annotate osdep/timer-darwin.c @ 30985:76e1dd50dccf

Add some fallback OpenGL defines to fix compilation on Windows.
author reimar
date Wed, 07 Apr 2010 19:36:23 +0000
parents cfb6e0b4e2bd
children 1453fc56d49c
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1 /*
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2 * Precise timer routines using Mach timing
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3 *
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4 * Copyright (c) 2003-2004, Dan Villiom Podlaski Christiansen
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5 *
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6 * Permission is hereby granted, free of charge, to any person
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7 * obtaining a copy of this software and associated documentation
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8 * files (the "Software"), to deal in the Software without
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9 * restriction, including without limitation the rights to use, copy,
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10 * modify, merge, publish, distribute, sublicense, and/or sell copies
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11 * of the Software, and to permit persons to whom the Software is
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12 * furnished to do so, subject to the following conditions:
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13 *
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14 * The above copyright notice and this permission notice shall be
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15 * included in all copies or substantial portions of the Software.
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16 */
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17
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18 #include <unistd.h>
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19 #include <stdlib.h>
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20 #include <time.h>
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21 #include <math.h>
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22 #include <sys/time.h>
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23 #include <mach/mach_time.h>
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24
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25 #include "config.h"
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26 #include "mp_msg.h"
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27 #include "timer.h"
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28
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29 /* global variables */
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30 static double relative_time;
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31 static double timebase_ratio;
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32
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33 const char *timer_name = "Darwin accurate";
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34
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35
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36
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37 /* the core sleep function, uses floats and is used in MPlayer G2 */
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38 static float sleep_accurate(float time_frame)
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39 {
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40 uint64_t deadline = time_frame / timebase_ratio + mach_absolute_time();
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41
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42 mach_wait_until(deadline);
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43
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44 return (mach_absolute_time() - deadline) * timebase_ratio;
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45 }
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46
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47 /* wrapper for MPlayer G1 */
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48 int usec_sleep(int usec_delay)
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49 {
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50 return sleep_accurate(usec_delay / 1e6) * 1e6;
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51 }
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52
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53
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54 /* current time in microseconds */
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55 unsigned int GetTimer(void)
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56 {
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57 return (unsigned int)(uint64_t)(mach_absolute_time() * timebase_ratio * 1e6);
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58 }
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59
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60 /* current time in milliseconds */
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61 unsigned int GetTimerMS(void)
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62 {
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63 return (unsigned int)(uint64_t)(mach_absolute_time() * timebase_ratio * 1e3);
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64 }
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65
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66 /* time spent between now and last call in seconds */
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67 float GetRelativeTime(void)
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68 {
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69 double last_time = relative_time;
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70
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71 if (!relative_time)
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72 InitTimer();
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73
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74 relative_time = mach_absolute_time() * timebase_ratio;
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75
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76 return (float)(relative_time-last_time);
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77 }
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78
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79 /* initialize timer, must be called at least once at start */
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80 void InitTimer(void)
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81 {
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82 struct mach_timebase_info timebase;
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83
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84 mach_timebase_info(&timebase);
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85 timebase_ratio = (double)timebase.numer / (double)timebase.denom
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86 * (double)1e-9;
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87
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88 relative_time = (double)(mach_absolute_time() * timebase_ratio);
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89 }
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90
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91 #if 0
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92 #include <stdio.h>
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93
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94 int main(void) {
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95 int i,j, r, c = 200;
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96 long long t = 0;
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97
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98 InitTimer();
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99
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100 for (i = 0; i < c; i++) {
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101 const int delay = rand() / (RAND_MAX / 1e5);
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102 j = GetTimer();
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103 #if 1
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104 r = usec_sleep(delay);
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105 #else
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106 r = sleep_accurate(delay / 1e6) * 1e6;
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107 #endif
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108 j = (GetTimer() - j) - delay;
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109 printf("sleep time:%8i %5i (%i)\n", delay, j, j - r);
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110 t += j - r;
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111 }
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112 fprintf(stderr, "average error:\t%lli\n", t / c);
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113
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114 return 0;
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115 }
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116 #endif