Mercurial > mplayer.hg
annotate tremor/misc.h @ 34404:95f802285711
Allow compilation with Libav
Some CPP Macros and codec ids are not (yet) available in libav, so use
them only if they are actually defined. This doesn't work for code ids,
as they are defined as enums. Therefore, #ifdefs tests for the presence
of the respective codec.
This approach should also allow to compile mplayer against earlier
versions of FFmpeg.
author | siretart |
---|---|
date | Tue, 03 Jan 2012 15:51:26 +0000 |
parents | 997ae534ebfe |
children |
rev | line source |
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14280 | 1 /******************************************************************** |
2 * * | |
3 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * | |
4 * * | |
5 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * | |
6 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * | |
7 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * | |
8 * * | |
9 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * | |
10 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * | |
11 * * | |
12 ******************************************************************** | |
13 | |
14 function: miscellaneous math and prototypes | |
15 | |
16 ********************************************************************/ | |
17 | |
18 #ifndef _V_RANDOM_H_ | |
19 #define _V_RANDOM_H_ | |
20 #include "ivorbiscodec.h" | |
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21 #include "codec_internal.h" |
14280 | 22 #include "os_types.h" |
23 | |
24 #include "asm_arm.h" | |
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25 |
14280 | 26 #ifndef _V_WIDE_MATH |
27 #define _V_WIDE_MATH | |
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28 |
14280 | 29 #ifndef _LOW_ACCURACY_ |
30 /* 64 bit multiply */ | |
31 | |
32 #include <sys/types.h> | |
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33 #include <stdlib.h> |
14280 | 34 #include "config.h" |
35 | |
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36 #if !HAVE_BIGENDIAN |
14280 | 37 union magic { |
38 struct { | |
39 ogg_int32_t lo; | |
40 ogg_int32_t hi; | |
41 } halves; | |
42 ogg_int64_t whole; | |
43 }; | |
44 #else | |
45 union magic { | |
46 struct { | |
47 ogg_int32_t hi; | |
48 ogg_int32_t lo; | |
49 } halves; | |
50 ogg_int64_t whole; | |
51 }; | |
52 #endif | |
53 | |
54 static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) { | |
55 union magic magic; | |
56 magic.whole = (ogg_int64_t)x * y; | |
57 return magic.halves.hi; | |
58 } | |
59 | |
60 static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) { | |
61 return MULT32(x,y)<<1; | |
62 } | |
63 | |
64 static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) { | |
65 union magic magic; | |
66 magic.whole = (ogg_int64_t)x * y; | |
67 return ((ogg_uint32_t)(magic.halves.lo)>>15) | ((magic.halves.hi)<<17); | |
68 } | |
69 | |
70 #else | |
71 /* 32 bit multiply, more portable but less accurate */ | |
72 | |
73 /* | |
74 * Note: Precision is biased towards the first argument therefore ordering | |
75 * is important. Shift values were chosen for the best sound quality after | |
76 * many listening tests. | |
77 */ | |
78 | |
79 /* | |
80 * For MULT32 and MULT31: The second argument is always a lookup table | |
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81 * value already preshifted from 31 to 8 bits. We therefore take the |
14280 | 82 * opportunity to save on text space and use unsigned char for those |
83 * tables in this case. | |
84 */ | |
85 | |
86 static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) { | |
87 return (x >> 9) * y; /* y preshifted >>23 */ | |
88 } | |
89 | |
90 static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) { | |
91 return (x >> 8) * y; /* y preshifted >>23 */ | |
92 } | |
93 | |
94 static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) { | |
95 return (x >> 6) * y; /* y preshifted >>9 */ | |
96 } | |
97 | |
98 #endif | |
99 | |
100 /* | |
101 * This should be used as a memory barrier, forcing all cached values in | |
102 * registers to wr writen back to memory. Might or might not be beneficial | |
103 * depending on the architecture and compiler. | |
104 */ | |
105 #define MB() | |
106 | |
107 /* | |
108 * The XPROD functions are meant to optimize the cross products found all | |
109 * over the place in mdct.c by forcing memory operation ordering to avoid | |
110 * unnecessary register reloads as soon as memory is being written to. | |
111 * However this is only beneficial on CPUs with a sane number of general | |
112 * purpose registers which exclude the Intel x86. On Intel, better let the | |
113 * compiler actually reload registers directly from original memory by using | |
114 * macros. | |
115 */ | |
116 | |
117 #ifdef __i386__ | |
118 | |
119 #define XPROD32(_a, _b, _t, _v, _x, _y) \ | |
120 { *(_x)=MULT32(_a,_t)+MULT32(_b,_v); \ | |
121 *(_y)=MULT32(_b,_t)-MULT32(_a,_v); } | |
122 #define XPROD31(_a, _b, _t, _v, _x, _y) \ | |
123 { *(_x)=MULT31(_a,_t)+MULT31(_b,_v); \ | |
124 *(_y)=MULT31(_b,_t)-MULT31(_a,_v); } | |
125 #define XNPROD31(_a, _b, _t, _v, _x, _y) \ | |
126 { *(_x)=MULT31(_a,_t)-MULT31(_b,_v); \ | |
127 *(_y)=MULT31(_b,_t)+MULT31(_a,_v); } | |
128 | |
129 #else | |
130 | |
131 static inline void XPROD32(ogg_int32_t a, ogg_int32_t b, | |
132 ogg_int32_t t, ogg_int32_t v, | |
133 ogg_int32_t *x, ogg_int32_t *y) | |
134 { | |
135 *x = MULT32(a, t) + MULT32(b, v); | |
136 *y = MULT32(b, t) - MULT32(a, v); | |
137 } | |
138 | |
139 static inline void XPROD31(ogg_int32_t a, ogg_int32_t b, | |
140 ogg_int32_t t, ogg_int32_t v, | |
141 ogg_int32_t *x, ogg_int32_t *y) | |
142 { | |
143 *x = MULT31(a, t) + MULT31(b, v); | |
144 *y = MULT31(b, t) - MULT31(a, v); | |
145 } | |
146 | |
147 static inline void XNPROD31(ogg_int32_t a, ogg_int32_t b, | |
148 ogg_int32_t t, ogg_int32_t v, | |
149 ogg_int32_t *x, ogg_int32_t *y) | |
150 { | |
151 *x = MULT31(a, t) - MULT31(b, v); | |
152 *y = MULT31(b, t) + MULT31(a, v); | |
153 } | |
154 | |
155 #endif | |
156 | |
157 #endif | |
158 | |
159 #ifndef _V_CLIP_MATH | |
160 #define _V_CLIP_MATH | |
161 | |
162 static inline ogg_int32_t CLIP_TO_15(ogg_int32_t x) { | |
163 int ret=x; | |
164 ret-= ((x<=32767)-1)&(x-32767); | |
165 ret-= ((x>=-32768)-1)&(x+32768); | |
166 return(ret); | |
167 } | |
168 | |
169 #endif | |
170 | |
171 static inline ogg_int32_t VFLOAT_MULT(ogg_int32_t a,ogg_int32_t ap, | |
172 ogg_int32_t b,ogg_int32_t bp, | |
173 ogg_int32_t *p){ | |
174 if(a && b){ | |
175 #ifndef _LOW_ACCURACY_ | |
176 *p=ap+bp+32; | |
177 return MULT32(a,b); | |
178 #else | |
179 *p=ap+bp+31; | |
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180 return (a>>15)*(b>>16); |
14280 | 181 #endif |
182 }else | |
183 return 0; | |
184 } | |
185 | |
186 static inline ogg_int32_t VFLOAT_MULTI(ogg_int32_t a,ogg_int32_t ap, | |
187 ogg_int32_t i, | |
188 ogg_int32_t *p){ | |
189 | |
190 int ip=_ilog(abs(i))-31; | |
191 return VFLOAT_MULT(a,ap,i<<-ip,ip,p); | |
192 } | |
193 | |
194 static inline ogg_int32_t VFLOAT_ADD(ogg_int32_t a,ogg_int32_t ap, | |
195 ogg_int32_t b,ogg_int32_t bp, | |
196 ogg_int32_t *p){ | |
197 | |
198 if(!a){ | |
199 *p=bp; | |
200 return b; | |
201 }else if(!b){ | |
202 *p=ap; | |
203 return a; | |
204 } | |
205 | |
206 /* yes, this can leak a bit. */ | |
207 if(ap>bp){ | |
208 int shift=ap-bp+1; | |
209 *p=ap+1; | |
210 a>>=1; | |
211 if(shift<32){ | |
212 b=(b+(1<<(shift-1)))>>shift; | |
213 }else{ | |
214 b=0; | |
215 } | |
216 }else{ | |
217 int shift=bp-ap+1; | |
218 *p=bp+1; | |
219 b>>=1; | |
220 if(shift<32){ | |
221 a=(a+(1<<(shift-1)))>>shift; | |
222 }else{ | |
223 a=0; | |
224 } | |
225 } | |
226 | |
227 a+=b; | |
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228 if((a&0xc0000000)==0xc0000000 || |
14280 | 229 (a&0xc0000000)==0){ |
230 a<<=1; | |
231 (*p)--; | |
232 } | |
233 return(a); | |
234 } | |
235 | |
236 #endif | |
237 | |
238 | |
239 | |
240 |