Mercurial > mplayer.hg
annotate libass/ass_render.c @ 23026:91076557ab81
Remove bbox and advance vector from bitmap cache.
They are now available from glyph cache.
author | eugeni |
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date | Fri, 20 Apr 2007 23:14:12 +0000 |
parents | ab0943242d1a |
children | b4db05aea29e |
rev | line source |
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20008
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*- |
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2 // vim:ts=8:sw=8:noet:ai: |
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3 /* |
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4 Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
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5 |
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6 This program is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2 of the License, or |
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9 (at your option) any later version. |
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10 |
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11 This program is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
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15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with this program; if not, write to the Free Software |
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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19 */ |
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20 |
18937 | 21 #include "config.h" |
22 | |
23 #include <assert.h> | |
24 #include <math.h> | |
19378 | 25 #include <inttypes.h> |
18937 | 26 #include <ft2build.h> |
27 #include FT_FREETYPE_H | |
28 #include FT_STROKER_H | |
29 #include FT_GLYPH_H | |
30 #include FT_SYNTHESIS_H | |
31 | |
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32 #include "mputils.h" |
18937 | 33 |
34 #include "ass.h" | |
21322 | 35 #include "ass_font.h" |
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36 #include "ass_bitmap.h" |
18937 | 37 #include "ass_cache.h" |
38 #include "ass_utils.h" | |
39 #include "ass_fontconfig.h" | |
20477 | 40 #include "ass_library.h" |
18937 | 41 |
42 #define MAX_GLYPHS 1000 | |
43 #define MAX_LINES 100 | |
44 | |
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45 static int last_render_id = 0; |
18937 | 46 |
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47 typedef struct ass_settings_s { |
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48 int frame_width; |
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49 int frame_height; |
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50 double font_size_coeff; // font size multiplier |
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51 double line_spacing; // additional line spacing (in frame pixels) |
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52 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin. |
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53 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height. |
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54 int left_margin; |
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55 int right_margin; |
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56 int use_margins; // 0 - place all subtitles inside original frame |
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57 // 1 - use margins for placing toptitles and subtitles |
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58 double aspect; // frame aspect ratio, d_width / d_height. |
20477 | 59 |
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60 char* default_font; |
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61 char* default_family; |
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62 } ass_settings_t; |
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63 |
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64 // a rendered event |
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65 typedef struct event_images_s { |
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66 ass_image_t* imgs; |
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67 int top, height; |
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68 int detect_collisions; |
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69 int shift_direction; |
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70 ass_event_t* event; |
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71 } event_images_t; |
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72 |
20477 | 73 struct ass_renderer_s { |
74 ass_library_t* library; | |
75 FT_Library ftlibrary; | |
18937 | 76 fc_instance_t* fontconfig_priv; |
77 ass_settings_t settings; | |
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78 int render_id; |
19848 | 79 ass_synth_priv_t* synth_priv; |
18937 | 80 |
81 ass_image_t* images_root; // rendering result is stored here | |
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82 ass_image_t* prev_images_root; |
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83 |
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84 event_images_t* eimg; // temporary buffer for sorting rendered events |
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85 int eimg_size; // allocated buffer size |
18937 | 86 }; |
87 | |
88 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t; | |
89 | |
90 // describes a glyph | |
91 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations | |
92 typedef struct glyph_info_s { | |
93 unsigned symbol; | |
94 FT_Glyph glyph; | |
95 FT_Glyph outline_glyph; | |
19965 | 96 bitmap_t* bm; // glyph bitmap |
97 bitmap_t* bm_o; // outline bitmap | |
98 bitmap_t* bm_s; // shadow bitmap | |
18937 | 99 FT_BBox bbox; |
100 FT_Vector pos; | |
101 char linebreak; // the first (leading) glyph of some line ? | |
19691 | 102 uint32_t c[4]; // colors |
18937 | 103 FT_Vector advance; // 26.6 |
104 effect_t effect_type; | |
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105 int effect_timing; // time duration of current karaoke word |
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106 // after process_karaoke_effects: distance in pixels from the glyph origin. |
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107 // part of the glyph to the left of it is displayed in a different color. |
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108 int effect_skip_timing; // delay after the end of last karaoke word |
18937 | 109 int asc, desc; // font max ascender and descender |
110 // int height; | |
19848 | 111 int be; // blur edges |
19965 | 112 int shadow; |
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113 double frx, fry, frz; // rotation |
18937 | 114 |
23017 | 115 bitmap_hash_key_t hash_key; |
18937 | 116 } glyph_info_t; |
117 | |
118 typedef struct line_info_s { | |
119 int asc, desc; | |
120 } line_info_t; | |
121 | |
122 typedef struct text_info_s { | |
123 glyph_info_t* glyphs; | |
124 int length; | |
125 line_info_t lines[MAX_LINES]; | |
126 int n_lines; | |
127 int height; | |
128 } text_info_t; | |
129 | |
130 | |
131 // Renderer state. | |
132 // Values like current font face, color, screen position, clipping and so on are stored here. | |
133 typedef struct render_context_s { | |
134 ass_event_t* event; | |
135 ass_style_t* style; | |
136 | |
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137 ass_font_t* font; |
18937 | 138 char* font_path; |
139 int font_size; | |
140 | |
141 FT_Stroker stroker; | |
142 int alignment; // alignment overrides go here; if zero, style value will be used | |
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143 double frx, fry, frz; |
18937 | 144 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title |
19556 | 145 EVENT_POSITIONED, // happens after pos(,), margins are ignored |
146 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited | |
147 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects | |
18937 | 148 } evt_type; |
149 int pos_x, pos_y; // position | |
150 int org_x, org_y; // origin | |
22207 | 151 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used |
18937 | 152 double scale_x, scale_y; |
22259 | 153 double hspacing; // distance between letters, in pixels |
18937 | 154 double border; // outline width |
19691 | 155 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA |
18937 | 156 int clip_x0, clip_y0, clip_x1, clip_y1; |
157 char detect_collisions; | |
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158 uint32_t fade; // alpha from \fad |
19848 | 159 char be; // blur edges |
19965 | 160 int shadow; |
18937 | 161 |
162 effect_t effect_type; | |
163 int effect_timing; | |
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164 int effect_skip_timing; |
18937 | 165 |
19556 | 166 enum { SCROLL_LR, // left-to-right |
167 SCROLL_RL, | |
168 SCROLL_TB, // top-to-bottom | |
169 SCROLL_BT | |
170 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL | |
171 int scroll_shift; | |
172 | |
18937 | 173 // face properties |
174 char* family; | |
175 unsigned bold; | |
176 unsigned italic; | |
177 | |
178 } render_context_t; | |
179 | |
180 // frame-global data | |
181 typedef struct frame_context_s { | |
20477 | 182 ass_renderer_t* ass_priv; |
18937 | 183 int width, height; // screen dimensions |
184 int orig_height; // frame height ( = screen height - margins ) | |
19538 | 185 int orig_width; // frame width ( = screen width - margins ) |
18937 | 186 ass_track_t* track; |
187 long long time; // frame's timestamp, ms | |
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188 double font_scale; |
18937 | 189 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio |
19917
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190 double border_scale; |
18937 | 191 } frame_context_t; |
192 | |
20477 | 193 static ass_renderer_t* ass_renderer; |
18937 | 194 static ass_settings_t* global_settings; |
195 static text_info_t text_info; | |
196 static render_context_t render_context; | |
197 static frame_context_t frame_context; | |
198 | |
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199 struct render_priv_s { |
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200 int top, height; |
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201 int render_id; |
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202 }; |
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203 |
18937 | 204 static void ass_lazy_track_init(void) |
205 { | |
206 ass_track_t* track = frame_context.track; | |
207 if (track->PlayResX && track->PlayResY) | |
208 return; | |
209 if (!track->PlayResX && !track->PlayResY) { | |
21066 | 210 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined); |
18937 | 211 track->PlayResX = 384; |
212 track->PlayResY = 288; | |
213 } else { | |
19538 | 214 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) / |
215 frame_context.orig_height / frame_context.width; | |
18937 | 216 if (!track->PlayResY) { |
217 track->PlayResY = track->PlayResX / orig_aspect + .5; | |
21066 | 218 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY); |
18937 | 219 } else if (!track->PlayResX) { |
220 track->PlayResX = track->PlayResY * orig_aspect + .5; | |
21066 | 221 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX); |
18937 | 222 } |
223 } | |
224 } | |
225 | |
20477 | 226 ass_renderer_t* ass_renderer_init(ass_library_t* library) |
18937 | 227 { |
228 int error; | |
229 FT_Library ft; | |
20477 | 230 ass_renderer_t* priv = 0; |
18937 | 231 |
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232 memset(&render_context, 0, sizeof(render_context)); |
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233 memset(&frame_context, 0, sizeof(frame_context)); |
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234 memset(&text_info, 0, sizeof(text_info)); |
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235 |
18937 | 236 error = FT_Init_FreeType( &ft ); |
237 if ( error ) { | |
21066 | 238 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed); |
19517 | 239 goto ass_init_exit; |
18937 | 240 } |
241 | |
20477 | 242 priv = calloc(1, sizeof(ass_renderer_t)); |
18937 | 243 if (!priv) { |
244 FT_Done_FreeType(ft); | |
19517 | 245 goto ass_init_exit; |
18937 | 246 } |
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247 |
19848 | 248 priv->synth_priv = ass_synth_init(); |
249 | |
20477 | 250 priv->library = library; |
251 priv->ftlibrary = ft; | |
18937 | 252 // images_root and related stuff is zero-filled in calloc |
253 | |
21265 | 254 ass_font_cache_init(); |
23017 | 255 ass_bitmap_cache_init(); |
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256 ass_glyph_cache_init(); |
18937 | 257 |
258 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t)); | |
259 | |
19517 | 260 ass_init_exit: |
21066 | 261 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init); |
262 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed); | |
19517 | 263 |
18937 | 264 return priv; |
265 } | |
266 | |
20477 | 267 void ass_renderer_done(ass_renderer_t* priv) |
18937 | 268 { |
21265 | 269 ass_font_cache_done(); |
23017 | 270 ass_bitmap_cache_done(); |
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271 ass_glyph_cache_done(); |
20201 | 272 if (render_context.stroker) { |
273 FT_Stroker_Done(render_context.stroker); | |
274 render_context.stroker = 0; | |
275 } | |
20477 | 276 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary); |
18937 | 277 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv); |
19848 | 278 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv); |
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279 if (priv && priv->eimg) free(priv->eimg); |
18937 | 280 if (priv) free(priv); |
281 if (text_info.glyphs) free(text_info.glyphs); | |
282 } | |
283 | |
284 /** | |
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285 * \brief Create a new ass_image_t |
18937 | 286 * Parameters are the same as ass_image_t fields. |
287 */ | |
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288 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color) |
18937 | 289 { |
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290 ass_image_t* img = calloc(1, sizeof(ass_image_t)); |
18937 | 291 |
292 img->w = bitmap_w; | |
293 img->h = bitmap_h; | |
294 img->stride = stride; | |
295 img->bitmap = bitmap; | |
296 img->color = color; | |
297 img->dst_x = dst_x; | |
298 img->dst_y = dst_y; | |
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299 |
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300 return img; |
18937 | 301 } |
302 | |
303 /** | |
304 * \brief convert bitmap glyph into ass_image_t struct(s) | |
305 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY | |
306 * \param dst_x bitmap x coordinate in video frame | |
307 * \param dst_y bitmap y coordinate in video frame | |
308 * \param color first color, RGBA | |
309 * \param color2 second color, RGBA | |
310 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right | |
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311 * \param tail pointer to the last image's next field, head of the generated list should be stored here |
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312 * \return pointer to the new list tail |
18937 | 313 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. |
314 */ | |
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315 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail) |
18937 | 316 { |
317 // brk is relative to dst_x | |
318 // color = color left of brk | |
319 // color2 = color right of brk | |
320 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap | |
321 int clip_x0, clip_y0, clip_x1, clip_y1; | |
322 int tmp; | |
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323 ass_image_t* img; |
18937 | 324 |
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325 dst_x += bm->left; |
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326 dst_y += bm->top; |
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327 brk -= bm->left; |
18937 | 328 |
329 // clipping | |
330 clip_x0 = render_context.clip_x0; | |
331 clip_y0 = render_context.clip_y0; | |
332 clip_x1 = render_context.clip_x1; | |
333 clip_y1 = render_context.clip_y1; | |
334 b_x0 = 0; | |
335 b_y0 = 0; | |
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336 b_x1 = bm->w; |
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337 b_y1 = bm->h; |
18937 | 338 |
339 tmp = dst_x - clip_x0; | |
340 if (tmp < 0) { | |
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341 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n"); |
18937 | 342 b_x0 = - tmp; |
343 } | |
344 tmp = dst_y - clip_y0; | |
345 if (tmp < 0) { | |
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346 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n"); |
18937 | 347 b_y0 = - tmp; |
348 } | |
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349 tmp = clip_x1 - dst_x - bm->w; |
18937 | 350 if (tmp < 0) { |
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351 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n"); |
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352 b_x1 = bm->w + tmp; |
18937 | 353 } |
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354 tmp = clip_y1 - dst_y - bm->h; |
18937 | 355 if (tmp < 0) { |
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356 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n"); |
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357 b_y1 = bm->h + tmp; |
18937 | 358 } |
359 | |
360 if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) | |
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361 return tail; |
18937 | 362 |
363 if (brk > b_x0) { // draw left part | |
364 if (brk > b_x1) brk = b_x1; | |
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365 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0, |
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366 brk - b_x0, b_y1 - b_y0, bm->w, |
18937 | 367 dst_x + b_x0, dst_y + b_y0, color); |
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368 *tail = img; |
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369 tail = &img->next; |
18937 | 370 } |
371 if (brk < b_x1) { // draw right part | |
372 if (brk < b_x0) brk = b_x0; | |
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373 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk, |
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374 b_x1 - brk, b_y1 - b_y0, bm->w, |
18937 | 375 dst_x + brk, dst_y + b_y0, color2); |
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376 *tail = img; |
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377 tail = &img->next; |
18937 | 378 } |
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379 return tail; |
18937 | 380 } |
381 | |
382 /** | |
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383 * \brief Render text_info_t struct into ass_image_t list |
18937 | 384 * Rasterize glyphs and put them in glyph cache. |
385 */ | |
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386 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y) |
18937 | 387 { |
388 int pen_x, pen_y; | |
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389 int i, error; |
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390 bitmap_t* bm; |
23017 | 391 bitmap_hash_val_t hash_val; |
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392 ass_image_t* head; |
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393 ass_image_t** tail = &head; |
18937 | 394 |
395 for (i = 0; i < text_info->length; ++i) { | |
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396 if (text_info->glyphs[i].glyph && text_info->glyphs[i].bm == 0) { |
18937 | 397 if ((text_info->glyphs[i].symbol == '\n') || (text_info->glyphs[i].symbol == 0)) |
398 continue; | |
20477 | 399 error = glyph_to_bitmap(ass_renderer->synth_priv, |
19848 | 400 text_info->glyphs[i].glyph, text_info->glyphs[i].outline_glyph, |
19965 | 401 &text_info->glyphs[i].bm, &text_info->glyphs[i].bm_o, |
402 &text_info->glyphs[i].bm_s, text_info->glyphs[i].be); | |
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403 if (error) |
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404 text_info->glyphs[i].symbol = 0; |
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405 FT_Done_Glyph(text_info->glyphs[i].glyph); |
19873 | 406 if (text_info->glyphs[i].outline_glyph) |
407 FT_Done_Glyph(text_info->glyphs[i].outline_glyph); | |
18937 | 408 |
409 // cache | |
23011 | 410 if (text_info->glyphs[i].hash_key.frx == 0 && |
411 text_info->glyphs[i].hash_key.fry == 0 && | |
412 text_info->glyphs[i].hash_key.frz == 0) { | |
23012 | 413 hash_val.bm_o = text_info->glyphs[i].bm_o; |
414 hash_val.bm = text_info->glyphs[i].bm; | |
415 hash_val.bm_s = text_info->glyphs[i].bm_s; | |
23017 | 416 cache_add_bitmap(&(text_info->glyphs[i].hash_key), &hash_val); |
23011 | 417 } |
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418 |
18937 | 419 } |
420 } | |
421 | |
422 for (i = 0; i < text_info->length; ++i) { | |
423 glyph_info_t* info = text_info->glyphs + i; | |
19965 | 424 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0)) |
425 continue; | |
426 | |
427 pen_x = dst_x + info->pos.x + info->shadow; | |
428 pen_y = dst_y + info->pos.y + info->shadow; | |
429 bm = info->bm_s; | |
430 | |
431 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail); | |
432 } | |
433 | |
434 for (i = 0; i < text_info->length; ++i) { | |
435 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 436 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o) |
18937 | 437 continue; |
438 | |
439 pen_x = dst_x + info->pos.x; | |
440 pen_y = dst_y + info->pos.y; | |
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441 bm = info->bm_o; |
18937 | 442 |
443 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) { | |
444 // do nothing | |
445 } else | |
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446 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail); |
18937 | 447 } |
448 for (i = 0; i < text_info->length; ++i) { | |
449 glyph_info_t* info = text_info->glyphs + i; | |
19873 | 450 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm) |
18937 | 451 continue; |
452 | |
453 pen_x = dst_x + info->pos.x; | |
454 pen_y = dst_y + info->pos.y; | |
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455 bm = info->bm; |
18937 | 456 |
457 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) { | |
458 if (info->effect_timing > info->bbox.xMax) | |
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459 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 460 else |
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461 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail); |
18937 | 462 } else if (info->effect_type == EF_KARAOKE_KF) { |
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463 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail); |
18937 | 464 } else |
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465 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail); |
18937 | 466 } |
467 | |
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468 *tail = 0; |
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469 return head; |
18937 | 470 } |
471 | |
472 /** | |
473 * \brief Mapping between script and screen coordinates | |
474 */ | |
475 static int x2scr(int x) { | |
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476 return x*frame_context.orig_width / frame_context.track->PlayResX + global_settings->left_margin; |
18937 | 477 } |
478 /** | |
479 * \brief Mapping between script and screen coordinates | |
480 */ | |
481 static int y2scr(int y) { | |
482 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
483 } | |
484 // the same for toptitles | |
485 static int y2scr_top(int y) { | |
19538 | 486 if (global_settings->use_margins) |
487 return y * frame_context.orig_height / frame_context.track->PlayResY; | |
488 else | |
489 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
18937 | 490 } |
491 // the same for subtitles | |
492 static int y2scr_sub(int y) { | |
19538 | 493 if (global_settings->use_margins) |
494 return y * frame_context.orig_height / frame_context.track->PlayResY + | |
495 global_settings->top_margin + global_settings->bottom_margin; | |
496 else | |
497 return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; | |
18937 | 498 } |
499 | |
500 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) { | |
501 FT_BBox bbox; | |
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502 int i; |
18937 | 503 |
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504 if (text_info.length > 0) { |
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505 bbox.xMin = 32000; |
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506 bbox.xMax = -32000; |
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507 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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508 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y; |
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509 |
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510 for (i = 0; i < text_info.length; ++i) { |
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511 int s = text_info.glyphs[i].pos.x; |
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512 int e = s + d6_to_int(text_info.glyphs[i].advance.x); |
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513 bbox.xMin = FFMIN(bbox.xMin, s); |
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514 bbox.xMax = FFMAX(bbox.xMax, e); |
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515 } |
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516 } else |
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517 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0; |
18937 | 518 |
519 /* return string bbox */ | |
520 *abbox = bbox; | |
521 } | |
522 | |
523 | |
524 /** | |
525 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part. | |
526 */ | |
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527 static inline int mystrcmp(char** p, const char* sample) { |
18937 | 528 int len = strlen(sample); |
529 if (strncmp(*p, sample, len) == 0) { | |
530 (*p) += len; | |
531 return 1; | |
532 } else | |
533 return 0; | |
534 } | |
535 | |
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536 double ass_internal_font_size_coeff = 0.8; |
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537 |
18937 | 538 static void change_font_size(int sz) |
539 { | |
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540 double size = sz * frame_context.font_scale; |
18937 | 541 |
542 if (size < 1) | |
543 size = 1; | |
544 else if (size > frame_context.height * 2) | |
545 size = frame_context.height * 2; | |
21277 | 546 |
547 ass_font_set_size(render_context.font, size); | |
18937 | 548 |
549 render_context.font_size = sz; | |
550 } | |
551 | |
552 /** | |
553 * \brief Change current font, using setting from render_context. | |
554 */ | |
555 static void update_font(void) | |
556 { | |
557 unsigned val; | |
20477 | 558 ass_renderer_t* priv = frame_context.ass_priv; |
21265 | 559 ass_font_desc_t desc; |
18937 | 560 desc.family = strdup(render_context.family); |
561 | |
562 val = render_context.bold; | |
563 // 0 = normal, 1 = bold, >1 = exact weight | |
564 if (val == 0) val = 80; // normal | |
565 else if (val == 1) val = 200; // bold | |
566 desc.bold = val; | |
567 | |
568 val = render_context.italic; | |
569 if (val == 0) val = 0; // normal | |
570 else if (val == 1) val = 110; //italic | |
571 desc.italic = val; | |
572 | |
21460 | 573 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc); |
18937 | 574 |
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575 if (render_context.font) |
18937 | 576 change_font_size(render_context.font_size); |
577 } | |
578 | |
579 /** | |
580 * \brief Change border width | |
19873 | 581 * negative value resets border to style value |
18937 | 582 */ |
583 static void change_border(double border) | |
584 { | |
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585 int b; |
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586 if (!render_context.font) return; |
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587 |
19919 | 588 if (border < 0) { |
589 if (render_context.style->BorderStyle == 1) { | |
590 if (render_context.style->Outline == 0 && render_context.style->Shadow > 0) | |
19873 | 591 border = 1.; |
19919 | 592 else |
593 border = render_context.style->Outline; | |
594 } else | |
595 border = 1.; | |
596 } | |
597 render_context.border = border; | |
19873 | 598 |
19919 | 599 b = 64 * border * frame_context.border_scale; |
600 if (b > 0) { | |
19918
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601 if (!render_context.stroker) { |
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602 int error; |
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603 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1)) |
20477 | 604 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker ); |
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605 #else // < 2.2 |
21619
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606 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker ); |
19918
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607 #endif |
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608 if (error) { |
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609 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n"); |
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610 render_context.stroker = 0; |
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611 } |
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612 } |
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613 if (render_context.stroker) |
19873 | 614 FT_Stroker_Set( render_context.stroker, b, |
19919 | 615 FT_STROKER_LINECAP_ROUND, |
616 FT_STROKER_LINEJOIN_ROUND, | |
617 0 ); | |
618 } else { | |
619 FT_Stroker_Done(render_context.stroker); | |
620 render_context.stroker = 0; | |
621 } | |
18937 | 622 } |
623 | |
624 #define _r(c) ((c)>>24) | |
625 #define _g(c) (((c)>>16)&0xFF) | |
626 #define _b(c) (((c)>>8)&0xFF) | |
627 #define _a(c) ((c)&0xFF) | |
628 | |
629 /** | |
630 * \brief Calculate a weighted average of two colors | |
631 * calculates c1*(1-a) + c2*a, but separately for each component except alpha | |
632 */ | |
633 static void change_color(uint32_t* var, uint32_t new, double pwr) | |
634 { | |
635 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) + | |
636 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) + | |
637 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + | |
638 _a(*var); | |
639 } | |
640 | |
641 // like change_color, but for alpha component only | |
642 static void change_alpha(uint32_t* var, uint32_t new, double pwr) | |
643 { | |
644 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr); | |
645 } | |
646 | |
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647 /** |
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648 * \brief Multiply two alpha values |
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649 * \param a first value |
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650 * \param b second value |
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651 * \return result of multiplication |
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652 * Parameters and result are limited by 0xFF. |
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653 */ |
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654 static uint32_t mult_alpha(uint32_t a, uint32_t b) |
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655 { |
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Fix wrong handling of transparency in \fad(\fade).
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|
656 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF; |
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657 } |
18937 | 658 |
659 /** | |
660 * \brief Calculate alpha value by piecewise linear function | |
661 * Used for \fad, \fade implementation. | |
662 */ | |
19692
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663 static unsigned interpolate_alpha(long long now, |
18937 | 664 long long t1, long long t2, long long t3, long long t4, |
665 unsigned a1, unsigned a2, unsigned a3) | |
666 { | |
667 unsigned a; | |
668 double cf; | |
669 if (now <= t1) { | |
670 a = a1; | |
671 } else if (now >= t4) { | |
672 a = a3; | |
673 } else if (now < t2) { // and > t1 | |
674 cf = ((double)(now - t1)) / (t2 - t1); | |
675 a = a1 * (1 - cf) + a2 * cf; | |
676 } else if (now > t3) { | |
677 cf = ((double)(now - t3)) / (t4 - t3); | |
678 a = a2 * (1 - cf) + a3 * cf; | |
679 } else { // t2 <= now <= t3 | |
680 a = a2; | |
681 } | |
682 | |
19692
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683 return a; |
18937 | 684 } |
685 | |
22886 | 686 static void reset_render_context(void); |
19873 | 687 |
18937 | 688 /** |
689 * \brief Parse style override tag. | |
690 * \param p string to parse | |
691 * \param pwr multiplier for some tag effects (comes from \t tags) | |
692 */ | |
693 static char* parse_tag(char* p, double pwr) { | |
694 #define skip_all(x) if (*p == (x)) ++p; else { \ | |
695 while ((*p != (x)) && (*p != '}') && (*p != 0)) {++p;} } | |
696 #define skip(x) if (*p == (x)) ++p; else { return p; } | |
697 | |
698 skip_all('\\'); | |
699 if ((*p == '}') || (*p == 0)) | |
700 return p; | |
701 | |
702 if (mystrcmp(&p, "fsc")) { | |
703 char tp = *p++; | |
704 double val; | |
705 if (tp == 'x') { | |
706 if (mystrtod(&p, &val)) { | |
707 val /= 100; | |
22260 | 708 render_context.scale_x = render_context.scale_x * ( 1 - pwr) + val * pwr; |
18937 | 709 } else |
710 render_context.scale_x = render_context.style->ScaleX; | |
711 } else if (tp == 'y') { | |
712 if (mystrtod(&p, &val)) { | |
713 val /= 100; | |
22260 | 714 render_context.scale_y = render_context.scale_y * ( 1 - pwr) + val * pwr; |
18937 | 715 } else |
716 render_context.scale_y = render_context.style->ScaleY; | |
717 } | |
718 } else if (mystrcmp(&p, "fsp")) { | |
22259 | 719 double val; |
720 if (mystrtod(&p, &val)) | |
721 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr; | |
18937 | 722 else |
22259 | 723 render_context.hspacing = render_context.style->Spacing; |
18937 | 724 } else if (mystrcmp(&p, "fs")) { |
725 int val; | |
726 if (mystrtoi(&p, 10, &val)) | |
727 val = render_context.font_size * ( 1 - pwr ) + val * pwr; | |
728 else | |
729 val = render_context.style->FontSize; | |
21267
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730 if (render_context.font) |
18937 | 731 change_font_size(val); |
732 } else if (mystrcmp(&p, "bord")) { | |
733 double val; | |
734 if (mystrtod(&p, &val)) | |
735 val = render_context.border * ( 1 - pwr ) + val * pwr; | |
736 else | |
19873 | 737 val = -1.; // reset to default |
18937 | 738 change_border(val); |
739 } else if (mystrcmp(&p, "move")) { | |
740 int x1, x2, y1, y2; | |
19044 | 741 long long t1, t2, delta_t, t; |
18937 | 742 int x, y; |
743 double k; | |
744 skip('('); | |
745 x1 = strtol(p, &p, 10); | |
746 skip(','); | |
747 y1 = strtol(p, &p, 10); | |
748 skip(','); | |
749 x2 = strtol(p, &p, 10); | |
750 skip(','); | |
751 y2 = strtol(p, &p, 10); | |
19044 | 752 if (*p == ',') { |
753 skip(','); | |
754 t1 = strtoll(p, &p, 10); | |
755 skip(','); | |
756 t2 = strtoll(p, &p, 10); | |
20629
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757 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", |
19378 | 758 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2); |
19044 | 759 } else { |
760 t1 = 0; | |
761 t2 = render_context.event->Duration; | |
20629
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762 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2); |
19044 | 763 } |
764 skip(')'); | |
765 delta_t = t2 - t1; | |
766 t = frame_context.time - render_context.event->Start; | |
767 if (t < t1) | |
768 k = 0.; | |
769 else if (t > t2) | |
770 k = 1.; | |
771 else k = ((double)(t - t1)) / delta_t; | |
18937 | 772 x = k * (x2 - x1) + x1; |
773 y = k * (y2 - y1) + y1; | |
774 render_context.pos_x = x; | |
775 render_context.pos_y = y; | |
776 render_context.detect_collisions = 0; | |
777 render_context.evt_type = EVENT_POSITIONED; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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diff
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778 } else if (mystrcmp(&p, "frx")) { |
19622 | 779 double val; |
22273
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780 if (mystrtod(&p, &val)) { |
22276 | 781 val *= M_PI / 180; |
782 render_context.frx = val * pwr + render_context.frx * (1-pwr); | |
22273
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783 } else |
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784 render_context.frx = 0.; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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785 } else if (mystrcmp(&p, "fry")) { |
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diff
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|
786 double val; |
22273
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787 if (mystrtod(&p, &val)) { |
22276 | 788 val *= M_PI / 180; |
789 render_context.fry = val * pwr + render_context.fry * (1-pwr); | |
22273
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|
790 } else |
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|
791 render_context.fry = 0.; |
18937 | 792 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) { |
19622 | 793 double val; |
22273
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|
794 if (mystrtod(&p, &val)) { |
22276 | 795 val *= M_PI / 180; |
796 render_context.frz = val * pwr + render_context.frz * (1-pwr); | |
22273
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|
797 } else |
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798 render_context.frz = M_PI * render_context.style->Angle / 180.; |
18937 | 799 } else if (mystrcmp(&p, "fn")) { |
800 char* start = p; | |
801 char* family; | |
802 skip_all('\\'); | |
22269
b0ae9876168e
\fn without an argument resets font family to the value from style.
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22268
diff
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|
803 if (p > start) { |
b0ae9876168e
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22268
diff
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|
804 family = malloc(p - start + 1); |
b0ae9876168e
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eugeni
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22268
diff
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|
805 strncpy(family, start, p - start); |
b0ae9876168e
\fn without an argument resets font family to the value from style.
eugeni
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|
806 family[p - start] = '\0'; |
b0ae9876168e
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|
807 } else |
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|
808 family = strdup(render_context.style->FontName); |
18937 | 809 if (render_context.family) |
810 free(render_context.family); | |
811 render_context.family = family; | |
812 update_font(); | |
813 } else if (mystrcmp(&p, "alpha")) { | |
814 uint32_t val; | |
19691 | 815 int i; |
18937 | 816 if (strtocolor(&p, &val)) { |
817 unsigned char a = val >> 24; | |
19691 | 818 for (i = 0; i < 4; ++i) |
819 change_alpha(&render_context.c[i], a, pwr); | |
18937 | 820 } else { |
19691 | 821 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr); |
822 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr); | |
823 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr); | |
824 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr); | |
18937 | 825 } |
826 // FIXME: simplify | |
827 } else if (mystrcmp(&p, "an")) { | |
22273
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828 int val; |
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829 if (mystrtoi(&p, 10, &val) && val) { |
22276 | 830 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment |
831 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val); | |
832 if (v != 0) v = 3 - v; | |
833 val = ((val - 1) % 3) + 1; // horizontal alignment | |
834 val += v*4; | |
835 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val); | |
836 render_context.alignment = val; | |
22273
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837 } else |
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|
838 render_context.alignment = render_context.style->Alignment; |
18937 | 839 } else if (mystrcmp(&p, "a")) { |
22303 | 840 int val; |
22273
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841 if (mystrtoi(&p, 10, &val) && val) |
22276 | 842 render_context.alignment = val; |
22273
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|
843 else |
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844 render_context.alignment = render_context.style->Alignment; |
18937 | 845 } else if (mystrcmp(&p, "pos")) { |
846 int v1, v2; | |
847 skip('('); | |
848 v1 = strtol(p, &p, 10); | |
849 skip(','); | |
850 v2 = strtol(p, &p, 10); | |
851 skip(')'); | |
20629
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|
852 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2); |
18937 | 853 render_context.evt_type = EVENT_POSITIONED; |
854 render_context.detect_collisions = 0; | |
855 render_context.pos_x = v1; | |
856 render_context.pos_y = v2; | |
19398
bb5164e0f70f
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|
857 } else if (mystrcmp(&p, "fad")) { |
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|
858 int a1, a2, a3; |
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|
859 long long t1, t2, t3, t4; |
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|
860 if (*p == 'e') ++p; // either \fad or \fade |
18937 | 861 skip('('); |
862 a1 = strtol(p, &p, 10); | |
863 skip(','); | |
864 a2 = strtol(p, &p, 10); | |
19398
bb5164e0f70f
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|
865 if (*p == ')') { |
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eugeni
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|
866 // 2-argument version (\fad, according to specs) |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
867 // a1 and a2 are fade-in and fade-out durations |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
868 t1 = 0; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
869 t4 = render_context.event->Duration; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
870 t2 = a1; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
871 t3 = t4 - a2; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
872 a1 = 0xFF; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
873 a2 = 0; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
874 a3 = 0xFF; |
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
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diff
changeset
|
875 } else { |
19399 | 876 // 6-argument version (\fade) |
877 // a1 and a2 (and a3) are opacity values | |
878 skip(','); | |
879 a3 = strtol(p, &p, 10); | |
880 skip(','); | |
881 t1 = strtoll(p, &p, 10); | |
882 skip(','); | |
883 t2 = strtoll(p, &p, 10); | |
884 skip(','); | |
885 t3 = strtoll(p, &p, 10); | |
886 skip(','); | |
887 t4 = strtoll(p, &p, 10); | |
19398
bb5164e0f70f
Allow \fade to be used in place of \fad and vice versa.
eugeni
parents:
19378
diff
changeset
|
888 } |
18937 | 889 skip(')'); |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
890 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3); |
18937 | 891 } else if (mystrcmp(&p, "org")) { |
892 int v1, v2; | |
893 skip('('); | |
894 v1 = strtol(p, &p, 10); | |
895 skip(','); | |
896 v2 = strtol(p, &p, 10); | |
897 skip(')'); | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
898 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2); |
18937 | 899 // render_context.evt_type = EVENT_POSITIONED; |
900 render_context.org_x = v1; | |
901 render_context.org_y = v2; | |
22207 | 902 render_context.have_origin = 1; |
18937 | 903 } else if (mystrcmp(&p, "t")) { |
904 double v[3]; | |
905 int v1, v2; | |
906 double v3; | |
907 int cnt; | |
908 long long t1, t2, t, delta_t; | |
909 double k; | |
910 skip('('); | |
911 for (cnt = 0; cnt < 3; ++cnt) { | |
912 if (*p == '\\') | |
913 break; | |
914 v[cnt] = strtod(p, &p); | |
915 skip(','); | |
916 } | |
917 if (cnt == 3) { | |
918 v1 = v[0]; v2 = v[1]; v3 = v[2]; | |
919 } else if (cnt == 2) { | |
920 v1 = v[0]; v2 = v[1]; v3 = 1.; | |
921 } else if (cnt == 1) { | |
922 v1 = 0; v2 = render_context.event->Duration; v3 = v[0]; | |
923 } else { // cnt == 0 | |
924 v1 = 0; v2 = render_context.event->Duration; v3 = 1.; | |
925 } | |
926 render_context.detect_collisions = 0; | |
927 t1 = v1; | |
928 t2 = v2; | |
929 delta_t = v2 - v1; | |
20875 | 930 if (v3 < 0.) |
931 v3 = 0.; | |
18937 | 932 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context |
933 if (t < t1) | |
934 k = 0.; | |
935 else if (t > t2) | |
936 k = 1.; | |
20875 | 937 else k = pow(((double)(t - t1)) / delta_t, v3); |
18937 | 938 while (*p == '\\') |
939 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's | |
940 skip_all(')'); // FIXME: better skip(')'), but much more tags support required | |
941 } else if (mystrcmp(&p, "clip")) { | |
942 int x0, y0, x1, y1; | |
943 int res = 1; | |
944 skip('('); | |
945 res &= mystrtoi(&p, 10, &x0); | |
946 skip(','); | |
947 res &= mystrtoi(&p, 10, &y0); | |
948 skip(','); | |
949 res &= mystrtoi(&p, 10, &x1); | |
950 skip(','); | |
951 res &= mystrtoi(&p, 10, &y1); | |
952 skip(')'); | |
953 if (res) { | |
954 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr; | |
955 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr; | |
956 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr; | |
957 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr; | |
958 } else { | |
959 render_context.clip_x0 = 0; | |
960 render_context.clip_y0 = 0; | |
961 render_context.clip_x1 = frame_context.track->PlayResX; | |
962 render_context.clip_y1 = frame_context.track->PlayResY; | |
963 } | |
964 } else if (mystrcmp(&p, "c")) { | |
965 uint32_t val; | |
966 if (!strtocolor(&p, &val)) | |
967 val = render_context.style->PrimaryColour; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
968 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val); |
19691 | 969 change_color(&render_context.c[0], val, pwr); |
18937 | 970 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) { |
971 char n = *(p-2); | |
19691 | 972 int cidx = n - '1'; |
18937 | 973 char cmd = *(p-1); |
974 uint32_t val; | |
975 assert((n >= '1') && (n <= '4')); | |
976 if (!strtocolor(&p, &val)) | |
977 switch(n) { | |
978 case '1': val = render_context.style->PrimaryColour; break; | |
979 case '2': val = render_context.style->SecondaryColour; break; | |
980 case '3': val = render_context.style->OutlineColour; break; | |
981 case '4': val = render_context.style->BackColour; break; | |
982 default : val = 0; break; // impossible due to assert; avoid compilation warning | |
983 } | |
984 switch (cmd) { | |
19691 | 985 case 'c': change_color(render_context.c + cidx, val, pwr); break; |
986 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break; | |
21066 | 987 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break; |
18937 | 988 } |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
989 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]); |
18937 | 990 } else if (mystrcmp(&p, "r")) { |
19873 | 991 reset_render_context(); |
18937 | 992 } else if (mystrcmp(&p, "be")) { |
993 int val; | |
19848 | 994 if (mystrtoi(&p, 10, &val)) |
995 render_context.be = val ? 1 : 0; | |
996 else | |
997 render_context.be = 0; | |
18937 | 998 } else if (mystrcmp(&p, "b")) { |
999 int b; | |
22262 | 1000 if (mystrtoi(&p, 10, &b)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
parents:
22273
diff
changeset
|
1001 if (pwr >= .5) |
22262 | 1002 render_context.bold = b; |
1003 } else | |
22263 | 1004 render_context.bold = render_context.style->Bold; |
18937 | 1005 update_font(); |
1006 } else if (mystrcmp(&p, "i")) { | |
1007 int i; | |
22282 | 1008 if (mystrtoi(&p, 10, &i)) { |
22275
e104fa52d218
With \t(\b) text becomes bold at the middle of time interval, not at the end
eugeni
parents:
22273
diff
changeset
|
1009 if (pwr >= .5) |
22276 | 1010 render_context.italic = i; |
22282 | 1011 } else |
22263 | 1012 render_context.italic = render_context.style->Italic; |
18937 | 1013 update_font(); |
1014 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) { | |
1015 int val = strtol(p, &p, 10); | |
1016 render_context.effect_type = EF_KARAOKE_KF; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1017 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1018 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1019 render_context.effect_timing = val * 10; |
1020 } else if (mystrcmp(&p, "ko")) { | |
1021 int val = strtol(p, &p, 10); | |
1022 render_context.effect_type = EF_KARAOKE_KO; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1023 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1024 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1025 render_context.effect_timing = val * 10; |
1026 } else if (mystrcmp(&p, "k")) { | |
1027 int val = strtol(p, &p, 10); | |
1028 render_context.effect_type = EF_KARAOKE; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1029 if (render_context.effect_timing) |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1030 render_context.effect_skip_timing += render_context.effect_timing; |
18937 | 1031 render_context.effect_timing = val * 10; |
19965 | 1032 } else if (mystrcmp(&p, "shad")) { |
1033 int val; | |
1034 if (mystrtoi(&p, 10, &val)) | |
1035 render_context.shadow = val; | |
1036 else | |
1037 render_context.shadow = render_context.style->Shadow; | |
18937 | 1038 } |
1039 | |
1040 return p; | |
1041 | |
1042 #undef skip | |
1043 #undef skip_all | |
1044 } | |
1045 | |
1046 /** | |
1047 * \brief Get next ucs4 char from string, parsing and executing style overrides | |
1048 * \param str string pointer | |
1049 * \return ucs4 code of the next char | |
1050 * On return str points to the unparsed part of the string | |
1051 */ | |
1052 static unsigned get_next_char(char** str) | |
1053 { | |
1054 char* p = *str; | |
1055 unsigned chr; | |
1056 if (*p == '{') { // '\0' goes here | |
1057 p++; | |
1058 while (1) { | |
1059 p = parse_tag(p, 1.); | |
1060 if (*p == '}') { // end of tag | |
1061 p++; | |
1062 if (*p == '{') { | |
1063 p++; | |
1064 continue; | |
1065 } else | |
1066 break; | |
1067 } else if (*p != '\\') | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1068 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p); |
18937 | 1069 if (*p == 0) |
1070 break; | |
1071 } | |
1072 } | |
1073 if (*p == '\t') { | |
1074 ++p; | |
1075 *str = p; | |
1076 return ' '; | |
1077 } | |
1078 if (*p == '\\') { | |
1079 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) { | |
1080 p += 2; | |
1081 *str = p; | |
1082 return '\n'; | |
1083 } else if (*(p+1) == 'n') { | |
1084 p += 2; | |
1085 *str = p; | |
1086 return ' '; | |
1087 } | |
1088 } | |
20503 | 1089 chr = utf8_get_char(&p); |
18937 | 1090 *str = p; |
1091 return chr; | |
1092 } | |
1093 | |
19556 | 1094 static void apply_transition_effects(ass_event_t* event) |
1095 { | |
1096 int v[4]; | |
1097 int cnt; | |
1098 char* p = event->Effect; | |
1099 | |
1100 if (!p || !*p) return; | |
1101 | |
1102 cnt = 0; | |
1103 while (cnt < 4 && (p = strchr(p, ';'))) { | |
1104 v[cnt++] = atoi(++p); | |
1105 } | |
1106 | |
1107 if (strncmp(event->Effect, "Banner;", 7) == 0) { | |
1108 int delay; | |
1109 if (cnt < 1) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1110 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1111 return; |
1112 } | |
1113 if (cnt >= 2 && v[1] == 0) // right-to-left | |
1114 render_context.scroll_direction = SCROLL_RL; | |
1115 else // left-to-right | |
1116 render_context.scroll_direction = SCROLL_LR; | |
1117 | |
1118 delay = v[0]; | |
1119 if (delay == 0) delay = 1; // ? | |
1120 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1121 render_context.evt_type = EVENT_HSCROLL; | |
1122 return; | |
1123 } | |
1124 | |
1125 if (strncmp(event->Effect, "Scroll up;", 10) == 0) { | |
1126 render_context.scroll_direction = SCROLL_BT; | |
1127 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) { | |
1128 render_context.scroll_direction = SCROLL_TB; | |
1129 } else { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1130 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect); |
19556 | 1131 return; |
1132 } | |
1133 // parse scroll up/down parameters | |
1134 { | |
1135 int delay; | |
1136 int y0, y1; | |
1137 if (cnt < 3) { | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1138 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect); |
19556 | 1139 return; |
1140 } | |
1141 delay = v[2]; | |
1142 if (delay == 0) delay = 1; // ? | |
1143 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay; | |
1144 if (v[0] < v[1]) { | |
1145 y0 = v[0]; y1 = v[1]; | |
1146 } else { | |
1147 y0 = v[1]; y1 = v[0]; | |
1148 } | |
1149 if (y1 == 0) | |
1150 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling | |
1151 render_context.clip_y0 = y0; | |
1152 render_context.clip_y1 = y1; | |
1153 render_context.evt_type = EVENT_VSCROLL; | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1154 render_context.detect_collisions = 0; |
19556 | 1155 } |
1156 | |
1157 } | |
1158 | |
18937 | 1159 /** |
19873 | 1160 * \brief partially reset render_context to style values |
1161 * Works like {\r}: resets some style overrides | |
1162 */ | |
1163 static void reset_render_context(void) | |
1164 { | |
1165 render_context.c[0] = render_context.style->PrimaryColour; | |
1166 render_context.c[1] = render_context.style->SecondaryColour; | |
1167 render_context.c[2] = render_context.style->OutlineColour; | |
1168 render_context.c[3] = render_context.style->BackColour; | |
1169 render_context.font_size = render_context.style->FontSize; | |
1170 | |
1171 if (render_context.family) | |
1172 free(render_context.family); | |
1173 render_context.family = strdup(render_context.style->FontName); | |
22263 | 1174 render_context.bold = render_context.style->Bold; |
1175 render_context.italic = render_context.style->Italic; | |
19873 | 1176 update_font(); |
1177 | |
1178 change_border(-1.); | |
1179 render_context.scale_x = render_context.style->ScaleX; | |
1180 render_context.scale_y = render_context.style->ScaleY; | |
22259 | 1181 render_context.hspacing = render_context.style->Spacing; |
19873 | 1182 render_context.be = 0; |
19965 | 1183 render_context.shadow = render_context.style->Shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1184 render_context.frx = render_context.fry = 0.; |
22214 | 1185 render_context.frz = M_PI * render_context.style->Angle / 180.; |
19873 | 1186 |
1187 // FIXME: does not reset unsupported attributes. | |
1188 } | |
1189 | |
1190 /** | |
18937 | 1191 * \brief Start new event. Reset render_context. |
1192 */ | |
19873 | 1193 static void init_render_context(ass_event_t* event) |
18937 | 1194 { |
1195 render_context.event = event; | |
1196 render_context.style = frame_context.track->styles + event->Style; | |
19873 | 1197 |
1198 reset_render_context(); | |
1199 | |
18937 | 1200 render_context.evt_type = EVENT_NORMAL; |
22273
13a3013f3a27
Any style modifier followed by no recognizable parameter resets to the default.
eugeni
parents:
22269
diff
changeset
|
1201 render_context.alignment = render_context.style->Alignment; |
18937 | 1202 render_context.pos_x = 0; |
1203 render_context.pos_y = 0; | |
1204 render_context.org_x = 0; | |
1205 render_context.org_y = 0; | |
22207 | 1206 render_context.have_origin = 0; |
18937 | 1207 render_context.clip_x0 = 0; |
1208 render_context.clip_y0 = 0; | |
1209 render_context.clip_x1 = frame_context.track->PlayResX; | |
1210 render_context.clip_y1 = frame_context.track->PlayResY; | |
1211 render_context.detect_collisions = 1; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1212 render_context.fade = 0; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1213 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1214 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1215 render_context.effect_skip_timing = 0; |
18937 | 1216 |
19556 | 1217 apply_transition_effects(event); |
18937 | 1218 } |
1219 | |
19873 | 1220 static void free_render_context(void) |
18937 | 1221 { |
1222 } | |
1223 | |
23022 | 1224 static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance) |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1225 { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1226 int error; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1227 glyph_hash_val_t* val; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1228 glyph_hash_key_t key; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1229 key.font = render_context.font; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1230 key.size = render_context.font_size; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1231 key.ch = symbol; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1232 key.scale_x = (render_context.scale_x * 0xFFFF); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1233 key.scale_y = (render_context.scale_y * 0xFFFF); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1234 key.advance = *advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1235 key.bold = render_context.bold; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1236 key.italic = render_context.italic; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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23017
diff
changeset
|
1237 |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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diff
changeset
|
1238 info->glyph = info->outline_glyph = 0; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
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diff
changeset
|
1239 |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1240 val = cache_find_glyph(&key); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
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diff
changeset
|
1241 if (val) { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1242 FT_Glyph_Copy(val->glyph, &info->glyph); |
23025
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1243 FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1244 info->bbox = val->bbox_scaled; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1245 info->advance.x = val->advance.x; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1246 info->advance.y = val->advance.y; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1247 } else { |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1248 glyph_hash_val_t v; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1249 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1250 if (!info->glyph) |
23022 | 1251 return; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1252 info->advance.x = d16_to_d6(info->glyph->advance.x); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1253 info->advance.y = d16_to_d6(info->glyph->advance.y); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1254 FT_Glyph_Get_CBox( info->glyph, FT_GLYPH_BBOX_PIXELS, &info->bbox); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1255 |
23025
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1256 if (render_context.stroker) { |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1257 info->outline_glyph = info->glyph; |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1258 error = FT_Glyph_StrokeBorder( &(info->outline_glyph), render_context.stroker, 0 , 0 ); // don't destroy original |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1259 if (error) { |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1260 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error); |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1261 } |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1262 } |
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
eugeni
parents:
23024
diff
changeset
|
1263 |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1264 FT_Glyph_Copy(info->glyph, &v.glyph); |
23025
ab0943242d1a
Store outline_glyph (glyph border) in glyph cache.
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parents:
23024
diff
changeset
|
1265 FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph); |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1266 v.advance = info->advance; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1267 v.bbox_scaled = info->bbox; |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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parents:
23017
diff
changeset
|
1268 cache_add_glyph(&key, &v); |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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diff
changeset
|
1269 } |
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Move outline glyph generation to a separate function, using outline glyph
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diff
changeset
|
1270 } |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
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diff
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|
1271 |
18937 | 1272 /** |
1273 * \brief Get normal and outline glyphs from cache (if possible) or font face | |
1274 * \param index face glyph index | |
1275 * \param symbol ucs4 char | |
1276 * \param info out: struct filled with extracted data | |
1277 * \param advance advance vector of the extracted glyph | |
1278 * \return 0 on success | |
1279 */ | |
23022 | 1280 static void get_bitmap_glyph(int symbol, glyph_info_t* info, FT_Vector* advance) |
18937 | 1281 { |
23017 | 1282 bitmap_hash_val_t* val; |
1283 bitmap_hash_key_t* key = &(info->hash_key); | |
18937 | 1284 |
21348
d7920b488fa2
Use (ass_font_t, char code) instead of (FT_Face, glyph index) to identify
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parents:
21322
diff
changeset
|
1285 key->font = render_context.font; |
18937 | 1286 key->size = render_context.font_size; |
21348
d7920b488fa2
Use (ass_font_t, char code) instead of (FT_Face, glyph index) to identify
eugeni
parents:
21322
diff
changeset
|
1287 key->ch = symbol; |
18937 | 1288 key->outline = (render_context.border * 0xFFFF); // convert to 16.16 |
1289 key->scale_x = (render_context.scale_x * 0xFFFF); | |
1290 key->scale_y = (render_context.scale_y * 0xFFFF); | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1291 key->frx = (render_context.frx * 0xFFFF); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1292 key->fry = (render_context.fry * 0xFFFF); |
22214 | 1293 key->frz = (render_context.frz * 0xFFFF); |
18937 | 1294 key->advance = *advance; |
1295 key->bold = render_context.bold; | |
1296 key->italic = render_context.italic; | |
19848 | 1297 key->be = render_context.be; |
18937 | 1298 |
23017 | 1299 val = cache_find_bitmap(key); |
23015 | 1300 /* val = 0; */ |
18937 | 1301 |
1302 if (val) { | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1303 info->bm = val->bm; |
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
19825
diff
changeset
|
1304 info->bm_o = val->bm_o; |
19965 | 1305 info->bm_s = val->bm_s; |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1306 } else |
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
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diff
changeset
|
1307 info->bm = info->bm_o = info->bm_s = 0; |
18937 | 1308 } |
1309 | |
1310 /** | |
19932
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Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
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diff
changeset
|
1311 * This function goes through text_info and calculates text parameters. |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
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parents:
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diff
changeset
|
1312 * The following text_info fields are filled: |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1313 * n_lines |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1314 * height |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
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diff
changeset
|
1315 * lines[].height |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
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diff
changeset
|
1316 * lines[].asc |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1317 * lines[].desc |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
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diff
changeset
|
1318 */ |
22886 | 1319 static void measure_text(void) |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
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diff
changeset
|
1320 { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
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diff
changeset
|
1321 int cur_line = 0, max_asc = 0, max_desc = 0; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1322 int i; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1323 text_info.height = 0; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1324 for (i = 0; i < text_info.length + 1; ++i) { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1325 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1326 text_info.lines[cur_line].asc = max_asc; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1327 text_info.lines[cur_line].desc = max_desc; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1328 text_info.height += max_asc + max_desc; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1329 cur_line ++; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1330 max_asc = max_desc = 0; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1331 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1332 if (i < text_info.length) { |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1333 glyph_info_t* cur = text_info.glyphs + i; |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1334 if (cur->asc > max_asc) |
22261 | 1335 max_asc = cur->asc; |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1336 if (cur->desc > max_desc) |
22261 | 1337 max_desc = cur->desc; |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1338 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1339 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1340 } |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1341 |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1342 /** |
18937 | 1343 * \brief rearrange text between lines |
1344 * \param max_text_width maximal text line width in pixels | |
1345 * The algo is similar to the one in libvo/sub.c: | |
1346 * 1. Place text, wrapping it when current line is full | |
1347 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces | |
1348 * the difference in lengths between this two lines. | |
1349 * The result may not be optimal, but usually is good enough. | |
1350 */ | |
1351 static void wrap_lines_smart(int max_text_width) | |
1352 { | |
1353 int i, j; | |
1354 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w; | |
1355 int last_space; | |
1356 int break_type; | |
1357 int exit; | |
1358 int pen_shift_x; | |
1359 int pen_shift_y; | |
1360 int cur_line; | |
1361 | |
1362 last_space = -1; | |
1363 text_info.n_lines = 1; | |
1364 break_type = 0; | |
1365 s1 = text_info.glyphs; // current line start | |
1366 for (i = 0; i < text_info.length; ++i) { | |
19370 | 1367 int break_at, s_offset, len; |
18937 | 1368 cur = text_info.glyphs + i; |
19370 | 1369 break_at = -1; |
1370 s_offset = s1->bbox.xMin + s1->pos.x; | |
1371 len = (cur->bbox.xMax + cur->pos.x) - s_offset; | |
18937 | 1372 |
1373 if (cur->symbol == '\n') { | |
1374 break_type = 2; | |
1375 break_at = i; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1376 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at); |
18937 | 1377 } |
1378 | |
1379 if (len >= max_text_width) { | |
1380 break_type = 1; | |
1381 break_at = last_space; | |
1382 if (break_at == -1) | |
1383 break_at = i - 1; | |
1384 if (break_at == -1) | |
1385 break_at = 0; | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1386 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i); |
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1387 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at); |
18937 | 1388 } |
1389 | |
1390 if (break_at != -1) { | |
1391 // need to use one more line | |
1392 // marking break_at+1 as start of a new line | |
1393 int lead = break_at + 1; // the first symbol of the new line | |
1394 if (text_info.n_lines >= MAX_LINES) { | |
1395 // to many lines ! | |
1396 // no more linebreaks | |
1397 for (j = lead; j < text_info.length; ++j) | |
1398 text_info.glyphs[j].linebreak = 0; | |
1399 break; | |
1400 } | |
1401 if (lead < text_info.length) | |
1402 text_info.glyphs[lead].linebreak = break_type; | |
1403 last_space = -1; | |
1404 s1 = text_info.glyphs + lead; | |
1405 s_offset = s1->bbox.xMin + s1->pos.x; | |
1406 text_info.n_lines ++; | |
1407 } | |
1408 | |
1409 if (cur->symbol == ' ') | |
1410 last_space = i; | |
22913
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1411 |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1412 // make sure the hard linebreak is not forgotten when |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1413 // there was a new soft linebreak just inserted |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1414 if (cur->symbol == '\n' && break_type == 1) |
07ecf1d8922e
Fix lost hard linebreaks in libass by repeating the loop when both soft and
eugeni
parents:
22886
diff
changeset
|
1415 i--; |
18937 | 1416 } |
1417 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) | |
1418 exit = 0; | |
1419 while (!exit) { | |
1420 exit = 1; | |
1421 w = s3 = text_info.glyphs; | |
1422 s1 = s2 = 0; | |
1423 for (i = 0; i <= text_info.length; ++i) { | |
1424 cur = text_info.glyphs + i; | |
1425 if ((i == text_info.length) || cur->linebreak) { | |
1426 s1 = s2; | |
1427 s2 = s3; | |
1428 s3 = cur; | |
1429 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' | |
1430 int l1, l2, l1_new, l2_new; | |
1431 | |
1432 w = s2; | |
1433 do { --w; } while ((w > s1) && (w->symbol == ' ')); | |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
eugeni
parents:
19651
diff
changeset
|
1434 while ((w > s1) && (w->symbol != ' ')) { --w; } |
18937 | 1435 e1 = w; |
19663
042680f89e7d
Fix possible unallocated memory read in libass line wrapping code.
eugeni
parents:
19651
diff
changeset
|
1436 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; } |
18937 | 1437 if (w->symbol == ' ') ++w; |
1438 | |
1439 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1440 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x); | |
1441 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x); | |
1442 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x); | |
1443 | |
1444 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { | |
1445 w->linebreak = 1; | |
1446 s2->linebreak = 0; | |
1447 exit = 0; | |
1448 } | |
1449 } | |
1450 } | |
1451 if (i == text_info.length) | |
1452 break; | |
1453 } | |
1454 | |
1455 } | |
1456 assert(text_info.n_lines >= 1); | |
1457 #undef DIFF | |
1458 | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1459 measure_text(); |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
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19931
diff
changeset
|
1460 |
18937 | 1461 pen_shift_x = 0; |
1462 pen_shift_y = 0; | |
1463 cur_line = 1; | |
1464 for (i = 0; i < text_info.length; ++i) { | |
1465 cur = text_info.glyphs + i; | |
1466 if (cur->linebreak) { | |
1467 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc; | |
1468 cur_line ++; | |
1469 pen_shift_x = - cur->pos.x; | |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1470 pen_shift_y += d6_to_int(height) + global_settings->line_spacing; |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1471 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y); |
18937 | 1472 } |
1473 cur->pos.x += pen_shift_x; | |
1474 cur->pos.y += pen_shift_y; | |
1475 } | |
1476 } | |
1477 | |
1478 /** | |
1479 * \brief determine karaoke effects | |
1480 * Karaoke effects cannot be calculated during parse stage (get_next_char()), | |
1481 * so they are done in a separate step. | |
1482 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's | |
1483 * (the first glyph of the karaoke word)'s effect_type and effect_timing. | |
1484 * This function: | |
1485 * 1. sets effect_type for all glyphs in the word (_karaoke_ word) | |
1486 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts | |
1487 * (left part is filled with PrimaryColour, right one - with SecondaryColour). | |
1488 */ | |
1489 static void process_karaoke_effects(void) | |
1490 { | |
1491 glyph_info_t *cur, *cur2; | |
1492 glyph_info_t *s1, *e1; // start and end of the current word | |
1493 glyph_info_t *s2; // start of the next word | |
1494 int i; | |
1495 int timing; // current timing | |
1496 int tm_start, tm_end; // timings at start and end of the current word | |
1497 int tm_current; | |
1498 double dt; | |
1499 int x; | |
1500 int x_start, x_end; | |
1501 | |
1502 tm_current = frame_context.time - render_context.event->Start; | |
1503 timing = 0; | |
1504 s1 = s2 = 0; | |
1505 for (i = 0; i <= text_info.length; ++i) { | |
1506 cur = text_info.glyphs + i; | |
1507 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) { | |
1508 s1 = s2; | |
1509 s2 = cur; | |
1510 if (s1) { | |
1511 e1 = s2 - 1; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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19693
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|
1512 tm_start = timing + s1->effect_skip_timing; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
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|
1513 tm_end = tm_start + s1->effect_timing; |
18937 | 1514 timing = tm_end; |
20653
402484a85b9f
More precise bounding box calculation for karaoke effects.
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diff
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|
1515 x_start = 1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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20629
diff
changeset
|
1516 x_end = -1000000; |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1517 for (cur2 = s1; cur2 <= e1; ++cur2) { |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1518 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1519 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x); |
402484a85b9f
More precise bounding box calculation for karaoke effects.
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|
1520 } |
18937 | 1521 |
1522 dt = (tm_current - tm_start); | |
1523 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) { | |
1524 if (dt > 0) | |
1525 x = x_end + 1; | |
1526 else | |
1527 x = x_start; | |
1528 } else if (s1->effect_type == EF_KARAOKE_KF) { | |
1529 dt /= (tm_end - tm_start); | |
1530 x = x_start + (x_end - x_start) * dt; | |
1531 } else { | |
21066 | 1532 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError); |
18937 | 1533 continue; |
1534 } | |
1535 | |
1536 for (cur2 = s1; cur2 <= e1; ++cur2) { | |
1537 cur2->effect_type = s1->effect_type; | |
1538 cur2->effect_timing = x - cur2->pos.x; | |
1539 } | |
1540 } | |
1541 } | |
1542 } | |
1543 } | |
1544 | |
1545 /** | |
20294
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1546 * \brief Calculate base point for positioning and rotation |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1547 * \param bbox text bbox |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
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diff
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|
1548 * \param alignment alignment |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1549 * \param bx, by out: base point coordinates |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
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|
1550 */ |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1551 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1552 { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1553 const int halign = alignment & 3; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
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|
1554 const int valign = alignment & 12; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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|
1555 if (bx) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
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diff
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|
1556 switch(halign) { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
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diff
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|
1557 case HALIGN_LEFT: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
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diff
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|
1558 *bx = bbox.xMin; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1559 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1560 case HALIGN_CENTER: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
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diff
changeset
|
1561 *bx = (bbox.xMax + bbox.xMin) / 2; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1562 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1563 case HALIGN_RIGHT: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1564 *bx = bbox.xMax; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1565 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1566 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
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20293
diff
changeset
|
1567 if (by) |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
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diff
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|
1568 switch(valign) { |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1569 case VALIGN_TOP: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1570 *by = bbox.yMin; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1571 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1572 case VALIGN_CENTER: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1573 *by = (bbox.yMax + bbox.yMin) / 2; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1574 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1575 case VALIGN_SUB: |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1576 *by = bbox.yMax; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1577 break; |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1578 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1579 } |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1580 |
4d7c8478e523
Move base point calculation to a separate function. Will be reused soon.
eugeni
parents:
20293
diff
changeset
|
1581 /** |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1582 * \brief Multiply 4-vector by 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1583 * \param a 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1584 * \param m 4-matrix] |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1585 * \param b out: 4-vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1586 * Calculates a * m and stores result in b |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1587 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1588 static inline void transform_point_3d(double *a, double *m, double *b) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1589 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1590 b[0] = a[0] * m[0] + a[1] * m[4] + a[2] * m[8] + a[3] * m[12]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1591 b[1] = a[0] * m[1] + a[1] * m[5] + a[2] * m[9] + a[3] * m[13]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1592 b[2] = a[0] * m[2] + a[1] * m[6] + a[2] * m[10] + a[3] * m[14]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1593 b[3] = a[0] * m[3] + a[1] * m[7] + a[2] * m[11] + a[3] * m[15]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1594 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1595 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1596 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1597 * \brief Apply 3d transformation to a vector |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1598 * \param v FreeType vector (2d) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1599 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1600 * Transforms v by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1601 * Result is returned in v. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1602 */ |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1603 static inline void transform_vector_3d(FT_Vector* v, double *m) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1604 double a[4], b[4]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1605 a[0] = d6_to_double(v->x); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1606 a[1] = d6_to_double(v->y); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1607 a[2] = 0.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1608 a[3] = 1.; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1609 transform_point_3d(a, m, b); |
23014 | 1610 /* Apply perspective projection with the following matrix: |
1611 2500 0 0 0 | |
1612 0 2500 0 0 | |
1613 0 0 0 0 | |
1614 0 0 8 2500 | |
1615 where 2500 is camera distance, 8 - z-axis scale. | |
1616 Camera is always located in (org_x, org_y, -2500). This means | |
1617 that different subtitle events can be displayed at the same time | |
1618 using different cameras. */ | |
1619 b[0] *= 2500; | |
1620 b[1] *= 2500; | |
1621 b[3] = 8 * b[2] + 2500; | |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1622 if (b[3] < 0.001 && b[3] > -0.001) |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1623 b[3] = b[3] < 0. ? -0.001 : 0.001; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1624 v->x = double_to_d6(b[0] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1625 v->y = double_to_d6(b[1] / b[3]); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1626 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1627 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1628 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1629 * \brief Apply 3d transformation to a glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1630 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1631 * \param m 4-matrix |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1632 * Transforms glyph by m, projects the result back to the screen plane |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1633 * Result is returned in glyph. |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1634 */ |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1635 static inline void transform_glyph_3d(FT_Glyph glyph, double *m, FT_Vector shift) { |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1636 int i; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1637 FT_Outline* outline = &((FT_OutlineGlyph)glyph)->outline; |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1638 FT_Vector* p = outline->points; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1639 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1640 for (i=0; i<outline->n_points; i++) { |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1641 p[i].x += shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1642 p[i].y += shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1643 transform_vector_3d(p + i, m); |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1644 p[i].x -= shift.x; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1645 p[i].y -= shift.y; |
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1646 } |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1647 |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1648 //transform_vector_3d(&glyph->advance, m); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1649 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1650 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
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diff
changeset
|
1651 /** |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
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diff
changeset
|
1652 * \brief Apply 3d transformation to several objects |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1653 * \param shift FreeType vector |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1654 * \param glyph FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1655 * \param glyph2 FreeType glyph |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1656 * \param frx x-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1657 * \param fry y-axis rotation angle |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1658 * \param frz z-axis rotation angle |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
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parents:
23012
diff
changeset
|
1659 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it. |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1660 */ |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1661 void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz) |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1662 { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1663 if (frx != 0. || fry != 0. || frz != 0.) { |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1664 double m[16]; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1665 double sx = sin(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1666 double sy = sin(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1667 double sz = sin(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1668 double cx = cos(frx); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1669 double cy = cos(fry); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1670 double cz = cos(frz); |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1671 m[0] = cy * cz; m[1] = cz*sx*sy + sz*cx; m[2] = sz*sx - cz*cx*sy; m[3] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1672 m[4] = -sz*cy; m[5] = cz*cx - sz*sy*sx; m[6] = sz*sy*cx + cz*sx; m[7] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
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parents:
22214
diff
changeset
|
1673 m[8] = sy; m[9] = -sx*cy; m[10] = cx*cy; m[11] = 0.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1674 m[12] = 0.0; m[13] = 0.0; m[14] = 0.0; m[15] = 1.0; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1675 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1676 if (glyph && *glyph) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1677 transform_glyph_3d(*glyph, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1678 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1679 if (glyph2 && *glyph2) |
23013
7eb66492a37d
Applying transformation matrix to the glyph and the shift vector separately is
eugeni
parents:
23012
diff
changeset
|
1680 transform_glyph_3d(*glyph2, m, shift); |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1681 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1682 } |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1683 |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1684 /** |
18937 | 1685 * \brief Main ass rendering function, glues everything together |
1686 * \param event event to render | |
1687 * Process event, appending resulting ass_image_t's to images_root. | |
1688 */ | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1689 static int ass_render_event(ass_event_t* event, event_images_t* event_images) |
18937 | 1690 { |
1691 char* p; | |
1692 FT_UInt previous; | |
1693 FT_UInt num_glyphs; | |
1694 FT_Vector pen; | |
1695 unsigned code; | |
1696 FT_BBox bbox; | |
1697 int i, j; | |
1698 FT_Vector shift; | |
1699 int MarginL, MarginR, MarginV; | |
1700 int last_break; | |
1701 int alignment, halign, valign; | |
19556 | 1702 int device_x = 0, device_y = 0; |
18937 | 1703 |
19651 | 1704 if (event->Style >= frame_context.track->n_styles) { |
21066 | 1705 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound); |
19650 | 1706 return 1; |
1707 } | |
1708 if (!event->Text) { | |
21066 | 1709 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent); |
19650 | 1710 return 1; |
1711 } | |
1712 | |
18937 | 1713 init_render_context(event); |
1714 | |
1715 text_info.length = 0; | |
1716 pen.x = 0; | |
1717 pen.y = 0; | |
1718 previous = 0; | |
1719 num_glyphs = 0; | |
1720 p = event->Text; | |
1721 // Event parsing. | |
1722 while (1) { | |
1723 // get next char, executing style override | |
1724 // this affects render_context | |
1725 code = get_next_char(&p); | |
1726 | |
1727 // face could have been changed in get_next_char | |
21267
9ec30b8622ec
Make ass_new_font return ass_font_t struct (instead of just FT_Face).
eugeni
parents:
21265
diff
changeset
|
1728 if (!render_context.font) { |
18937 | 1729 free_render_context(); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
1730 return 1; |
18937 | 1731 } |
1732 | |
1733 if (code == 0) | |
1734 break; | |
1735 | |
1736 if (text_info.length >= MAX_GLYPHS) { | |
21066 | 1737 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached, |
18937 | 1738 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text); |
1739 break; | |
1740 } | |
1741 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1742 if ( previous && code ) { |
18937 | 1743 FT_Vector delta; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1744 delta = ass_font_get_kerning(render_context.font, previous, code); |
20320
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1745 pen.x += delta.x * render_context.scale_x; |
33f0529d29e3
Don't forget to apply scaling coefficients to kerning values.
eugeni
parents:
20302
diff
changeset
|
1746 pen.y += delta.y * render_context.scale_y; |
18937 | 1747 } |
1748 | |
1749 shift.x = pen.x & 63; | |
1750 shift.y = pen.y & 63; | |
1751 | |
21277 | 1752 { |
18937 | 1753 FT_Matrix matrix; |
1754 matrix.xx = (FT_Fixed)( render_context.scale_x * frame_context.font_scale_x * 0x10000L ); | |
1755 matrix.xy = (FT_Fixed)( 0 * 0x10000L ); | |
1756 matrix.yx = (FT_Fixed)( 0 * 0x10000L ); | |
1757 matrix.yy = (FT_Fixed)( render_context.scale_y * 0x10000L ); | |
1758 | |
21277 | 1759 ass_font_set_transform(render_context.font, &matrix, &shift ); |
18937 | 1760 } |
23021
a81c390d4a22
Move outline glyph generation to a separate function, using outline glyph
eugeni
parents:
23017
diff
changeset
|
1761 |
23022 | 1762 get_outline_glyph(code, text_info.glyphs + text_info.length, &shift); |
1763 get_bitmap_glyph(code, text_info.glyphs + text_info.length, &shift); | |
18937 | 1764 |
22401 | 1765 text_info.glyphs[text_info.length].pos.x = pen.x >> 6; |
1766 text_info.glyphs[text_info.length].pos.y = pen.y >> 6; | |
18937 | 1767 |
1768 pen.x += text_info.glyphs[text_info.length].advance.x; | |
22259 | 1769 pen.x += double_to_d6(render_context.hspacing); |
18937 | 1770 pen.y += text_info.glyphs[text_info.length].advance.y; |
1771 | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1772 previous = code; |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1773 |
18937 | 1774 text_info.glyphs[text_info.length].symbol = code; |
1775 text_info.glyphs[text_info.length].linebreak = 0; | |
19692
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1776 for (i = 0; i < 4; ++i) { |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1777 uint32_t clr = render_context.c[i]; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1778 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.); |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1779 text_info.glyphs[text_info.length].c[i] = clr; |
5b40e87b9619
Change \fad behaviour so that it does not get cancelled by \r.
eugeni
parents:
19691
diff
changeset
|
1780 } |
18937 | 1781 text_info.glyphs[text_info.length].effect_type = render_context.effect_type; |
1782 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing; | |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1783 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing; |
19848 | 1784 text_info.glyphs[text_info.length].be = render_context.be; |
19965 | 1785 text_info.glyphs[text_info.length].shadow = render_context.shadow; |
22215
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1786 text_info.glyphs[text_info.length].frx = render_context.frx; |
fb365c2b3d05
Implement \frx and \fry (and reimplement \frz) as 3d rotations.
eugeni
parents:
22214
diff
changeset
|
1787 text_info.glyphs[text_info.length].fry = render_context.fry; |
22214 | 1788 text_info.glyphs[text_info.length].frz = render_context.frz; |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1789 ass_font_get_asc_desc(render_context.font, code, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1790 &text_info.glyphs[text_info.length].asc, |
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1791 &text_info.glyphs[text_info.length].desc); |
22261 | 1792 text_info.glyphs[text_info.length].asc *= render_context.scale_y; |
1793 text_info.glyphs[text_info.length].desc *= render_context.scale_y; | |
21614
5d2ca7ca18b5
Move ascender, descender, and kerning computation to ass_font.c.
eugeni
parents:
21506
diff
changeset
|
1794 |
18937 | 1795 text_info.length++; |
19716
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1796 |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1797 render_context.effect_type = EF_NONE; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1798 render_context.effect_timing = 0; |
e4e492fcc2f7
Bugfix: timing for empty karaoke words was lost, resulting
eugeni
parents:
19693
diff
changeset
|
1799 render_context.effect_skip_timing = 0; |
18937 | 1800 } |
1801 | |
1802 if (text_info.length == 0) { | |
1803 // no valid symbols in the event; this can be smth like {comment} | |
1804 free_render_context(); | |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
1805 return 1; |
18937 | 1806 } |
1807 | |
1808 // depends on glyph x coordinates being monotonous, so it should be done before line wrap | |
1809 process_karaoke_effects(); | |
1810 | |
1811 // alignments | |
1812 alignment = render_context.alignment; | |
1813 halign = alignment & 3; | |
1814 valign = alignment & 12; | |
1815 | |
19649 | 1816 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL; |
1817 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR; | |
1818 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV; | |
19556 | 1819 |
1820 if (render_context.evt_type != EVENT_HSCROLL) { | |
19931
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
parents:
19919
diff
changeset
|
1821 int max_text_width; |
399bb1fcdc94
Move variable declaration to a more deeply nested block. It is not used outside of it.
eugeni
parents:
19919
diff
changeset
|
1822 |
19557 | 1823 // calculate max length of a line |
1824 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL); | |
19556 | 1825 |
19557 | 1826 // rearrange text in several lines |
1827 wrap_lines_smart(max_text_width); | |
19556 | 1828 |
19557 | 1829 // align text |
1830 last_break = -1; | |
1831 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line | |
1832 if ((i == text_info.length) || text_info.glyphs[i].linebreak) { | |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1833 int width, shift = 0; |
19557 | 1834 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1; |
1835 glyph_info_t* last_glyph = text_info.glyphs + i - 1; | |
18937 | 1836 |
20226
42140caaf210
Fix crash because of last_glyph < first_glyph, probably caused by first line
reimar
parents:
20202
diff
changeset
|
1837 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0))) |
19557 | 1838 last_glyph --; |
18937 | 1839 |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1840 width = last_glyph->pos.x + d6_to_int(last_glyph->advance.x) - first_glyph->pos.x; |
19557 | 1841 if (halign == HALIGN_LEFT) { // left aligned, no action |
22456
bfab3ee300ab
Text alignment should not use bounding boxes of individual glyphs.
eugeni
parents:
22455
diff
changeset
|
1842 shift = 0; |
19557 | 1843 } else if (halign == HALIGN_RIGHT) { // right aligned |
1844 shift = max_text_width - width; | |
1845 } else if (halign == HALIGN_CENTER) { // centered | |
1846 shift = (max_text_width - width) / 2; | |
1847 } | |
1848 for (j = last_break + 1; j < i; ++j) { | |
1849 text_info.glyphs[j].pos.x += shift; | |
1850 } | |
1851 last_break = i - 1; | |
18937 | 1852 } |
1853 } | |
19932
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1854 } else { // render_context.evt_type == EVENT_HSCROLL |
0b5b9cbbc74e
Move calculation of text parameters (number of lines, height, etc.) from
eugeni
parents:
19931
diff
changeset
|
1855 measure_text(); |
18937 | 1856 } |
1857 | |
1858 // determing text bounding box | |
1859 compute_string_bbox(&text_info, &bbox); | |
1860 | |
1861 // determine device coordinates for text | |
19556 | 1862 |
1863 // x coordinate for everything except positioned events | |
1864 if (render_context.evt_type == EVENT_NORMAL || | |
1865 render_context.evt_type == EVENT_VSCROLL) { | |
1866 device_x = x2scr(MarginL); | |
1867 } else if (render_context.evt_type == EVENT_HSCROLL) { | |
1868 if (render_context.scroll_direction == SCROLL_RL) | |
1869 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift); | |
1870 else if (render_context.scroll_direction == SCROLL_LR) | |
1871 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin); | |
1872 } | |
18937 | 1873 |
19556 | 1874 // y coordinate for everything except positioned events |
1875 if (render_context.evt_type == EVENT_NORMAL || | |
1876 render_context.evt_type == EVENT_HSCROLL) { | |
18937 | 1877 if (valign == VALIGN_TOP) { // toptitle |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1878 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc); |
18937 | 1879 } else if (valign == VALIGN_CENTER) { // midtitle |
1880 int scr_y = y2scr(frame_context.track->PlayResY / 2); | |
1881 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2; | |
1882 } else { // subtitle | |
1883 int scr_y; | |
1884 if (valign != VALIGN_SUB) | |
20629
e8885ec63928
Introduce MSGT_ASS, use it for all libass messages.
eugeni
parents:
20503
diff
changeset
|
1885 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n"); |
18937 | 1886 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV); |
1887 device_y = scr_y; | |
22213
66abe12ad374
Move conversions between 16.16, 26.6 fixed point and int, double to separate
eugeni
parents:
22209
diff
changeset
|
1888 device_y -= d6_to_int(text_info.height); |
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1889 device_y += d6_to_int(text_info.lines[0].asc); |
18937 | 1890 } |
19556 | 1891 } else if (render_context.evt_type == EVENT_VSCROLL) { |
1892 if (render_context.scroll_direction == SCROLL_TB) | |
1893 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin); | |
1894 else if (render_context.scroll_direction == SCROLL_BT) | |
1895 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift); | |
1896 } | |
1897 | |
1898 // positioned events are totally different | |
1899 if (render_context.evt_type == EVENT_POSITIONED) { | |
20294
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1900 int base_x = 0; |
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1901 int base_y = 0; |
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1902 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %d, %d\n", render_context.pos_x, render_context.pos_y); |
20294
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1903 get_base_point(bbox, alignment, &base_x, &base_y); |
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1904 device_x = x2scr(render_context.pos_x) - base_x; |
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1905 device_y = y2scr(render_context.pos_y) - base_y; |
18937 | 1906 } |
1907 | |
1908 // fix clip coordinates (they depend on alignment) | |
1909 render_context.clip_x0 = x2scr(render_context.clip_x0); | |
1910 render_context.clip_x1 = x2scr(render_context.clip_x1); | |
19556 | 1911 if (render_context.evt_type == EVENT_NORMAL || |
1912 render_context.evt_type == EVENT_HSCROLL || | |
1913 render_context.evt_type == EVENT_VSCROLL) { | |
18937 | 1914 if (valign == VALIGN_TOP) { |
1915 render_context.clip_y0 = y2scr_top(render_context.clip_y0); | |
1916 render_context.clip_y1 = y2scr_top(render_context.clip_y1); | |
1917 } else if (valign == VALIGN_CENTER) { | |
1918 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
1919 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
1920 } else if (valign == VALIGN_SUB) { | |
1921 render_context.clip_y0 = y2scr_sub(render_context.clip_y0); | |
1922 render_context.clip_y1 = y2scr_sub(render_context.clip_y1); | |
1923 } | |
1924 } else if (render_context.evt_type == EVENT_POSITIONED) { | |
1925 render_context.clip_y0 = y2scr(render_context.clip_y0); | |
1926 render_context.clip_y1 = y2scr(render_context.clip_y1); | |
1927 } | |
1928 | |
1929 // rotate glyphs if needed | |
20295 | 1930 { |
18937 | 1931 FT_Vector center; |
1932 | |
22207 | 1933 if (render_context.have_origin) { |
22396 | 1934 center.x = x2scr(render_context.org_x); |
22397 | 1935 center.y = y2scr(render_context.org_y); |
18937 | 1936 } else { |
20296 | 1937 int bx, by; |
20302
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1938 get_base_point(bbox, alignment, &bx, &by); |
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1939 center.x = device_x + bx; |
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1940 center.y = device_y + by; |
18937 | 1941 } |
1942 | |
1943 for (i = 0; i < text_info.length; ++i) { | |
20295 | 1944 FT_Vector start; |
1945 FT_Vector start_old; | |
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1946 FT_Vector shift; |
18937 | 1947 glyph_info_t* info = text_info.glyphs + i; |
1948 | |
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1949 if (info->bm == 0) { |
23024 | 1950 // calculating shift vector |
1951 shift.x = int_to_d6(info->pos.x + device_x - center.x); | |
1952 shift.y = - int_to_d6(info->pos.y + device_y - center.y); | |
18937 | 1953 |
23024 | 1954 transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz); |
23023
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1955 } |
18937 | 1956 } |
1957 } | |
1958 | |
22213
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1959 event_images->top = device_y - d6_to_int(text_info.lines[0].asc); |
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1960 event_images->height = d6_to_int(text_info.height); |
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1961 event_images->detect_collisions = render_context.detect_collisions; |
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1962 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1; |
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1963 event_images->event = event; |
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1964 event_images->imgs = render_text(&text_info, device_x, device_y); |
18937 | 1965 |
1966 free_render_context(); | |
1967 | |
1968 return 0; | |
1969 } | |
1970 | |
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1971 /** |
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1972 * \brief deallocate image list |
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1973 * \param img list pointer |
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1974 */ |
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1975 void ass_free_images(ass_image_t* img) |
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1976 { |
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1977 while (img) { |
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1978 ass_image_t* next = img->next; |
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1979 free(img); |
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1980 img = next; |
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1981 } |
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1982 } |
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1983 |
20477 | 1984 static void ass_reconfigure(ass_renderer_t* priv) |
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1985 { |
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1986 priv->render_id = ++last_render_id; |
23017 | 1987 ass_bitmap_cache_reset(); |
21506
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1988 ass_free_images(priv->prev_images_root); |
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1989 priv->prev_images_root = 0; |
20446
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1990 } |
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1991 |
20477 | 1992 void ass_set_frame_size(ass_renderer_t* priv, int w, int h) |
20446
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1993 { |
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1994 if (priv->settings.frame_width != w || priv->settings.frame_height != h) { |
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1995 priv->settings.frame_width = w; |
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1996 priv->settings.frame_height = h; |
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1997 if (priv->settings.aspect == 0.) |
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1998 priv->settings.aspect = ((double)w) / h; |
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1999 ass_reconfigure(priv); |
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2000 } |
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2001 } |
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2002 |
20477 | 2003 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r) |
20446
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2004 { |
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2005 if (priv->settings.left_margin != l || |
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2006 priv->settings.right_margin != r || |
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2007 priv->settings.top_margin != t || |
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2008 priv->settings.bottom_margin != b) { |
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2009 priv->settings.left_margin = l; |
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2010 priv->settings.right_margin = r; |
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2011 priv->settings.top_margin = t; |
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2012 priv->settings.bottom_margin = b; |
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2013 ass_reconfigure(priv); |
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2014 } |
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2015 } |
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2016 |
20477 | 2017 void ass_set_use_margins(ass_renderer_t* priv, int use) |
18937 | 2018 { |
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2019 priv->settings.use_margins = use; |
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2020 } |
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2021 |
20477 | 2022 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar) |
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2023 { |
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2024 if (priv->settings.aspect != ar) { |
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|
2025 priv->settings.aspect = ar; |
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2026 ass_reconfigure(priv); |
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|
2027 } |
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|
2028 } |
19638
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2029 |
20477 | 2030 void ass_set_font_scale(ass_renderer_t* priv, double font_scale) |
20446
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2031 { |
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2032 if (priv->settings.font_size_coeff != font_scale) { |
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2033 priv->settings.font_size_coeff = font_scale; |
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2034 ass_reconfigure(priv); |
19539 | 2035 } |
18937 | 2036 } |
2037 | |
20477 | 2038 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family) |
20446
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2039 { |
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2040 if (priv->settings.default_font) |
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2041 free(priv->settings.default_font); |
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2042 if (priv->settings.default_family) |
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2043 free(priv->settings.default_family); |
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2044 |
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2045 priv->settings.default_font = default_font ? strdup(default_font) : 0; |
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2046 priv->settings.default_family = default_family ? strdup(default_family) : 0; |
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2047 |
20451 | 2048 if (priv->fontconfig_priv) |
2049 fontconfig_done(priv->fontconfig_priv); | |
21460 | 2050 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font); |
20446
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2051 |
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2052 return !!priv->fontconfig_priv; |
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2053 } |
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2054 |
18937 | 2055 /** |
2056 * \brief Start a new frame | |
2057 */ | |
20477 | 2058 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now) |
18937 | 2059 { |
20477 | 2060 ass_renderer = priv; |
18937 | 2061 global_settings = &priv->settings; |
2062 | |
2063 if (!priv->settings.frame_width && !priv->settings.frame_height) | |
2064 return 1; // library not initialized | |
2065 | |
2066 frame_context.ass_priv = priv; | |
2067 frame_context.width = global_settings->frame_width; | |
2068 frame_context.height = global_settings->frame_height; | |
19538 | 2069 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin; |
18937 | 2070 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin; |
2071 frame_context.track = track; | |
2072 frame_context.time = now; | |
2073 | |
2074 ass_lazy_track_init(); | |
2075 | |
19825
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2076 frame_context.font_scale = global_settings->font_size_coeff * ass_internal_font_size_coeff * |
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|
2077 frame_context.orig_height / frame_context.track->PlayResY; |
19917
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2078 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY; |
19825
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2079 |
20497 | 2080 if (frame_context.orig_width * track->PlayResY == frame_context.orig_height * track->PlayResX) |
18937 | 2081 frame_context.font_scale_x = 1.; |
2082 else | |
19566 | 2083 frame_context.font_scale_x = ((double)(frame_context.orig_width * track->PlayResY)) / (frame_context.orig_height * track->PlayResX); |
18937 | 2084 |
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2085 priv->prev_images_root = priv->images_root; |
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2086 priv->images_root = 0; |
18937 | 2087 |
2088 return 0; | |
2089 } | |
2090 | |
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2091 static int cmp_event_layer(const void* p1, const void* p2) |
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2092 { |
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2093 ass_event_t* e1 = ((event_images_t*)p1)->event; |
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2094 ass_event_t* e2 = ((event_images_t*)p2)->event; |
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2095 if (e1->Layer < e2->Layer) |
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2096 return -1; |
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2097 if (e1->Layer > e2->Layer) |
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2098 return 1; |
19906
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|
2099 if (e1->ReadOrder < e2->ReadOrder) |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2100 return -1; |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2101 if (e1->ReadOrder > e2->ReadOrder) |
f72c694ee566
Sort events by ReadOrder (if both layer and start time are equal).
eugeni
parents:
19904
diff
changeset
|
2102 return 1; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2103 return 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2104 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2105 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2106 #define MAX_EVENTS 100 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2107 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2108 static render_priv_t* get_render_priv(ass_event_t* event) |
18937 | 2109 { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
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|
2110 if (!event->render_priv) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2111 event->render_priv = calloc(1, sizeof(render_priv_t)); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2112 // FIXME: check render_id |
20477 | 2113 if (ass_renderer->render_id != event->render_priv->render_id) { |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2114 memset(event->render_priv, 0, sizeof(render_priv_t)); |
20477 | 2115 event->render_priv->render_id = ass_renderer->render_id; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2116 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2117 return event->render_priv; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2118 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2119 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2120 typedef struct segment_s { |
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Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2121 int a, b; // top and height |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
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|
2122 } segment_t; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2123 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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|
2124 static int overlap(segment_t* s1, segment_t* s2) |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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|
2125 { |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2126 if (s1->a >= s2->b || s2->a >= s1->b) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
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|
2127 return 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
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|
2128 return 1; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2129 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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|
2130 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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|
2131 static int cmp_segment(const void* p1, const void* p2) |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2132 { |
20291 | 2133 return ((segment_t*)p1)->a - ((segment_t*)p2)->a; |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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|
2134 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
changeset
|
2135 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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diff
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|
2136 static void shift_event(event_images_t* ei, int shift) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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|
2137 { |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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|
2138 ass_image_t* cur = ei->imgs; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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parents:
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|
2139 while (cur) { |
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Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2140 cur->dst_y += shift; |
19664
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
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diff
changeset
|
2141 // clip top and bottom |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2142 if (cur->dst_y < 0) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
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diff
changeset
|
2143 int clip = - cur->dst_y; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
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diff
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|
2144 cur->h -= clip; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
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diff
changeset
|
2145 cur->bitmap += clip * cur->stride; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
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diff
changeset
|
2146 cur->dst_y = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2147 } |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2148 if (cur->dst_y + cur->h >= frame_context.height) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2149 int clip = cur->dst_y + cur->h - frame_context.height; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2150 cur->h -= clip; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2151 } |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2152 if (cur->h <= 0) { |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2153 cur->h = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2154 cur->dst_y = 0; |
f6badf921e82
Add vertical clipping for subtitles that were moved because of a collision.
eugeni
parents:
19663
diff
changeset
|
2155 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2156 cur = cur->next; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2157 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2158 ei->top += shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2159 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2160 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2161 // dir: 1 - move down |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2162 // -1 - move up |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2163 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2164 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2165 int i; |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2166 int shift = 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2167 |
21098 | 2168 if (dir == 1) // move down |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2169 for (i = 0; i < *cnt; ++i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2170 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2171 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2172 shift = fixed[i].b - s->a; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2173 } |
21098 | 2174 else // dir == -1, move up |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2175 for (i = *cnt-1; i >= 0; --i) { |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2176 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b) |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2177 continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2178 shift = fixed[i].a - s->b; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2179 } |
21097
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2180 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2181 fixed[*cnt].a = s->a + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2182 fixed[*cnt].b = s->b + shift; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2183 (*cnt)++; |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2184 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment); |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2185 |
77316737de63
Fix collision detection. The old method tried to avoid gaps between subtitles
eugeni
parents:
21066
diff
changeset
|
2186 return shift; |
18937 | 2187 } |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2188 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2189 static void fix_collisions(event_images_t* imgs, int cnt) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2190 { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2191 segment_t used[MAX_EVENTS]; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2192 int cnt_used = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2193 int i, j; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2194 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2195 // fill used[] with fixed events |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2196 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2197 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2198 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2199 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2200 if (priv->height > 0) { // it's a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2201 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2202 s.a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2203 s.b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2204 if (priv->height != imgs[i].height) { // no, it's not |
21066 | 2205 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged); |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2206 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2207 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2208 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2209 for (j = 0; j < cnt_used; ++j) |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2210 if (overlap(&s, used + j)) { // no, it's not |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2211 priv->top = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2212 priv->height = 0; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2213 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2214 if (priv->height > 0) { // still a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2215 used[cnt_used].a = priv->top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2216 used[cnt_used].b = priv->top + priv->height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2217 cnt_used ++; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2218 shift_event(imgs + i, priv->top - imgs[i].top); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2219 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2220 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2221 } |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2222 qsort(used, cnt_used, sizeof(segment_t), cmp_segment); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
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diff
changeset
|
2223 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2224 // try to fit other events in free spaces |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2225 for (i = 0; i < cnt; ++i) { |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2226 render_priv_t* priv; |
20779
1721569b4d7d
s/break/continue/. A crazy mistake, somehow unnoticed for more that 2 months.
eugeni
parents:
20718
diff
changeset
|
2227 if (!imgs[i].detect_collisions) continue; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2228 priv = get_render_priv(imgs[i].event); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2229 if (priv->height == 0) { // not a fixed event |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2230 int shift; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2231 segment_t s; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2232 s.a = imgs[i].top; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2233 s.b = imgs[i].top + imgs[i].height; |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2234 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction); |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
eugeni
parents:
19636
diff
changeset
|
2235 if (shift) shift_event(imgs + i, shift); |
a3473d990fed
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|
2236 // make it fixed |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2237 priv->top = imgs[i].top; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2238 priv->height = imgs[i].height; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2239 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2240 |
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2241 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2242 } |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2243 |
18937 | 2244 /** |
21506
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2245 * \brief compare two images |
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2246 * \param i1 first image |
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2247 * \param i2 second image |
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2248 * \return 0 if identical, 1 if different positions, 2 if different content |
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2249 */ |
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2250 int ass_image_compare(ass_image_t *i1, ass_image_t *i2) |
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2251 { |
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2252 if (i1->w != i2->w) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2253 if (i1->h != i2->h) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2254 if (i1->stride != i2->stride) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2255 if (i1->color != i2->color) return 2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2256 if (i1->bitmap != i2->bitmap) |
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2257 return 2; |
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2258 if (i1->dst_x != i2->dst_x) return 1; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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2259 if (i1->dst_y != i2->dst_y) return 1; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2260 return 0; |
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|
2261 } |
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|
2262 |
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|
2263 /** |
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|
2264 * \brief compare current and previous image list |
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|
2265 * \param priv library handle |
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|
2266 * \return 0 if identical, 1 if different positions, 2 if different content |
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|
2267 */ |
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|
2268 int ass_detect_change(ass_renderer_t *priv) |
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|
2269 { |
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|
2270 ass_image_t* img, *img2; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2271 int diff; |
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|
2272 |
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|
2273 img = priv->prev_images_root; |
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|
2274 img2 = priv->images_root; |
8174acbf0633
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|
2275 diff = 0; |
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|
2276 while (img && diff < 2) { |
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|
2277 ass_image_t* next, *next2; |
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|
2278 next = img->next; |
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|
2279 if (img2) { |
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|
2280 int d = ass_image_compare(img, img2); |
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|
2281 if (d > diff) diff = d; |
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|
2282 next2 = img2->next; |
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Speed up ASS subtitles display by detecting changes between two consecutive
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|
2283 } else { |
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|
2284 // previous list is shorter |
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|
2285 diff = 2; |
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|
2286 break; |
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|
2287 } |
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|
2288 img = next; |
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|
2289 img2 = next2; |
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|
2290 } |
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|
2291 |
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|
2292 // is the previous list longer? |
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|
2293 if (img2) |
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|
2294 diff = 2; |
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|
2295 |
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|
2296 return diff; |
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|
2297 } |
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|
2298 |
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|
2299 /** |
18937 | 2300 * \brief render a frame |
2301 * \param priv library handle | |
2302 * \param track track | |
2303 * \param now current video timestamp (ms) | |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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|
2304 * \param detect_change a value describing how the new images differ from the previous ones will be written here: |
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2305 * 0 if identical, 1 if different positions, 2 if different content. |
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|
2306 * Can be NULL, in that case no detection is performed. |
18937 | 2307 */ |
21506
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|
2308 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change) |
18937 | 2309 { |
19638
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|
2310 int i, cnt, rc; |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2311 event_images_t* last; |
19891 | 2312 ass_image_t** tail; |
18937 | 2313 |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2314 // init frame |
18937 | 2315 rc = ass_start_frame(priv, track, now); |
19638
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2316 if (rc != 0) |
18937 | 2317 return 0; |
19638
a3473d990fed
Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2318 |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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diff
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|
2319 // render events separately |
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Better collision detection algorithm. The idea is to keep a subtitle in place
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|
2320 cnt = 0; |
18937 | 2321 for (i = 0; i < track->n_events; ++i) { |
2322 ass_event_t* event = track->events + i; | |
2323 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) { | |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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|
2324 if (cnt >= priv->eimg_size) { |
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Reallocate event_images_t, removing limit on simultanious events count.
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|
2325 priv->eimg_size += 100; |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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|
2326 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t)); |
19638
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diff
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|
2327 } |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2328 rc = ass_render_event(event, priv->eimg + cnt); |
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Reallocate event_images_t, removing limit on simultanious events count.
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|
2329 if (!rc) ++cnt; |
18937 | 2330 } |
2331 } | |
19638
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|
2332 |
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|
2333 // sort by layer |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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diff
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|
2334 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer); |
19638
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|
2335 |
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diff
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|
2336 // call fix_collisions for each group of events with the same layer |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2337 last = priv->eimg; |
19638
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diff
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|
2338 for (i = 1; i < cnt; ++i) |
22258
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2339 if (last->event->Layer != priv->eimg[i].event->Layer) { |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2340 fix_collisions(last, priv->eimg + i - last); |
9c1160622400
Reallocate event_images_t, removing limit on simultanious events count.
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22221
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|
2341 last = priv->eimg + i; |
19638
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diff
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|
2342 } |
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diff
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|
2343 if (cnt > 0) |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2344 fix_collisions(last, priv->eimg + cnt - last); |
19638
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|
2345 |
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diff
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|
2346 // concat lists |
20477 | 2347 tail = &ass_renderer->images_root; |
19891 | 2348 for (i = 0; i < cnt; ++i) { |
22258
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Reallocate event_images_t, removing limit on simultanious events count.
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22221
diff
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|
2349 ass_image_t* cur = priv->eimg[i].imgs; |
19891 | 2350 while (cur) { |
2351 *tail = cur; | |
2352 tail = &cur->next; | |
2353 cur = cur->next; | |
2354 } | |
19638
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|
2355 } |
21506
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|
2356 |
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|
2357 if (detect_change) |
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|
2358 *detect_change = ass_detect_change(priv); |
19638
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|
2359 |
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|
2360 // free the previous image list |
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|
2361 ass_free_images(priv->prev_images_root); |
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|
2362 priv->prev_images_root = 0; |
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|
2363 |
20477 | 2364 return ass_renderer->images_root; |
18937 | 2365 } |
2366 |