Mercurial > mplayer.hg
annotate libvo/gl_common.c @ 34939:79c374e70653
Allow specifying ARGB and ABGR colour-spaces in codecs.conf.
author | cehoyos |
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date | Tue, 17 Jul 2012 10:51:55 +0000 |
parents | a31ac47eba39 |
children | 0807ab90536c |
rev | line source |
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1 /* |
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2 * common OpenGL routines |
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3 * |
31030 | 4 * copyleft (C) 2005-2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de> |
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5 * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c |
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6 * gave me lots of good ideas. |
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7 * |
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8 * This file is part of MPlayer. |
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9 * |
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10 * MPlayer is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * MPlayer is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License along |
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21 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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23 * |
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24 * You can alternatively redistribute this file and/or |
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25 * modify it under the terms of the GNU Lesser General Public |
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26 * License as published by the Free Software Foundation; either |
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27 * version 2.1 of the License, or (at your option) any later version. |
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28 */ |
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29 |
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30 /** |
33882 | 31 * \file |
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32 * \brief OpenGL helper functions used by vo_gl.c and vo_gl2.c |
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33 */ |
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34 |
16117 | 35 #include <stdlib.h> |
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36 #include <stdio.h> |
16117 | 37 #include <string.h> |
16592 | 38 #include <ctype.h> |
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39 #include <math.h> |
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40 |
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41 #include "mp_msg.h" |
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42 #include "gl_common.h" |
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43 #include "csputils.h" |
31035 | 44 #include "aspect.h" |
32427 | 45 #include "pnm_loader.h" |
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46 |
34841 | 47 GLenum (GLAPIENTRY *mpglGetError)(void); |
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48 void (GLAPIENTRY *mpglBegin)(GLenum); |
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49 void (GLAPIENTRY *mpglEnd)(void); |
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50 void (GLAPIENTRY *mpglViewport)(GLint, GLint, GLsizei, GLsizei); |
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51 void (GLAPIENTRY *mpglMatrixMode)(GLenum); |
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52 void (GLAPIENTRY *mpglLoadIdentity)(void); |
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53 void (GLAPIENTRY *mpglLoadMatrixf)(float *); |
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54 void (GLAPIENTRY *mpglPushMatrix)(void); |
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55 void (GLAPIENTRY *mpglPopMatrix)(void); |
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56 void (GLAPIENTRY *mpglClear)(GLbitfield); |
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57 GLuint (GLAPIENTRY *mpglGenLists)(GLsizei); |
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58 void (GLAPIENTRY *mpglDeleteLists)(GLuint, GLsizei); |
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59 void (GLAPIENTRY *mpglNewList)(GLuint, GLenum); |
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60 void (GLAPIENTRY *mpglEndList)(void); |
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61 void (GLAPIENTRY *mpglCallList)(GLuint); |
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62 void (GLAPIENTRY *mpglCallLists)(GLsizei, GLenum, const GLvoid *); |
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63 void (GLAPIENTRY *mpglGenTextures)(GLsizei, GLuint *); |
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64 void (GLAPIENTRY *mpglDeleteTextures)(GLsizei, const GLuint *); |
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65 void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat); |
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66 void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint); |
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67 void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte); |
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68 void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat); |
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69 void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); |
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70 void (GLAPIENTRY *mpglClearDepth)(GLclampd); |
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71 void (GLAPIENTRY *mpglDepthFunc)(GLenum); |
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72 void (GLAPIENTRY *mpglEnable)(GLenum); |
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73 void (GLAPIENTRY *mpglDisable)(GLenum); |
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74 const GLubyte *(GLAPIENTRY *mpglGetString)(GLenum); |
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75 void (GLAPIENTRY *mpglDrawBuffer)(GLenum); |
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76 void (GLAPIENTRY *mpglDepthMask)(GLboolean); |
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77 void (GLAPIENTRY *mpglBlendFunc)(GLenum, GLenum); |
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78 void (GLAPIENTRY *mpglFlush)(void); |
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79 void (GLAPIENTRY *mpglFinish)(void); |
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80 void (GLAPIENTRY *mpglPixelStorei)(GLenum, GLint); |
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81 void (GLAPIENTRY *mpglTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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82 void (GLAPIENTRY *mpglTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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83 void (GLAPIENTRY *mpglTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); |
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84 void (GLAPIENTRY *mpglTexParameteri)(GLenum, GLenum, GLint); |
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85 void (GLAPIENTRY *mpglTexParameterf)(GLenum, GLenum, GLfloat); |
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86 void (GLAPIENTRY *mpglTexParameterfv)(GLenum, GLenum, const GLfloat *); |
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87 void (GLAPIENTRY *mpglTexCoord2f)(GLfloat, GLfloat); |
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88 void (GLAPIENTRY *mpglVertex2f)(GLfloat, GLfloat); |
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89 void (GLAPIENTRY *mpglVertex3f)(GLfloat, GLfloat, GLfloat); |
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90 void (GLAPIENTRY *mpglNormal3f)(GLfloat, GLfloat, GLfloat); |
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91 void (GLAPIENTRY *mpglLightfv)(GLenum, GLenum, const GLfloat *); |
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92 void (GLAPIENTRY *mpglColorMaterial)(GLenum, GLenum); |
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93 void (GLAPIENTRY *mpglShadeModel)(GLenum); |
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94 void (GLAPIENTRY *mpglGetIntegerv)(GLenum, GLint *); |
31567 | 95 void (GLAPIENTRY *mpglColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); |
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96 |
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97 /** |
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98 * \defgroup glextfunctions OpenGL extension functions |
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99 * |
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100 * the pointers to these functions are acquired when the OpenGL |
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101 * context is created |
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102 * \{ |
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103 */ |
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104 void (GLAPIENTRY *mpglGenBuffers)(GLsizei, GLuint *); |
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105 void (GLAPIENTRY *mpglDeleteBuffers)(GLsizei, const GLuint *); |
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106 void (GLAPIENTRY *mpglBindBuffer)(GLenum, GLuint); |
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107 GLvoid* (GLAPIENTRY *mpglMapBuffer)(GLenum, GLenum); |
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108 GLboolean (GLAPIENTRY *mpglUnmapBuffer)(GLenum); |
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109 void (GLAPIENTRY *mpglBufferData)(GLenum, intptr_t, const GLvoid *, GLenum); |
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110 void (GLAPIENTRY *mpglCombinerParameterfv)(GLenum, const GLfloat *); |
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111 void (GLAPIENTRY *mpglCombinerParameteri)(GLenum, GLint); |
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112 void (GLAPIENTRY *mpglCombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 113 GLenum); |
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114 void (GLAPIENTRY *mpglCombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 115 GLenum, GLenum, GLboolean, GLboolean, |
116 GLboolean); | |
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117 void (GLAPIENTRY *mpglBeginFragmentShader)(void); |
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118 void (GLAPIENTRY *mpglEndFragmentShader)(void); |
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119 void (GLAPIENTRY *mpglSampleMap)(GLuint, GLuint, GLenum); |
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120 void (GLAPIENTRY *mpglColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 121 GLuint, GLuint, GLuint, GLuint, GLuint); |
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122 void (GLAPIENTRY *mpglColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 123 GLuint, GLuint, GLuint, GLuint, GLuint, |
124 GLuint, GLuint, GLuint); | |
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125 void (GLAPIENTRY *mpglSetFragmentShaderConstant)(GLuint, const GLfloat *); |
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126 void (GLAPIENTRY *mpglActiveTexture)(GLenum); |
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127 void (GLAPIENTRY *mpglBindTexture)(GLenum, GLuint); |
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128 void (GLAPIENTRY *mpglMultiTexCoord2f)(GLenum, GLfloat, GLfloat); |
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129 void (GLAPIENTRY *mpglGenPrograms)(GLsizei, GLuint *); |
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130 void (GLAPIENTRY *mpglDeletePrograms)(GLsizei, const GLuint *); |
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131 void (GLAPIENTRY *mpglBindProgram)(GLenum, GLuint); |
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132 void (GLAPIENTRY *mpglProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); |
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133 void (GLAPIENTRY *mpglGetProgramiv)(GLenum, GLenum, GLint *); |
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134 void (GLAPIENTRY *mpglProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, |
16099 | 135 GLfloat, GLfloat); |
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136 int (GLAPIENTRY *mpglSwapInterval)(int); |
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137 void (GLAPIENTRY *mpglTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, |
18578 | 138 GLint, GLenum, GLenum, const GLvoid *); |
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139 void* (GLAPIENTRY *mpglAllocateMemoryMESA)(void *, int, size_t, float, float, float); |
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140 void (GLAPIENTRY *mpglFreeMemoryMESA)(void *, int, void *); |
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141 /** \} */ // end of glextfunctions group |
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142 |
34338 | 143 |
144 void (GLAPIENTRY *mpglVertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); | |
145 void (GLAPIENTRY *mpglTexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); | |
146 void (GLAPIENTRY *mpglClientActiveTexture)(GLenum); | |
147 void (GLAPIENTRY *mpglEnableClientState)(GLenum); | |
148 void (GLAPIENTRY *mpglDisableClientState)(GLenum); | |
149 void (GLAPIENTRY *mpglDrawArrays)(GLenum, GLint, GLsizei); | |
150 | |
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151 //! \defgroup glgeneral OpenGL general helper functions |
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152 |
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153 //! \defgroup glcontext OpenGL context management helper functions |
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154 |
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155 //! \defgroup gltexture OpenGL texture handling helper functions |
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156 |
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157 //! \defgroup glconversion OpenGL conversion helper functions |
16099 | 158 |
18961 | 159 static GLint hqtexfmt; |
160 | |
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161 /** |
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162 * \brief adjusts the GL_UNPACK_ALIGNMENT to fit the stride. |
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163 * \param stride number of bytes per line for which alignment should fit. |
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164 * \ingroup glgeneral |
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165 */ |
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166 void glAdjustAlignment(int stride) { |
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167 GLint gl_alignment; |
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168 if (stride % 8 == 0) |
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169 gl_alignment=8; |
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170 else if (stride % 4 == 0) |
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171 gl_alignment=4; |
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172 else if (stride % 2 == 0) |
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173 gl_alignment=2; |
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174 else |
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175 gl_alignment=1; |
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176 mpglPixelStorei(GL_UNPACK_ALIGNMENT, gl_alignment); |
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177 } |
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178 |
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179 struct gl_name_map_struct { |
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180 GLint value; |
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181 const char *name; |
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182 }; |
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183 |
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184 #undef MAP |
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185 #define MAP(a) {a, #a} |
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186 //! mapping table for the glValName function |
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187 static const struct gl_name_map_struct gl_name_map[] = { |
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188 // internal format |
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189 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8), |
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190 MAP(GL_RGB10), MAP(GL_RGB12), MAP(GL_RGB16), MAP(GL_RGBA2), |
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191 MAP(GL_RGBA4), MAP(GL_RGB5_A1), MAP(GL_RGBA8), MAP(GL_RGB10_A2), |
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192 MAP(GL_RGBA12), MAP(GL_RGBA16), MAP(GL_LUMINANCE8), MAP(GL_LUMINANCE16), |
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193 |
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194 // format |
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195 MAP(GL_RGB), MAP(GL_RGBA), MAP(GL_RED), MAP(GL_GREEN), MAP(GL_BLUE), |
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196 MAP(GL_ALPHA), MAP(GL_LUMINANCE), MAP(GL_LUMINANCE_ALPHA), |
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197 MAP(GL_COLOR_INDEX), |
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198 // rest 1.2 only |
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199 MAP(GL_BGR), MAP(GL_BGRA), |
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200 |
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201 //type |
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202 MAP(GL_BYTE), MAP(GL_UNSIGNED_BYTE), MAP(GL_SHORT), MAP(GL_UNSIGNED_SHORT), |
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203 MAP(GL_INT), MAP(GL_UNSIGNED_INT), MAP(GL_FLOAT), MAP(GL_DOUBLE), |
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204 MAP(GL_2_BYTES), MAP(GL_3_BYTES), MAP(GL_4_BYTES), |
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205 // rest 1.2 only |
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206 MAP(GL_UNSIGNED_BYTE_3_3_2), MAP(GL_UNSIGNED_BYTE_2_3_3_REV), |
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207 MAP(GL_UNSIGNED_SHORT_5_6_5), MAP(GL_UNSIGNED_SHORT_5_6_5_REV), |
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208 MAP(GL_UNSIGNED_SHORT_4_4_4_4), MAP(GL_UNSIGNED_SHORT_4_4_4_4_REV), |
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209 MAP(GL_UNSIGNED_SHORT_5_5_5_1), MAP(GL_UNSIGNED_SHORT_1_5_5_5_REV), |
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210 MAP(GL_UNSIGNED_INT_8_8_8_8), MAP(GL_UNSIGNED_INT_8_8_8_8_REV), |
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211 MAP(GL_UNSIGNED_INT_10_10_10_2), MAP(GL_UNSIGNED_INT_2_10_10_10_REV), |
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212 {0, 0} |
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213 }; |
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214 #undef MAP |
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215 |
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216 /** |
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217 * \brief return the name of an OpenGL constant |
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218 * \param value the constant |
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219 * \return name of the constant or "Unknown format!" |
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220 * \ingroup glgeneral |
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221 */ |
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222 const char *glValName(GLint value) |
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223 { |
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224 int i = 0; |
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225 |
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226 while (gl_name_map[i].name) { |
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227 if (gl_name_map[i].value == value) |
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228 return gl_name_map[i].name; |
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229 i++; |
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230 } |
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231 return "Unknown format!"; |
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232 } |
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233 |
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234 //! always return this format as internal texture format in glFindFormat |
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235 #define TEXTUREFORMAT_ALWAYS GL_RGB8 |
16474 | 236 #undef TEXTUREFORMAT_ALWAYS |
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237 |
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238 /** |
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239 * \brief find the OpenGL settings coresponding to format. |
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240 * |
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241 * All parameters may be NULL. |
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242 * \param fmt MPlayer format to analyze. |
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243 * \param bpp [OUT] bits per pixel of that format. |
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244 * \param gl_texfmt [OUT] internal texture format that fits the |
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245 * image format, not necessarily the best for performance. |
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246 * \param gl_format [OUT] OpenGL format for this image format. |
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247 * \param gl_type [OUT] OpenGL type for this image format. |
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248 * \return 1 if format is supported by OpenGL, 0 if not. |
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249 * \ingroup gltexture |
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250 */ |
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251 int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, |
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252 GLenum *gl_format, GLenum *gl_type) |
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253 { |
16474 | 254 int supported = 1; |
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255 int dummy1; |
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256 GLenum dummy2; |
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257 GLint dummy3; |
28036 | 258 if (!bpp) bpp = &dummy1; |
259 if (!gl_texfmt) gl_texfmt = &dummy3; | |
260 if (!gl_format) gl_format = &dummy2; | |
261 if (!gl_type) gl_type = &dummy2; | |
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262 |
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263 if (mp_get_chroma_shift(fmt, NULL, NULL, NULL)) { |
30110 | 264 // reduce the possible cases a bit |
265 if (IMGFMT_IS_YUVP16_LE(fmt)) | |
266 fmt = IMGFMT_420P16_LE; | |
267 else if (IMGFMT_IS_YUVP16_BE(fmt)) | |
268 fmt = IMGFMT_420P16_BE; | |
269 else | |
270 fmt = IMGFMT_YV12; | |
271 } | |
30097 | 272 |
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273 *bpp = IMGFMT_IS_BGR(fmt)?IMGFMT_BGR_DEPTH(fmt):IMGFMT_RGB_DEPTH(fmt); |
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274 *gl_texfmt = GL_RGB; |
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275 switch (fmt) { |
34572 | 276 case IMGFMT_RGB64NE: |
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277 *gl_texfmt = GL_RGBA16; |
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278 case IMGFMT_RGB48NE: |
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279 *gl_format = GL_RGB; |
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280 *gl_type = GL_UNSIGNED_SHORT; |
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Support RGB48NE format in OpenGL vos (only really useful once they are modified
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281 break; |
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282 case IMGFMT_RGB24: |
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283 *gl_format = GL_RGB; |
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284 *gl_type = GL_UNSIGNED_BYTE; |
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285 break; |
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|
286 case IMGFMT_RGBA: |
34842
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287 *gl_texfmt = GL_RGBA; |
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288 *gl_format = GL_RGBA; |
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289 *gl_type = GL_UNSIGNED_BYTE; |
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290 break; |
30110 | 291 case IMGFMT_420P16: |
292 supported = 0; // no native YUV support | |
33366
9b1c1b141f04
Request GL_LUMINANCE16 as internal format for > 8 bit YUV formats.
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293 *gl_texfmt = GL_LUMINANCE16; |
30110 | 294 *bpp = 16; |
295 *gl_format = GL_LUMINANCE; | |
296 *gl_type = GL_UNSIGNED_SHORT; | |
297 break; | |
16474 | 298 case IMGFMT_YV12: |
299 supported = 0; // no native YV12 support | |
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300 case IMGFMT_Y800: |
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|
301 case IMGFMT_Y8: |
34842
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302 *gl_texfmt = GL_LUMINANCE; |
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303 *bpp = 8; |
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304 *gl_format = GL_LUMINANCE; |
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305 *gl_type = GL_UNSIGNED_BYTE; |
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|
306 break; |
28059
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
307 case IMGFMT_UYVY: |
33606 | 308 // IMGFMT_YUY2 would be more logical for the _REV format, |
309 // but gives clearly swapped colors. | |
310 case IMGFMT_YVYU: | |
28059
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Add support for YCBCR MESA texture format to vo_gl.
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311 *gl_texfmt = GL_YCBCR_MESA; |
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Add support for YCBCR MESA texture format to vo_gl.
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312 *bpp = 16; |
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313 *gl_format = GL_YCBCR_MESA; |
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Add support for YCBCR MESA texture format to vo_gl.
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314 *gl_type = fmt == IMGFMT_UYVY ? GL_UNSIGNED_SHORT_8_8 : GL_UNSIGNED_SHORT_8_8_REV; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
315 break; |
14078
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316 #if 0 |
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317 // we do not support palettized formats, although the format the |
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318 // swscale produces works |
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319 case IMGFMT_RGB8: |
33919 | 320 *gl_format = GL_RGB; |
321 *gl_type = GL_UNSIGNED_BYTE_2_3_3_REV; | |
14078
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322 break; |
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|
323 #endif |
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324 case IMGFMT_RGB15: |
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325 *gl_format = GL_RGBA; |
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326 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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327 break; |
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328 case IMGFMT_RGB16: |
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329 *gl_format = GL_RGB; |
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330 *gl_type = GL_UNSIGNED_SHORT_5_6_5_REV; |
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331 break; |
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332 #if 0 |
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333 case IMGFMT_BGR8: |
33918 | 334 // special case as red and blue have a different number of bits. |
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335 // GL_BGR and GL_UNSIGNED_BYTE_3_3_2 isn't supported at least |
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336 // by nVidia drivers, and in addition would give more bits to |
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337 // blue than to red, which isn't wanted |
33919 | 338 *gl_format = GL_RGB; |
339 *gl_type = GL_UNSIGNED_BYTE_3_3_2; | |
14078
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340 break; |
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341 #endif |
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342 case IMGFMT_BGR15: |
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343 *gl_format = GL_BGRA; |
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344 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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345 break; |
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346 case IMGFMT_BGR16: |
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347 *gl_format = GL_RGB; |
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348 *gl_type = GL_UNSIGNED_SHORT_5_6_5; |
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349 break; |
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350 case IMGFMT_BGR24: |
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351 *gl_format = GL_BGR; |
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352 *gl_type = GL_UNSIGNED_BYTE; |
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353 break; |
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|
354 case IMGFMT_BGRA: |
34842
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355 *gl_texfmt = GL_RGBA; |
14078
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356 *gl_format = GL_BGRA; |
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357 *gl_type = GL_UNSIGNED_BYTE; |
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358 break; |
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|
359 default: |
34842
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|
360 *gl_texfmt = GL_RGBA; |
14078
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361 *gl_format = GL_RGBA; |
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362 *gl_type = GL_UNSIGNED_BYTE; |
16474 | 363 supported = 0; |
14078
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|
364 } |
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365 #ifdef TEXTUREFORMAT_ALWAYS |
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366 *gl_texfmt = TEXTUREFORMAT_ALWAYS; |
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367 #endif |
16474 | 368 return supported; |
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369 } |
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370 |
31024 | 371 #ifdef HAVE_LIBDL |
372 #include <dlfcn.h> | |
373 #endif | |
374 /** | |
375 * \brief find address of a linked function | |
376 * \param s name of function to find | |
377 * \return address of function or NULL if not found | |
378 */ | |
379 static void *getdladdr(const char *s) { | |
380 void *ret = NULL; | |
381 #ifdef HAVE_LIBDL | |
382 void *handle = dlopen(NULL, RTLD_LAZY); | |
383 if (!handle) | |
384 return NULL; | |
385 ret = dlsym(handle, s); | |
386 dlclose(handle); | |
387 #endif | |
388 return ret; | |
16099 | 389 } |
390 | |
17335 | 391 typedef struct { |
25762 | 392 void *funcptr; |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
diff
changeset
|
393 const char *extstr; |
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
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19167
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changeset
|
394 const char *funcnames[7]; |
29942
9b90e1052b32
Use a fallback to make sure the basic OpenGL functions are available instead of
reimar
parents:
29941
diff
changeset
|
395 void *fallback; |
17335 | 396 } extfunc_desc_t; |
397 | |
34338 | 398 #if !defined(CONFIG_GL_WIN32) && !defined(CONFIG_GL_X11) |
399 #define DEF_FUNC_DESC(name) {&mpgl##name, NULL, {"gl"#name, NULL}, NULL} | |
400 #else | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
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401 #define DEF_FUNC_DESC(name) {&mpgl##name, NULL, {"gl"#name, NULL}, gl ##name} |
34338 | 402 #endif |
17335 | 403 static const extfunc_desc_t extfuncs[] = { |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
404 // these aren't extension functions but we query them anyway to allow |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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parents:
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diff
changeset
|
405 // different "backends" with one binary |
34841 | 406 DEF_FUNC_DESC(GetError), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
407 DEF_FUNC_DESC(Begin), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
408 DEF_FUNC_DESC(End), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
409 DEF_FUNC_DESC(Viewport), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
410 DEF_FUNC_DESC(MatrixMode), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
411 DEF_FUNC_DESC(LoadIdentity), |
34337
f8c523d09e5e
Use glLoadMatrixf. This makes it easier to support OpenGL ES.
reimar
parents:
34174
diff
changeset
|
412 DEF_FUNC_DESC(LoadMatrixf), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
413 DEF_FUNC_DESC(PushMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
414 DEF_FUNC_DESC(PopMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
415 DEF_FUNC_DESC(Clear), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
416 DEF_FUNC_DESC(GenLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
417 DEF_FUNC_DESC(DeleteLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
418 DEF_FUNC_DESC(NewList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
419 DEF_FUNC_DESC(EndList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
420 DEF_FUNC_DESC(CallList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
421 DEF_FUNC_DESC(CallLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
422 DEF_FUNC_DESC(GenTextures), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
423 DEF_FUNC_DESC(DeleteTextures), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
424 DEF_FUNC_DESC(TexEnvf), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
425 DEF_FUNC_DESC(TexEnvi), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
426 DEF_FUNC_DESC(Color4ub), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
427 DEF_FUNC_DESC(Color4f), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
428 DEF_FUNC_DESC(ClearColor), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
429 DEF_FUNC_DESC(ClearDepth), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
430 DEF_FUNC_DESC(DepthFunc), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
431 DEF_FUNC_DESC(Enable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
432 DEF_FUNC_DESC(Disable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
433 DEF_FUNC_DESC(DrawBuffer), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
434 DEF_FUNC_DESC(DepthMask), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
435 DEF_FUNC_DESC(BlendFunc), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
436 DEF_FUNC_DESC(Flush), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
437 DEF_FUNC_DESC(Finish), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
438 DEF_FUNC_DESC(PixelStorei), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
439 DEF_FUNC_DESC(TexImage1D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
440 DEF_FUNC_DESC(TexImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
441 DEF_FUNC_DESC(TexSubImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
442 DEF_FUNC_DESC(TexParameteri), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
443 DEF_FUNC_DESC(TexParameterf), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
444 DEF_FUNC_DESC(TexParameterfv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
445 DEF_FUNC_DESC(TexCoord2f), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
446 DEF_FUNC_DESC(Vertex2f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
447 DEF_FUNC_DESC(Vertex3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
448 DEF_FUNC_DESC(Normal3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
449 DEF_FUNC_DESC(Lightfv), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
450 DEF_FUNC_DESC(ColorMaterial), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
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451 DEF_FUNC_DESC(ShadeModel), |
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452 DEF_FUNC_DESC(GetIntegerv), |
31567 | 453 DEF_FUNC_DESC(ColorMask), |
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454 |
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455 // here start the real extensions |
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456 {&mpglGenBuffers, NULL, {"glGenBuffers", "glGenBuffersARB", NULL}}, |
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457 {&mpglDeleteBuffers, NULL, {"glDeleteBuffers", "glDeleteBuffersARB", NULL}}, |
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458 {&mpglBindBuffer, NULL, {"glBindBuffer", "glBindBufferARB", NULL}}, |
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459 {&mpglMapBuffer, NULL, {"glMapBuffer", "glMapBufferARB", NULL}}, |
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460 {&mpglUnmapBuffer, NULL, {"glUnmapBuffer", "glUnmapBufferARB", NULL}}, |
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461 {&mpglBufferData, NULL, {"glBufferData", "glBufferDataARB", NULL}}, |
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462 {&mpglCombinerParameterfv, "NV_register_combiners", {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}}, |
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463 {&mpglCombinerParameteri, "NV_register_combiners", {"glCombinerParameteri", "glCombinerParameteriNV", NULL}}, |
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464 {&mpglCombinerInput, "NV_register_combiners", {"glCombinerInput", "glCombinerInputNV", NULL}}, |
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465 {&mpglCombinerOutput, "NV_register_combiners", {"glCombinerOutput", "glCombinerOutputNV", NULL}}, |
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466 {&mpglBeginFragmentShader, "ATI_fragment_shader", {"glBeginFragmentShaderATI", NULL}}, |
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467 {&mpglEndFragmentShader, "ATI_fragment_shader", {"glEndFragmentShaderATI", NULL}}, |
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468 {&mpglSampleMap, "ATI_fragment_shader", {"glSampleMapATI", NULL}}, |
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469 {&mpglColorFragmentOp2, "ATI_fragment_shader", {"glColorFragmentOp2ATI", NULL}}, |
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470 {&mpglColorFragmentOp3, "ATI_fragment_shader", {"glColorFragmentOp3ATI", NULL}}, |
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471 {&mpglSetFragmentShaderConstant, "ATI_fragment_shader", {"glSetFragmentShaderConstantATI", NULL}}, |
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472 {&mpglActiveTexture, NULL, {"glActiveTexture", "glActiveTextureARB", NULL}}, |
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473 {&mpglBindTexture, NULL, {"glBindTexture", "glBindTextureARB", "glBindTextureEXT", NULL}}, |
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474 {&mpglMultiTexCoord2f, NULL, {"glMultiTexCoord2f", "glMultiTexCoord2fARB", NULL}}, |
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475 {&mpglGenPrograms, "_program", {"glGenProgramsARB", NULL}}, |
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476 {&mpglDeletePrograms, "_program", {"glDeleteProgramsARB", NULL}}, |
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477 {&mpglBindProgram, "_program", {"glBindProgramARB", NULL}}, |
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478 {&mpglProgramString, "_program", {"glProgramStringARB", NULL}}, |
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479 {&mpglGetProgramiv, "_program", {"glGetProgramivARB", NULL}}, |
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480 {&mpglProgramEnvParameter4f, "_program", {"glProgramEnvParameter4fARB", NULL}}, |
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481 {&mpglSwapInterval, "_swap_control", {"glXSwapIntervalSGI", "glXSwapInterval", "wglSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", NULL}}, |
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482 {&mpglTexImage3D, NULL, {"glTexImage3D", NULL}}, |
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483 {&mpglAllocateMemoryMESA, "GLX_MESA_allocate_memory", {"glXAllocateMemoryMESA", NULL}}, |
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484 {&mpglFreeMemoryMESA, "GLX_MESA_allocate_memory", {"glXFreeMemoryMESA", NULL}}, |
34338 | 485 |
486 // Things needed to run on GLES | |
487 {&mpglVertexPointer, NULL, {"glVertexPointer", NULL}}, | |
488 {&mpglTexCoordPointer, NULL, {"glTexCoordPointer", NULL}}, | |
489 {&mpglClientActiveTexture, NULL, {"glClientActiveTexture", NULL}}, | |
490 {&mpglEnableClientState, NULL, {"glEnableClientState", NULL}}, | |
491 {&mpglDisableClientState, NULL, {"glDisableClientState", NULL}}, | |
492 {&mpglDrawArrays, NULL, {"glDrawArrays", NULL}}, | |
17335 | 493 {NULL} |
494 }; | |
495 | |
16117 | 496 /** |
497 * \brief find the function pointers of some useful OpenGL extensions | |
16588 | 498 * \param getProcAddress function to resolve function names, may be NULL |
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499 * \param ext2 an extra extension string |
16117 | 500 */ |
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501 static void getFunctions(void *(*getProcAddress)(const GLubyte *), |
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502 const char *ext2) { |
17335 | 503 const extfunc_desc_t *dsc; |
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504 const char *extensions = NULL; |
17335 | 505 char *allexts; |
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506 |
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507 if (!getProcAddress) |
31024 | 508 getProcAddress = (void *)getdladdr; |
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509 |
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510 // special case, we need glGetString before starting to find the other functions |
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511 mpglGetString = getProcAddress("glGetString"); |
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512 #if defined(CONFIG_GL_WIN32) || defined(CONFIG_GL_X11) |
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513 if (!mpglGetString) |
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514 mpglGetString = glGetString; |
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515 #endif |
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516 |
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517 if (mpglGetString) |
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518 extensions = (const char *)mpglGetString(GL_EXTENSIONS); |
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519 if (!extensions) extensions = ""; |
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520 if (!ext2) ext2 = ""; |
18878 | 521 allexts = malloc(strlen(extensions) + strlen(ext2) + 2); |
17335 | 522 strcpy(allexts, extensions); |
523 strcat(allexts, " "); | |
524 strcat(allexts, ext2); | |
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525 mp_msg(MSGT_VO, MSGL_DBG2, "OpenGL extensions string:\n%s\n", allexts); |
17335 | 526 for (dsc = extfuncs; dsc->funcptr; dsc++) { |
527 void *ptr = NULL; | |
528 int i; | |
529 if (!dsc->extstr || strstr(allexts, dsc->extstr)) { | |
530 for (i = 0; !ptr && dsc->funcnames[i]; i++) | |
531 ptr = getProcAddress((const GLubyte *)dsc->funcnames[i]); | |
532 } | |
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533 if (!ptr) |
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534 ptr = dsc->fallback; |
25762 | 535 *(void **)dsc->funcptr = ptr; |
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536 } |
18961 | 537 if (strstr(allexts, "_texture_float")) |
538 hqtexfmt = GL_RGB32F; | |
539 else if (strstr(allexts, "NV_float_buffer")) | |
540 hqtexfmt = GL_FLOAT_RGB32_NV; | |
541 else | |
542 hqtexfmt = GL_RGB16; | |
17335 | 543 free(allexts); |
16099 | 544 } |
545 | |
16117 | 546 /** |
547 * \brief create a texture and set some defaults | |
548 * \param target texture taget, usually GL_TEXTURE_2D | |
549 * \param fmt internal texture format | |
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550 * \param format texture host data format |
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551 * \param type texture host data type |
16117 | 552 * \param filter filter used for scaling, e.g. GL_LINEAR |
553 * \param w texture width | |
554 * \param h texture height | |
555 * \param val luminance value to fill texture with | |
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556 * \ingroup gltexture |
16117 | 557 */ |
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558 void glCreateClearTex(GLenum target, GLenum fmt, GLenum format, GLenum type, GLint filter, |
16460 | 559 int w, int h, unsigned char val) { |
560 GLfloat fval = (GLfloat)val / 255.0; | |
561 GLfloat border[4] = {fval, fval, fval, fval}; | |
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562 int stride; |
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563 char *init; |
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564 if (w == 0) w = 1; |
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565 if (h == 0) h = 1; |
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566 stride = w * glFmt2bpp(format, type); |
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567 if (!stride) return; |
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568 init = malloc(stride * h); |
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569 memset(init, val, stride * h); |
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570 glAdjustAlignment(stride); |
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571 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, w); |
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572 mpglTexImage2D(target, 0, fmt, w, h, 0, format, type, init); |
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573 mpglTexParameterf(target, GL_TEXTURE_PRIORITY, 1.0); |
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574 mpglTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); |
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575 mpglTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); |
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576 mpglTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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577 mpglTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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578 // Border texels should not be used with CLAMP_TO_EDGE |
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579 // We set a sane default anyway. |
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580 mpglTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, border); |
16117 | 581 free(init); |
582 } | |
583 | |
584 /** | |
16592 | 585 * \brief creates a texture from a PPM file |
586 * \param target texture taget, usually GL_TEXTURE_2D | |
18961 | 587 * \param fmt internal texture format, 0 for default |
16592 | 588 * \param filter filter used for scaling, e.g. GL_LINEAR |
589 * \param f file to read PPM from | |
590 * \param width [out] width of texture | |
591 * \param height [out] height of texture | |
592 * \param maxval [out] maxval value from PPM file | |
593 * \return 0 on error, 1 otherwise | |
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594 * \ingroup gltexture |
16592 | 595 */ |
596 int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter, | |
597 FILE *f, int *width, int *height, int *maxval) { | |
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598 int w, h, m, bpp; |
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599 GLenum type; |
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600 uint8_t *data = read_pnm(f, &w, &h, &bpp, &m); |
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601 if (!data || (bpp != 3 && bpp != 6)) { |
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602 free(data); |
16592 | 603 return 0; |
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604 } |
18961 | 605 if (!fmt) { |
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606 fmt = bpp == 6 ? hqtexfmt : 3; |
18961 | 607 if (fmt == GL_FLOAT_RGB32_NV && target != GL_TEXTURE_RECTANGLE) |
608 fmt = GL_RGB16; | |
609 } | |
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610 type = bpp == 6 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; |
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611 glCreateClearTex(target, fmt, GL_RGB, type, filter, w, h, 0); |
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612 glUploadTex(target, GL_RGB, type, |
18961 | 613 data, w * bpp, 0, 0, w, h, 0); |
16592 | 614 free(data); |
615 if (width) *width = w; | |
616 if (height) *height = h; | |
617 if (maxval) *maxval = m; | |
618 return 1; | |
619 } | |
620 | |
621 /** | |
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622 * \brief return the number of bytes per pixel for the given format |
16117 | 623 * \param format OpenGL format |
624 * \param type OpenGL type | |
625 * \return bytes per pixel | |
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626 * \ingroup glgeneral |
16117 | 627 * |
16435 | 628 * Does not handle all possible variants, just those used by MPlayer |
16117 | 629 */ |
630 int glFmt2bpp(GLenum format, GLenum type) { | |
18961 | 631 int component_size = 0; |
16117 | 632 switch (type) { |
633 case GL_UNSIGNED_BYTE_3_3_2: | |
634 case GL_UNSIGNED_BYTE_2_3_3_REV: | |
635 return 1; | |
636 case GL_UNSIGNED_SHORT_5_5_5_1: | |
637 case GL_UNSIGNED_SHORT_1_5_5_5_REV: | |
638 case GL_UNSIGNED_SHORT_5_6_5: | |
639 case GL_UNSIGNED_SHORT_5_6_5_REV: | |
640 return 2; | |
18961 | 641 case GL_UNSIGNED_BYTE: |
642 component_size = 1; | |
643 break; | |
644 case GL_UNSIGNED_SHORT: | |
645 component_size = 2; | |
646 break; | |
16117 | 647 } |
648 switch (format) { | |
649 case GL_LUMINANCE: | |
650 case GL_ALPHA: | |
18961 | 651 return component_size; |
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652 case GL_YCBCR_MESA: |
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653 return 2; |
16117 | 654 case GL_RGB: |
655 case GL_BGR: | |
18961 | 656 return 3 * component_size; |
16117 | 657 case GL_RGBA: |
658 case GL_BGRA: | |
18961 | 659 return 4 * component_size; |
16117 | 660 } |
16595
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661 return 0; // unknown |
16117 | 662 } |
663 | |
664 /** | |
665 * \brief upload a texture, handling things like stride and slices | |
666 * \param target texture target, usually GL_TEXTURE_2D | |
667 * \param format OpenGL format of data | |
668 * \param type OpenGL type of data | |
21201 | 669 * \param dataptr data to upload |
16117 | 670 * \param stride data stride |
671 * \param x x offset in texture | |
672 * \param y y offset in texture | |
673 * \param w width of the texture part to upload | |
674 * \param h height of the texture part to upload | |
675 * \param slice height of an upload slice, 0 for all at once | |
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676 * \ingroup gltexture |
16117 | 677 */ |
678 void glUploadTex(GLenum target, GLenum format, GLenum type, | |
21201 | 679 const void *dataptr, int stride, |
16117 | 680 int x, int y, int w, int h, int slice) { |
21201 | 681 const uint8_t *data = dataptr; |
16117 | 682 int y_max = y + h; |
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683 if (w <= 0 || h <= 0) return; |
16117 | 684 if (slice <= 0) |
685 slice = h; | |
17220 | 686 if (stride < 0) { |
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687 data += (h - 1) * stride; |
17220 | 688 stride = -stride; |
689 } | |
16117 | 690 // this is not always correct, but should work for MPlayer |
691 glAdjustAlignment(stride); | |
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692 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, stride / glFmt2bpp(format, type)); |
16117 | 693 for (; y + slice <= y_max; y += slice) { |
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694 mpglTexSubImage2D(target, 0, x, y, w, slice, format, type, data); |
16117 | 695 data += stride * slice; |
696 } | |
697 if (y < y_max) | |
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698 mpglTexSubImage2D(target, 0, x, y, w, y_max - y, format, type, data); |
16117 | 699 } |
700 | |
16625 | 701 static void fillUVcoeff(GLfloat *ucoef, GLfloat *vcoef, |
702 float uvcos, float uvsin) { | |
703 int i; | |
704 ucoef[0] = 0 * uvcos + 1.403 * uvsin; | |
705 vcoef[0] = 0 * uvsin + 1.403 * uvcos; | |
706 ucoef[1] = -0.344 * uvcos + -0.714 * uvsin; | |
707 vcoef[1] = -0.344 * uvsin + -0.714 * uvcos; | |
708 ucoef[2] = 1.770 * uvcos + 0 * uvsin; | |
709 vcoef[2] = 1.770 * uvsin + 0 * uvcos; | |
710 ucoef[3] = 0; | |
711 vcoef[3] = 0; | |
712 // Coefficients (probably) must be in [0, 1] range, whereas they originally | |
713 // are in [-2, 2] range, so here comes the trick: | |
714 // First put them in the [-0.5, 0.5] range, then add 0.5. | |
715 // This can be undone with the HALF_BIAS and SCALE_BY_FOUR arguments | |
716 // for CombinerInput and CombinerOutput (or the respective ATI variants) | |
717 for (i = 0; i < 4; i++) { | |
718 ucoef[i] = ucoef[i] * 0.25 + 0.5; | |
719 vcoef[i] = vcoef[i] * 0.25 + 0.5; | |
720 } | |
721 } | |
722 | |
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723 /** |
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724 * \brief Setup register combiners for YUV to RGB conversion. |
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725 * \param uvcos used for saturation and hue adjustment |
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726 * \param uvsin used for saturation and hue adjustment |
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727 */ |
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728 static void glSetupYUVCombiners(float uvcos, float uvsin) { |
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729 GLfloat ucoef[4]; |
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730 GLfloat vcoef[4]; |
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731 GLint i; |
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732 if (!mpglCombinerInput || !mpglCombinerOutput || |
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733 !mpglCombinerParameterfv || !mpglCombinerParameteri) { |
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734 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner functions missing!\n"); |
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735 return; |
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736 } |
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737 mpglGetIntegerv(GL_MAX_GENERAL_COMBINERS_NV, &i); |
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738 if (i < 2) |
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739 mp_msg(MSGT_VO, MSGL_ERR, |
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740 "[gl] 2 general combiners needed for YUV combiner support (found %i)\n", i); |
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741 mpglGetIntegerv(GL_MAX_TEXTURE_UNITS, &i); |
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742 if (i < 3) |
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743 mp_msg(MSGT_VO, MSGL_ERR, |
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744 "[gl] 3 texture units needed for YUV combiner support (found %i)\n", i); |
16625 | 745 fillUVcoeff(ucoef, vcoef, uvcos, uvsin); |
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746 mpglCombinerParameterfv(GL_CONSTANT_COLOR0_NV, ucoef); |
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747 mpglCombinerParameterfv(GL_CONSTANT_COLOR1_NV, vcoef); |
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748 |
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749 // UV first, like this green component cannot overflow |
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750 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_A_NV, |
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751 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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752 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, |
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753 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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754 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_C_NV, |
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755 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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756 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, |
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757 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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758 mpglCombinerOutput(GL_COMBINER0_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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759 GL_SPARE0_NV, GL_SCALE_BY_FOUR_NV, GL_NONE, GL_FALSE, |
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760 GL_FALSE, GL_FALSE); |
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761 |
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762 // stage 2 |
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763 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, |
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764 GL_SIGNED_IDENTITY_NV, GL_RGB); |
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765 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, |
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766 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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767 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, |
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768 GL_TEXTURE0, GL_SIGNED_IDENTITY_NV, GL_RGB); |
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769 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, |
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770 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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771 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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772 GL_SPARE0_NV, GL_NONE, GL_NONE, GL_FALSE, |
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773 GL_FALSE, GL_FALSE); |
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774 |
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775 // leave final combiner stage in default mode |
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776 mpglCombinerParameteri(GL_NUM_GENERAL_COMBINERS_NV, 2); |
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777 } |
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778 |
16625 | 779 /** |
780 * \brief Setup ATI version of register combiners for YUV to RGB conversion. | |
30953
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781 * \param csp_params parameters used for colorspace conversion |
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782 * \param text if set use the GL_ATI_text_fragment_shader API as |
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783 * used on OS X. |
16625 | 784 */ |
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785 static void glSetupYUVFragmentATI(struct mp_csp_params *csp_params, |
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786 int text) { |
16625 | 787 GLint i; |
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788 float yuv2rgb[3][4]; |
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789 |
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790 mpglGetIntegerv (GL_MAX_TEXTURE_UNITS, &i); |
16625 | 791 if (i < 3) |
792 mp_msg(MSGT_VO, MSGL_ERR, | |
793 "[gl] 3 texture units needed for YUV combiner (ATI) support (found %i)\n", i); | |
794 | |
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795 mp_get_yuv2rgb_coeffs(csp_params, yuv2rgb); |
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796 for (i = 0; i < 3; i++) { |
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797 int j; |
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798 yuv2rgb[i][3] -= -0.5 * (yuv2rgb[i][1] + yuv2rgb[i][2]); |
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799 for (j = 0; j < 4; j++) { |
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800 yuv2rgb[i][j] *= 0.125; |
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801 yuv2rgb[i][j] += 0.5; |
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802 if (yuv2rgb[i][j] > 1) |
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803 yuv2rgb[i][j] = 1; |
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804 if (yuv2rgb[i][j] < 0) |
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805 yuv2rgb[i][j] = 0; |
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806 } |
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807 } |
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808 if (text == 0) { |
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809 GLfloat c0[4] = {yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0]}; |
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810 GLfloat c1[4] = {yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1]}; |
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811 GLfloat c2[4] = {yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2]}; |
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812 GLfloat c3[4] = {yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]}; |
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813 if (!mpglBeginFragmentShader || !mpglEndFragmentShader || |
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814 !mpglSetFragmentShaderConstant || !mpglSampleMap || |
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815 !mpglColorFragmentOp2 || !mpglColorFragmentOp3) { |
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816 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner (ATI) functions missing!\n"); |
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817 return; |
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818 } |
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819 mpglGetIntegerv(GL_NUM_FRAGMENT_REGISTERS_ATI, &i); |
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820 if (i < 3) |
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821 mp_msg(MSGT_VO, MSGL_ERR, |
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822 "[gl] 3 registers needed for YUV combiner (ATI) support (found %i)\n", i); |
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823 mpglBeginFragmentShader(); |
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824 mpglSetFragmentShaderConstant(GL_CON_0_ATI, c0); |
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825 mpglSetFragmentShaderConstant(GL_CON_1_ATI, c1); |
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826 mpglSetFragmentShaderConstant(GL_CON_2_ATI, c2); |
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827 mpglSetFragmentShaderConstant(GL_CON_3_ATI, c3); |
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828 mpglSampleMap(GL_REG_0_ATI, GL_TEXTURE0, GL_SWIZZLE_STR_ATI); |
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829 mpglSampleMap(GL_REG_1_ATI, GL_TEXTURE1, GL_SWIZZLE_STR_ATI); |
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830 mpglSampleMap(GL_REG_2_ATI, GL_TEXTURE2, GL_SWIZZLE_STR_ATI); |
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831 mpglColorFragmentOp2(GL_MUL_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, |
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832 GL_REG_1_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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833 GL_CON_1_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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834 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_2_ATI, GL_NONE, GL_NONE, |
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835 GL_REG_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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836 GL_CON_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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837 GL_REG_1_ATI, GL_NONE, GL_NONE); |
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838 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, |
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839 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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840 GL_CON_0_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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841 GL_REG_2_ATI, GL_NONE, GL_NONE); |
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842 mpglColorFragmentOp2(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_8X_BIT_ATI, |
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843 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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844 GL_CON_3_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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845 mpglEndFragmentShader(); |
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846 } else { |
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847 static const char template[] = |
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848 "!!ATIfs1.0\n" |
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849 "StartConstants;\n" |
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850 " CONSTANT c0 = {%e, %e, %e};\n" |
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851 " CONSTANT c1 = {%e, %e, %e};\n" |
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852 " CONSTANT c2 = {%e, %e, %e};\n" |
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853 " CONSTANT c3 = {%e, %e, %e};\n" |
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854 "EndConstants;\n" |
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855 "StartOutputPass;\n" |
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856 " SampleMap r0, t0.str;\n" |
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857 " SampleMap r1, t1.str;\n" |
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858 " SampleMap r2, t2.str;\n" |
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859 " MUL r1.rgb, r1.bias, c1.bias;\n" |
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860 " MAD r2.rgb, r2.bias, c2.bias, r1;\n" |
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861 " MAD r0.rgb, r0, c0.bias, r2;\n" |
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862 " ADD r0.rgb.8x, r0, c3.bias;\n" |
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863 "EndPass;\n"; |
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864 char buffer[512]; |
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865 snprintf(buffer, sizeof(buffer), template, |
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866 yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0], |
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867 yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1], |
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868 yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2], |
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869 yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]); |
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870 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", buffer); |
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871 loadGPUProgram(GL_TEXT_FRAGMENT_SHADER_ATI, buffer); |
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872 } |
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873 } |
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874 |
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875 /** |
19221 | 876 * \brief helper function for gen_spline_lookup_tex |
877 * \param x subpixel-position ((0,1) range) to calculate weights for | |
878 * \param dst where to store transformed weights, must provide space for 4 GLfloats | |
879 * | |
880 * calculates the weights and stores them after appropriate transformation | |
881 * for the scaler fragment program. | |
882 */ | |
18622 | 883 static void store_weights(float x, GLfloat *dst) { |
884 float w0 = (((-1 * x + 3) * x - 3) * x + 1) / 6; | |
885 float w1 = ((( 3 * x - 6) * x + 0) * x + 4) / 6; | |
886 float w2 = (((-3 * x + 3) * x + 3) * x + 1) / 6; | |
887 float w3 = ((( 1 * x + 0) * x + 0) * x + 0) / 6; | |
888 *dst++ = 1 + x - w1 / (w0 + w1); | |
889 *dst++ = 1 - x + w3 / (w2 + w3); | |
890 *dst++ = w0 + w1; | |
891 *dst++ = 0; | |
892 } | |
893 | |
894 //! to avoid artefacts this should be rather large | |
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895 #define LOOKUP_BSPLINE_RES (2 * 1024) |
18622 | 896 /** |
897 * \brief creates the 1D lookup texture needed for fast higher-order filtering | |
898 * \param unit texture unit to attach texture to | |
899 */ | |
900 static void gen_spline_lookup_tex(GLenum unit) { | |
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901 GLfloat *tex = calloc(4 * LOOKUP_BSPLINE_RES, sizeof(*tex)); |
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902 GLfloat *tp = tex; |
18622 | 903 int i; |
904 for (i = 0; i < LOOKUP_BSPLINE_RES; i++) { | |
905 float x = (float)(i + 0.5) / LOOKUP_BSPLINE_RES; | |
906 store_weights(x, tp); | |
907 tp += 4; | |
908 } | |
909 store_weights(0, tex); | |
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910 store_weights(1, &tex[4 * (LOOKUP_BSPLINE_RES - 1)]); |
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911 mpglActiveTexture(unit); |
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912 mpglTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16, LOOKUP_BSPLINE_RES, 0, GL_RGBA, GL_FLOAT, tex); |
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913 mpglTexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); |
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914 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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915 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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916 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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917 mpglActiveTexture(GL_TEXTURE0); |
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918 free(tex); |
18622 | 919 } |
920 | |
33926 | 921 #define NOISE_RES 2048 |
922 | |
923 /** | |
924 * \brief creates the 1D lookup texture needed to generate pseudo-random numbers. | |
925 * \param unit texture unit to attach texture to | |
926 */ | |
927 static void gen_noise_lookup_tex(GLenum unit) { | |
928 GLfloat *tex = calloc(NOISE_RES, sizeof(*tex)); | |
929 uint32_t lcg = 0x79381c11; | |
930 int i; | |
931 for (i = 0; i < NOISE_RES; i++) | |
932 tex[i] = (double)i / (NOISE_RES - 1); | |
933 for (i = 0; i < NOISE_RES - 1; i++) { | |
934 int remain = NOISE_RES - i; | |
935 int idx = i + (lcg >> 16) % remain; | |
936 GLfloat tmp = tex[i]; | |
937 tex[i] = tex[idx]; | |
938 tex[idx] = tmp; | |
939 lcg = lcg * 1664525 + 1013904223; | |
940 } | |
941 mpglActiveTexture(unit); | |
942 mpglTexImage1D(GL_TEXTURE_1D, 0, 1, NOISE_RES, 0, GL_RED, GL_FLOAT, tex); | |
943 mpglTexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); | |
944 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
945 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
946 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); | |
947 mpglActiveTexture(GL_TEXTURE0); | |
948 free(tex); | |
949 } | |
950 | |
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951 static const char bilin_filt_template[] = |
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952 "TEX yuv.%c, fragment.texcoord[%c], texture[%c], %s;\n"; |
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953 |
18622 | 954 #define BICUB_FILT_MAIN(textype) \ |
955 /* first y-interpolation */ \ | |
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956 "ADD coord, fragment.texcoord[%c].xyxy, cdelta.xyxw;\n" \ |
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957 "ADD coord2, fragment.texcoord[%c].xyxy, cdelta.zyzw;\n" \ |
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958 "TEX a.r, coord.xyxy, texture[%c], "textype";\n" \ |
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959 "TEX a.g, coord.zwzw, texture[%c], "textype";\n" \ |
18787
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960 /* second y-interpolation */ \ |
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961 "TEX b.r, coord2.xyxy, texture[%c], "textype";\n" \ |
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962 "TEX b.g, coord2.zwzw, texture[%c], "textype";\n" \ |
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963 "LRP a.b, parmy.b, a.rrrr, a.gggg;\n" \ |
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964 "LRP a.a, parmy.b, b.rrrr, b.gggg;\n" \ |
18622 | 965 /* x-interpolation */ \ |
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966 "LRP yuv.%c, parmx.b, a.bbbb, a.aaaa;\n" |
18622 | 967 |
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968 static const char bicub_filt_template_2D[] = |
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969 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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970 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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971 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
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972 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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973 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
18622 | 974 BICUB_FILT_MAIN("2D"); |
975 | |
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976 static const char bicub_filt_template_RECT[] = |
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977 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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978 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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979 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
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980 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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981 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
18622 | 982 BICUB_FILT_MAIN("RECT"); |
983 | |
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984 #define CALCWEIGHTS(t, s) \ |
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985 "MAD "t", {-0.5, 0.1666, 0.3333, -0.3333}, "s", {1, 0, -0.5, 0.5};\n" \ |
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986 "MAD "t", "t", "s", {0, 0, -0.5, 0.5};\n" \ |
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987 "MAD "t", "t", "s", {-0.6666, 0, 0.8333, 0.1666};\n" \ |
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988 "RCP a.x, "t".z;\n" \ |
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989 "RCP a.y, "t".w;\n" \ |
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990 "MAD "t".xy, "t".xyxy, a.xyxy, {1, 1, 0, 0};\n" \ |
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991 "ADD "t".x, "t".xxxx, "s";\n" \ |
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992 "SUB "t".y, "t".yyyy, "s";\n" |
24318
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993 |
33928
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changeset
|
994 static const char bicub_notex_filt_template_2D[] = |
30840
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995 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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changeset
|
996 "FRC coord.xy, coord.xyxy;\n" |
24318
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changeset
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997 CALCWEIGHTS("parmx", "coord.xxxx") |
30840
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changeset
|
998 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
24318
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changeset
|
999 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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changeset
|
1000 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
24318
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changeset
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1001 BICUB_FILT_MAIN("2D"); |
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|
1002 |
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1003 static const char bicub_notex_filt_template_RECT[] = |
30840
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changeset
|
1004 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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changeset
|
1005 "FRC coord.xy, coord.xyxy;\n" |
24318
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changeset
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1006 CALCWEIGHTS("parmx", "coord.xxxx") |
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changeset
|
1007 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
24318
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changeset
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1008 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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changeset
|
1009 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
24318
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changeset
|
1010 BICUB_FILT_MAIN("RECT"); |
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1011 |
22489 | 1012 #define BICUB_X_FILT_MAIN(textype) \ |
30840
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changeset
|
1013 "ADD coord.xy, fragment.texcoord[%c].xyxy, cdelta.xyxy;\n" \ |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1014 "ADD coord2.xy, fragment.texcoord[%c].xyxy, cdelta.zyzy;\n" \ |
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changeset
|
1015 "TEX a.r, coord, texture[%c], "textype";\n" \ |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1016 "TEX b.r, coord2, texture[%c], "textype";\n" \ |
22489 | 1017 /* x-interpolation */ \ |
30840
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changeset
|
1018 "LRP yuv.%c, parmx.b, a.rrrr, b.rrrr;\n" |
22489 | 1019 |
33928
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changeset
|
1020 static const char bicub_x_filt_template_2D[] = |
30840
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changeset
|
1021 "MAD coord.x, fragment.texcoord[%c], {%e}, {0.5};\n" |
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changeset
|
1022 "TEX parmx, coord, texture[%c], 1D;\n" |
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changeset
|
1023 "MUL cdelta.xyz, parmx.rrgg, {-%e, 0, %e};\n" |
22489 | 1024 BICUB_X_FILT_MAIN("2D"); |
1025 | |
33928
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changeset
|
1026 static const char bicub_x_filt_template_RECT[] = |
30840
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changeset
|
1027 "ADD coord.x, fragment.texcoord[%c], {0.5};\n" |
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diff
changeset
|
1028 "TEX parmx, coord, texture[%c], 1D;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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diff
changeset
|
1029 "MUL cdelta.xyz, parmx.rrgg, {-1, 0, 1};\n" |
22489 | 1030 BICUB_X_FILT_MAIN("RECT"); |
1031 | |
33928
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changeset
|
1032 static const char unsharp_filt_template[] = |
30840
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changeset
|
1033 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
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changeset
|
1034 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1035 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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changeset
|
1036 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
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changeset
|
1037 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1038 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
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changeset
|
1039 "ADD b.r, b.r, b.g;\n" |
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changeset
|
1040 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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parents:
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changeset
|
1041 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
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changeset
|
1042 "DP3 b, b, {0.25, 0.25, 0.25};\n" |
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diff
changeset
|
1043 "SUB b.r, a.r, b.r;\n" |
34478 | 1044 // NOTE: destination component is only write mask, not swizzle |
1045 // so calculate result in all three components | |
1046 "MAD yuv.%c, b.rrrr, {%e, %e, %e}, a.rrrr;\n"; | |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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parents:
25727
diff
changeset
|
1047 |
33928
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Remove pointless pointer indirection for shader program strings.
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changeset
|
1048 static const char unsharp_filt_template2[] = |
30840
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changeset
|
1049 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
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changeset
|
1050 "PARAM dcoord2%c = {%e, 0, 0, %e};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1051 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1052 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1053 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1054 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1055 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1056 "ADD b.r, b.r, b.g;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1057 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1058 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
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changeset
|
1059 "ADD b.r, b.r, b.b;\n" |
e159f9aa13a2
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parents:
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changeset
|
1060 "ADD b.a, b.r, b.g;\n" |
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parents:
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diff
changeset
|
1061 "ADD coord, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1062 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1063 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
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parents:
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changeset
|
1064 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
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diff
changeset
|
1065 "ADD b.r, b.r, b.g;\n" |
e159f9aa13a2
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changeset
|
1066 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1067 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
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parents:
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changeset
|
1068 "DP4 b.r, b, {-0.1171875, -0.1171875, -0.1171875, -0.09765625};\n" |
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parents:
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diff
changeset
|
1069 "MAD b.r, a.r, {0.859375}, b.r;\n" |
34478 | 1070 // NOTE: destination component is only write mask, not swizzle |
1071 // so calculate result in all three components | |
1072 "MAD yuv.%c, b.rrrr, {%e, %e, %e}, a.rrrr;\n"; | |
25758 | 1073 |
33928
27b1c4df84bd
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reimar
parents:
33927
diff
changeset
|
1074 static const char yuv_prog_template[] = |
30840
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diff
changeset
|
1075 "PARAM ycoef = {%e, %e, %e};\n" |
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parents:
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changeset
|
1076 "PARAM ucoef = {%e, %e, %e};\n" |
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changeset
|
1077 "PARAM vcoef = {%e, %e, %e};\n" |
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changeset
|
1078 "PARAM offsets = {%e, %e, %e};\n" |
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changeset
|
1079 "TEMP res;\n" |
e159f9aa13a2
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parents:
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diff
changeset
|
1080 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
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parents:
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diff
changeset
|
1081 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
33926 | 1082 "MAD res.rgb, yuv.bbbb, vcoef, res;\n"; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1083 |
33928
27b1c4df84bd
Remove pointless pointer indirection for shader program strings.
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parents:
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changeset
|
1084 static const char yuv_pow_prog_template[] = |
30840
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changeset
|
1085 "PARAM ycoef = {%e, %e, %e};\n" |
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changeset
|
1086 "PARAM ucoef = {%e, %e, %e};\n" |
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changeset
|
1087 "PARAM vcoef = {%e, %e, %e};\n" |
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changeset
|
1088 "PARAM offsets = {%e, %e, %e};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
1089 "PARAM gamma = {%e, %e, %e};\n" |
e159f9aa13a2
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changeset
|
1090 "TEMP res;\n" |
e159f9aa13a2
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changeset
|
1091 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
e159f9aa13a2
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changeset
|
1092 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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diff
changeset
|
1093 "MAD_SAT res.rgb, yuv.bbbb, vcoef, res;\n" |
33926 | 1094 "POW res.r, res.r, gamma.r;\n" |
1095 "POW res.g, res.g, gamma.g;\n" | |
1096 "POW res.b, res.b, gamma.b;\n"; | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1097 |
33928
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parents:
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changeset
|
1098 static const char yuv_lookup_prog_template[] = |
30840
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changeset
|
1099 "PARAM ycoef = {%e, %e, %e, 0};\n" |
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changeset
|
1100 "PARAM ucoef = {%e, %e, %e, 0};\n" |
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parents:
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changeset
|
1101 "PARAM vcoef = {%e, %e, %e, 0};\n" |
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changeset
|
1102 "PARAM offsets = {%e, %e, %e, 0.125};\n" |
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changeset
|
1103 "TEMP res;\n" |
e159f9aa13a2
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changeset
|
1104 "MAD res, yuv.rrrr, ycoef, offsets;\n" |
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changeset
|
1105 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
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changeset
|
1106 "MAD res.rgb, yuv.bbbb, vcoef, res;\n" |
33926 | 1107 "TEX res.r, res.raaa, texture[%c], 2D;\n" |
30840
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changeset
|
1108 "ADD res.a, res.a, 0.25;\n" |
33926 | 1109 "TEX res.g, res.gaaa, texture[%c], 2D;\n" |
30840
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diff
changeset
|
1110 "ADD res.a, res.a, 0.25;\n" |
33926 | 1111 "TEX res.b, res.baaa, texture[%c], 2D;\n"; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1112 |
33928
27b1c4df84bd
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diff
changeset
|
1113 static const char yuv_lookup3d_prog_template[] = |
33926 | 1114 "TEMP res;\n" |
1115 "TEX res, yuv, texture[%c], 3D;\n"; | |
1116 | |
33928
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Remove pointless pointer indirection for shader program strings.
reimar
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changeset
|
1117 static const char noise_filt_template[] = |
33926 | 1118 "MUL coord.xy, fragment.texcoord[0], {%e, %e};\n" |
1119 "TEMP rand;\n" | |
1120 "TEX rand.r, coord.x, texture[%c], 1D;\n" | |
1121 "ADD rand.r, rand.r, coord.y;\n" | |
1122 "TEX rand.r, rand.r, texture[%c], 1D;\n" | |
1123 "MAD res.rgb, rand.rrrr, {%e, %e, %e}, res;\n"; | |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1124 |
19221 | 1125 /** |
1126 * \brief creates and initializes helper textures needed for scaling texture read | |
1127 * \param scaler scaler type to create texture for | |
1128 * \param texu contains next free texture unit number | |
1129 * \param texs texture unit ids for the scaler are stored in this array | |
1130 */ | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
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diff
changeset
|
1131 static void create_scaler_textures(int scaler, int *texu, char *texs) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1132 switch (scaler) { |
106a0c366002
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diff
changeset
|
1133 case YUV_SCALER_BILIN: |
25727
7934f12c76f0
Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
reimar
parents:
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diff
changeset
|
1134 case YUV_SCALER_BICUB_NOTEX: |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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1135 case YUV_SCALER_UNSHARP: |
25758 | 1136 case YUV_SCALER_UNSHARP2: |
18619
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|
1137 break; |
18622 | 1138 case YUV_SCALER_BICUB: |
22489 | 1139 case YUV_SCALER_BICUB_X: |
18622 | 1140 texs[0] = (*texu)++; |
1141 gen_spline_lookup_tex(GL_TEXTURE0 + texs[0]); | |
1142 texs[0] += '0'; | |
1143 break; | |
18619
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|
1144 default: |
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|
1145 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown scaler type %i\n", scaler); |
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|
1146 } |
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|
1147 } |
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changeset
|
1148 |
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changeset
|
1149 //! resolution of texture for gamma lookup table |
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|
1150 #define LOOKUP_RES 512 |
18655
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|
1151 //! resolution for 3D yuv->rgb conversion lookup table |
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|
1152 #define LOOKUP_3DRES 32 |
19221 | 1153 /** |
1154 * \brief creates and initializes helper textures needed for yuv conversion | |
26837 | 1155 * \param params struct containing parameters like brightness, gamma, ... |
19221 | 1156 * \param texu contains next free texture unit number |
1157 * \param texs texture unit ids for the conversion are stored in this array | |
1158 */ | |
26834
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Use a struct instead of a huge and further growing argument list.
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changeset
|
1159 static void create_conv_textures(gl_conversion_params_t *params, int *texu, char *texs) { |
18619
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changeset
|
1160 unsigned char *lookup_data = NULL; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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changeset
|
1161 int conv = YUV_CONVERSION(params->type); |
18619
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changeset
|
1162 switch (conv) { |
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changeset
|
1163 case YUV_CONVERSION_FRAGMENT: |
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changeset
|
1164 case YUV_CONVERSION_FRAGMENT_POW: |
30028 | 1165 break; |
18619
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|
1166 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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changeset
|
1167 texs[0] = (*texu)++; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1168 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18619
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changeset
|
1169 lookup_data = malloc(4 * LOOKUP_RES); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
|
1170 mp_gen_gamma_map(lookup_data, LOOKUP_RES, params->csp_params.rgamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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parents:
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changeset
|
1171 mp_gen_gamma_map(&lookup_data[LOOKUP_RES], LOOKUP_RES, params->csp_params.ggamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
|
1172 mp_gen_gamma_map(&lookup_data[2 * LOOKUP_RES], LOOKUP_RES, params->csp_params.bgamma); |
27621
53b5cf466361
Change glCreateClearTex to use the same host data format as later uploads.
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27509
diff
changeset
|
1173 glCreateClearTex(GL_TEXTURE_2D, GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LINEAR, |
18619
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changeset
|
1174 LOOKUP_RES, 4, 0); |
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changeset
|
1175 glUploadTex(GL_TEXTURE_2D, GL_LUMINANCE, GL_UNSIGNED_BYTE, lookup_data, |
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|
1176 LOOKUP_RES, 0, 0, LOOKUP_RES, 4, 0); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1177 mpglActiveTexture(GL_TEXTURE0); |
18619
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|
1178 texs[0] += '0'; |
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changeset
|
1179 break; |
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|
1180 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
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Add yuv to rgb conversion using a 3D lookup texture
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|
1181 { |
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|
1182 int sz = LOOKUP_3DRES + 2; // texture size including borders |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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changeset
|
1183 if (!mpglTexImage3D) { |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1184 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing 3D texture function!\n"); |
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Add yuv to rgb conversion using a 3D lookup texture
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diff
changeset
|
1185 break; |
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Add yuv to rgb conversion using a 3D lookup texture
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diff
changeset
|
1186 } |
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1187 texs[0] = (*texu)++; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1188 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1189 lookup_data = malloc(3 * sz * sz * sz); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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parents:
30107
diff
changeset
|
1190 mp_gen_yuv2rgb_map(¶ms->csp_params, lookup_data, LOOKUP_3DRES); |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1191 glAdjustAlignment(sz); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1192 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1193 mpglTexImage3D(GL_TEXTURE_3D, 0, 3, sz, sz, sz, 1, |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
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diff
changeset
|
1194 GL_RGB, GL_UNSIGNED_BYTE, lookup_data); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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diff
changeset
|
1195 mpglTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_PRIORITY, 1.0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1196 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1197 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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30840
diff
changeset
|
1198 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
30840
diff
changeset
|
1199 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1200 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
30840
diff
changeset
|
1201 mpglActiveTexture(GL_TEXTURE0); |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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parents:
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diff
changeset
|
1202 texs[0] += '0'; |
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Add yuv to rgb conversion using a 3D lookup texture
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diff
changeset
|
1203 } |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
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diff
changeset
|
1204 break; |
18619
106a0c366002
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parents:
18579
diff
changeset
|
1205 default: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1206 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", conv); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1207 } |
32537
8fa2f43cb760
Remove most of the NULL pointer check before free all over the code
cboesch
parents:
32427
diff
changeset
|
1208 free(lookup_data); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1209 } |
106a0c366002
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diff
changeset
|
1210 |
19221 | 1211 /** |
1212 * \brief adds a scaling texture read at the current fragment program position | |
1213 * \param scaler type of scaler to insert | |
1214 * \param prog_pos current position in fragment program | |
1215 * \param remain how many bytes remain in the buffer given by prog_pos | |
1216 * \param texs array containing the texture unit identifiers for this scaler | |
1217 * \param in_tex texture unit the scaler should read from | |
1218 * \param out_comp component of the yuv variable the scaler stores the result in | |
1219 * \param rect if rectangular (pixel) adressing should be used for in_tex | |
1220 * \param texw width of the in_tex texture | |
1221 * \param texh height of the in_tex texture | |
26837 | 1222 * \param strength strength of filter effect if the scaler does some kind of filtering |
19221 | 1223 */ |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1224 static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1225 char in_tex, char out_comp, int rect, int texw, int texh, |
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1226 double strength) { |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
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25745
diff
changeset
|
1227 const char *ttype = rect ? "RECT" : "2D"; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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25745
diff
changeset
|
1228 const float ptw = rect ? 1.0 : 1.0 / texw; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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25745
diff
changeset
|
1229 const float pth = rect ? 1.0 : 1.0 / texh; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1230 switch (scaler) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1231 case YUV_SCALER_BILIN: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1232 snprintf(*prog_pos, *remain, bilin_filt_template, out_comp, in_tex, |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
parents:
25745
diff
changeset
|
1233 in_tex, ttype); |
18619
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1234 break; |
18622 | 1235 case YUV_SCALER_BICUB: |
1236 if (rect) | |
1237 snprintf(*prog_pos, *remain, bicub_filt_template_RECT, | |
1238 in_tex, texs[0], texs[0], | |
1239 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); | |
1240 else | |
1241 snprintf(*prog_pos, *remain, bicub_filt_template_2D, | |
1242 in_tex, (float)texw, (float)texh, | |
25756 | 1243 texs[0], ptw, ptw, texs[0], pth, pth, |
18622 | 1244 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
1245 break; | |
22489 | 1246 case YUV_SCALER_BICUB_X: |
1247 if (rect) | |
1248 snprintf(*prog_pos, *remain, bicub_x_filt_template_RECT, | |
1249 in_tex, texs[0], | |
1250 in_tex, in_tex, in_tex, in_tex, out_comp); | |
1251 else | |
1252 snprintf(*prog_pos, *remain, bicub_x_filt_template_2D, | |
26195
802c489f77f0
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
reimar
parents:
25953
diff
changeset
|
1253 in_tex, (float)texw, |
25756 | 1254 texs[0], ptw, ptw, |
22489 | 1255 in_tex, in_tex, in_tex, in_tex, out_comp); |
1256 break; | |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1257 case YUV_SCALER_BICUB_NOTEX: |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1258 if (rect) |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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parents:
24315
diff
changeset
|
1259 snprintf(*prog_pos, *remain, bicub_notex_filt_template_RECT, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1260 in_tex, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1261 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1262 else |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1263 snprintf(*prog_pos, *remain, bicub_notex_filt_template_2D, |
25756 | 1264 in_tex, (float)texw, (float)texh, ptw, ptw, pth, pth, |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1265 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1266 break; |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1267 case YUV_SCALER_UNSHARP: |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
parents:
25745
diff
changeset
|
1268 snprintf(*prog_pos, *remain, unsharp_filt_template, |
25760 | 1269 out_comp, 0.5 * ptw, 0.5 * pth, 0.5 * ptw, -0.5 * pth, |
1270 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1271 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
34478 | 1272 in_tex, ttype, out_comp, strength, strength, strength); |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1273 break; |
25758 | 1274 case YUV_SCALER_UNSHARP2: |
1275 snprintf(*prog_pos, *remain, unsharp_filt_template2, | |
25760 | 1276 out_comp, 1.2 * ptw, 1.2 * pth, 1.2 * ptw, -1.2 * pth, |
1277 out_comp, 1.5 * ptw, 1.5 * pth, | |
1278 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25758 | 1279 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
25760 | 1280 in_tex, ttype, in_tex, out_comp, in_tex, out_comp, |
1281 in_tex, ttype, in_tex, ttype, in_tex, ttype, | |
34478 | 1282 in_tex, ttype, out_comp, strength, strength, strength); |
25758 | 1283 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1284 } |
106a0c366002
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diff
changeset
|
1285 *remain -= strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1286 *prog_pos += strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1287 } |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1288 |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1289 static const struct { |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
diff
changeset
|
1290 const char *name; |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1291 GLenum cur; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1292 GLenum max; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1293 } progstats[] = { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1294 {"instructions", 0x88A0, 0x88A1}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1295 {"native instructions", 0x88A2, 0x88A3}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1296 {"temporaries", 0x88A4, 0x88A5}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1297 {"native temporaries", 0x88A6, 0x88A7}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1298 {"parameters", 0x88A8, 0x88A9}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1299 {"native parameters", 0x88AA, 0x88AB}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1300 {"attribs", 0x88AC, 0x88AD}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1301 {"native attribs", 0x88AE, 0x88AF}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1302 {"ALU instructions", 0x8805, 0x880B}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1303 {"TEX instructions", 0x8806, 0x880C}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1304 {"TEX indirections", 0x8807, 0x880D}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1305 {"native ALU instructions", 0x8808, 0x880E}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1306 {"native TEX instructions", 0x8809, 0x880F}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1307 {"native TEX indirections", 0x880A, 0x8810}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1308 {NULL, 0, 0} |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1309 }; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1310 |
19221 | 1311 /** |
1312 * \brief load the specified GPU Program | |
1313 * \param target program target to load into, only GL_FRAGMENT_PROGRAM is tested | |
1314 * \param prog program string | |
1315 * \return 1 on success, 0 otherwise | |
1316 */ | |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1317 int loadGPUProgram(GLenum target, char *prog) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1318 int i; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1319 GLint cur = 0, max = 0, err = 0; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1320 if (!mpglProgramString) { |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1321 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing GPU program function\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1322 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1323 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1324 mpglProgramString(target, GL_PROGRAM_FORMAT_ASCII, strlen(prog), prog); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
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diff
changeset
|
1325 mpglGetIntegerv(GL_PROGRAM_ERROR_POSITION, &err); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1326 if (err != -1) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1327 mp_msg(MSGT_VO, MSGL_ERR, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1328 "[gl] Error compiling fragment program, make sure your card supports\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1329 "[gl] GL_ARB_fragment_program (use glxinfo to check).\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1330 "[gl] Error message:\n %s at %.10s\n", |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1331 mpglGetString(GL_PROGRAM_ERROR_STRING), &prog[err]); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1332 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1333 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
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diff
changeset
|
1334 if (!mpglGetProgramiv || !mp_msg_test(MSGT_VO, MSGL_DBG2)) |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1335 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1336 mp_msg(MSGT_VO, MSGL_V, "[gl] Program statistics:\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1337 for (i = 0; progstats[i].name; i++) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1338 mpglGetProgramiv(target, progstats[i].cur, &cur); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1339 mpglGetProgramiv(target, progstats[i].max, &max); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1340 mp_msg(MSGT_VO, MSGL_V, "[gl] %s: %i/%i\n", progstats[i].name, cur, max); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1341 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1342 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1343 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1344 |
25885 | 1345 #define MAX_PROGSZ (1024*1024) |
1346 | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1347 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1348 * \brief setup a fragment program that will do YUV->RGB conversion |
26837 | 1349 * \param parms struct containing parameters like conversion and scaler type, |
1350 * brightness, ... | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1351 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1352 static void glSetupYUVFragprog(gl_conversion_params_t *params) { |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1353 int type = params->type; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1354 int texw = params->texw; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1355 int texh = params->texh; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1356 int rect = params->target == GL_TEXTURE_RECTANGLE; |
25885 | 1357 static const char prog_hdr[] = |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1358 "!!ARBfp1.0\n" |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1359 "OPTION ARB_precision_hint_fastest;\n" |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1360 // all scaler variables must go here so they aren't defined |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1361 // multiple times when the same scaler is used more than once |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1362 "TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;\n"; |
25885 | 1363 int prog_remain; |
1364 char *yuv_prog, *prog_pos; | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1365 int cur_texu = 3; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1366 char lum_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1367 char chrom_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1368 char conv_texs[1]; |
33927 | 1369 char filt_texs[1] = {0}; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1370 GLint i; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1371 // this is the conversion matrix, with y, u, v factors |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1372 // for red, green, blue and the constant offsets |
26839 | 1373 float yuv2rgb[3][4]; |
33927 | 1374 int noise = params->noise_strength != 0; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1375 create_conv_textures(params, &cur_texu, conv_texs); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1376 create_scaler_textures(YUV_LUM_SCALER(type), &cur_texu, lum_scale_texs); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1377 if (YUV_CHROM_SCALER(type) == YUV_LUM_SCALER(type)) |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1378 memcpy(chrom_scale_texs, lum_scale_texs, sizeof(chrom_scale_texs)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1379 else |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1380 create_scaler_textures(YUV_CHROM_SCALER(type), &cur_texu, chrom_scale_texs); |
33926 | 1381 |
1382 if (noise) { | |
1383 gen_noise_lookup_tex(cur_texu); | |
1384 filt_texs[0] = '0' + cur_texu++; | |
1385 } | |
1386 | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1387 mpglGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &i); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1388 if (i < cur_texu) |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1389 mp_msg(MSGT_VO, MSGL_ERR, |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1390 "[gl] %i texture units needed for this type of YUV fragment support (found %i)\n", |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1391 cur_texu, i); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1392 if (!mpglProgramString) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1393 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] ProgramString function missing!\n"); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1394 return; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1395 } |
25885 | 1396 yuv_prog = malloc(MAX_PROGSZ); |
1397 strcpy(yuv_prog, prog_hdr); | |
1398 prog_pos = yuv_prog + sizeof(prog_hdr) - 1; | |
1399 prog_remain = MAX_PROGSZ - sizeof(prog_hdr); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1400 add_scaler(YUV_LUM_SCALER(type), &prog_pos, &prog_remain, lum_scale_texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1401 '0', 'r', rect, texw, texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
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diff
changeset
|
1402 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1403 '1', 'g', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1404 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1405 '2', 'b', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
parents:
30107
diff
changeset
|
1406 mp_get_yuv2rgb_coeffs(¶ms->csp_params, yuv2rgb); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1407 switch (YUV_CONVERSION(type)) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1408 case YUV_CONVERSION_FRAGMENT: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1409 snprintf(prog_pos, prog_remain, yuv_prog_template, |
26839 | 1410 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1411 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1412 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1413 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C]); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1414 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1415 case YUV_CONVERSION_FRAGMENT_POW: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1416 snprintf(prog_pos, prog_remain, yuv_pow_prog_template, |
26839 | 1417 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1418 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1419 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1420 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1421 (float)1.0 / params->csp_params.rgamma, (float)1.0 / params->csp_params.bgamma, (float)1.0 / params->csp_params.bgamma); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1422 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1423 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1424 snprintf(prog_pos, prog_remain, yuv_lookup_prog_template, |
26839 | 1425 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1426 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1427 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1428 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1429 conv_texs[0], conv_texs[0], conv_texs[0]); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1430 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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parents:
18653
diff
changeset
|
1431 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1432 snprintf(prog_pos, prog_remain, yuv_lookup3d_prog_template, conv_texs[0]); |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1433 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1434 default: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1435 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(type)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1436 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1437 } |
33926 | 1438 prog_remain -= strlen(prog_pos); |
1439 prog_pos += strlen(prog_pos); | |
1440 | |
1441 if (noise) { | |
33927 | 1442 // 1.0 strength is suitable for dithering 8 to 6 bit |
1443 double str = params->noise_strength * (1.0 / 64); | |
33926 | 1444 double scale_x = (double)NOISE_RES / texw; |
1445 double scale_y = (double)NOISE_RES / texh; | |
1446 if (rect) { | |
1447 scale_x /= texw; | |
1448 scale_y /= texh; | |
1449 } | |
1450 snprintf(prog_pos, prog_remain, noise_filt_template, | |
1451 scale_x, scale_y, | |
1452 filt_texs[0], filt_texs[0], | |
1453 str, str, str); | |
1454 prog_remain -= strlen(prog_pos); | |
1455 prog_pos += strlen(prog_pos); | |
1456 } | |
1457 snprintf(prog_pos, prog_remain, "MOV result.color.rgb, res;\nEND"); | |
1458 | |
29905
908f55fb5ed8
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
reimar
parents:
29904
diff
changeset
|
1459 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", yuv_prog); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1460 loadGPUProgram(GL_FRAGMENT_PROGRAM, yuv_prog); |
25885 | 1461 free(yuv_prog); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1462 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1463 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1464 /** |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1465 * \brief detect the best YUV->RGB conversion method available |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1466 */ |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1467 int glAutodetectYUVConversion(void) { |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1468 const char *extensions = mpglGetString(GL_EXTENSIONS); |
31021 | 1469 if (!extensions || !mpglMultiTexCoord2f) |
1470 return YUV_CONVERSION_NONE; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1471 if (strstr(extensions, "GL_ARB_fragment_program")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1472 return YUV_CONVERSION_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1473 if (strstr(extensions, "GL_ATI_text_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1474 return YUV_CONVERSION_TEXT_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1475 if (strstr(extensions, "GL_ATI_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1476 return YUV_CONVERSION_COMBINERS_ATI; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1477 return YUV_CONVERSION_NONE; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1478 } |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1479 |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1480 /** |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1481 * \brief setup YUV->RGB conversion |
26837 | 1482 * \param parms struct containing parameters like conversion and scaler type, |
1483 * brightness, ... | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1484 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1485 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1486 void glSetupYUVConversion(gl_conversion_params_t *params) { |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1487 float uvcos = params->csp_params.saturation * cos(params->csp_params.hue); |
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1488 float uvsin = params->csp_params.saturation * sin(params->csp_params.hue); |
31086
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1489 if (params->chrom_texw == 0) params->chrom_texw = 1; |
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1490 if (params->chrom_texh == 0) params->chrom_texh = 1; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1491 switch (YUV_CONVERSION(params->type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1492 case YUV_CONVERSION_COMBINERS: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1493 glSetupYUVCombiners(uvcos, uvsin); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1494 break; |
16625 | 1495 case YUV_CONVERSION_COMBINERS_ATI: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1496 glSetupYUVFragmentATI(¶ms->csp_params, 0); |
16625 | 1497 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1498 case YUV_CONVERSION_TEXT_FRAGMENT: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1499 glSetupYUVFragmentATI(¶ms->csp_params, 1); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1500 break; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1501 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1502 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1503 case YUV_CONVERSION_FRAGMENT: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1504 case YUV_CONVERSION_FRAGMENT_POW: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1505 glSetupYUVFragprog(params); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1506 break; |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1507 case YUV_CONVERSION_NONE: |
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1508 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1509 default: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1510 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(params->type)); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1511 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1512 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1513 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1514 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1515 * \brief enable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1516 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1517 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1518 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1519 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1520 void glEnableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1521 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1522 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1523 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1524 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1525 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1526 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1527 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1528 mpglEnable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1529 break; |
16625 | 1530 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1531 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1532 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1533 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1534 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1535 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1536 mpglEnable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1537 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1538 case YUV_CONVERSION_TEXT_FRAGMENT: |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1539 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1540 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1541 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1542 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1543 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1544 mpglEnable(GL_TEXT_FRAGMENT_SHADER_ATI); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1545 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1546 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1547 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1548 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1549 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1550 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1551 mpglEnable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1552 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1553 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1554 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1555 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1556 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1557 * \brief disable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1558 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1559 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1560 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1561 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1562 void glDisableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1563 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1564 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1565 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1566 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1567 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1568 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1569 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1570 mpglDisable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1571 break; |
16625 | 1572 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1573 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1574 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1575 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1576 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1577 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1578 mpglDisable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1579 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1580 case YUV_CONVERSION_TEXT_FRAGMENT: |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1581 mpglDisable(GL_TEXT_FRAGMENT_SHADER_ATI); |
31029
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1582 // HACK: at least the Mac OS X 10.5 PPC Radeon drivers are broken and |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1583 // without this disable the texture units while the program is still |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1584 // running (10.4 PPC seems to work without this though). |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1585 mpglFlush(); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1586 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1587 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1588 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1589 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1590 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1591 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1592 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1593 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1594 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1595 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1596 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1597 mpglDisable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1598 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1599 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1600 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1601 |
31567 | 1602 void glEnable3DLeft(int type) { |
1603 GLint buffer; | |
34375 | 1604 if (type & GL_3D_SWAP) |
1605 return glEnable3DRight(type & ~GL_3D_SWAP); | |
31567 | 1606 switch (type) { |
1607 case GL_3D_RED_CYAN: | |
1608 mpglColorMask(GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); | |
1609 break; | |
1610 case GL_3D_GREEN_MAGENTA: | |
1611 mpglColorMask(GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); | |
1612 break; | |
1613 case GL_3D_QUADBUFFER: | |
1614 mpglGetIntegerv(GL_DRAW_BUFFER, &buffer); | |
1615 switch (buffer) { | |
1616 case GL_FRONT: | |
1617 case GL_FRONT_LEFT: | |
1618 case GL_FRONT_RIGHT: | |
1619 buffer = GL_FRONT_LEFT; | |
1620 break; | |
1621 case GL_BACK: | |
1622 case GL_BACK_LEFT: | |
1623 case GL_BACK_RIGHT: | |
1624 buffer = GL_BACK_LEFT; | |
1625 break; | |
1626 } | |
1627 mpglDrawBuffer(buffer); | |
1628 break; | |
1629 } | |
1630 } | |
1631 | |
1632 void glEnable3DRight(int type) { | |
1633 GLint buffer; | |
34375 | 1634 if (type & GL_3D_SWAP) |
1635 return glEnable3DLeft(type & ~GL_3D_SWAP); | |
31567 | 1636 switch (type) { |
1637 case GL_3D_RED_CYAN: | |
1638 mpglColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_FALSE); | |
1639 break; | |
1640 case GL_3D_GREEN_MAGENTA: | |
1641 mpglColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_FALSE); | |
1642 break; | |
1643 case GL_3D_QUADBUFFER: | |
1644 mpglGetIntegerv(GL_DRAW_BUFFER, &buffer); | |
1645 switch (buffer) { | |
1646 case GL_FRONT: | |
1647 case GL_FRONT_LEFT: | |
1648 case GL_FRONT_RIGHT: | |
1649 buffer = GL_FRONT_RIGHT; | |
1650 break; | |
1651 case GL_BACK: | |
1652 case GL_BACK_LEFT: | |
1653 case GL_BACK_RIGHT: | |
1654 buffer = GL_BACK_RIGHT; | |
1655 break; | |
1656 } | |
1657 mpglDrawBuffer(buffer); | |
1658 break; | |
1659 } | |
1660 } | |
1661 | |
1662 void glDisable3D(int type) { | |
1663 GLint buffer; | |
1664 switch (type) { | |
1665 case GL_3D_RED_CYAN: | |
1666 case GL_3D_GREEN_MAGENTA: | |
1667 mpglColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | |
1668 break; | |
1669 case GL_3D_QUADBUFFER: | |
1670 mpglDrawBuffer(vo_doublebuffering ? GL_BACK : GL_FRONT); | |
1671 mpglGetIntegerv(GL_DRAW_BUFFER, &buffer); | |
1672 switch (buffer) { | |
1673 case GL_FRONT: | |
1674 case GL_FRONT_LEFT: | |
1675 case GL_FRONT_RIGHT: | |
1676 buffer = GL_FRONT; | |
1677 break; | |
1678 case GL_BACK: | |
1679 case GL_BACK_LEFT: | |
1680 case GL_BACK_RIGHT: | |
1681 buffer = GL_BACK; | |
1682 break; | |
1683 } | |
1684 mpglDrawBuffer(buffer); | |
1685 break; | |
1686 } | |
1687 } | |
1688 | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1689 /** |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1690 * \brief draw a texture part at given 2D coordinates |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1691 * \param x screen top coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1692 * \param y screen left coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1693 * \param w screen width coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1694 * \param h screen height coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1695 * \param tx texture top coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1696 * \param ty texture left coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1697 * \param tw texture part width in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1698 * \param th texture part height in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1699 * \param sx width of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1700 * \param sy height of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1701 * \param rect_tex whether this texture uses texture_rectangle extension |
30097 | 1702 * \param is_yv12 if != 0, also draw the textures from units 1 and 2, |
1703 * bits 8 - 15 and 16 - 23 specify the x and y scaling of those textures | |
17220 | 1704 * \param flip flip the texture upside down |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1705 * \ingroup gltexture |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1706 */ |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1707 void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1708 GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, |
17220 | 1709 int sx, int sy, int rect_tex, int is_yv12, int flip) { |
30097 | 1710 int chroma_x_shift = (is_yv12 >> 8) & 31; |
1711 int chroma_y_shift = (is_yv12 >> 16) & 31; | |
1712 GLfloat xscale = 1 << chroma_x_shift; | |
1713 GLfloat yscale = 1 << chroma_y_shift; | |
1714 GLfloat tx2 = tx / xscale, ty2 = ty / yscale, tw2 = tw / xscale, th2 = th / yscale; | |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1715 if (!rect_tex) { |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1716 tx /= sx; ty /= sy; tw /= sx; th /= sy; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1717 tx2 = tx, ty2 = ty, tw2 = tw, th2 = th; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1718 } |
17220 | 1719 if (flip) { |
1720 y += h; | |
1721 h = -h; | |
1722 } | |
34338 | 1723 |
1724 if (!mpglBegin) { | |
1725 GLfloat vertices [8] = { x, y, x, y + h, x + w, y, x + w, y + h}; | |
1726 GLfloat texcoords [8] = {tx, ty, tx, ty + th, tx + tw, ty, tx + tw, ty + th}; | |
1727 GLfloat texcoords2[8] = {tx2, ty2, tx2, ty2 + th2, tx2 + tw2, ty2, tx2 + tw2, ty2 + th2}; | |
1728 mpglEnableClientState(GL_VERTEX_ARRAY); | |
1729 mpglVertexPointer(2, GL_FLOAT, 0, vertices); | |
1730 mpglEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
1731 mpglTexCoordPointer(2, GL_FLOAT, 0, texcoords); | |
1732 if (is_yv12) { | |
1733 mpglClientActiveTexture(GL_TEXTURE1); | |
1734 mpglEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
1735 mpglTexCoordPointer(2, GL_FLOAT, 0, texcoords2); | |
1736 mpglClientActiveTexture(GL_TEXTURE2); | |
1737 mpglEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
1738 mpglTexCoordPointer(2, GL_FLOAT, 0, texcoords2); | |
1739 mpglClientActiveTexture(GL_TEXTURE0); | |
1740 } | |
1741 mpglDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
1742 if (is_yv12) { | |
1743 mpglClientActiveTexture(GL_TEXTURE1); | |
1744 mpglDisableClientState(GL_TEXTURE_COORD_ARRAY); | |
1745 mpglClientActiveTexture(GL_TEXTURE2); | |
1746 mpglDisableClientState(GL_TEXTURE_COORD_ARRAY); | |
1747 mpglClientActiveTexture(GL_TEXTURE0); | |
1748 } | |
1749 mpglDisableClientState(GL_VERTEX_ARRAY); | |
1750 return; | |
1751 } | |
1752 | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1753 mpglBegin(GL_QUADS); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1754 mpglTexCoord2f(tx, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1755 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1756 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1757 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1758 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1759 mpglVertex2f(x, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1760 mpglTexCoord2f(tx, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1761 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1762 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1763 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1764 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1765 mpglVertex2f(x, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1766 mpglTexCoord2f(tx + tw, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1767 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1768 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1769 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1770 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1771 mpglVertex2f(x + w, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1772 mpglTexCoord2f(tx + tw, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1773 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1774 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1775 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1776 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1777 mpglVertex2f(x + w, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1778 mpglEnd(); |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1779 } |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1780 |
30023 | 1781 #ifdef CONFIG_GL_WIN32 |
17116 | 1782 #include "w32_common.h" |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1783 /** |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
29183
diff
changeset
|
1784 * \brief little helper since wglGetProcAddress definition does not fit our |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1785 * getProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1786 * \param procName name of function to look up |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1787 * \return function pointer returned by wglGetProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1788 */ |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1789 static void *w32gpa(const GLubyte *procName) { |
25953 | 1790 HMODULE oglmod; |
1791 void *res = wglGetProcAddress(procName); | |
1792 if (res) return res; | |
1793 oglmod = GetModuleHandle("opengl32.dll"); | |
1794 return GetProcAddress(oglmod, procName); | |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1795 } |
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1796 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1797 static int setGlWindow_w32(MPGLContext *ctx) |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1798 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1799 HWND win = vo_w32_window; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1800 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1801 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1802 int new_vinfo; |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1803 HDC windc = vo_w32_get_dc(win); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1804 HGLRC new_context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1805 int keep_context = 0; |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1806 int res = SET_WINDOW_FAILED; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1807 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1808 // should only be needed when keeping context, but not doing glFinish |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1809 // can cause flickering even when we do not keep it. |
16944
179a7a2857a8
do not call glFinish when we do not have a context
reimar
parents:
16879
diff
changeset
|
1810 if (*context) |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1811 mpglFinish(); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1812 new_vinfo = GetPixelFormat(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1813 if (*context && *vinfo && new_vinfo && *vinfo == new_vinfo) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1814 // we can keep the wglContext |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1815 new_context = *context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1816 keep_context = 1; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1817 } else { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1818 // create a context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1819 new_context = wglCreateContext(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1820 if (!new_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1821 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GL context!\n"); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1822 goto out; |
14142
f0c1ee83b216
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1823 } |
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1824 } |
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1825 |
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|
1826 // set context |
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|
1827 if (!wglMakeCurrent(windc, new_context)) { |
28036 | 1828 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GL context!\n"); |
14142
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1829 if (!keep_context) { |
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|
1830 wglDeleteContext(new_context); |
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|
1831 } |
24314
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|
1832 goto out; |
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1833 } |
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|
1834 |
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1835 // set new values |
21631 | 1836 vo_w32_window = win; |
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1837 { |
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|
1838 RECT rect; |
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|
1839 GetClientRect(win, &rect); |
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1840 vo_dwidth = rect.right; |
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|
1841 vo_dheight = rect.bottom; |
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|
1842 } |
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|
1843 if (!keep_context) { |
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|
1844 if (*context) |
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|
1845 wglDeleteContext(*context); |
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|
1846 *context = new_context; |
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1847 *vinfo = new_vinfo; |
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|
1848 getFunctions(w32gpa, NULL); |
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|
1849 |
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|
1850 // and inform that reinit is neccessary |
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1851 res = SET_WINDOW_REINIT; |
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1852 } else |
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1853 res = SET_WINDOW_OK; |
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|
1854 |
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|
1855 out: |
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|
1856 vo_w32_release_dc(win, windc); |
24314
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|
1857 return res; |
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|
1858 } |
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|
1859 |
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1860 static void releaseGlContext_w32(MPGLContext *ctx) { |
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1861 int *vinfo = &ctx->vinfo.w32; |
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1862 HGLRC *context = &ctx->context.w32; |
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1863 *vinfo = 0; |
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1864 if (*context) { |
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1865 wglMakeCurrent(0, 0); |
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1866 wglDeleteContext(*context); |
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1867 } |
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1868 *context = 0; |
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1869 } |
17116 | 1870 |
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1871 static void swapGlBuffers_w32(MPGLContext *ctx) { |
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1872 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
17116 | 1873 SwapBuffers(vo_hdc); |
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1874 vo_w32_release_dc(vo_w32_window, vo_hdc); |
17116 | 1875 } |
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1876 #endif |
30023 | 1877 #ifdef CONFIG_GL_X11 |
17116 | 1878 #include "x11_common.h" |
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1879 |
13843 | 1880 /** |
14269 | 1881 * \brief Returns the XVisualInfo associated with Window win. |
13843 | 1882 * \param win Window whose XVisualInfo is returne. |
1883 * \return XVisualInfo of the window. Caller must use XFree to free it. | |
1884 */ | |
1885 static XVisualInfo *getWindowVisualInfo(Window win) { | |
1886 XWindowAttributes xw_attr; | |
1887 XVisualInfo vinfo_template; | |
1888 int tmp; | |
1889 XGetWindowAttributes(mDisplay, win, &xw_attr); | |
1890 vinfo_template.visualid = XVisualIDFromVisual(xw_attr.visual); | |
1891 return XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
1892 } | |
1893 | |
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1894 static void appendstr(char **dst, const char *str) |
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1895 { |
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1896 int newsize; |
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1897 char *newstr; |
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1898 if (!str) |
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1899 return; |
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1900 newsize = strlen(*dst) + 1 + strlen(str) + 1; |
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1901 newstr = realloc(*dst, newsize); |
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1902 if (!newstr) |
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1903 return; |
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1904 *dst = newstr; |
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1905 strcat(*dst, " "); |
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1906 strcat(*dst, str); |
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1907 } |
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1908 |
13843 | 1909 /** |
1910 * \brief Changes the window in which video is displayed. | |
1911 * If possible only transfers the context to the new window, otherwise | |
1912 * creates a new one, which must be initialized by the caller. | |
1913 * \param vinfo Currently used visual. | |
1914 * \param context Currently used context. | |
1915 * \param win window that should be used for drawing. | |
1916 * \return one of SET_WINDOW_FAILED, SET_WINDOW_OK or SET_WINDOW_REINIT. | |
1917 * In case of SET_WINDOW_REINIT the context could not be transfered | |
1918 * and the caller must initialize it correctly. | |
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1919 * \ingroup glcontext |
13843 | 1920 */ |
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1921 static int setGlWindow_x11(MPGLContext *ctx) |
13843 | 1922 { |
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1923 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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1924 GLXContext *context = &ctx->context.x11; |
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1925 Window win = vo_window; |
13843 | 1926 XVisualInfo *new_vinfo; |
1927 GLXContext new_context = NULL; | |
1928 int keep_context = 0; | |
1929 | |
1930 // should only be needed when keeping context, but not doing glFinish | |
1931 // can cause flickering even when we do not keep it. | |
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1932 if (*context) |
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1933 mpglFinish(); |
13843 | 1934 new_vinfo = getWindowVisualInfo(win); |
1935 if (*context && *vinfo && new_vinfo && | |
1936 (*vinfo)->visualid == new_vinfo->visualid) { | |
1937 // we can keep the GLXContext | |
1938 new_context = *context; | |
1939 XFree(new_vinfo); | |
1940 new_vinfo = *vinfo; | |
1941 keep_context = 1; | |
1942 } else { | |
1943 // create a context | |
1944 new_context = glXCreateContext(mDisplay, new_vinfo, NULL, True); | |
1945 if (!new_context) { | |
1946 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GLX context!\n"); | |
1947 XFree(new_vinfo); | |
1948 return SET_WINDOW_FAILED; | |
1949 } | |
1950 } | |
1951 | |
1952 // set context | |
1953 if (!glXMakeCurrent(mDisplay, vo_window, new_context)) { | |
28036 | 1954 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GLX context!\n"); |
13843 | 1955 if (!keep_context) { |
28036 | 1956 glXDestroyContext(mDisplay, new_context); |
13843 | 1957 XFree(new_vinfo); |
1958 } | |
1959 return SET_WINDOW_FAILED; | |
1960 } | |
1961 | |
1962 // set new values | |
1963 vo_window = win; | |
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1964 vo_x11_update_geometry(); |
13843 | 1965 if (!keep_context) { |
16588 | 1966 void *(*getProcAddress)(const GLubyte *); |
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1967 const char *(*glXExtStr)(Display *, int); |
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1968 char *glxstr = strdup(""); |
13843 | 1969 if (*context) |
1970 glXDestroyContext(mDisplay, *context); | |
1971 *context = new_context; | |
1972 if (*vinfo) | |
1973 XFree(*vinfo); | |
1974 *vinfo = new_vinfo; | |
30946 | 1975 getProcAddress = getdladdr("glXGetProcAddress"); |
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1976 if (!getProcAddress) |
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1977 getProcAddress = getdladdr("glXGetProcAddressARB"); |
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1978 glXExtStr = getdladdr("glXQueryExtensionsString"); |
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1979 if (glXExtStr) |
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1980 appendstr(&glxstr, glXExtStr(mDisplay, DefaultScreen(mDisplay))); |
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1981 glXExtStr = getdladdr("glXGetClientString"); |
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1982 if (glXExtStr) |
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1983 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
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1984 glXExtStr = getdladdr("glXGetServerString"); |
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1985 if (glXExtStr) |
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1986 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
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1987 |
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1988 getFunctions(getProcAddress, glxstr); |
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1989 if (!mpglGenPrograms && mpglGetString && |
31024 | 1990 getProcAddress && |
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1991 strstr(mpglGetString(GL_EXTENSIONS), "GL_ARB_vertex_program")) { |
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1992 mp_msg(MSGT_VO, MSGL_WARN, "Broken glXGetProcAddress detected, trying workaround\n"); |
31024 | 1993 getFunctions(NULL, glxstr); |
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1994 } |
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1995 free(glxstr); |
13843 | 1996 |
1997 // and inform that reinit is neccessary | |
1998 return SET_WINDOW_REINIT; | |
1999 } | |
2000 return SET_WINDOW_OK; | |
2001 } | |
2002 | |
2003 /** | |
2004 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
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2005 * \ingroup glcontext |
13843 | 2006 */ |
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2007 static void releaseGlContext_x11(MPGLContext *ctx) { |
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2008 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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2009 GLXContext *context = &ctx->context.x11; |
13843 | 2010 if (*vinfo) |
2011 XFree(*vinfo); | |
2012 *vinfo = NULL; | |
2013 if (*context) | |
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2014 { |
30945
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2015 mpglFinish(); |
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2016 glXMakeCurrent(mDisplay, None, NULL); |
13843 | 2017 glXDestroyContext(mDisplay, *context); |
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2018 } |
13843 | 2019 *context = 0; |
2020 } | |
17116 | 2021 |
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2022 static void swapGlBuffers_x11(MPGLContext *ctx) { |
17116 | 2023 glXSwapBuffers(mDisplay, vo_window); |
2024 } | |
34338 | 2025 #endif |
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2026 |
34338 | 2027 #if defined(CONFIG_GL_X11) || defined(CONFIG_GL_EGL_X11) |
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2028 static int x11_check_events(void) { |
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2029 return vo_x11_check_events(mDisplay); |
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2030 } |
13843 | 2031 #endif |
2032 | |
31020
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2033 #ifdef CONFIG_GL_SDL |
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2034 #include "sdl_common.h" |
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2035 |
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30964
diff
changeset
|
2036 static void swapGlBuffers_sdl(MPGLContext *ctx) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2037 SDL_GL_SwapBuffers(); |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2038 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2039 |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2040 static void *sdlgpa(const GLubyte *name) { |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2041 return SDL_GL_GetProcAddress(name); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2042 } |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2043 |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2044 static int setGlWindow_sdl(MPGLContext *ctx) { |
34611 | 2045 if (!sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE)) |
31033
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
reimar
parents:
31032
diff
changeset
|
2046 return SET_WINDOW_FAILED; |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2047 SDL_GL_LoadLibrary(NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2048 getFunctions(sdlgpa, NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2049 return SET_WINDOW_OK; |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2050 } |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2051 |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2052 static int sdl_check_events(void) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2053 int res = 0; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2054 SDL_Event event; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2055 while (SDL_PollEvent(&event)) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2056 res |= sdl_default_handle_event(&event); |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2057 } |
31043
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
parents:
31041
diff
changeset
|
2058 // poll "events" from within MPlayer code |
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
parents:
31041
diff
changeset
|
2059 res |= sdl_default_handle_event(NULL); |
31033
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
reimar
parents:
31032
diff
changeset
|
2060 if (res & VO_EVENT_RESIZE) |
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
reimar
parents:
31032
diff
changeset
|
2061 sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE); |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2062 return res; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2063 } |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2064 |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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parents:
30964
diff
changeset
|
2065 #endif |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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30964
diff
changeset
|
2066 |
34338 | 2067 #ifdef CONFIG_GL_EGL_X11 |
2068 static EGLDisplay eglDisplay = EGL_NO_DISPLAY; | |
2069 static EGLSurface eglSurface = EGL_NO_SURFACE; | |
2070 | |
2071 /* | |
2072 * Some genius thought it a good idea to make | |
2073 * eglGetProcAddress not work for core functions. | |
2074 * So we have to use a non-portable way that in addition | |
2075 * might also return symbols from a different library | |
2076 * that the one providing the current context, great job! | |
2077 */ | |
2078 static void *eglgpa(const GLubyte *name) { | |
2079 void *res = eglGetProcAddress(name); | |
2080 if (!res) { | |
2081 void *h = dlopen("/usr/lib/libGLESv1_CM.so", RTLD_LAZY); | |
2082 res = dlsym(h, name); | |
2083 dlclose(h); | |
2084 } | |
2085 return res; | |
2086 } | |
2087 | |
2088 static int setGlWindow_egl(MPGLContext *ctx) | |
2089 { | |
2090 static const EGLint cfg_attribs[] = { EGL_NONE }; | |
2091 static const EGLint ctx_attribs[] = { EGL_NONE }; | |
2092 EGLContext *context = &ctx->context.egl; | |
2093 Window win = vo_window; | |
2094 EGLContext new_context = NULL; | |
2095 EGLConfig eglConfig; | |
2096 int num_configs; | |
2097 if (eglDisplay == EGL_NO_DISPLAY) { | |
2098 eglDisplay = eglGetDisplay(mDisplay); | |
2099 if (eglDisplay == EGL_NO_DISPLAY) { | |
2100 mp_msg(MSGT_VO, MSGL_FATAL, "eglGetDisplay failed: 0x%x\n", eglGetError()); | |
2101 return SET_WINDOW_FAILED; | |
2102 } | |
2103 if (!eglInitialize(eglDisplay, NULL, NULL)) { | |
2104 mp_msg(MSGT_VO, MSGL_FATAL, "eglInitialize failed: 0x%x\n", eglGetError()); | |
2105 return SET_WINDOW_FAILED; | |
2106 } | |
2107 } | |
2108 if (*context != EGL_NO_CONTEXT) { | |
2109 eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
2110 eglDestroyContext(eglDisplay, *context); | |
2111 eglDestroySurface(eglDisplay, eglSurface); | |
2112 } | |
2113 if (!eglChooseConfig(eglDisplay, cfg_attribs, &eglConfig, 1, &num_configs) || | |
2114 num_configs != 1) | |
2115 return SET_WINDOW_FAILED; | |
2116 eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, win, NULL); | |
2117 if (eglSurface == EGL_NO_SURFACE) | |
2118 return SET_WINDOW_FAILED; | |
2119 | |
2120 new_context = eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, ctx_attribs); | |
2121 if (new_context == EGL_NO_CONTEXT) | |
2122 return SET_WINDOW_FAILED; | |
2123 if (!eglMakeCurrent(eglDisplay, eglSurface, eglSurface, new_context)) | |
2124 return SET_WINDOW_FAILED; | |
2125 | |
2126 // set new values | |
2127 vo_window = win; | |
2128 vo_x11_update_geometry(); | |
2129 *context = new_context; | |
2130 | |
2131 getFunctions(eglgpa, eglQueryString(eglDisplay, EGL_EXTENSIONS)); | |
2132 mpglBegin = NULL; | |
2133 mpglDrawBuffer = NULL; | |
2134 | |
2135 // and inform that reinit is necessary | |
2136 return SET_WINDOW_REINIT; | |
2137 } | |
2138 | |
2139 /** | |
2140 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
2141 * \ingroup glcontext | |
2142 */ | |
2143 static void releaseGlContext_egl(MPGLContext *ctx) { | |
2144 EGLContext *context = &ctx->context.egl; | |
2145 if (*context != EGL_NO_CONTEXT) | |
2146 { | |
2147 mpglFinish(); | |
2148 eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); | |
2149 eglDestroyContext(eglDisplay, *context); | |
2150 } | |
2151 *context = EGL_NO_CONTEXT; | |
2152 } | |
2153 | |
2154 static void swapGlBuffers_egl(MPGLContext *ctx) { | |
2155 eglSwapBuffers(eglDisplay, eglSurface); | |
2156 } | |
2157 | |
2158 #endif | |
2159 | |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2160 static int setGlWindow_dummy(MPGLContext *ctx) { |
31024 | 2161 getFunctions(NULL, NULL); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2162 return SET_WINDOW_OK; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2163 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2164 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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parents:
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diff
changeset
|
2165 static void releaseGlContext_dummy(MPGLContext *ctx) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2166 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2167 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2168 static int dummy_check_events(void) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2169 return 0; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2170 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2171 |
31035 | 2172 static void dummy_update_xinerama_info(void) { |
2173 if (vo_screenwidth <= 0 || vo_screenheight <= 0) { | |
31041 | 2174 mp_msg(MSGT_VO, MSGL_ERR, "You must specify the screen dimensions " |
31035 | 2175 "with -screenw and -screenh\n"); |
2176 vo_screenwidth = 1280; | |
2177 vo_screenheight = 768; | |
2178 } | |
2179 aspect_save_screenres(vo_screenwidth, vo_screenheight); | |
2180 } | |
2181 | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2182 int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) { |
31044 | 2183 if (type == GLTYPE_AUTO) { |
2184 int res = init_mpglcontext(ctx, GLTYPE_W32); | |
2185 if (res) return res; | |
2186 res = init_mpglcontext(ctx, GLTYPE_X11); | |
2187 if (res) return res; | |
2188 res = init_mpglcontext(ctx, GLTYPE_SDL); | |
34338 | 2189 if (res) return res; |
2190 res = init_mpglcontext(ctx, GLTYPE_EGL_X11); | |
31044 | 2191 return res; |
2192 } | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2193 memset(ctx, 0, sizeof(*ctx)); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2194 ctx->setGlWindow = setGlWindow_dummy; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2195 ctx->releaseGlContext = releaseGlContext_dummy; |
31035 | 2196 ctx->update_xinerama_info = dummy_update_xinerama_info; |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2197 ctx->check_events = dummy_check_events; |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2198 ctx->type = type; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2199 switch (ctx->type) { |
30023 | 2200 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2201 case GLTYPE_W32: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2202 ctx->setGlWindow = setGlWindow_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2203 ctx->releaseGlContext = releaseGlContext_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2204 ctx->swapGlBuffers = swapGlBuffers_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2205 ctx->update_xinerama_info = w32_update_xinerama_info; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2206 ctx->border = vo_w32_border; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2207 ctx->check_events = vo_w32_check_events; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2208 ctx->fullscreen = vo_w32_fullscreen; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2209 ctx->ontop = vo_w32_ontop; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2210 return vo_w32_init(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2211 #endif |
30023 | 2212 #ifdef CONFIG_GL_X11 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2213 case GLTYPE_X11: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2214 ctx->setGlWindow = setGlWindow_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2215 ctx->releaseGlContext = releaseGlContext_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2216 ctx->swapGlBuffers = swapGlBuffers_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2217 ctx->update_xinerama_info = update_xinerama_info; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2218 ctx->border = vo_x11_border; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2219 ctx->check_events = x11_check_events; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2220 ctx->fullscreen = vo_x11_fullscreen; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2221 ctx->ontop = vo_x11_ontop; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2222 return vo_init(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2223 #endif |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2224 #ifdef CONFIG_GL_SDL |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2225 case GLTYPE_SDL: |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2226 SDL_Init(SDL_INIT_VIDEO); |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
parents:
31030
diff
changeset
|
2227 ctx->setGlWindow = setGlWindow_sdl; |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2228 ctx->swapGlBuffers = swapGlBuffers_sdl; |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
31031
diff
changeset
|
2229 ctx->check_events = sdl_check_events; |
31035 | 2230 ctx->fullscreen = vo_sdl_fullscreen; |
31037 | 2231 return vo_sdl_init(); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2232 #endif |
34338 | 2233 #ifdef CONFIG_GL_EGL_X11 |
2234 case GLTYPE_EGL_X11: | |
2235 ctx->setGlWindow = setGlWindow_egl; | |
2236 ctx->releaseGlContext = releaseGlContext_egl; | |
2237 ctx->swapGlBuffers = swapGlBuffers_egl; | |
2238 ctx->update_xinerama_info = update_xinerama_info; | |
2239 ctx->border = vo_x11_border; | |
2240 ctx->check_events = x11_check_events; | |
2241 ctx->fullscreen = vo_x11_fullscreen; | |
2242 ctx->ontop = vo_x11_ontop; | |
2243 return vo_init(); | |
2244 #endif | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2245 default: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2246 return 0; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2247 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2248 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2249 |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2250 void uninit_mpglcontext(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2251 ctx->releaseGlContext(ctx); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2252 switch (ctx->type) { |
30023 | 2253 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2254 case GLTYPE_W32: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2255 vo_w32_uninit(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2256 break; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2257 #endif |
30023 | 2258 #ifdef CONFIG_GL_X11 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2259 case GLTYPE_X11: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2260 vo_x11_uninit(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2261 break; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2262 #endif |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2263 #ifdef CONFIG_GL_SDL |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2264 case GLTYPE_SDL: |
31037 | 2265 vo_sdl_uninit(); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2266 break; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
2267 #endif |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2268 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2269 memset(ctx, 0, sizeof(*ctx)); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
2270 } |