Mercurial > mplayer.hg
annotate libmpcodecs/vf_remove_logo.c @ 27716:86b7080b676d
Remove redundant declaration of proc_priority.
author | diego |
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date | Sun, 12 Oct 2008 22:11:33 +0000 |
parents | 00fff9a3b735 |
children | 089d5341f9bc |
rev | line source |
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1 /* |
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2 Copyright 2005 Robert Edele. |
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3 |
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4 e-mail: yartrebo@earthlink.net |
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5 |
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6 This program is free software; you can redistribute it and/or modify it |
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7 under the terms of the GNU General Public License as published by the Free |
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8 Software Foundation; either version 2 of the License, or (at your option) |
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9 any later version. |
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10 |
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11 This program is distributed in the hope that it will be useful, but |
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12 WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
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13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Public License for more |
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14 details. |
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15 |
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16 You should have reveived a copy of the GNU General Public License |
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17 along with this program; if not, write to the |
19614 | 18 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA |
19 02110-1301 USA | |
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20 |
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21 __________________________________________________________________________ |
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22 | Robert Edele Fri. 4-Feb-2005 | |
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23 | This program loads a .pgm mask file showing where a logo is and uses | |
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24 | a blur transform to remove the logo. | |
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25 |________________________________________________________________________| |
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26 */ |
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27 |
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28 /** |
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29 * \file vf_remove_logo.c |
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30 * |
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31 * \brief Advanced blur-based logo removing filter. |
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32 |
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33 * Hello and welcome. This code implements a filter to remove annoying TV |
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34 * logos and other annoying images placed onto a video stream. It works by filling |
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35 * in the pixels that comprise the logo with neighboring pixels. The transform is |
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36 * very loosely based on a gaussian blur, but it is different enough to merit its |
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37 * own paragraph later on. It is a major improvement on the old delogo filter as |
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38 * it both uses a better blurring algorithm and uses a bitmap to use an arbitrary |
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39 * and generally much tighter fitting shape than a rectangle. |
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40 * |
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41 * The filter requires 1 argument and has no optional arguments. It requires |
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42 * a filter bitmap, which must be in PGM or PPM format. A sample invocation would |
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43 * be -vf remove_logo=/home/username/logo_bitmaps/xyz.pgm. Pixels with a value of |
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44 * zero are not part of the logo, and non-zero pixels are part of the logo. If you |
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45 * use white (255) for the logo and black (0) for the rest, you will be safe. For |
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46 * making the filter bitmap, I recommend taking a screen capture of a black frame |
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47 * with the logo visible, and then using The GIMP's threshold filter followed by |
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48 * the erode filter once or twice. If needed, little splotches can be fixed |
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49 * manually. Remember that if logo pixels are not covered, the filter quality will |
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50 * be much reduced. Marking too many pixels as part of the logo doesn't hurt as |
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51 * much, but it will increase the amount of blurring needed to cover over the |
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52 * image and will destroy more information than necessary. Additionally, this blur |
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53 * algorithm is O(n) = n^4, where n is the width and height of a hypothetical |
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54 * square logo, so extra pixels will slow things down on a large lo |
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55 * |
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56 * The logo removal algorithm has two key points. The first is that it |
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57 * distinguishes between pixels in the logo and those not in the logo by using the |
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58 * passed-in bitmap. Pixels not in the logo are copied over directly without being |
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59 * modified and they also serve as source pixels for the logo fill-in. Pixels |
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60 * inside the logo have the mask applied. |
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61 * |
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62 * At init-time the bitmap is reprocessed internally, and the distance to the |
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63 * nearest edge of the logo (Manhattan distance), along with a little extra to |
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64 * remove rough edges, is stored in each pixel. This is done using an in-place |
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65 * erosion algorithm, and incrementing each pixel that survives any given erosion. |
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66 * Once every pixel is eroded, the maximum value is recorded, and a set of masks |
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67 * from size 0 to this size are generaged. The masks are circular binary masks, |
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68 * where each pixel within a radius N (where N is the size of the mask) is a 1, |
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69 * and all other pixels are a 0. Although a gaussian mask would be more |
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70 * mathematically accurate, a binary mask works better in practice because we |
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71 * generally do not use the central pixels in the mask (because they are in the |
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72 * logo region), and thus a gaussian mask will cause too little blur and thus a |
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73 * very unstable image. |
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74 * |
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75 * The mask is applied in a special way. Namely, only pixels in the mask that |
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76 * line up to pixels outside the logo are used. The dynamic mask size means that |
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77 * the mask is just big enough so that the edges touch pixels outside the logo, so |
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78 * the blurring is kept to a minimum and at least the first boundary condition is |
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79 * met (that the image function itself is continuous), even if the second boundary |
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80 * condition (that the derivative of the image function is continuous) is not met. |
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81 * A masking algorithm that does preserve the second boundary coundition |
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82 * (perhaps something based on a highly-modified bi-cubic algorithm) should offer |
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83 * even better results on paper, but the noise in a typical TV signal should make |
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84 * anything based on derivatives hopelessly noisy. |
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85 */ |
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86 |
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87 #include <stdio.h> |
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88 #include <stdlib.h> |
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89 #include <string.h> |
16182 | 90 #include <ctype.h> |
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91 #include <inttypes.h> |
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92 |
17012 | 93 #include "config.h" |
94 #include "mp_msg.h" | |
95 #include "libvo/fastmemcpy.h" | |
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96 |
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97 #include "img_format.h" |
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98 #include "mp_image.h" |
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99 #include "vf.h" |
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100 |
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101 //===========================================================================// |
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102 |
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103 /** \brief Returns the larger of the two arguments. **/ |
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104 #define max(x,y) ((x)>(y)?(x):(y)) |
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105 /** \brief Returns the smaller of the two arguments. **/ |
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106 #define min(x,y) ((x)>(y)?(y):(x)) |
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107 |
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108 /** |
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109 * \brief Test if a pixel is part of the logo. |
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110 */ |
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111 #define test_filter(image, x, y) ((unsigned char) (image->pixel[((y) * image->width) + (x)])) |
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112 |
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113 /** |
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114 * \brief Chooses a slightly larger mask size to improve performance. |
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115 * |
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116 * This function maps the absolute minimum mask size needed to the mask size we'll |
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117 * actually use. f(x) = x (the smallest that will work) will produce the sharpest |
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118 * results, but will be quite jittery. f(x) = 1.25x (what I'm using) is a good |
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119 * tradeoff in my opinion. This will calculate only at init-time, so you can put a |
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120 * long expression here without effecting performance. |
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121 */ |
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122 #define apply_mask_fudge_factor(x) (((x) >> 2) + x) |
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123 |
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124 /** |
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125 * \brief Simple implementation of the PGM image format. |
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126 * |
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127 * This struct holds a bare-bones image loaded from a PGM or PPM file. Once |
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128 * loaded and pre-processed, each pixel in this struct will contain how far from |
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129 * the edge of the logo each pixel is, using the manhattan distance (|dx| + |dy|). |
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130 * |
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131 * pixels in char * pixel can be addressed using (y * width) + height. |
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132 */ |
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133 typedef struct |
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134 { |
17366 | 135 unsigned int width; |
136 unsigned int height; | |
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137 |
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138 unsigned char * pixel; |
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139 |
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140 } pgm_structure; |
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141 |
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142 /** |
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143 * \brief Stores persistant variables. |
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144 * |
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145 * Variables stored here are kept from frame to frame, and separate instances of |
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146 * the filter will get their own separate copies. |
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147 */ |
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148 typedef struct |
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149 { |
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150 unsigned int fmt; /* Not exactly sure of the use for this. It came with the example filter I used as a basis for this, and it looks like a lot of stuff will break if I remove it. */ |
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151 int max_mask_size; /* The largest possible mask size that will be needed with the given filter and corresponding half_size_filter. The half_size_filter can have a larger requirment in some rare (but not degenerate) cases. */ |
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152 int * * * mask; /* Stores our collection of masks. The first * is for an array of masks, the second for the y axis, and the third for the x axis. */ |
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153 pgm_structure * filter; /* Stores the full-size filter image. This is used to tell what pixels are in the logo or not in the luma plane. */ |
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154 pgm_structure * half_size_filter; /* Stores a 50% width and 50% height filter image. This is used to tell what pixels are in the logo or not in the chroma planes. */ |
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155 /* These 8 variables store the bounding rectangles that the logo resides in. */ |
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156 int bounding_rectangle_posx1; |
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157 int bounding_rectangle_posy1; |
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158 int bounding_rectangle_posx2; |
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159 int bounding_rectangle_posy2; |
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160 int bounding_rectangle_half_size_posx1; |
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161 int bounding_rectangle_half_size_posy1; |
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162 int bounding_rectangle_half_size_posx2; |
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163 int bounding_rectangle_half_size_posy2; |
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164 } vf_priv_s; |
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165 |
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166 /** |
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167 * \brief Mallocs memory and checks to make sure it succeeded. |
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168 * |
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169 * \param size How many bytes to allocate. |
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170 * |
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171 * \return A pointer to the freshly allocated memory block, or NULL on failutre. |
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172 * |
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173 * Mallocs memory, and checks to make sure it was successfully allocated. Because |
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174 * of how MPlayer works, it cannot safely halt execution, but at least the user |
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175 * will get an error message before the segfault happens. |
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176 */ |
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177 static void * safe_malloc(int size) |
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178 { |
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179 void * answer = malloc(size); |
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180 if (answer == NULL) |
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181 mp_msg(MSGT_VFILTER, MSGL_ERR, "Unable to allocate memory in vf_remove_logo.c\n"); |
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182 |
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183 return answer; |
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184 } |
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185 |
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186 /** |
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187 * \brief Calculates the smallest rectangle that will encompass the logo region. |
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188 * |
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189 * \param filter This image contains the logo around which the rectangle will |
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190 * will be fitted. |
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191 * |
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192 * The bounding rectangle is calculated by testing successive lines (from the four |
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193 * sides of the rectangle) until no more can be removed without removing logo |
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194 * pixels. The results are returned by reference to posx1, posy1, posx2, and |
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195 * posy2. |
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196 */ |
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197 static void calculate_bounding_rectangle(int * posx1, int * posy1, int * posx2, int * posy2, pgm_structure * filter) |
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198 { |
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199 int x; /* Temporary variables to run */ |
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200 int y; /* through each row or column. */ |
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201 int start_x; |
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202 int start_y; |
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203 int end_x = filter->width - 1; |
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204 int end_y = filter->height - 1; |
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205 int did_we_find_a_logo_pixel = 0; |
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206 |
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207 /* Let's find the top bound first. */ |
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208 for (start_x = 0; start_x < filter->width && !did_we_find_a_logo_pixel; start_x++) |
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209 { |
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210 for (y = 0; y < filter->height; y++) |
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211 { |
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212 did_we_find_a_logo_pixel |= test_filter(filter, start_x, y); |
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213 } |
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214 } |
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215 start_x--; |
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216 |
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217 /* Now the bottom bound. */ |
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218 did_we_find_a_logo_pixel = 0; |
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219 for (end_x = filter->width - 1; end_x > start_x && !did_we_find_a_logo_pixel; end_x--) |
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220 { |
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221 for (y = 0; y < filter->height; y++) |
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222 { |
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223 did_we_find_a_logo_pixel |= test_filter(filter, end_x, y); |
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224 } |
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225 } |
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226 end_x++; |
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227 |
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228 /* Left bound. */ |
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229 did_we_find_a_logo_pixel = 0; |
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230 for (start_y = 0; start_y < filter->height && !did_we_find_a_logo_pixel; start_y++) |
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231 { |
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232 for (x = 0; x < filter->width; x++) |
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233 { |
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234 did_we_find_a_logo_pixel |= test_filter(filter, x, start_y); |
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235 } |
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236 } |
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237 start_y--; |
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238 |
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239 /* Right bound. */ |
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240 did_we_find_a_logo_pixel = 0; |
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241 for (end_y = filter->height - 1; end_y > start_y && !did_we_find_a_logo_pixel; end_y--) |
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242 { |
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243 for (x = 0; x < filter->width; x++) |
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244 { |
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245 did_we_find_a_logo_pixel |= test_filter(filter, x, end_y); |
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246 } |
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247 } |
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248 end_y++; |
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249 |
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250 *posx1 = start_x; |
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251 *posy1 = start_y; |
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252 *posx2 = end_x; |
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253 *posy2 = end_y; |
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254 |
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255 return; |
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256 } |
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257 |
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258 /** |
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259 * \brief Free mask memory. |
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260 * |
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261 * \param vf Data structure which stores our persistant data, and is to be freed. |
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262 * |
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263 * We call this function when our filter is done. It will free the memory |
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264 * allocated to the masks and leave the variables in a safe state. |
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265 */ |
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266 static void destroy_masks(vf_instance_t * vf) |
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267 { |
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268 int a, b; |
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269 |
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270 /* Load values from the vf->priv struct for faster dereferencing. */ |
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271 int * * * mask = ((vf_priv_s *)vf->priv)->mask; |
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272 int max_mask_size = ((vf_priv_s *)vf->priv)->max_mask_size; |
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273 |
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274 if (mask == NULL) |
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275 return; /* Nothing allocated, so return before we segfault. */ |
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276 |
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277 /* Free all allocated memory. */ |
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278 for (a = 0; a <= max_mask_size; a++) /* Loop through each mask. */ |
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279 { |
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280 for (b = -a; b <= a; b++) /* Loop through each scanline in a mask. */ |
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281 { |
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282 free(mask[a][b + a]); /* Free a scanline. */ |
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283 } |
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284 free(mask[a]); /* Free a mask. */ |
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285 } |
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286 free(mask); /* Free the array of pointers pointing to the masks. */ |
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287 |
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288 /* Set the pointer to NULL, so that any duplicate calls to this function will not cause a crash. */ |
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289 ((vf_priv_s *)vf->priv)->mask = NULL; |
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290 |
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291 return; |
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292 } |
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293 |
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294 /** |
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295 * \brief Set up our array of masks. |
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296 * |
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297 * \param vf Where our filter stores persistance data, like these masks. |
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298 * |
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299 * This creates an array of progressively larger masks and calculates their |
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300 * values. The values will not change during program execution once this function |
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301 * is done. |
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302 */ |
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303 static void initialize_masks(vf_instance_t * vf) |
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304 { |
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305 int a, b, c; |
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306 |
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307 /* Load values from the vf->priv struct for faster dereferencing. */ |
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308 int * * * mask = ((vf_priv_s *)vf->priv)->mask; |
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309 int max_mask_size = ((vf_priv_s *)vf->priv)->max_mask_size; /* This tells us how many masks we'll need to generate. */ |
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310 |
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311 /* Create a circular mask for each size up to max_mask_size. When the filter is applied, the mask size is |
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312 determined on a pixel by pixel basis, with pixels nearer the edge of the logo getting smaller mask sizes. */ |
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313 mask = (int * * *) safe_malloc(sizeof(int * *) * (max_mask_size + 1)); |
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314 for (a = 0; a <= max_mask_size; a++) |
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315 { |
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316 mask[a] = (int * *) safe_malloc(sizeof(int *) * ((a * 2) + 1)); |
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317 for (b = -a; b <= a; b++) |
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318 { |
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319 mask[a][b + a] = (int *) safe_malloc(sizeof(int) * ((a * 2) + 1)); |
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320 for (c = -a; c <= a; c++) |
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321 { |
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322 if ((b * b) + (c * c) <= (a * a)) /* Circular 0/1 mask. */ |
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323 mask[a][b + a][c + a] = 1; |
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324 else |
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325 mask[a][b + a][c + a] = 0; |
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326 } |
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327 } |
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328 } |
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329 |
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330 /* Store values back to vf->priv so they aren't lost after the function returns. */ |
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331 ((vf_priv_s *)vf->priv)->mask = mask; |
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332 |
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333 return; |
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334 } |
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335 |
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336 /** |
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337 * \brief Pre-processes an image to give distance information. |
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338 * |
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339 * \param vf Data structure that holds persistant information. All it is used for |
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340 in this function is to store the calculated max_mask_size variable. |
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341 * \param mask This image will be converted from a greyscale image into a |
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342 * distance image. |
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343 * |
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344 * This function takes a greyscale image (pgm_structure * mask) and converts it |
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345 * in place into a distance image. A distance image is zero for pixels ourside of |
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346 * the logo and is the manhattan distance (|dx| + |dy|) for pixels inside of the |
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347 * logo. This will overestimate the distance, but that is safe, and is far easier |
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348 * to implement than a proper pythagorean distance since I'm using a modified |
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349 * erosion algorithm to compute the distances. |
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350 */ |
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351 static void convert_mask_to_strength_mask(vf_instance_t * vf, pgm_structure * mask) |
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352 { |
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353 int x, y; /* Used by our for loops to go through every single pixel in the picture one at a time. */ |
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354 int has_anything_changed = 1; /* Used by the main while() loop to know if anything changed on the last erosion. */ |
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355 int current_pass = 0; /* How many times we've gone through the loop. Used in the in-place erosion algorithm |
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356 and to get us max_mask_size later on. */ |
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357 int max_mask_size; /* This will record how large a mask the pixel that is the furthest from the edge of the logo |
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358 (and thus the neediest) is. */ |
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359 char * current_pixel = mask->pixel; /* This stores the actual pixel data. */ |
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360 |
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361 /* First pass, set all non-zero values to 1. After this loop finishes, the data should be considered numeric |
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362 data for the filter, not color data. */ |
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363 for (x = 0; x < mask->height * mask->width; x++, current_pixel++) |
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364 if(*current_pixel) *current_pixel = 1; |
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365 |
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366 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass, |
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367 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass, |
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368 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask, |
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369 but if it isn't this will ensure that we eventually exit). */ |
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370 while (has_anything_changed) |
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371 { |
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372 current_pass++; |
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373 current_pixel = mask->pixel; |
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374 |
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375 has_anything_changed = 0; /* If this doesn't get set by the end of this pass, then we're done. */ |
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376 |
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377 for (y = 1; y < mask->height - 1; y++) |
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378 { |
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379 for (x = 1; x < mask->width - 1; x++) |
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380 { |
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381 /* Apply the in-place erosion transform. It is based on the following two premises: 1 - Any pixel that fails 1 erosion |
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382 will fail all future erosions. 2 - Only pixels having survived all erosions up to the present will be >= to |
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383 current_pass. It doesn't matter if it survived the current pass, failed it, or hasn't been tested yet. */ |
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384 if (*current_pixel >= current_pass && /* By using >= instead of ==, we allow the algorithm to work in place. */ |
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385 *(current_pixel + 1) >= current_pass && |
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386 *(current_pixel - 1) >= current_pass && |
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387 *(current_pixel + mask->width) >= current_pass && |
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388 *(current_pixel - mask->width) >= current_pass) |
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389 { |
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390 (*current_pixel)++; /* Increment the value since it still has not been eroded, as evidenced by the if statement |
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391 that just evaluated to true. */ |
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392 has_anything_changed = 1; |
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393 } |
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394 current_pixel++; |
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395 } |
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396 } |
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397 } |
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398 |
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399 /* Apply the fudge factor, which will increase the size of the mask a little to reduce jitter at the cost of more blur. */ |
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400 for (y = 1; y < mask->height - 1; y++) |
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401 { |
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402 for (x = 1; x < mask->width - 1; x++) |
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403 { |
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404 mask->pixel[(y * mask->width) + x] = apply_mask_fudge_factor(mask->pixel[(y * mask->width) + x]); |
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405 } |
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406 } |
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407 |
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408 max_mask_size = current_pass + 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */ |
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409 max_mask_size = apply_mask_fudge_factor(max_mask_size); /* Apply the fudge factor to this number too, since we must |
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410 ensure that enough masks are generated. */ |
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411 ((vf_priv_s *)vf->priv)->max_mask_size = max_mask_size; /* Commit the newly calculated max_mask_size to the vf->priv struct. */ |
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412 |
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413 return; |
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414 } |
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415 |
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416 /** |
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417 * \brief Our blurring function. |
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418 * |
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419 * \param vf Stores persistant data. In this function we are interested in the |
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420 * array of masks. |
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421 * \param value_out The properly blurred and delogoed pixel is outputted here. |
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422 * \param logo_mask Tells us which pixels are in the logo and which aren't. |
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423 * \param image The image that is having its logo removed. |
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424 * \param x x-coordinate of the pixel to blur. |
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425 * \param y y-coordinate of the pixel to blur. |
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426 * \param plane 0 = luma, 1 = blue chroma, 2 = red chroma (YUV). |
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427 * |
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428 * This function is the core of the filter. It takes a pixel that is inside the |
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429 * logo and blurs it. It does so by finding the average of all the pixels within |
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430 * the mask and outside of the logo. |
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431 */ |
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432 static void get_blur(const vf_instance_t * const vf, unsigned int * const value_out, const pgm_structure * const logo_mask, |
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433 const mp_image_t * const image, const int x, const int y, const int plane) |
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434 { |
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435 int mask_size; /* Mask size tells how large a circle to use. The radius is about (slightly larger than) mask size. */ |
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436 /* Get values from vf->priv for faster dereferencing. */ |
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437 int * * * mask = ((vf_priv_s *)vf->priv)->mask; |
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438 |
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439 int start_posx, start_posy, end_posx, end_posy; |
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440 int i, j; |
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441 unsigned int accumulator = 0, divisor = 0; |
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442 const unsigned char * mask_read_position; /* What pixel we are reading out of the circular blur mask. */ |
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443 const unsigned char * logo_mask_read_position; /* What pixel we are reading out of the filter image. */ |
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444 |
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445 /* Prepare our bounding rectangle and clip it if need be. */ |
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446 mask_size = test_filter(logo_mask, x, y); |
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447 start_posx = max(0, x - mask_size); |
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448 start_posy = max(0, y - mask_size); |
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449 end_posx = min(image->width - 1, x + mask_size); |
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450 end_posy = min(image->height - 1, y + mask_size); |
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451 |
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452 mask_read_position = image->planes[plane] + (image->stride[plane] * start_posy) + start_posx; |
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453 logo_mask_read_position = logo_mask->pixel + (start_posy * logo_mask->width) + start_posx; |
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454 |
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455 for (j = start_posy; j <= end_posy; j++) |
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456 { |
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457 for (i = start_posx; i <= end_posx; i++) |
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458 { |
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459 if (!(*logo_mask_read_position) && mask[mask_size][i - start_posx][j - start_posy]) |
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460 { /* Check to see if this pixel is in the logo or not. Only use the pixel if it is not. */ |
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461 accumulator += *mask_read_position; |
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462 divisor++; |
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463 } |
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464 |
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465 mask_read_position++; |
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466 logo_mask_read_position++; |
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467 } |
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468 |
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469 mask_read_position += (image->stride[plane] - ((end_posx + 1) - start_posx)); |
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470 logo_mask_read_position += (logo_mask->width - ((end_posx + 1) - start_posx)); |
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471 } |
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472 |
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473 if (divisor == 0) /* This means that not a single pixel is outside of the logo, so we have no data. */ |
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474 { /* We should put some eye catching value here, to indicate the flaw to the user. */ |
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475 *value_out = 255; |
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476 } |
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477 else /* Else we need to normalise the data using the divisor. */ |
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478 { |
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479 *value_out = (accumulator + (divisor / 2)) / divisor; /* Divide, taking into account average rounding error. */ |
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480 } |
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481 |
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482 return; |
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483 } |
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484 |
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485 /** |
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486 * \brief Free a pgm_structure. Undoes load_pgm(...). |
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487 */ |
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488 static void destroy_pgm(pgm_structure * to_be_destroyed) |
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489 { |
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490 if (to_be_destroyed == NULL) |
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491 return; /* Don't do anything if a NULL pointer was passed it. */ |
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492 |
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493 /* Internally allocated memory. */ |
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494 if (to_be_destroyed->pixel != NULL) |
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495 { |
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496 free(to_be_destroyed->pixel); |
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497 to_be_destroyed->pixel = NULL; |
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498 } |
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499 |
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500 /* Free the actual struct instance. This is done here and not by the calling function. */ |
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501 free(to_be_destroyed); |
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502 } |
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503 |
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504 /** \brief Helper function for load_pgm(...) to skip whitespace. */ |
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505 static void load_pgm_skip(FILE *f) { |
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506 int c, comment = 0; |
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507 do { |
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508 c = fgetc(f); |
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509 if (c == '#') |
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510 comment = 1; |
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511 if (c == '\n') |
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512 comment = 0; |
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513 } while (c != EOF && (isspace(c) || comment)); |
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514 ungetc(c, f); |
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515 } |
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516 |
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517 #define REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE(message) {mp_msg(MSGT_VFILTER, MSGL_ERR, message); return NULL;} |
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518 |
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519 /** |
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520 * \brief Loads a raw pgm or ppm file into a newly created pgm_structure object. |
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521 * |
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522 * \param file_name The name of the file to be loaded. So long as the file is a |
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523 * valid pgm or ppm file, it will load correctly, even if the |
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524 * extension is missing or invalid. |
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525 * |
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526 * \return A pointer to the newly created pgm_structure object. Don't forget to |
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527 * call destroy_pgm(...) when you're done with this. If an error occurs, |
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528 * NULL is returned. |
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529 * |
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530 * Can load either raw pgm (P5) or raw ppm (P6) image files as a binary image. |
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531 * While a pgm file will be loaded normally (greyscale), the only thing that is |
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532 * guaranteed with ppm is that all zero (R = 0, G = 0, B = 0) pixels will remain |
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533 * zero, and non-zero pixels will remain non-zero. |
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534 */ |
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535 static pgm_structure * load_pgm(const char * file_name) |
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536 { |
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537 int maximum_greyscale_value; |
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538 FILE * input; |
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539 int pnm_number; |
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540 pgm_structure * new_pgm = (pgm_structure *) safe_malloc (sizeof(pgm_structure)); |
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541 char * write_position; |
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542 char * end_position; |
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543 int image_size; /* width * height */ |
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544 |
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545 if((input = fopen(file_name, "rb")) == NULL) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Unable to open file. File not found or insufficient permissions.\n"); |
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546 |
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547 /* Parse the PGM header. */ |
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548 if (fgetc(input) != 'P') REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: File is not a valid PGM or PPM file.\n"); |
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549 pnm_number = fgetc(input) - '0'; |
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550 if (pnm_number != 5 && pnm_number != 6) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PNM file. Only raw PGM (Portable Gray Map) and raw PPM (Portable Pixel Map) subtypes are allowed.\n"); |
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551 load_pgm_skip(input); |
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552 if (fscanf(input, "%i", &(new_pgm->width)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n"); |
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553 load_pgm_skip(input); |
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554 if (fscanf(input, "%i", &(new_pgm->height)) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n"); |
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555 load_pgm_skip(input); |
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556 if (fscanf(input, "%i", &maximum_greyscale_value) != 1) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove-logo: Invalid PGM/PPM header.\n"); |
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557 if (maximum_greyscale_value >= 256) REMOVE_LOGO_LOAD_PGM_ERROR_MESSAGE("[vf]remove_logo: Only 1 byte per pixel (pgm) or 1 byte per color value (ppm) are supported.\n"); |
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558 load_pgm_skip(input); |
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559 |
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560 new_pgm->pixel = (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm->width * new_pgm->height); |
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561 |
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562 /* Load the pixels. */ |
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563 /* Note: I am aware that fgetc(input) isn't the fastest way of doing things, but it is quite compact and the code only runs once when the filter is initialized.*/ |
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564 image_size = new_pgm->width * new_pgm->height; |
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565 end_position = new_pgm->pixel + image_size; |
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566 for (write_position = new_pgm->pixel; write_position < end_position; write_position++) |
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567 { |
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568 *write_position = fgetc(input); |
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569 if (pnm_number == 6) /* This tests to see if the file is a PPM file. */ |
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570 { /* If it is, then consider the pixel set if any of the three color channels are set. Since we just care about == 0 or != 0, a bitwise or will do the trick. */ |
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571 *write_position |= fgetc(input); |
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572 *write_position |= fgetc(input); |
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573 } |
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574 } |
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575 |
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576 return new_pgm; |
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577 } |
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578 |
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579 /** |
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580 * \brief Generates a scaled down image with half width, height, and intensity. |
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581 * |
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582 * \param vf Our struct for persistant data. In this case, it is used to update |
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583 * mask_max_size with the larger of the old or new value. |
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584 * \param input_image The image from which the new half-sized one will be based. |
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585 * |
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586 * \return The newly allocated and shrunken image. |
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587 * |
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588 * This function not only scales down an image, but halves the value in each pixel |
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589 * too. The purpose of this is to produce a chroma filter image out of a luma |
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590 * filter image. The pixel values store the distance to the edge of the logo and |
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591 * halving the dimensions halves the distance. This function rounds up, because |
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592 * a downwards rounding error could cause the filter to fail, but an upwards |
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593 * rounding error will only cause a minor amount of excess blur in the chroma |
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594 * planes. |
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595 */ |
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596 static pgm_structure * generate_half_size_image(vf_instance_t * vf, pgm_structure * input_image) |
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597 { |
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598 int x, y; |
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599 pgm_structure * new_pgm = (pgm_structure *) safe_malloc (sizeof(pgm_structure)); |
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600 int has_anything_changed = 1; |
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601 int current_pass; |
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602 int max_mask_size; |
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603 char * current_pixel; |
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604 |
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605 new_pgm->width = input_image->width / 2; |
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606 new_pgm->height = input_image->height / 2; |
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607 new_pgm->pixel = (unsigned char *) safe_malloc (sizeof(unsigned char) * new_pgm->width * new_pgm->height); |
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608 |
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609 /* Copy over the image data, using the average of 4 pixels for to calculate each downsampled pixel. */ |
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610 for (y = 0; y < new_pgm->height; y++) |
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611 for (x = 0; x < new_pgm->width; x++) |
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612 { |
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613 /* Set the pixel if there exists a non-zero value in the source pixels, else clear it. */ |
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614 new_pgm->pixel[(y * new_pgm->width) + x] = input_image->pixel[((y << 1) * input_image->width) + (x << 1)] || |
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615 input_image->pixel[((y << 1) * input_image->width) + (x << 1) + 1] || |
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616 input_image->pixel[(((y << 1) + 1) * input_image->width) + (x << 1)] || |
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617 input_image->pixel[(((y << 1) + 1) * input_image->width) + (x << 1) + 1]; |
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618 new_pgm->pixel[(y * new_pgm->width) + x] = min(1, new_pgm->pixel[(y * new_pgm->width) + x]); |
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619 } |
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620 |
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621 /* Now we need to recalculate the numbers for the smaller size. Just using the old_value / 2 can cause subtle |
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622 and fairly rare, but very nasty, bugs. */ |
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623 |
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624 current_pixel = new_pgm->pixel; |
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625 /* First pass, set all non-zero values to 1. */ |
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626 for (x = 0; x < new_pgm->height * new_pgm->width; x++, current_pixel++) |
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627 if(*current_pixel) *current_pixel = 1; |
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628 |
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629 /* Second pass and future passes. For each pass, if a pixel is itself the same value as the current pass, |
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630 and its four neighbors are too, then it is incremented. If no pixels are incremented by the end of the pass, |
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631 then we go again. Edge pixels are counted as always excluded (this should be true anyway for any sane mask, |
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632 but if it isn't this will ensure that we eventually exit). */ |
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633 current_pass = 0; |
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634 while (has_anything_changed) |
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635 { |
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636 current_pass++; |
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637 |
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638 has_anything_changed = 0; /* If this doesn't get set by the end of this pass, then we're done. */ |
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639 |
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640 for (y = 1; y < new_pgm->height - 1; y++) |
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641 { |
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642 for (x = 1; x < new_pgm->width - 1; x++) |
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643 { |
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644 if (new_pgm->pixel[(y * new_pgm->width) + x] >= current_pass && /* By using >= instead of ==, we allow the algorithm to work in place. */ |
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645 new_pgm->pixel[(y * new_pgm->width) + (x + 1)] >= current_pass && |
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646 new_pgm->pixel[(y * new_pgm->width) + (x - 1)] >= current_pass && |
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647 new_pgm->pixel[((y + 1) * new_pgm->width) + x] >= current_pass && |
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648 new_pgm->pixel[((y - 1) * new_pgm->width) + x] >= current_pass) |
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649 { |
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650 new_pgm->pixel[(y * new_pgm->width) + x]++; /* Increment the value since it still has not been eroded, |
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651 as evidenced by the if statement that just evaluated to true. */ |
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652 has_anything_changed = 1; |
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653 } |
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654 } |
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655 } |
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656 } |
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657 |
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658 for (y = 1; y < new_pgm->height - 1; y++) |
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659 { |
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660 for (x = 1; x < new_pgm->width - 1; x++) |
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661 { |
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662 new_pgm->pixel[(y * new_pgm->width) + x] = apply_mask_fudge_factor(new_pgm->pixel[(y * new_pgm->width) + x]); |
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663 } |
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664 } |
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665 |
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666 max_mask_size = current_pass + 1; /* As a side-effect, we now know the maximum mask size, which we'll use to generate our masks. */ |
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667 max_mask_size = apply_mask_fudge_factor(max_mask_size); |
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668 /* Commit the newly calculated max_mask_size to the vf->priv struct. */ |
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669 ((vf_priv_s *)vf->priv)->max_mask_size = max(max_mask_size, ((vf_priv_s *)vf->priv)->max_mask_size); |
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670 |
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671 return new_pgm; |
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672 } |
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673 |
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674 /** |
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675 * \brief Checks if YV12 is supported by the next filter. |
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676 */ |
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677 static unsigned int find_best(struct vf_instance_s* vf){ |
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678 int is_format_okay = vf->next->query_format(vf->next, IMGFMT_YV12); |
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679 if ((is_format_okay & VFCAP_CSP_SUPPORTED_BY_HW) || (is_format_okay & VFCAP_CSP_SUPPORTED)) |
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680 return IMGFMT_YV12; |
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681 else |
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682 return 0; |
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683 } |
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684 |
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685 //===========================================================================// |
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686 |
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687 /** |
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688 * \brief Configure the filter and call the next filter's config function. |
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689 */ |
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690 static int config(struct vf_instance_s* vf, int width, int height, int d_width, int d_height, unsigned int flags, unsigned int outfmt) |
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691 { |
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692 if(!(((vf_priv_s *)vf->priv)->fmt=find_best(vf))) |
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693 return 0; |
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694 else |
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695 return vf_next_config(vf,width,height,d_width,d_height,flags,((vf_priv_s *)vf->priv)->fmt); |
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696 } |
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697 |
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698 /** |
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699 * \brief Removes the logo from a plane (either luma or chroma). |
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700 * |
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701 * \param vf Not needed by this function, but needed by the blur function. |
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702 * \param source The image to have it's logo removed. |
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703 * \param destination Where the output image will be stored. |
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704 * \param source_stride How far apart (in memory) two consecutive lines are. |
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705 * \param destination Same as source_stride, but for the destination image. |
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706 * \param width Width of the image. This is the same for source and destination. |
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707 * \param height Height of the image. This is the same for source and destination. |
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708 * \param is_image_direct If the image is direct, then source and destination are |
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709 * the same and we can save a lot of time by not copying pixels that |
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710 * haven't changed. |
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711 * \param filter The image that stores the distance to the edge of the logo for |
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712 * each pixel. |
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713 * \param logo_start_x Smallest x-coordinate that contains at least 1 logo pixel. |
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714 * \param logo_start_y Smallest y-coordinate that contains at least 1 logo pixel. |
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715 * \param logo_end_x Largest x-coordinate that contains at least 1 logo pixel. |
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716 * \param logo_end_y Largest y-coordinate that contains at least 1 logo pixel. |
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717 * |
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718 * This function processes an entire plane. Pixels outside of the logo are copied |
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719 * to the output without change, and pixels inside the logo have the de-blurring |
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720 * function applied. |
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721 */ |
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722 static void convert_yv12(const vf_instance_t * const vf, const char * const source, const int source_stride, |
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723 const mp_image_t * const source_image, const int width, const int height, |
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724 char * const destination, const int destination_stride, int is_image_direct, pgm_structure * filter, |
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725 const int plane, const int logo_start_x, const int logo_start_y, const int logo_end_x, const int logo_end_y) |
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726 { |
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727 int y; |
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728 int x; |
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729 |
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730 /* These pointers point to where we are getting our pixel data (inside mpi) and where we are storing it (inside dmpi). */ |
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731 const unsigned char * source_line; |
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732 unsigned char * destination_line; |
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733 |
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734 if (!is_image_direct) |
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735 memcpy_pic(destination, source, width, height, destination_stride, source_stride); |
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736 |
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737 for (y = logo_start_y; y <= logo_end_y; y++) |
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738 { |
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739 source_line = (const unsigned char *) source + (source_stride * y); |
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740 destination_line = (unsigned char *) destination + (destination_stride * y); |
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741 |
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742 for (x = logo_start_x; x <= logo_end_x; x++) |
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743 { |
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744 unsigned int output; |
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745 |
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746 if (filter->pixel[(y * filter->width) + x]) /* Only process if we are in the logo. */ |
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747 { |
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748 get_blur(vf, &output, filter, source_image, x, y, plane); |
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749 destination_line[x] = output; |
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750 } |
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751 else /* Else just copy the data. */ |
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752 if (!is_image_direct) |
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753 destination_line[x] = source_line[x]; |
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754 } |
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755 } |
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756 } |
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757 |
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758 /** |
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759 * \brief Process a frame. |
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760 * |
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761 * \param mpi The image sent to use by the previous filter. |
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762 * \param dmpi Where we will store the processed output image. |
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763 * \param vf This is how the filter gets access to it's persistant data. |
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764 * |
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765 * \return The return code of the next filter, or 0 on failure/error. |
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766 * |
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767 * This function processes an entire frame. The frame is sent by the previous |
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768 * filter, has the logo removed by the filter, and is then sent to the next |
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769 * filter. |
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770 */ |
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771 static int put_image(struct vf_instance_s* vf, mp_image_t *mpi, double pts){ |
15693
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772 mp_image_t *dmpi; |
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773 |
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774 dmpi=vf_get_image(vf->next,((vf_priv_s *)vf->priv)->fmt, |
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775 MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE, |
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776 mpi->w, mpi->h); |
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777 |
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778 /* Check to make sure that the filter image and the video stream are the same size. */ |
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779 if ((((vf_priv_s *)vf->priv)->filter->width != mpi->w) || (((vf_priv_s *)vf->priv)->filter->height != mpi->h)) |
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780 { |
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781 mp_msg(MSGT_VFILTER,MSGL_ERR, "Filter image and video stream are not of the same size. (Filter: %d x %d, Stream: %d x %d)\n", |
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782 ((vf_priv_s *)vf->priv)->filter->width, ((vf_priv_s *)vf->priv)->filter->height, mpi->w, mpi->h); |
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783 return 0; |
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784 } |
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785 |
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786 switch(dmpi->imgfmt){ |
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787 case IMGFMT_YV12: |
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788 convert_yv12(vf, mpi->planes[0], mpi->stride[0], mpi, mpi->w, mpi->h, |
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789 dmpi->planes[0], dmpi->stride[0], |
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790 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->filter, 0, |
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791 ((vf_priv_s *)vf->priv)->bounding_rectangle_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_posy1, |
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792 ((vf_priv_s *)vf->priv)->bounding_rectangle_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_posy2); |
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793 convert_yv12(vf, mpi->planes[1], mpi->stride[1], mpi, mpi->w / 2, mpi->h / 2, |
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794 dmpi->planes[1], dmpi->stride[1], |
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795 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->half_size_filter, 1, |
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796 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1, |
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797 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2); |
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798 convert_yv12(vf, mpi->planes[2], mpi->stride[2], mpi, mpi->w / 2, mpi->h / 2, |
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799 dmpi->planes[2], dmpi->stride[2], |
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800 mpi->flags & MP_IMGFLAG_DIRECT, ((vf_priv_s *)vf->priv)->half_size_filter, 2, |
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801 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1, |
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802 ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, ((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2); |
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803 break; |
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804 |
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805 default: |
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806 mp_msg(MSGT_VFILTER,MSGL_ERR,"Unhandled format: 0x%X\n",dmpi->imgfmt); |
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807 return 0; |
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808 } |
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809 |
17906
20aca9baf5d8
passing pts through the filter layer (lets see if pts or cola comes out at the end)
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810 return vf_next_put_image(vf,dmpi, pts); |
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811 } |
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812 |
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813 //===========================================================================// |
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814 |
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815 /** |
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816 * \brief Checks to see if the next filter accepts YV12 images. |
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817 */ |
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818 static int query_format(struct vf_instance_s * vf, unsigned int fmt) |
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819 { |
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820 if (fmt == IMGFMT_YV12) |
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821 return vf->next->query_format(vf->next, IMGFMT_YV12); |
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822 else |
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823 return 0; |
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824 } |
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825 |
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826 /** |
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827 * \brief Initializes our filter. |
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828 * |
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829 * \param args The arguments passed in from the command line go here. This |
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830 * filter expects only a single argument telling it where the PGM |
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831 * or PPM file that describes the logo region is. |
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832 * |
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833 * This sets up our instance variables and parses the arguments to the filter. |
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834 */ |
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835 static int open(vf_instance_t * vf, char * args) |
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836 { |
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837 vf->priv = safe_malloc(sizeof(vf_priv_s)); |
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838 |
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839 /* Load our filter image. */ |
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840 if (args) |
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841 ((vf_priv_s *)vf->priv)->filter = load_pgm(args); |
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842 else |
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843 { |
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844 mp_msg(MSGT_VFILTER, MSGL_ERR, "[vf]remove_logo usage: remove_logo=/path/to/filter_image_file.pgm\n"); |
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845 free(vf->priv); |
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846 return 0; |
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847 } |
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848 |
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849 if (((vf_priv_s *)vf->priv)->filter == NULL) |
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850 { |
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851 /* Error message was displayed by load_pgm(). */ |
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852 free(vf->priv); |
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853 return 0; |
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854 } |
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855 |
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856 /* Create the scaled down filter image for the chroma planes. */ |
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857 convert_mask_to_strength_mask(vf, ((vf_priv_s *)vf->priv)->filter); |
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858 ((vf_priv_s *)vf->priv)->half_size_filter = generate_half_size_image(vf, ((vf_priv_s *)vf->priv)->filter); |
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859 |
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860 /* Now that we know how many masks we need (the info is in vf), we can generate the masks. */ |
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861 initialize_masks(vf); |
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862 |
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863 /* Calculate our bounding rectangles, which determine in what region the logo resides for faster processing. */ |
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864 calculate_bounding_rectangle(&((vf_priv_s *)vf->priv)->bounding_rectangle_posx1, &((vf_priv_s *)vf->priv)->bounding_rectangle_posy1, |
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865 &((vf_priv_s *)vf->priv)->bounding_rectangle_posx2, &((vf_priv_s *)vf->priv)->bounding_rectangle_posy2, |
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866 ((vf_priv_s *)vf->priv)->filter); |
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867 calculate_bounding_rectangle(&((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx1, |
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868 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy1, |
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869 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posx2, |
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870 &((vf_priv_s *)vf->priv)->bounding_rectangle_half_size_posy2, |
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871 ((vf_priv_s *)vf->priv)->half_size_filter); |
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872 |
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873 vf->config=config; |
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874 vf->put_image=put_image; |
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875 vf->query_format=query_format; |
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876 return 1; |
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877 } |
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878 |
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879 /** |
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880 * \brief Frees memory that our filter allocated. |
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881 * |
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882 * This is called at exit-time. |
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883 */ |
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884 void uninit(vf_instance_t * vf) |
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885 { |
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886 /* Destroy our masks and images. */ |
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887 destroy_pgm(((vf_priv_s *)vf->priv)->filter); |
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888 destroy_pgm(((vf_priv_s *)vf->priv)->half_size_filter); |
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889 destroy_masks(vf); |
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890 |
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891 /* Destroy our private structure that had been used to store those masks and images. */ |
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892 free(vf->priv); |
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893 |
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894 return; |
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895 } |
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896 |
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897 /** |
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898 * \brief Meta data about our filter. |
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899 */ |
25221 | 900 const vf_info_t vf_info_remove_logo = { |
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901 "Removes a tv logo based on a mask image.", |
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902 "remove-logo", |
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903 "Robert Edele", |
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904 "", |
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905 open, |
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906 NULL |
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907 }; |
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908 |
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909 //===========================================================================// |