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2 #ifndef __MPLAYER_OSD_H
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3 #define __MPLAYER_OSD_H
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4
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5 // Generic alpha renderers for all YUV modes and RGB depths.
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6 // These are "reference implementations", should be optimized later (MMX, etc)
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7
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8 extern void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
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9 extern void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
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10 extern void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
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11 extern void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
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12 extern void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
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13 extern void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride);
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14
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15 #endif |