Mercurial > mplayer.hg
annotate DOCS/codecs.html @ 3145:78e11396f431
runtime cpu detection
author | michael |
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date | Mon, 26 Nov 2001 21:55:22 +0000 |
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1612 | 1 <HTML> |
1712 | 2 <BODY BGCOLOR=WHITE> |
1704 | 3 |
4 <FONT face="Verdana, Arial, Helvetica, sans-serif" size=2> | |
1612 | 5 |
2745 | 6 <P><B><A NAME=2.2>2.2. Supported codecs</A></B></P> |
1612 | 7 |
8 | |
2745 | 9 <P><B><A NAME=2.2.1>2.2.1. Video codecs</A></B></P> |
1612 | 10 |
1731 | 11 <P>See <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">http://www.mplayerhq.hu/DOCS/codecs-status.html</A> for the complete, |
1869 | 12 daily generated list!!!</P> |
1612 | 13 |
2745 | 14 <P>The most important ones above all:<BR> |
1682 | 15 <UL> |
2290 | 16 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI> |
2690 | 17 <LI>DivX ;-), OpenDivX (DivX4), 3ivx and other MPEG4 variants</LI> |
2290 | 18 <LI>Windows Media Video 7 (WMV1) and 8 (WMV2) used in .wmv files</LI> |
19 <LI>Intel Indeo codecs (3.1,3.2,4.1,5.0)</LI> | |
20 <LI>MJPEG, ASV2 and other hardware formats</LI> | |
2690 | 21 <LI>XAnim codecs</LI> |
2745 | 22 <LI>VIVO</LI> |
1682 | 23 </UL></P> |
1612 | 24 |
2745 | 25 <P>If you have a Win32 codec not listed here, and not supported yet, just read the <A |
26 HREF="#2.2.3">codec importing</A> to get info about how to help us adding support | |
1731 | 27 for it!</P> |
1612 | 28 |
2745 | 29 <P><B><A NAME=2.2.1.1>2.2.1.1. DivX4</A></B></P> |
1612 | 30 |
1682 | 31 <P>This section contains information about the DivX4 codec of |
32 <A HREF="http://www.projectmayo.com">ProjectMayo</A>. Their first available alpha version was the OpenDivX 4.0 | |
33 alpha 47 and 48. Support for this was/is included in <B>MPlayer</B>, and built by | |
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34 default. We used to use its postprocessing code to optionally enhance visual |
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35 quality of MPEG1/2 movies. Now we use our own.</P> |
1612 | 36 |
1682 | 37 <P>The new generation of this codec can even decode movies made with the |
38 infamous DivX codec! And it's not everything, it's MUCH faster than the | |
39 traditional Win32 DivX DLL's. See below for configuration. The only | |
40 disadvantage of this codec is that it's currently closed-source. :(</P> | |
1612 | 41 |
1682 | 42 <P>The codec can be downloaded from the following URL:</P> |
43 | |
1731 | 44 <P> <A HREF="http://download2.projectmayo.com/dnload/divx4linux/divx4linux-20010718.zip">http://download2.projectmayo.com/dnload/divx4linux/divx4linux-20010718.zip</A></P> |
1612 | 45 |
2684 | 46 <P>Unpack it, and run <CODE>./install.sh</CODE> as root.</P> |
1612 | 47 |
1869 | 48 <P>Note: do NOT forget to add /usr/local/lib to your /etc/ld.so.conf !</P> |
1612 | 49 |
1682 | 50 <P><B>MPlayer</B> autodetects if DivX4 is (properly) installed, just compile |
51 as usual. If it doesn't detect it, you didn't install it exactly as above, | |
52 and/or has fucked up config (see last question of 5.1 section).</P> | |
53 | |
54 <P>Using it is a bit tricky. As it conflicts with the old OpenDivX (it's API is | |
55 very similar to OpenDivX's), OpenDivX code is disabled, and the OpenDivX | |
56 driver calls this library too.</P> | |
57 | |
58 <P>Generally we can pinpoint this issue to that you have two options to use | |
59 this codec:</P> | |
60 | |
61 <P><TABLE BORDER=0> | |
1987 | 62 <TD> </TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc odivx</TD><TD> </TD> |
63 <TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>using divx4 codec as a new version of OpenDivX. | |
1682 | 64 in this case it produces YV12 image in its own buffer, |
1987 | 65 and <B>MPlayer</B> (libvo) does colorspace conversion. (<B>RECOMMENDED!</B>)</TD><TR> |
66 <TD></TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc divx4</TD><TD></TD> | |
67 <TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>using divx4 codec's colorspace conversion. | |
2095 | 68 in this mode, you can use YUY2/UYVY too.</TD></TR> |
1682 | 69 </TABLE></P> |
1612 | 70 |
1682 | 71 <P>The 'odivx' method is usually faster, due to the fact that it transfers |
72 image data in YV12 (planar YUV 4:2:0) format, thus requiring much less | |
73 bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the 'divx4' | |
74 method. For RGB modes you can choose freely, their speed is same, maybe | |
75 differ according to the current bpp.</P> | |
76 | |
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77 <P>Note: it supports postprocessing too, but range of values is strange: (TODO UPDATE)</P> |
1612 | 78 |
1682 | 79 <P><TABLE BORDER=0> |
1987 | 80 <TD> </TD><TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>0</TD><TD> </TD> |
81 <TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>no postproc</TD><TR> | |
82 <TD></TD><TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>10 .. 20</TD> | |
83 <TD></TD><TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>postprocessing, normal (like level 2 with divxds)</TD><TR> | |
84 <TD></TD><TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>30 .. 60</TD> | |
85 <TD></TD><TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>hard prostprocessing, eats many CPU (like level 4 with divxds</TD><TR> | |
1682 | 86 </TABLE></P> |
1612 | 87 |
2745 | 88 <P><B><A NAME=2.2.1.2>2.2.1.2. ffmpeg's DivX/libavcodec</A></B></P> |
1682 | 89 |
90 <P>Beginning with version 0.4.2 , <A HREF="http://ffmpeg.sourceforge.net">ffmpeg</A> contains an <B>opensource</B> DivX codec, | |
91 which is compatible with the traditional DivX. <B>MPlayer</B> supports this codec, | |
2290 | 92 and this makes it possible to <B>watch DivX/DivX4 movies on non-x86 platforms</B>, |
93 and gain much faster <B>DivX/DivX4</B> decoding speed than the Win32 codecs and | |
94 the original DivX4 library has!<BR> | |
1682 | 95 It was removed from <B>MPlayer</B>'s cvs tree, you have to download it |
96 manually directly from <B>FFmpeg</B>'s tree:</P> | |
97 | |
98 <P><CODE> | |
1987 | 99 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login<BR> |
1612 | 100 cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg |
1682 | 101 </CODE></P> |
1612 | 102 |
1682 | 103 <P>Note: <I>if you copy with CVS subdirs, next time it's enough to do |
104 'cvs update'.</I></P> | |
1612 | 105 |
1682 | 106 <P>Now, move the newly downloaded ffmpeg source's <B>libavcodec</B> directory, |
107 (with all it's subdirectories) to <B>MPlayer</B>'s tree, so it will look | |
108 like this:</P> | |
1612 | 109 |
1682 | 110 <P> <CODE>main/libavcodec</CODE></P> |
1612 | 111 |
1869 | 112 <P>Symlinking is NOT enough, you have to copy/move it!!!</P> |
1668 | 113 |
3140 | 114 <P>Then compile. configure detects if it's alright, and can be compiled. The |
115 codec also <B>supports postprocessing!</B></P> | |
1612 | 116 |
1682 | 117 <P>In order to use it, refresh your codecs.conf file, and do as the manpage, |
118 or the example.conf says (the -vfm option).</P> | |
1612 | 119 |
2290 | 120 <P>To achieve the <B>greatest speed</B> on my K6, I remove the |
121 <CODE>ffmpeg12</CODE> section from codecs.conf (this codec isn't optimized, and | |
122 libmpeg2 is twice as fast), and place <CODE>vfm=5</CODE> in my config file. | |
123 Then <B>MPlayer</B> always uses <B>ffdivx/ffodivx</B> to decode | |
124 <B>DivX/DivX4</B> files, and libmpeg2 for MPEG1/2 . With this and my Matrox G400, I can view even the | |
125 highest resolution DivX/DivX4 movies on my K6/2 500, without framedrop.</P> | |
1612 | 126 |
127 | |
2745 | 128 <P><B><A NAME=2.2.1.3>2.2.1.3. XAnim codecs</A></B></P> |
2411 | 129 |
130 <P>Foreword: using (some) XAnim codecs with other program than XAnim, is | |
131 <B><I>ILLEGAL</I></B>. It is <B>YOUR</B> responsibility to read its license, | |
132 and do accordingly. The authors of <B>MPlayer</B> can't be held responsible for | |
133 any unlawful act of the user.</P> | |
134 | |
135 <P>So yes, <B>MPlayer</B> can use XAnim's codecs for decoding. It's very | |
136 easy to enable them:</P> | |
137 | |
138 <P> | |
139 <UL> | |
140 <LI>download the codecs you wish to use from the | |
141 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec | |
142 isn't there, so download it from the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> | |
143 | |
2664 | 144 <LI>use the <CODE>--with-xanimlibdir</CODE> option to tell configure where |
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145 it can find the xanim codecs. By default, it checks them at <CODE>/</CODE> (...) .</LI> |
2411 | 146 </UL> |
147 </P> | |
148 | |
149 <P>They are video codec family number 10, so you may want to use <CODE>-vfm 10</CODE> | |
150 option to tell <B>MPlayer</B> to use them if possible.</P> | |
151 | |
152 <P>Tested codecs are: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>, <B>3ivX</B>, <B>h263</B>.</P> | |
153 | |
2452 | 154 |
2745 | 155 <P><B><A NAME=2.2.1.4>2.2.1.4. VIVO video</A></B></P> |
156 | |
2855 | 157 <P><B>MPlayer</B> can play Vivo (1.0 and 2.0) videos. The most suitable codec |
3027 | 158 for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc |
159 ffh263</CODE> option (you'll need the newest libavcodec !). For 2.0 files, use | |
160 XAnim's H263 decoder codec (it supports fast YV12 output). You can call it with | |
161 the <CODE>-vc h263xa</CODE> option. Of course you have to compile XAnim codecs | |
162 support in, for details see the <A HREF=#2.2.1.3>XAnim video codecs</A>. If | |
163 this doesn't work, get the <CODE>ivvideo.dll</CODE> DLL file (from <A | |
164 HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/ivvideo.dll">here</A>), | |
2855 | 165 and install it under <CODE>/usr/lib/win32</CODE> or wherever you store the |
166 Win32 codecs. This latter codec doesn't support YV12 nor YUY2 only BGR modes, | |
167 thus usable only with the X11 and OpenGL outputs. Discouraged.</P> | |
168 | |
2745 | 169 |
170 <P><B><A NAME=2.2.1.5>2.2.1.5. MPEG 1/2 video</A></B></P> | |
171 | |
172 <P>MPEG1 and MPEG2 are decoded with the native library <B>libmpeg2</B>. | |
173 Its source code is included in <B>MPlayer</B>, and of course is multiplatform. | |
174 We handle buggy MPEG1/2 video files by checking for what signature does | |
175 libmpeg2 return, and when it gives sig11 (segmentation fault), we quickly | |
176 reinitialize the codec, and continue exactly from where the failure did occur. | |
177 No speed decrease is measurable.</P> | |
178 | |
179 | |
2855 | 180 <P><B><A NAME=2.2.1.6>2.2.1.6. MS Video1</A></B></P> |
181 | |
182 <P>This is a very old and very bad codec of Microsoft. In the past it was | |
183 decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own | |
184 open-source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike | |
185 Melanson</A>).</P> | |
186 | |
187 | |
2745 | 188 <P><B><A NAME=2.2.2>2.2.2. Audio codecs</A></B></P> |
189 | |
190 <P>The most important audio codecs above all :<BR> | |
191 <UL> | |
192 <LI>MPEG layer 2, and layer 3 (MP3) audio (<B>native</B> code, with MMX/SSE/3DNow! optimization)</LI> | |
193 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> | |
194 <LI>AC3 Dolby audio (<B>native</B> code, with SSE/3DNow! optimization)</LI> | |
195 <LI>Ogg Vorbis audio codec (<B>native</B> lib)</LI> | |
196 <LI>Voxware audio (using DirectShow DLL)</LI> | |
197 <LI>alaw, msgsm, pcm and other simple old audio formats</LI> | |
198 </UL></P> | |
199 | |
200 | |
201 <P><B><A NAME=2.2.2.1>2.2.2.1. Hardware AC3 decoding</A></B></P> | |
202 | |
203 <P>You'll need an AC3 capable soundcard, with digital out (SP/DIF). The | |
204 card's driver must support the AFMT_AC3 format (like SB Live! does). | |
205 Connect your AC3 decoder to the SP/DIF output, and use the '-ac hwac3' | |
206 option. It may or may not work (experimental). (probably won't...)</P> | |
207 | |
208 | |
209 <P><B><A NAME=2.2.2.2>2.2.2.2. libmad support</A></B></P> | |
2452 | 210 |
211 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG audio | |
212 decoding library. If you don't know why is it good, you probably don't need it.</P> | |
213 | |
214 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure | |
215 option.</P> | |
216 | |
217 | |
2855 | 218 <P><B><A NAME=2.2.2.3>2.2.2.3. VIVO audio</A></B></P> |
219 | |
2865 | 220 <P>The audio codec used in VIVO files depends on whether it's a VIVO/1.0 or |
221 VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files | |
222 have <B>Vivo Siren</B>. Currently none of them is supported, but you can | |
223 grab the g.723 codec from | |
2855 | 224 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/vivog723.acm">here</A>, |
225 then copy it into the <CODE>/usr/lib/win32</CODE> directory, or respectively.</P> | |
226 | |
227 | |
2745 | 228 <P><B><A NAME=2.2.3>2.2.3. Win32 codec importing howto</A></B></P> |
1682 | 229 |
2745 | 230 <P><B><A NAME=2.2.3.1>2.2.3.1. VFW codecs</A></B></P> |
1682 | 231 |
232 <P>VfW (Video for Windows) is the old Video API for Windows. Its codecs have | |
233 the .DLL or (rarely) .DRV extension. | |
234 If <B>MPlayer</B> fails with your AVI:</P> | |
235 | |
236 <P> <CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P> | |
1612 | 237 |
1682 | 238 <P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU = |
239 HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that we know this, we'll | |
240 have to find out which DLL Windows loads in order to play this file. In our | |
241 case, the system.ini contains this (with many others):</P> | |
1612 | 242 |
1682 | 243 <P> <CODE>VIDC.HFYU=huffyuv.dll</CODE></P> |
244 | |
245 <P>So we'll need the huffyuv.dll file. Note that the audio codecs are specified | |
246 with the MSACM prefix:</P> | |
247 | |
248 <P> <CODE>msacm.l3acm=L3codeca.acm</CODE></P> | |
1612 | 249 |
250 | |
1682 | 251 <P>This is the MP3 codec. |
252 So, now we have all the info needed (fourcc, codec file, sample AVI), submit | |
253 your codec support request in mail, and upload these files to the FTP:</P> | |
1612 | 254 |
1869 | 255 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 256 |
257 | |
2745 | 258 <P><B><A NAME=2.2.3.2>2.2.3.2. DirectShow codecs</A></B></P> |
1612 | 259 |
1682 | 260 <P>DirectShow is the newer Video API, which is even worse than its predecessor. |
261 Things are harder with DirectShow, since | |
262 <UL> | |
263 <LI>system.ini doesn't contain the needed information, instead it's stored in | |
264 the registry :( | |
265 <LI>we'll need the GUID of the codec. | |
266 </UL></P> | |
1612 | 267 |
1682 | 268 <P>So let's search that goddamn registry.. |
269 <UL> | |
270 <LI>Start 'regedit' | |
271 <LI>press ctrl-f, disable the first two checkbox, and enable the third. Type | |
272 the fourcc of the codec. (for ex.: TM20) | |
273 <LI>you should see a field which contains the path and filename | |
274 (for ex. : C:\WINDOWS\SYSTEM\TM20DEC.AX) | |
275 <LI>now that we have the file, we'll need the GUID. Try searching again, but | |
276 now we'll search for the codec's name, not the fourcc. Its name can be acquired | |
277 when Media Player is playing that file, by checking File/Properties/Advanced. | |
278 If not, bad luck ;) Try guessing. | |
279 (for ex. search for : TrueMotion) | |
280 <LI>if found (in registry), there should be a FriendlyName field, and a CLSID | |
281 field. Write down that 16 byte of CLSID, this is the GUID required by us. | |
282 </UL></P> | |
283 | |
284 <P>NOTE: if searching fails, try to enable all the checkboxes.. you may have | |
285 false hits, but maybe you'll have the right, too...</P> | |
286 <P>NOTE: dump that M$ shit.</P> | |
1612 | 287 |
288 | |
1682 | 289 <P>So, now we have all the info needed (fourcc, GUID, codec file, sample AVI), |
290 submit your codec support request in mail, and upload these files to the FTP:<BR> | |
1869 | 291 ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</P> |
1612 | 292 |
293 </BODY> | |
294 </HTML> |