup_tex |
875 * \param x subpixel-position ((0,1) range) to calculate weights for | |
876 * \param dst where to store transformed weights, must provide space for 4 GLfloats | |
877 * | |
878 * calculates the weights and stores them after appropriate transformation | |
879 * for the scaler fragment program. | |
880 */ | |
18622 | 881 static void store_weights(float x, GLfloat *dst) { |
882 float w0 = (((-1 * x + 3) * x - 3) * x + 1) / 6; | |
883 float w1 = ((( 3 * x - 6) * x + 0) * x + 4) / 6; | |
884 float w2 = (((-3 * x + 3) * x + 3) * x + 1) / 6; | |
885 float w3 = ((( 1 * x + 0) * x + 0) * x + 0) / 6; | |
886 *dst++ = 1 + x - w1 / (w0 + w1); | |
887 *dst++ = 1 - x + w3 / (w2 + w3); | |
888 *dst++ = w0 + w1; | |
889 *dst++ = 0; | |
890 } | |
891 | |
892 //! to avoid artefacts this should be rather large | |
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893 #define LOOKUP_BSPLINE_RES (2 * 1024) |
18622 | 894 /** |
895 * \brief creates the 1D lookup texture needed for fast higher-order filtering | |
896 * \param unit texture unit to attach texture to | |
897 */ | |
898 static void gen_spline_lookup_tex(GLenum unit) { | |
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899 GLfloat *tex = calloc(4 * LOOKUP_BSPLINE_RES, sizeof(*tex)); |
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900 GLfloat *tp = tex; |
18622 | 901 int i; |
902 for (i = 0; i < LOOKUP_BSPLINE_RES; i++) { | |
903 float x = (float)(i + 0.5) / LOOKUP_BSPLINE_RES; | |
904 store_weights(x, tp); | |
905 tp += 4; | |
906 } | |
907 store_weights(0, tex); | |
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908 store_weights(1, &tex[4 * (LOOKUP_BSPLINE_RES - 1)]); |
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909 mpglActiveTexture(unit); |
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910 mpglTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16, LOOKUP_BSPLINE_RES, 0, GL_RGBA, GL_FLOAT, tex); |
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911 mpglTexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); |
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912 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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913 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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914 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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915 mpglActiveTexture(GL_TEXTURE0); |
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916 free(tex); |
18622 | 917 } |
918 | |
33926 | 919 #define NOISE_RES 2048 |
920 | |
921 /** | |
922 * \brief creates the 1D lookup texture needed to generate pseudo-random numbers. | |
923 * \param unit texture unit to attach texture to | |
924 */ | |
925 static void gen_noise_lookup_tex(GLenum unit) { | |
926 GLfloat *tex = calloc(NOISE_RES, sizeof(*tex)); | |
927 uint32_t lcg = 0x79381c11; | |
928 int i; | |
929 for (i = 0; i < NOISE_RES; i++) | |
930 tex[i] = (double)i / (NOISE_RES - 1); | |
931 for (i = 0; i < NOISE_RES - 1; i++) { | |
932 int remain = NOISE_RES - i; | |
933 int idx = i + (lcg >> 16) % remain; | |
934 GLfloat tmp = tex[i]; | |
935 tex[i] = tex[idx]; | |
936 tex[idx] = tmp; | |
937 lcg = lcg * 1664525 + 1013904223; | |
938 } | |
939 mpglActiveTexture(unit); | |
940 mpglTexImage1D(GL_TEXTURE_1D, 0, 1, NOISE_RES, 0, GL_RED, GL_FLOAT, tex); | |
941 mpglTexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); | |
942 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
943 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
944 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); | |
945 mpglActiveTexture(GL_TEXTURE0); | |
946 free(tex); | |
947 } | |
948 | |
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949 static const char bilin_filt_template[] = |
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950 "TEX yuv.%c, fragment.texcoord[%c], texture[%c], %s;\n"; |
18619
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951 |
18622 | 952 #define BICUB_FILT_MAIN(textype) \ |
953 /* first y-interpolation */ \ | |
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954 "ADD coord, fragment.texcoord[%c].xyxy, cdelta.xyxw;\n" \ |
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955 "ADD coord2, fragment.texcoord[%c].xyxy, cdelta.zyzw;\n" \ |
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956 "TEX a.r, coord.xyxy, texture[%c], "textype";\n" \ |
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957 "TEX a.g, coord.zwzw, texture[%c], "textype";\n" \ |
18787
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958 /* second y-interpolation */ \ |
30840
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959 "TEX b.r, coord2.xyxy, texture[%c], "textype";\n" \ |
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960 "TEX b.g, coord2.zwzw, texture[%c], "textype";\n" \ |
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961 "LRP a.b, parmy.b, a.rrrr, a.gggg;\n" \ |
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962 "LRP a.a, parmy.b, b.rrrr, b.gggg;\n" \ |
18622 | 963 /* x-interpolation */ \ |
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964 "LRP yuv.%c, parmx.b, a.bbbb, a.aaaa;\n" |
18622 | 965 |
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966 static const char bicub_filt_template_2D[] = |
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967 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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968 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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969 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
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970 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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971 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
18622 | 972 BICUB_FILT_MAIN("2D"); |
973 | |
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974 static const char bicub_filt_template_RECT[] = |
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975 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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976 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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977 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
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978 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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979 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
18622 | 980 BICUB_FILT_MAIN("RECT"); |
981 | |
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982 #define CALCWEIGHTS(t, s) \ |
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983 "MAD "t", {-0.5, 0.1666, 0.3333, -0.3333}, "s", {1, 0, -0.5, 0.5};\n" \ |
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984 "MAD "t", "t", "s", {0, 0, -0.5, 0.5};\n" \ |
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985 "MAD "t", "t", "s", {-0.6666, 0, 0.8333, 0.1666};\n" \ |
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986 "RCP a.x, "t".z;\n" \ |
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987 "RCP a.y, "t".w;\n" \ |
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988 "MAD "t".xy, "t".xyxy, a.xyxy, {1, 1, 0, 0};\n" \ |
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989 "ADD "t".x, "t".xxxx, "s";\n" \ |
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990 "SUB "t".y, "t".yyyy, "s";\n" |
24318
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991 |
33928
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|
992 static const char bicub_notex_filt_template_2D[] = |
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changeset
|
993 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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994 "FRC coord.xy, coord.xyxy;\n" |
24318
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changeset
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995 CALCWEIGHTS("parmx", "coord.xxxx") |
30840
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|
996 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
24318
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997 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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|
998 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
24318
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changeset
|
999 BICUB_FILT_MAIN("2D"); |
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|
1000 |
33928
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|
1001 static const char bicub_notex_filt_template_RECT[] = |
30840
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changeset
|
1002 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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changeset
|
1003 "FRC coord.xy, coord.xyxy;\n" |
24318
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changeset
|
1004 CALCWEIGHTS("parmx", "coord.xxxx") |
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changeset
|
1005 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
24318
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changeset
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1006 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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changeset
|
1007 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
24318
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changeset
|
1008 BICUB_FILT_MAIN("RECT"); |
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|
1009 |
22489 | 1010 #define BICUB_X_FILT_MAIN(textype) \ |
30840
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changeset
|
1011 "ADD coord.xy, fragment.texcoord[%c].xyxy, cdelta.xyxy;\n" \ |
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changeset
|
1012 "ADD coord2.xy, fragment.texcoord[%c].xyxy, cdelta.zyzy;\n" \ |
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changeset
|
1013 "TEX a.r, coord, texture[%c], "textype";\n" \ |
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changeset
|
1014 "TEX b.r, coord2, texture[%c], "textype";\n" \ |
22489 | 1015 /* x-interpolation */ \ |
30840
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changeset
|
1016 "LRP yuv.%c, parmx.b, a.rrrr, b.rrrr;\n" |
22489 | 1017 |
33928
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changeset
|
1018 static const char bicub_x_filt_template_2D[] = |
30840
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changeset
|
1019 "MAD coord.x, fragment.texcoord[%c], {%e}, {0.5};\n" |
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changeset
|
1020 "TEX parmx, coord, texture[%c], 1D;\n" |
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changeset
|
1021 "MUL cdelta.xyz, parmx.rrgg, {-%e, 0, %e};\n" |
22489 | 1022 BICUB_X_FILT_MAIN("2D"); |
1023 | |
33928
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changeset
|
1024 static const char bicub_x_filt_template_RECT[] = |
30840
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changeset
|
1025 "ADD coord.x, fragment.texcoord[%c], {0.5};\n" |
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changeset
|
1026 "TEX parmx, coord, texture[%c], 1D;\n" |
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changeset
|
1027 "MUL cdelta.xyz, parmx.rrgg, {-1, 0, 1};\n" |
22489 | 1028 BICUB_X_FILT_MAIN("RECT"); |
1029 | |
33928
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changeset
|
1030 static const char unsharp_filt_template[] = |
30840
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changeset
|
1031 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
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changeset
|
1032 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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changeset
|
1033 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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changeset
|
1034 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
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changeset
|
1035 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
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changeset
|
1036 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
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changeset
|
1037 "ADD b.r, b.r, b.g;\n" |
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changeset
|
1038 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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changeset
|
1039 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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changeset
|
1040 "DP3 b, b, {0.25, 0.25, 0.25};\n" |
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changeset
|
1041 "SUB b.r, a.r, b.r;\n" |
34478 | 1042 // NOTE: destination component is only write mask, not swizzle |
1043 // so calculate result in all three components | |
1044 "MAD yuv.%c, b.rrrr, {%e, %e, %e}, a.rrrr;\n"; | |
25729
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|
1045 |
33928
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changeset
|
1046 static const char unsharp_filt_template2[] = |
30840
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changeset
|
1047 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
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changeset
|
1048 "PARAM dcoord2%c = {%e, 0, 0, %e};\n" |
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changeset
|
1049 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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changeset
|
1050 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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changeset
|
1051 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
e159f9aa13a2
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diff
changeset
|
1052 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
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diff
changeset
|
1053 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
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changeset
|
1054 "ADD b.r, b.r, b.g;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1055 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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changeset
|
1056 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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changeset
|
1057 "ADD b.r, b.r, b.b;\n" |
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changeset
|
1058 "ADD b.a, b.r, b.g;\n" |
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changeset
|
1059 "ADD coord, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
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parents:
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changeset
|
1060 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
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changeset
|
1061 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
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changeset
|
1062 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
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changeset
|
1063 "ADD b.r, b.r, b.g;\n" |
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changeset
|
1064 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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changeset
|
1065 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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changeset
|
1066 "DP4 b.r, b, {-0.1171875, -0.1171875, -0.1171875, -0.09765625};\n" |
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changeset
|
1067 "MAD b.r, a.r, {0.859375}, b.r;\n" |
34478 | 1068 // NOTE: destination component is only write mask, not swizzle |
1069 // so calculate result in all three components | |
1070 "MAD yuv.%c, b.rrrr, {%e, %e, %e}, a.rrrr;\n"; | |
25758 | 1071 |
33928
27b1c4df84bd
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reimar
parents:
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changeset
|
1072 static const char yuv_prog_template[] = |
30840
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changeset
|
1073 "PARAM ycoef = {%e, %e, %e};\n" |
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changeset
|
1074 "PARAM ucoef = {%e, %e, %e};\n" |
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changeset
|
1075 "PARAM vcoef = {%e, %e, %e};\n" |
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changeset
|
1076 "PARAM offsets = {%e, %e, %e};\n" |
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changeset
|
1077 "TEMP res;\n" |
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changeset
|
1078 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1079 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
33926 | 1080 "MAD res.rgb, yuv.bbbb, vcoef, res;\n"; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1081 |
33928
27b1c4df84bd
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changeset
|
1082 static const char yuv_pow_prog_template[] = |
30840
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changeset
|
1083 "PARAM ycoef = {%e, %e, %e};\n" |
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changeset
|
1084 "PARAM ucoef = {%e, %e, %e};\n" |
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changeset
|
1085 "PARAM vcoef = {%e, %e, %e};\n" |
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changeset
|
1086 "PARAM offsets = {%e, %e, %e};\n" |
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changeset
|
1087 "PARAM gamma = {%e, %e, %e};\n" |
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changeset
|
1088 "TEMP res;\n" |
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changeset
|
1089 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1090 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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changeset
|
1091 "MAD_SAT res.rgb, yuv.bbbb, vcoef, res;\n" |
33926 | 1092 "POW res.r, res.r, gamma.r;\n" |
1093 "POW res.g, res.g, gamma.g;\n" | |
1094 "POW res.b, res.b, gamma.b;\n"; | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
1095 |
33928
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changeset
|
1096 static const char yuv_lookup_prog_template[] = |
30840
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changeset
|
1097 "PARAM ycoef = {%e, %e, %e, 0};\n" |
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changeset
|
1098 "PARAM ucoef = {%e, %e, %e, 0};\n" |
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changeset
|
1099 "PARAM vcoef = {%e, %e, %e, 0};\n" |
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changeset
|
1100 "PARAM offsets = {%e, %e, %e, 0.125};\n" |
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changeset
|
1101 "TEMP res;\n" |
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changeset
|
1102 "MAD res, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1103 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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changeset
|
1104 "MAD res.rgb, yuv.bbbb, vcoef, res;\n" |
33926 | 1105 "TEX res.r, res.raaa, texture[%c], 2D;\n" |
30840
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changeset
|
1106 "ADD res.a, res.a, 0.25;\n" |
33926 | 1107 "TEX res.g, res.gaaa, texture[%c], 2D;\n" |
30840
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diff
changeset
|
1108 "ADD res.a, res.a, 0.25;\n" |
33926 | 1109 "TEX res.b, res.baaa, texture[%c], 2D;\n"; |
16488
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changeset
|
1110 |
33928
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changeset
|
1111 static const char yuv_lookup3d_prog_template[] = |
33926 | 1112 "TEMP res;\n" |
1113 "TEX res, yuv, texture[%c], 3D;\n"; | |
1114 | |
33928
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changeset
|
1115 static const char noise_filt_template[] = |
33926 | 1116 "MUL coord.xy, fragment.texcoord[0], {%e, %e};\n" |
1117 "TEMP rand;\n" | |
1118 "TEX rand.r, coord.x, texture[%c], 1D;\n" | |
1119 "ADD rand.r, rand.r, coord.y;\n" | |
1120 "TEX rand.r, rand.r, texture[%c], 1D;\n" | |
1121 "MAD res.rgb, rand.rrrr, {%e, %e, %e}, res;\n"; | |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
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changeset
|
1122 |
19221 | 1123 /** |
1124 * \brief creates and initializes helper textures needed for scaling texture read | |
1125 * \param scaler scaler type to create texture for | |
1126 * \param texu contains next free texture unit number | |
1127 * \param texs texture unit ids for the scaler are stored in this array | |
1128 */ | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1129 static void create_scaler_textures(int scaler, int *texu, char *texs) { |
106a0c366002
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changeset
|
1130 switch (scaler) { |
106a0c366002
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changeset
|
1131 case YUV_SCALER_BILIN: |
25727
7934f12c76f0
Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
reimar
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changeset
|
1132 case YUV_SCALER_BICUB_NOTEX: |
25729
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Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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changeset
|
1133 case YUV_SCALER_UNSHARP: |
25758 | 1134 case YUV_SCALER_UNSHARP2: |
18619
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1135 break; |
18622 | 1136 case YUV_SCALER_BICUB: |
22489 | 1137 case YUV_SCALER_BICUB_X: |
18622 | 1138 texs[0] = (*texu)++; |
1139 gen_spline_lookup_tex(GL_TEXTURE0 + texs[0]); | |
1140 texs[0] += '0'; | |
1141 break; | |
18619
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|
1142 default: |
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|
1143 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown scaler type %i\n", scaler); |
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|
1144 } |
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|
1145 } |
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|
1146 |
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|
1147 //! resolution of texture for gamma lookup table |
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|
1148 #define LOOKUP_RES 512 |
18655
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1149 //! resolution for 3D yuv->rgb conversion lookup table |
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|
1150 #define LOOKUP_3DRES 32 |
19221 | 1151 /** |
1152 * \brief creates and initializes helper textures needed for yuv conversion | |
26837 | 1153 * \param params struct containing parameters like brightness, gamma, ... |
19221 | 1154 * \param texu contains next free texture unit number |
1155 * \param texs texture unit ids for the conversion are stored in this array | |
1156 */ | |
26834
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Use a struct instead of a huge and further growing argument list.
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changeset
|
1157 static void create_conv_textures(gl_conversion_params_t *params, int *texu, char *texs) { |
18619
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|
1158 unsigned char *lookup_data = NULL; |
26834
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Use a struct instead of a huge and further growing argument list.
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changeset
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1159 int conv = YUV_CONVERSION(params->type); |
18619
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changeset
|
1160 switch (conv) { |
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|
1161 case YUV_CONVERSION_FRAGMENT: |
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|
1162 case YUV_CONVERSION_FRAGMENT_POW: |
30028 | 1163 break; |
18619
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|
1164 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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|
1165 texs[0] = (*texu)++; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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|
1166 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18619
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|
1167 lookup_data = malloc(4 * LOOKUP_RES); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
|
1168 mp_gen_gamma_map(lookup_data, LOOKUP_RES, params->csp_params.rgamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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parents:
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changeset
|
1169 mp_gen_gamma_map(&lookup_data[LOOKUP_RES], LOOKUP_RES, params->csp_params.ggamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
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1170 mp_gen_gamma_map(&lookup_data[2 * LOOKUP_RES], LOOKUP_RES, params->csp_params.bgamma); |
27621
53b5cf466361
Change glCreateClearTex to use the same host data format as later uploads.
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27509
diff
changeset
|
1171 glCreateClearTex(GL_TEXTURE_2D, GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LINEAR, |
18619
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|
1172 LOOKUP_RES, 4, 0); |
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|
1173 glUploadTex(GL_TEXTURE_2D, GL_LUMINANCE, GL_UNSIGNED_BYTE, lookup_data, |
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|
1174 LOOKUP_RES, 0, 0, LOOKUP_RES, 4, 0); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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|
1175 mpglActiveTexture(GL_TEXTURE0); |
18619
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|
1176 texs[0] += '0'; |
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|
1177 break; |
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|
1178 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
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|
1179 { |
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1180 int sz = LOOKUP_3DRES + 2; // texture size including borders |
30945
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|
1181 if (!mpglTexImage3D) { |
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Add yuv to rgb conversion using a 3D lookup texture
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|
1182 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing 3D texture function!\n"); |
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1183 break; |
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diff
changeset
|
1184 } |
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|
1185 texs[0] = (*texu)++; |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1186 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1187 lookup_data = malloc(3 * sz * sz * sz); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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30107
diff
changeset
|
1188 mp_gen_yuv2rgb_map(¶ms->csp_params, lookup_data, LOOKUP_3DRES); |
18655
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|
1189 glAdjustAlignment(sz); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1190 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1191 mpglTexImage3D(GL_TEXTURE_3D, 0, 3, sz, sz, sz, 1, |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1192 GL_RGB, GL_UNSIGNED_BYTE, lookup_data); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1193 mpglTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_PRIORITY, 1.0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1194 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1195 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1196 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
30840
diff
changeset
|
1197 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
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diff
changeset
|
1198 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1199 mpglActiveTexture(GL_TEXTURE0); |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1200 texs[0] += '0'; |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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diff
changeset
|
1201 } |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
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diff
changeset
|
1202 break; |
18619
106a0c366002
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18579
diff
changeset
|
1203 default: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1204 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", conv); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1205 } |
32537
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
parents:
32427
diff
changeset
|
1206 free(lookup_data); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
1207 } |
106a0c366002
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diff
changeset
|
1208 |
19221 | 1209 /** |
1210 * \brief adds a scaling texture read at the current fragment program position | |
1211 * \param scaler type of scaler to insert | |
1212 * \param prog_pos current position in fragment program | |
1213 * \param remain how many bytes remain in the buffer given by prog_pos | |
1214 * \param texs array containing the texture unit identifiers for this scaler | |
1215 * \param in_tex texture unit the scaler should read from | |
1216 * \param out_comp component of the yuv variable the scaler stores the result in | |
1217 * \param rect if rectangular (pixel) adressing should be used for in_tex | |
1218 * \param texw width of the in_tex texture | |
1219 * \param texh height of the in_tex texture | |
26837 | 1220 * \param strength strength of filter effect if the scaler does some kind of filtering |
19221 | 1221 */ |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1222 static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1223 char in_tex, char out_comp, int rect, int texw, int texh, |
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1224 double strength) { |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
parents:
25745
diff
changeset
|
1225 const char *ttype = rect ? "RECT" : "2D"; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1226 const float ptw = rect ? 1.0 : 1.0 / texw; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1227 const float pth = rect ? 1.0 : 1.0 / texh; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1228 switch (scaler) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1229 case YUV_SCALER_BILIN: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1230 snprintf(*prog_pos, *remain, bilin_filt_template, out_comp, in_tex, |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
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25745
diff
changeset
|
1231 in_tex, ttype); |
18619
106a0c366002
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parents:
18579
diff
changeset
|
1232 break; |
18622 | 1233 case YUV_SCALER_BICUB: |
1234 if (rect) | |
1235 snprintf(*prog_pos, *remain, bicub_filt_template_RECT, | |
1236 in_tex, texs[0], texs[0], | |
1237 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); | |
1238 else | |
1239 snprintf(*prog_pos, *remain, bicub_filt_template_2D, | |
1240 in_tex, (float)texw, (float)texh, | |
25756 | 1241 texs[0], ptw, ptw, texs[0], pth, pth, |
18622 | 1242 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
1243 break; | |
22489 | 1244 case YUV_SCALER_BICUB_X: |
1245 if (rect) | |
1246 snprintf(*prog_pos, *remain, bicub_x_filt_template_RECT, | |
1247 in_tex, texs[0], | |
1248 in_tex, in_tex, in_tex, in_tex, out_comp); | |
1249 else | |
1250 snprintf(*prog_pos, *remain, bicub_x_filt_template_2D, | |
26195
802c489f77f0
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
reimar
parents:
25953
diff
changeset
|
1251 in_tex, (float)texw, |
25756 | 1252 texs[0], ptw, ptw, |
22489 | 1253 in_tex, in_tex, in_tex, in_tex, out_comp); |
1254 break; | |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1255 case YUV_SCALER_BICUB_NOTEX: |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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parents:
24315
diff
changeset
|
1256 if (rect) |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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parents:
24315
diff
changeset
|
1257 snprintf(*prog_pos, *remain, bicub_notex_filt_template_RECT, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1258 in_tex, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1259 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1260 else |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1261 snprintf(*prog_pos, *remain, bicub_notex_filt_template_2D, |
25756 | 1262 in_tex, (float)texw, (float)texh, ptw, ptw, pth, pth, |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
changeset
|
1263 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
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reimar
parents:
24315
diff
changeset
|
1264 break; |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1265 case YUV_SCALER_UNSHARP: |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
parents:
25745
diff
changeset
|
1266 snprintf(*prog_pos, *remain, unsharp_filt_template, |
25760 | 1267 out_comp, 0.5 * ptw, 0.5 * pth, 0.5 * ptw, -0.5 * pth, |
1268 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1269 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
34478 | 1270 in_tex, ttype, out_comp, strength, strength, strength); |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1271 break; |
25758 | 1272 case YUV_SCALER_UNSHARP2: |
1273 snprintf(*prog_pos, *remain, unsharp_filt_template2, | |
25760 | 1274 out_comp, 1.2 * ptw, 1.2 * pth, 1.2 * ptw, -1.2 * pth, |
1275 out_comp, 1.5 * ptw, 1.5 * pth, | |
1276 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25758 | 1277 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
25760 | 1278 in_tex, ttype, in_tex, out_comp, in_tex, out_comp, |
1279 in_tex, ttype, in_tex, ttype, in_tex, ttype, | |
34478 | 1280 in_tex, ttype, out_comp, strength, strength, strength); |
25758 | 1281 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1282 } |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1283 *remain -= strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1284 *prog_pos += strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1285 } |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1286 |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1287 static const struct { |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
diff
changeset
|
1288 const char *name; |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1289 GLenum cur; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1290 GLenum max; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1291 } progstats[] = { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1292 {"instructions", 0x88A0, 0x88A1}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1293 {"native instructions", 0x88A2, 0x88A3}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1294 {"temporaries", 0x88A4, 0x88A5}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1295 {"native temporaries", 0x88A6, 0x88A7}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1296 {"parameters", 0x88A8, 0x88A9}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1297 {"native parameters", 0x88AA, 0x88AB}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1298 {"attribs", 0x88AC, 0x88AD}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1299 {"native attribs", 0x88AE, 0x88AF}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1300 {"ALU instructions", 0x8805, 0x880B}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1301 {"TEX instructions", 0x8806, 0x880C}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1302 {"TEX indirections", 0x8807, 0x880D}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1303 {"native ALU instructions", 0x8808, 0x880E}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1304 {"native TEX instructions", 0x8809, 0x880F}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1305 {"native TEX indirections", 0x880A, 0x8810}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1306 {NULL, 0, 0} |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1307 }; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1308 |
19221 | 1309 /** |
1310 * \brief load the specified GPU Program | |
1311 * \param target program target to load into, only GL_FRAGMENT_PROGRAM is tested | |
1312 * \param prog program string | |
1313 * \return 1 on success, 0 otherwise | |
1314 */ | |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1315 int loadGPUProgram(GLenum target, char *prog) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1316 int i; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1317 GLint cur = 0, max = 0, err = 0; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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30840
diff
changeset
|
1318 if (!mpglProgramString) { |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1319 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing GPU program function\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1320 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1321 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
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diff
changeset
|
1322 mpglProgramString(target, GL_PROGRAM_FORMAT_ASCII, strlen(prog), prog); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
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diff
changeset
|
1323 mpglGetIntegerv(GL_PROGRAM_ERROR_POSITION, &err); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1324 if (err != -1) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1325 mp_msg(MSGT_VO, MSGL_ERR, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1326 "[gl] Error compiling fragment program, make sure your card supports\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1327 "[gl] GL_ARB_fragment_program (use glxinfo to check).\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1328 "[gl] Error message:\n %s at %.10s\n", |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
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diff
changeset
|
1329 mpglGetString(GL_PROGRAM_ERROR_STRING), &prog[err]); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1330 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1331 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
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diff
changeset
|
1332 if (!mpglGetProgramiv || !mp_msg_test(MSGT_VO, MSGL_DBG2)) |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1333 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1334 mp_msg(MSGT_VO, MSGL_V, "[gl] Program statistics:\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1335 for (i = 0; progstats[i].name; i++) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1336 mpglGetProgramiv(target, progstats[i].cur, &cur); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
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diff
changeset
|
1337 mpglGetProgramiv(target, progstats[i].max, &max); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1338 mp_msg(MSGT_VO, MSGL_V, "[gl] %s: %i/%i\n", progstats[i].name, cur, max); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
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diff
changeset
|
1339 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1340 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1341 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1342 |
25885 | 1343 #define MAX_PROGSZ (1024*1024) |
1344 | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1345 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1346 * \brief setup a fragment program that will do YUV->RGB conversion |
26837 | 1347 * \param parms struct containing parameters like conversion and scaler type, |
1348 * brightness, ... | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1349 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
26195
diff
changeset
|
1350 static void glSetupYUVFragprog(gl_conversion_params_t *params) { |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
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diff
changeset
|
1351 int type = params->type; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
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diff
changeset
|
1352 int texw = params->texw; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
26195
diff
changeset
|
1353 int texh = params->texh; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1354 int rect = params->target == GL_TEXTURE_RECTANGLE; |
25885 | 1355 static const char prog_hdr[] = |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1356 "!!ARBfp1.0\n" |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1357 "OPTION ARB_precision_hint_fastest;\n" |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1358 // all scaler variables must go here so they aren't defined |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
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diff
changeset
|
1359 // multiple times when the same scaler is used more than once |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1360 "TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;\n"; |
25885 | 1361 int prog_remain; |
1362 char *yuv_prog, *prog_pos; | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
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diff
changeset
|
1363 int cur_texu = 3; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1364 char lum_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1365 char chrom_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1366 char conv_texs[1]; |
33927 | 1367 char filt_texs[1] = {0}; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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16474
diff
changeset
|
1368 GLint i; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1369 // this is the conversion matrix, with y, u, v factors |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1370 // for red, green, blue and the constant offsets |
26839 | 1371 float yuv2rgb[3][4]; |
33927 | 1372 int noise = params->noise_strength != 0; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1373 create_conv_textures(params, &cur_texu, conv_texs); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1374 create_scaler_textures(YUV_LUM_SCALER(type), &cur_texu, lum_scale_texs); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1375 if (YUV_CHROM_SCALER(type) == YUV_LUM_SCALER(type)) |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1376 memcpy(chrom_scale_texs, lum_scale_texs, sizeof(chrom_scale_texs)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1377 else |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1378 create_scaler_textures(YUV_CHROM_SCALER(type), &cur_texu, chrom_scale_texs); |
33926 | 1379 |
1380 if (noise) { | |
1381 gen_noise_lookup_tex(cur_texu); | |
1382 filt_texs[0] = '0' + cur_texu++; | |
1383 } | |
1384 | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
30840
diff
changeset
|
1385 mpglGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &i); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1386 if (i < cur_texu) |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1387 mp_msg(MSGT_VO, MSGL_ERR, |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1388 "[gl] %i texture units needed for this type of YUV fragment support (found %i)\n", |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1389 cur_texu, i); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1390 if (!mpglProgramString) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1391 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] ProgramString function missing!\n"); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1392 return; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1393 } |
25885 | 1394 yuv_prog = malloc(MAX_PROGSZ); |
1395 strcpy(yuv_prog, prog_hdr); | |
1396 prog_pos = yuv_prog + sizeof(prog_hdr) - 1; | |
1397 prog_remain = MAX_PROGSZ - sizeof(prog_hdr); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1398 add_scaler(YUV_LUM_SCALER(type), &prog_pos, &prog_remain, lum_scale_texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1399 '0', 'r', rect, texw, texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1400 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1401 '1', 'g', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1402 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1403 '2', 'b', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
parents:
30107
diff
changeset
|
1404 mp_get_yuv2rgb_coeffs(¶ms->csp_params, yuv2rgb); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1405 switch (YUV_CONVERSION(type)) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1406 case YUV_CONVERSION_FRAGMENT: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1407 snprintf(prog_pos, prog_remain, yuv_prog_template, |
26839 | 1408 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1409 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1410 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1411 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C]); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1412 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1413 case YUV_CONVERSION_FRAGMENT_POW: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1414 snprintf(prog_pos, prog_remain, yuv_pow_prog_template, |
26839 | 1415 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1416 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1417 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1418 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1419 (float)1.0 / params->csp_params.rgamma, (float)1.0 / params->csp_params.bgamma, (float)1.0 / params->csp_params.bgamma); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1420 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1421 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1422 snprintf(prog_pos, prog_remain, yuv_lookup_prog_template, |
26839 | 1423 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1424 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1425 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1426 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
18619
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diff
changeset
|
1427 conv_texs[0], conv_texs[0], conv_texs[0]); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1428 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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parents:
18653
diff
changeset
|
1429 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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18653
diff
changeset
|
1430 snprintf(prog_pos, prog_remain, yuv_lookup3d_prog_template, conv_texs[0]); |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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parents:
18653
diff
changeset
|
1431 break; |
18619
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18579
diff
changeset
|
1432 default: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1433 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(type)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1434 break; |
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1435 } |
33926 | 1436 prog_remain -= strlen(prog_pos); |
1437 prog_pos += strlen(prog_pos); | |
1438 | |
1439 if (noise) { | |
33927 | 1440 // 1.0 strength is suitable for dithering 8 to 6 bit |
1441 double str = params->noise_strength * (1.0 / 64); | |
33926 | 1442 double scale_x = (double)NOISE_RES / texw; |
1443 double scale_y = (double)NOISE_RES / texh; | |
1444 if (rect) { | |
1445 scale_x /= texw; | |
1446 scale_y /= texh; | |
1447 } | |
1448 snprintf(prog_pos, prog_remain, noise_filt_template, | |
1449 scale_x, scale_y, | |
1450 filt_texs[0], filt_texs[0], | |
1451 str, str, str); | |
1452 prog_remain -= strlen(prog_pos); | |
1453 prog_pos += strlen(prog_pos); | |
1454 } | |
1455 snprintf(prog_pos, prog_remain, "MOV result.color.rgb, res;\nEND"); | |
1456 | |
29905
908f55fb5ed8
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
reimar
parents:
29904
diff
changeset
|
1457 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", yuv_prog); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1458 loadGPUProgram(GL_FRAGMENT_PROGRAM, yuv_prog); |
25885 | 1459 free(yuv_prog); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1460 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1461 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1462 /** |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1463 * \brief detect the best YUV->RGB conversion method available |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1464 */ |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1465 int glAutodetectYUVConversion(void) { |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1466 const char *extensions = mpglGetString(GL_EXTENSIONS); |
31021 | 1467 if (!extensions || !mpglMultiTexCoord2f) |
1468 return YUV_CONVERSION_NONE; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1469 if (strstr(extensions, "GL_ARB_fragment_program")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1470 return YUV_CONVERSION_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1471 if (strstr(extensions, "GL_ATI_text_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1472 return YUV_CONVERSION_TEXT_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1473 if (strstr(extensions, "GL_ATI_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1474 return YUV_CONVERSION_COMBINERS_ATI; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1475 return YUV_CONVERSION_NONE; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1476 } |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1477 |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1478 /** |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1479 * \brief setup YUV->RGB conversion |
26837 | 1480 * \param parms struct containing parameters like conversion and scaler type, |
1481 * brightness, ... | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1482 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1483 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1484 void glSetupYUVConversion(gl_conversion_params_t *params) { |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1485 float uvcos = params->csp_params.saturation * cos(params->csp_params.hue); |
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1486 float uvsin = params->csp_params.saturation * sin(params->csp_params.hue); |
31086
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1487 if (params->chrom_texw == 0) params->chrom_texw = 1; |
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1488 if (params->chrom_texh == 0) params->chrom_texh = 1; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1489 switch (YUV_CONVERSION(params->type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1490 case YUV_CONVERSION_COMBINERS: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1491 glSetupYUVCombiners(uvcos, uvsin); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1492 break; |
16625 | 1493 case YUV_CONVERSION_COMBINERS_ATI: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1494 glSetupYUVFragmentATI(¶ms->csp_params, 0); |
16625 | 1495 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1496 case YUV_CONVERSION_TEXT_FRAGMENT: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1497 glSetupYUVFragmentATI(¶ms->csp_params, 1); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1498 break; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1499 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1500 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1501 case YUV_CONVERSION_FRAGMENT: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1502 case YUV_CONVERSION_FRAGMENT_POW: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1503 glSetupYUVFragprog(params); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1504 break; |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1505 case YUV_CONVERSION_NONE: |
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1506 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1507 default: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1508 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(params->type)); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1509 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1510 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1511 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1512 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1513 * \brief enable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1514 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1515 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1516 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1517 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1518 void glEnableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1519 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1520 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1521 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1522 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1523 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1524 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1525 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1526 mpglEnable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1527 break; |
16625 | 1528 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1529 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1530 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1531 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1532 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1533 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1534 mpglEnable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1535 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1536 case YUV_CONVERSION_TEXT_FRAGMENT: |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1537 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1538 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1539 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1540 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1541 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1542 mpglEnable(GL_TEXT_FRAGMENT_SHADER_ATI); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1543 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1544 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1545 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1546 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1547 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1548 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1549 mpglEnable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1550 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1551 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1552 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1553 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1554 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1555 * \brief disable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1556 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1557 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1558 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1559 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1560 void glDisableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1561 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1562 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1563 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1564 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1565 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1566 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1567 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1568 mpglDisable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1569 break; |
16625 | 1570 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1571 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1572 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1573 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1574 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1575 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1576 mpglDisable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1577 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1578 case YUV_CONVERSION_TEXT_FRAGMENT: |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1579 mpglDisable(GL_TEXT_FRAGMENT_SHADER_ATI); |
31029
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1580 // HACK: at least the Mac OS X 10.5 PPC Radeon drivers are broken and |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1581 // without this disable the texture units while the program is still |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1582 // running (10.4 PPC seems to work without this though). |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1583 mpglFlush(); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1584 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1585 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1586 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1587 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1588 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1589 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1590 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1591 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1592 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1593 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1594 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1595 mpglDisable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1596 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1597 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1598 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1599 |
31567 | 1600 void glEnable3DLeft(int type) { |
1601 GLint buffer; | |
34375 | 1602 if (type & GL_3D_SWAP) |
1603 return glEnable3DRight(type & ~GL_3D_SWAP); | |
31567 | 1604 switch (type) { |
1605 case GL_3D_RED_CYAN: | |
1606 mpglColorMask(GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); | |
1607 break; | |
1608 case GL_3D_GREEN_MAGENTA: | |
1609 mpglColorMask(GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); | |
1610 break; | |
1611 case GL_3D_QUADBUFFER: | |
1612 mpglGetIntegerv(GL_DRAW_BUFFER, &buffer); | |
1613 switch (buffer) { | |
1614 case GL_FRONT: | |
1615 case GL_FRONT_LEFT: | |
1616 case GL_FRONT_RIGHT: | |
1617 buffer = GL_FRONT_LEFT; | |
1618 break; | |
1619 case GL_BACK: | |
1620 case GL_BACK_LEFT: | |
1621 case GL_BACK_RIGHT: | |
1622 buffer = GL_BACK_LEFT; | |
1623 break; | |
1624 } | |
1625 mpglDrawBuffer(buffer); | |
1626 break; | |
1627 } | |
1628 } | |
1629 | |
1630 void glEnable3DRight(int type) { | |
1631 GLint buffer; | |
34375 | 1632 if (type & GL_3D_SWAP) |
1633 return glEnable3DLeft(type & ~GL_3D_SWAP); | |
31567 | 1634 switch (type) { |
1635 case GL_3D_RED_CYAN: | |
1636 mpglColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_FALSE); | |
1637 break; | |
1638 case GL_3D_GREEN_MAGENTA: | |
1639 mpglColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_FALSE); | |
1640 break; | |
1641 case GL_3D_QUADBUFFER: | |
1642 mpglGetIntegerv(GL_DRAW_BUFFER, &buffer); | |
1643 switch (buffer) { | |
1644 case GL_FRONT: | |
1645 case GL_FRONT_LEFT: | |
1646 case GL_FRONT_RIGHT: | |
1647 buffer = GL_FRONT_RIGHT; | |
1648 break; | |
1649 case GL_BACK: | |
1650 case GL_BACK_LEFT: | |
1651 case GL_BACK_RIGHT: | |
1652 buffer = GL_BACK_RIGHT; | |
1653 break; | |
1654 } | |
1655 mpglDrawBuffer(buffer); | |
1656 break; | |
1657 } | |
1658 } | |
1659 | |
1660 void glDisable3D(int type) { | |
1661 GLint buffer; | |
1662 switch (type) { | |
1663 case GL_3D_RED_CYAN: | |
1664 case GL_3D_GREEN_MAGENTA: | |
1665 mpglColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | |
1666 break; | |
1667 case GL_3D_QUADBUFFER: | |
1668 mpglDrawBuffer(vo_doublebuffering ? GL_BACK : GL_FRONT); | |
1669 mpglGetIntegerv(GL_DRAW_BUFFER, &buffer); | |
1670 switch (buffer) { | |
1671 case GL_FRONT: | |
1672 case GL_FRONT_LEFT: | |
1673 case GL_FRONT_RIGHT: | |
1674 buffer = GL_FRONT; | |
1675 break; | |
1676 case GL_BACK: | |
1677 case GL_BACK_LEFT: | |
1678 case GL_BACK_RIGHT: | |
1679 buffer = GL_BACK; | |
1680 break; | |
1681 } | |
1682 mpglDrawBuffer(buffer); | |
1683 break; | |
1684 } | |
1685 } | |
1686 | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1687 /** |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1688 * \brief draw a texture part at given 2D coordinates |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1689 * \param x screen top coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1690 * \param y screen left coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1691 * \param w screen width coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1692 * \param h screen height coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1693 * \param tx texture top coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1694 * \param ty texture left coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1695 * \param tw texture part width in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1696 * \param th texture part height in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1697 * \param sx width of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1698 * \param sy height of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1699 * \param rect_tex whether this texture uses texture_rectangle extension |
30097 | 1700 * \param is_yv12 if != 0, also draw the textures from units 1 and 2, |
1701 * bits 8 - 15 and 16 - 23 specify the x and y scaling of those textures | |
17220 | 1702 * \param flip flip the texture upside down |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1703 * \ingroup gltexture |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1704 */ |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1705 void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1706 GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, |
17220 | 1707 int sx, int sy, int rect_tex, int is_yv12, int flip) { |
30097 | 1708 int chroma_x_shift = (is_yv12 >> 8) & 31; |
1709 int chroma_y_shift = (is_yv12 >> 16) & 31; | |
1710 GLfloat xscale = 1 << chroma_x_shift; | |
1711 GLfloat yscale = 1 << chroma_y_shift; | |
1712 GLfloat tx2 = tx / xscale, ty2 = ty / yscale, tw2 = tw / xscale, th2 = th / yscale; | |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1713 if (!rect_tex) { |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1714 tx /= sx; ty /= sy; tw /= sx; th /= sy; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1715 tx2 = tx, ty2 = ty, tw2 = tw, th2 = th; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1716 } |
17220 | 1717 if (flip) { |
1718 y += h; | |
1719 h = -h; | |
1720 } | |
34338 | 1721 |
1722 if (!mpglBegin) { | |
1723 GLfloat vertices [8] = { x, y, x, y + h, x + w, y, x + w, y + h}; | |
1724 GLfloat texcoords [8] = {tx, ty, tx, ty + th, tx + tw, ty, tx + tw, ty + th}; | |
1725 GLfloat texcoords2[8] = {tx2, ty2, tx2, ty2 + th2, tx2 + tw2, ty2, tx2 + tw2, ty2 + th2}; | |
1726 mpglEnableClientState(GL_VERTEX_ARRAY); | |
1727 mpglVertexPointer(2, GL_FLOAT, 0, vertices); | |
1728 mpglEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
1729 mpglTexCoordPointer(2, GL_FLOAT, 0, texcoords); | |
1730 if (is_yv12) { | |
1731 mpglClientActiveTexture(GL_TEXTURE1); | |
1732 mpglEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
1733 mpglTexCoordPointer(2, GL_FLOAT, 0, texcoords2); | |
1734 mpglClientActiveTexture(GL_TEXTURE2); | |
1735 mpglEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
1736 mpglTexCoordPointer(2, GL_FLOAT, 0, texcoords2); | |
1737 mpglClientActiveTexture(GL_TEXTURE0); | |
1738 } | |
1739 mpglDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
1740 if (is_yv12) { | |
1741 mpglClientActiveTexture(GL_TEXTURE1); | |
1742 mpglDisableClientState(GL_TEXTURE_COORD_ARRAY); | |
1743 mpglClientActiveTexture(GL_TEXTURE2); | |
1744 mpglDisableClientState(GL_TEXTURE_COORD_ARRAY); | |
1745 mpglClientActiveTexture(GL_TEXTURE0); | |
1746 } | |
1747 mpglDisableClientState(GL_VERTEX_ARRAY); | |
1748 return; | |
1749 } | |
1750 | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1751 mpglBegin(GL_QUADS); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1752 mpglTexCoord2f(tx, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1753 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1754 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1755 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1756 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1757 mpglVertex2f(x, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1758 mpglTexCoord2f(tx, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1759 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1760 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1761 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1762 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1763 mpglVertex2f(x, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1764 mpglTexCoord2f(tx + tw, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1765 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1766 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1767 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1768 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1769 mpglVertex2f(x + w, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1770 mpglTexCoord2f(tx + tw, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1771 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1772 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1773 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1774 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1775 mpglVertex2f(x + w, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1776 mpglEnd(); |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1777 } |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1778 |
30023 | 1779 #ifdef CONFIG_GL_WIN32 |
17116 | 1780 #include "w32_common.h" |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1781 /** |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
29183
diff
changeset
|
1782 * \brief little helper since wglGetProcAddress definition does not fit our |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1783 * getProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1784 * \param procName name of function to look up |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1785 * \return function pointer returned by wglGetProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1786 */ |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1787 static void *w32gpa(const GLubyte *procName) { |
25953 | 1788 HMODULE oglmod; |
1789 void *res = wglGetProcAddress(procName); | |
1790 if (res) return res; | |
1791 oglmod = GetModuleHandle("opengl32.dll"); | |
1792 return GetProcAddress(oglmod, procName); | |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1793 } |
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1794 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1795 static int setGlWindow_w32(MPGLContext *ctx) |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1796 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1797 HWND win = vo_w32_window; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1798 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1799 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1800 int new_vinfo; |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1801 HDC windc = vo_w32_get_dc(win); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1802 HGLRC new_context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1803 int keep_context = 0; |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1804 int res = SET_WINDOW_FAILED; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1805 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1806 // should only be needed when keeping context, but not doing glFinish |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1807 // can cause flickering even when we do not keep it. |
16944
179a7a2857a8
do not call glFinish when we do not have a context
reimar
parents:
16879
diff
changeset
|
1808 if (*context) |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1809 mpglFinish(); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1810 new_vinfo = GetPixelFormat(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1811 if (*context && *vinfo && new_vinfo && *vinfo == new_vinfo) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1812 // we can keep the wglContext |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1813 new_context = *context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1814 keep_context = 1; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1815 } else { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1816 // create a context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1817 new_context = wglCreateContext(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1818 if (!new_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1819 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GL context!\n"); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1820 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1821 } |
f0c1ee83b216
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1822 } |
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|
1823 |
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|
1824 // set context |
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|
1825 if (!wglMakeCurrent(windc, new_context)) { |
28036 | 1826 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GL context!\n"); |
14142
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|
1827 if (!keep_context) { |
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|
1828 wglDeleteContext(new_context); |
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|
1829 } |
24314
20359547f3c3
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|
1830 goto out; |
14142
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|
1831 } |
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|
1832 |
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1833 // set new values |
21631 | 1834 vo_w32_window = win; |
14142
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1835 { |
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|
1836 RECT rect; |
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|
1837 GetClientRect(win, &rect); |
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|
1838 vo_dwidth = rect.right; |
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|
1839 vo_dheight = rect.bottom; |
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|
1840 } |
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|
1841 if (!keep_context) { |
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|
1842 if (*context) |
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|
1843 wglDeleteContext(*context); |
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|
1844 *context = new_context; |
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|
1845 *vinfo = new_vinfo; |
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|
1846 getFunctions(w32gpa, NULL); |
14142
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|
1847 |
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|
1848 // and inform that reinit is neccessary |
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1849 res = SET_WINDOW_REINIT; |
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1850 } else |
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1851 res = SET_WINDOW_OK; |
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|
1852 |
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|
1853 out: |
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|
1854 vo_w32_release_dc(win, windc); |
24314
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|
1855 return res; |
14142
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|
1856 } |
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|
1857 |
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1858 static void releaseGlContext_w32(MPGLContext *ctx) { |
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1859 int *vinfo = &ctx->vinfo.w32; |
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1860 HGLRC *context = &ctx->context.w32; |
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1861 *vinfo = 0; |
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1862 if (*context) { |
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1863 wglMakeCurrent(0, 0); |
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1864 wglDeleteContext(*context); |
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|
1865 } |
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1866 *context = 0; |
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1867 } |
17116 | 1868 |
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1869 static void swapGlBuffers_w32(MPGLContext *ctx) { |
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1870 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
17116 | 1871 SwapBuffers(vo_hdc); |
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1872 vo_w32_release_dc(vo_w32_window, vo_hdc); |
17116 | 1873 } |
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1874 #endif |
30023 | 1875 #ifdef CONFIG_GL_X11 |
17116 | 1876 #include "x11_common.h" |
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1877 |
13843 | 1878 /** |
14269 | 1879 * \brief Returns the XVisualInfo associated with Window win. |
13843 | 1880 * \param win Window whose XVisualInfo is returne. |
1881 * \return XVisualInfo of the window. Caller must use XFree to free it. | |
1882 */ | |
1883 static XVisualInfo *getWindowVisualInfo(Window win) { | |
1884 XWindowAttributes xw_attr; | |
1885 XVisualInfo vinfo_template; | |
1886 int tmp; | |
1887 XGetWindowAttributes(mDisplay, win, &xw_attr); | |
1888 vinfo_template.visualid = XVisualIDFromVisual(xw_attr.visual); | |
1889 return XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
1890 } | |
1891 | |
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1892 static void appendstr(char **dst, const char *str) |
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1893 { |
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1894 int newsize; |
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1895 char *newstr; |
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1896 if (!str) |
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1897 return; |
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1898 newsize = strlen(*dst) + 1 + strlen(str) + 1; |
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1899 newstr = realloc(*dst, newsize); |
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1900 if (!newstr) |
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1901 return; |
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1902 *dst = newstr; |
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1903 strcat(*dst, " "); |
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1904 strcat(*dst, str); |
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1905 } |
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1906 |
13843 | 1907 /** |
1908 * \brief Changes the window in which video is displayed. | |
1909 * If possible only transfers the context to the new window, otherwise | |
1910 * creates a new one, which must be initialized by the caller. | |
1911 * \param vinfo Currently used visual. | |
1912 * \param context Currently used context. | |
1913 * \param win window that should be used for drawing. | |
1914 * \return one of SET_WINDOW_FAILED, SET_WINDOW_OK or SET_WINDOW_REINIT. | |
1915 * In case of SET_WINDOW_REINIT the context could not be transfered | |
1916 * and the caller must initialize it correctly. | |
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1917 * \ingroup glcontext |
13843 | 1918 */ |
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1919 static int setGlWindow_x11(MPGLContext *ctx) |
13843 | 1920 { |
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1921 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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1922 GLXContext *context = &ctx->context.x11; |
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1923 Window win = vo_window; |
13843 | 1924 XVisualInfo *new_vinfo; |
1925 GLXContext new_context = NULL; | |
1926 int keep_context = 0; | |
1927 | |
1928 // should only be needed when keeping context, but not doing glFinish | |
1929 // can cause flickering even when we do not keep it. | |
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1930 if (*context) |
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1931 mpglFinish(); |
13843 | 1932 new_vinfo = getWindowVisualInfo(win); |
1933 if (*context && *vinfo && new_vinfo && | |
1934 (*vinfo)->visualid == new_vinfo->visualid) { | |
1935 // we can keep the GLXContext | |
1936 new_context = *context; | |
1937 XFree(new_vinfo); | |
1938 new_vinfo = *vinfo; | |
1939 keep_context = 1; | |
1940 } else { | |
1941 // create a context | |
1942 new_context = glXCreateContext(mDisplay, new_vinfo, NULL, True); | |
1943 if (!new_context) { | |
1944 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GLX context!\n"); | |
1945 XFree(new_vinfo); | |
1946 return SET_WINDOW_FAILED; | |
1947 } | |
1948 } | |
1949 | |
1950 // set context | |
1951 if (!glXMakeCurrent(mDisplay, vo_window, new_context)) { | |
28036 | 1952 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GLX context!\n"); |
13843 | 1953 if (!keep_context) { |
28036 | 1954 glXDestroyContext(mDisplay, new_context); |
13843 | 1955 XFree(new_vinfo); |
1956 } | |
1957 return SET_WINDOW_FAILED; | |
1958 } | |
1959 | |
1960 // set new values | |
1961 vo_window = win; | |
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1962 vo_x11_update_geometry(); |
13843 | 1963 if (!keep_context) { |
16588 | 1964 void *(*getProcAddress)(const GLubyte *); |
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1965 const char *(*glXExtStr)(Display *, int); |
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1966 char *glxstr = strdup(""); |
13843 | 1967 if (*context) |
1968 glXDestroyContext(mDisplay, *context); | |
1969 *context = new_context; | |
1970 if (*vinfo) | |
1971 XFree(*vinfo); | |
1972 *vinfo = new_vinfo; | |
30946 | 1973 getProcAddress = getdladdr("glXGetProcAddress"); |
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1974 if (!getProcAddress) |
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1975 getProcAddress = getdladdr("glXGetProcAddressARB"); |
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1976 glXExtStr = getdladdr("glXQueryExtensionsString"); |
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1977 if (glXExtStr) |
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1978 appendstr(&glxstr, glXExtStr(mDisplay, DefaultScreen(mDisplay))); |
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1979 glXExtStr = getdladdr("glXGetClientString"); |
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1980 if (glXExtStr) |
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1981 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
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1982 glXExtStr = getdladdr("glXGetServerString"); |
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1983 if (glXExtStr) |
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1984 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
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1985 |
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1986 getFunctions(getProcAddress, glxstr); |
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1987 if (!mpglGenPrograms && mpglGetString && |
31024 | 1988 getProcAddress && |
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1989 strstr(mpglGetString(GL_EXTENSIONS), "GL_ARB_vertex_program")) { |
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1990 mp_msg(MSGT_VO, MSGL_WARN, "Broken glXGetProcAddress detected, trying workaround\n"); |
31024 | 1991 getFunctions(NULL, glxstr); |
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1992 } |
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1993 free(glxstr); |
13843 | 1994 |
1995 // and inform that reinit is neccessary | |
1996 return SET_WINDOW_REINIT; | |
1997 } | |
1998 return SET_WINDOW_OK; | |
1999 } | |
2000 | |
2001 /** | |
2002 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
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2003 * \ingroup glcontext |
13843 | 2004 */ |
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2005 static void releaseGlContext_x11(MPGLContext *ctx) { |
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2006 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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2007 GLXContext *context = &ctx->context.x11; |
13843 | 2008 if (*vinfo) |
2009 XFree(*vinfo); | |
2010 *vinfo = NULL; | |
2011 if (*context) | |
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|
2012 { |
30945
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2013 mpglFinish(); |
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2014 glXMakeCurrent(mDisplay, None, NULL); |
13843 | 2015 glXDestroyContext(mDisplay, *context); |
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2016 } |
13843 | 2017 *context = 0; |
2018 } | |
17116 | 2019 |
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2020 static void swapGlBuffers_x11(MPGLContext *ctx) { |
17116 | 2021 glXSwapBuffers(mDisplay, vo_window); |
2022 } | |
34338 | 2023 #endif |
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2024 |
34338 | 2025 #if defined(CONFIG_GL_X11) || defined(CONFIG_GL_EGL_X11) |
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2026 static int x11_check_events(void) { |
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2027 return vo_x11_check_events(mDisplay); |
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2028 } |
13843 | 2029 #endif |
2030 | |
31020
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2031 #ifdef CONFIG_GL_SDL |
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2032 #include "sdl_common.h" |
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2033 |
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2034 static void swapGlBuffers_sdl(MPGLContext *ctx) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2035 SDL_GL_SwapBuffers(); |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2036 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2037 |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2038 static void *sdlgpa(const GLubyte *name) { |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2039 return SDL_GL_GetProcAddress(name); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2040 } |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2041 |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2042 static int setGlWindow_sdl(MPGLContext *ctx) { |
34611 | 2043 if (!sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE)) |
31033
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
reimar
parents:
31032
diff
changeset
|
2044 return SET_WINDOW_FAILED; |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2045 SDL_GL_LoadLibrary(NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2046 getFunctions(sdlgpa, NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2047 return SET_WINDOW_OK; |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2048 } |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2049 |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2050 static int sdl_check_events(void) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2051 int res = 0; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2052 SDL_Event event; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2053 while (SDL_PollEvent(&event)) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2054 res |= sdl_default_handle_event(&event); |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2055 } |
31043
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
parents:
31041
diff
changeset
|
2056 // poll "events" from within MPlayer code |
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
parents:
31041
diff
changeset
|
2057 res |= sdl_default_handle_event(NULL); |
31033
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
reimar
parents:
31032
diff
changeset
|
2058 if (res & VO_EVENT_RESIZE) |
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
reimar
parents:
31032
diff
changeset
|
2059 sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE); |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2060 return res; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2061 } |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2062 |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
changeset
|
2063 #endif |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
changeset
|
2064 |
34338 | 2065 #ifdef CONFIG_GL_EGL_X11 |
2066 static EGLDisplay eglDisplay = EGL_NO_DISPLAY; | |
2067 static EGLSurface eglSurface = EGL_NO_SURFACE; | |
2068 | |
2069 /* | |
2070 * Some genius thought it a good idea to make | |
2071 * eglGetProcAddress not work for core functions. | |
2072 * So we have to use a non-portable way that in addition | |
2073 * might also return symbols from a different library | |
2074 * that the one providing the current context, great job! | |
2075 */ | |
2076 static void *eglgpa(const GLubyte *name) { | |
2077 void *res = eglGetProcAddress(name); | |
2078 if (!res) { | |
2079 void *h = dlopen("/usr/lib/libGLESv1_CM.so", RTLD_LAZY); | |
2080 res = dlsym(h, name); | |
2081 dlclose(h); | |
2082 } | |
2083 return res; | |
2084 } | |
2085 | |
2086 static int setGlWindow_egl(MPGLContext *ctx) | |
2087 { | |
2088 static const EGLint cfg_attribs[] = { EGL_NONE }; | |
2089 static const EGLint ctx_attribs[] = { EGL_NONE }; | |
2090 EGLContext *context = &ctx->context.egl; | |
2091 Window win = vo_window; | |
2092 EGLContext new_context = NULL; | |
2093 EGLConfig eglConfig; | |
2094 int num_configs; | |
2095 if (eglDisplay == EGL_NO_DISPLAY) { | |
2096 eglDisplay = eglGetDisplay(mDisplay); | |
2097 if (eglDisplay == EGL_NO_DISPLAY) { | |
2098 mp_msg(MSGT_VO, MSGL_FATAL, "eglGetDisplay failed: 0x%x\n", eglGetError()); | |
2099 return SET_WINDOW_FAILED; | |
2100 } | |
2101 if (!eglInitialize(eglDisplay, NULL, NULL)) { | |
2102 mp_msg(MSGT_VO, MSGL_FATAL, "eglInitialize failed: 0x%x\n", eglGetError()); | |
2103 return SET_WINDOW_FAILED; | |
2104 } | |
2105 } | |
2106 if (*context != EGL_NO_CONTEXT) { | |
2107 eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
2108 eglDestroyContext(eglDisplay, *context); | |
2109 eglDestroySurface(eglDisplay, eglSurface); | |
2110 } | |
2111 if (!eglChooseConfig(eglDisplay, cfg_attribs, &eglConfig, 1, &num_configs) || | |
2112 num_configs != 1) | |
2113 return SET_WINDOW_FAILED; | |
2114 eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, win, NULL); | |
2115 if (eglSurface == EGL_NO_SURFACE) | |
2116 return SET_WINDOW_FAILED; | |
2117 | |
2118 new_context = eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, ctx_attribs); | |
2119 if (new_context == EGL_NO_CONTEXT) | |
2120 return SET_WINDOW_FAILED; | |
2121 if (!eglMakeCurrent(eglDisplay, eglSurface, eglSurface, new_context)) | |
2122 return SET_WINDOW_FAILED; | |
2123 | |
2124 // set new values | |
2125 vo_window = win; | |
2126 vo_x11_update_geometry(); | |
2127 *context = new_context; | |
2128 | |
2129 getFunctions(eglgpa, eglQueryString(eglDisplay, EGL_EXTENSIONS)); | |
2130 mpglBegin = NULL; | |
2131 mpglDrawBuffer = NULL; | |
2132 | |
2133 // and inform that reinit is necessary | |
2134 return SET_WINDOW_REINIT; | |
2135 } | |
2136 | |
2137 /** | |
2138 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
2139 * \ingroup glcontext | |
2140 */ | |
2141 static void releaseGlContext_egl(MPGLContext *ctx) { | |
2142 EGLContext *context = &ctx->context.egl; | |
2143 if (*context != EGL_NO_CONTEXT) | |
2144 { | |
2145 mpglFinish(); | |
2146 eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
2147 eglDestroyContext(eglDisplay, *context); | |
2148 } | |
2149 *context = EGL_NO_CONTEXT; | |
2150 } | |
2151 | |
2152 static void swapGlBuffers_egl(MPGLContext *ctx) { | |
2153 eglSwapBuffers(eglDisplay, eglSurface); | |
2154 } | |
2155 | |
2156 #endif | |
2157 | |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2158 static int setGlWindow_dummy(MPGLContext *ctx) { |
31024 | 2159 getFunctions(NULL, NULL); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2160 return SET_WINDOW_OK; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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parents:
30964
diff
changeset
|
2161 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2162 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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parents:
30964
diff
changeset
|
2163 static void releaseGlContext_dummy(MPGLContext *ctx) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2164 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2165 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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parents:
30964
diff
changeset
|
2166 static int dummy_check_events(void) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2167 return 0; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2168 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2169 |
31035 | 2170 static void dummy_update_xinerama_info(void) { |
2171 if (vo_screenwidth <= 0 || vo_screenheight <= 0) { | |
31041 | 2172 mp_msg(MSGT_VO, MSGL_ERR, "You must specify the screen dimensions " |
31035 | 2173 "with -screenw and -screenh\n"); |
2174 vo_screenwidth = 1280; | |
2175 vo_screenheight = 768; | |
2176 } | |
2177 aspect_save_screenres(vo_screenwidth, vo_screenheight); | |
2178 } | |
2179 | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2180 int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) { |
31044 | 2181 if (type == GLTYPE_AUTO) { |
2182 int res = init_mpglcontext(ctx, GLTYPE_W32); | |
2183 if (res) return res; | |
2184 res = init_mpglcontext(ctx, GLTYPE_X11); | |
2185 if (res) return res; | |
2186 res = init_mpglcontext(ctx, GLTYPE_SDL); | |
34338 | 2187 if (res) return res; |
2188 res = init_mpglcontext(ctx, GLTYPE_EGL_X11); | |
31044 | 2189 return res; |
2190 } | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2191 memset(ctx, 0, sizeof(*ctx)); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2192 ctx->setGlWindow = setGlWindow_dummy; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2193 ctx->releaseGlContext = releaseGlContext_dummy; |
31035 | 2194 ctx->update_xinerama_info = dummy_update_xinerama_info; |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2195 ctx->check_events = dummy_check_events; |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2196 ctx->type = type; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2197 switch (ctx->type) { |
30023 | 2198 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2199 case GLTYPE_W32: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2200 ctx->setGlWindow = setGlWindow_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2201 ctx->releaseGlContext = releaseGlContext_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2202 ctx->swapGlBuffers = swapGlBuffers_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2203 ctx->update_xinerama_info = w32_update_xinerama_info; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2204 ctx->border = vo_w32_border; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2205 ctx->check_events = vo_w32_check_events; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2206 ctx->fullscreen = vo_w32_fullscreen; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2207 ctx->ontop = vo_w32_ontop; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2208 return vo_w32_init(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2209 #endif |
30023 | 2210 #ifdef CONFIG_GL_X11 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2211 case GLTYPE_X11: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2212 ctx->setGlWindow = setGlWindow_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2213 ctx->releaseGlContext = releaseGlContext_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2214 ctx->swapGlBuffers = swapGlBuffers_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2215 ctx->update_xinerama_info = update_xinerama_info; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2216 ctx->border = vo_x11_border; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2217 ctx->check_events = x11_check_events; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2218 ctx->fullscreen = vo_x11_fullscreen; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2219 ctx->ontop = vo_x11_ontop; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2220 return vo_init(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2221 #endif |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2222 #ifdef CONFIG_GL_SDL |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2223 case GLTYPE_SDL: |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2224 SDL_Init(SDL_INIT_VIDEO); |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2225 ctx->setGlWindow = setGlWindow_sdl; |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2226 ctx->swapGlBuffers = swapGlBuffers_sdl; |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2227 ctx->check_events = sdl_check_events; |
31035 | 2228 ctx->fullscreen = vo_sdl_fullscreen; |
31037 | 2229 return vo_sdl_init(); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2230 #endif |
34338 | 2231 #ifdef CONFIG_GL_EGL_X11 |
2232 case GLTYPE_EGL_X11: | |
2233 ctx->setGlWindow = setGlWindow_egl; | |
2234 ctx->releaseGlContext = releaseGlContext_egl; | |
2235 ctx->swapGlBuffers = swapGlBuffers_egl; | |
2236 ctx->update_xinerama_info = update_xinerama_info; | |
2237 ctx->border = vo_x11_border; | |
2238 ctx->check_events = x11_check_events; | |
2239 ctx->fullscreen = vo_x11_fullscreen; | |
2240 ctx->ontop = vo_x11_ontop; | |
2241 return vo_init(); | |
2242 #endif | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2243 default: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2244 return 0; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2245 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2246 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2247 |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2248 void uninit_mpglcontext(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2249 ctx->releaseGlContext(ctx); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2250 switch (ctx->type) { |
30023 | 2251 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2252 case GLTYPE_W32: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2253 vo_w32_uninit(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2254 break; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2255 #endif |
30023 | 2256 #ifdef CONFIG_GL_X11 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2257 case GLTYPE_X11: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2258 vo_x11_uninit(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2259 break; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2260 #endif |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2261 #ifdef CONFIG_GL_SDL |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2262 case GLTYPE_SDL: |
31037 | 2263 vo_sdl_uninit(); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2264 break; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2265 #endif |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
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2266 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2267 memset(ctx, 0, sizeof(*ctx)); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2268 } |