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1
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2 #ifndef __MYMPLAYERHANDLER
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3 #define __MYMPLAYERHANDLER
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4
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5 extern int mplSubRender;
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6 extern int mplMainRender;
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7
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8 extern unsigned char * mplDrawBuffer;
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9 extern unsigned char * mplMenuDrawBuffer;
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10 extern int mainVisible;
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11
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12 extern int mplMainAutoPlay;
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13 extern int mplMiddleMenu;
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14
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15 extern void mplInit( void * disp );
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16 extern void mplEventHandling( int msg,float param );
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17
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18 extern void mplMainDraw( void );
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19 extern void mplEventHandling( int msg,float param );
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20 extern void mplMainMouseHandle( int Button,int X,int Y,int RX,int RY );
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21 extern void mplMainKeyHandle( int KeyCode,int Type,int Key );
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22 extern void mplDandDHandler(int num,char** files);
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23
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24 extern void mplSubDraw( void );
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25 extern void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY );
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26
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27 extern void mplMenuInit( void );
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28 extern void mplHideMenu( int mx,int my,int w );
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29 extern void mplShowMenu( int mx,int my );
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30 extern void mplMenuMouseHandle( int X,int Y,int RX,int RY );
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31
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32 extern void mplPBInit( void );
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33 extern void mplPBShow( int x, int y );
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34
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35 #endif
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