Mercurial > mplayer.hg
annotate libvo/gl_common.c @ 31342:996166ae509d
Remove unnecessary get_path() declaration.
author | diego |
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date | Mon, 14 Jun 2010 11:39:22 +0000 |
parents | 1a35ec7c45e0 |
children | 0ffe9f97fc9f |
rev | line source |
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1 /* |
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2 * common OpenGL routines |
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3 * |
31030 | 4 * copyleft (C) 2005-2010 Reimar Döffinger <Reimar.Doeffinger@gmx.de> |
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5 * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c |
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6 * gave me lots of good ideas. |
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7 * |
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8 * This file is part of MPlayer. |
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9 * |
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10 * MPlayer is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * MPlayer is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License along |
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21 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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23 * |
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24 * You can alternatively redistribute this file and/or |
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25 * modify it under the terms of the GNU Lesser General Public |
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26 * License as published by the Free Software Foundation; either |
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27 * version 2.1 of the License, or (at your option) any later version. |
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28 */ |
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29 |
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30 /** |
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31 * \file gl_common.c |
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32 * \brief OpenGL helper functions used by vo_gl.c and vo_gl2.c |
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33 */ |
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34 |
16117 | 35 #include <stdlib.h> |
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36 #include <stdio.h> |
16117 | 37 #include <string.h> |
16592 | 38 #include <ctype.h> |
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39 #include <math.h> |
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40 #include "gl_common.h" |
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41 #include "csputils.h" |
31035 | 42 #include "aspect.h" |
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43 |
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44 void (GLAPIENTRY *mpglBegin)(GLenum); |
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45 void (GLAPIENTRY *mpglEnd)(void); |
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46 void (GLAPIENTRY *mpglViewport)(GLint, GLint, GLsizei, GLsizei); |
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47 void (GLAPIENTRY *mpglMatrixMode)(GLenum); |
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48 void (GLAPIENTRY *mpglLoadIdentity)(void); |
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49 void (GLAPIENTRY *mpglTranslated)(double, double, double); |
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50 void (GLAPIENTRY *mpglScaled)(double, double, double); |
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51 void (GLAPIENTRY *mpglOrtho)(double, double, double, double, double, double); |
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52 void (GLAPIENTRY *mpglFrustum)(double, double, double, double, double, double); |
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53 void (GLAPIENTRY *mpglPushMatrix)(void); |
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54 void (GLAPIENTRY *mpglPopMatrix)(void); |
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55 void (GLAPIENTRY *mpglClear)(GLbitfield); |
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56 GLuint (GLAPIENTRY *mpglGenLists)(GLsizei); |
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57 void (GLAPIENTRY *mpglDeleteLists)(GLuint, GLsizei); |
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58 void (GLAPIENTRY *mpglNewList)(GLuint, GLenum); |
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59 void (GLAPIENTRY *mpglEndList)(void); |
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60 void (GLAPIENTRY *mpglCallList)(GLuint); |
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61 void (GLAPIENTRY *mpglCallLists)(GLsizei, GLenum, const GLvoid *); |
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62 void (GLAPIENTRY *mpglGenTextures)(GLsizei, GLuint *); |
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63 void (GLAPIENTRY *mpglDeleteTextures)(GLsizei, const GLuint *); |
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64 void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat); |
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65 void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint); |
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66 void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte); |
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67 void (GLAPIENTRY *mpglColor3f)(GLfloat, GLfloat, GLfloat); |
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68 void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat); |
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69 void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); |
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70 void (GLAPIENTRY *mpglClearDepth)(GLclampd); |
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71 void (GLAPIENTRY *mpglDepthFunc)(GLenum); |
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72 void (GLAPIENTRY *mpglEnable)(GLenum); |
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73 void (GLAPIENTRY *mpglDisable)(GLenum); |
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74 const GLubyte *(GLAPIENTRY *mpglGetString)(GLenum); |
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75 void (GLAPIENTRY *mpglDrawBuffer)(GLenum); |
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76 void (GLAPIENTRY *mpglDepthMask)(GLboolean); |
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77 void (GLAPIENTRY *mpglBlendFunc)(GLenum, GLenum); |
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78 void (GLAPIENTRY *mpglFlush)(void); |
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79 void (GLAPIENTRY *mpglFinish)(void); |
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80 void (GLAPIENTRY *mpglPixelStorei)(GLenum, GLint); |
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81 void (GLAPIENTRY *mpglTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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82 void (GLAPIENTRY *mpglTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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83 void (GLAPIENTRY *mpglTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); |
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84 void (GLAPIENTRY *mpglTexParameteri)(GLenum, GLenum, GLint); |
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85 void (GLAPIENTRY *mpglTexParameterf)(GLenum, GLenum, GLfloat); |
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86 void (GLAPIENTRY *mpglTexParameterfv)(GLenum, GLenum, const GLfloat *); |
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87 void (GLAPIENTRY *mpglTexCoord2f)(GLfloat, GLfloat); |
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88 void (GLAPIENTRY *mpglVertex2f)(GLfloat, GLfloat); |
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89 void (GLAPIENTRY *mpglVertex3f)(GLfloat, GLfloat, GLfloat); |
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90 void (GLAPIENTRY *mpglNormal3f)(GLfloat, GLfloat, GLfloat); |
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91 void (GLAPIENTRY *mpglLightfv)(GLenum, GLenum, const GLfloat *); |
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92 void (GLAPIENTRY *mpglColorMaterial)(GLenum, GLenum); |
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93 void (GLAPIENTRY *mpglShadeModel)(GLenum); |
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94 void (GLAPIENTRY *mpglGetIntegerv)(GLenum, GLint *); |
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95 |
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96 /** |
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97 * \defgroup glextfunctions OpenGL extension functions |
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98 * |
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99 * the pointers to these functions are acquired when the OpenGL |
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100 * context is created |
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101 * \{ |
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102 */ |
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103 void (GLAPIENTRY *mpglGenBuffers)(GLsizei, GLuint *); |
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104 void (GLAPIENTRY *mpglDeleteBuffers)(GLsizei, const GLuint *); |
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105 void (GLAPIENTRY *mpglBindBuffer)(GLenum, GLuint); |
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106 GLvoid* (GLAPIENTRY *mpglMapBuffer)(GLenum, GLenum); |
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107 GLboolean (GLAPIENTRY *mpglUnmapBuffer)(GLenum); |
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108 void (GLAPIENTRY *mpglBufferData)(GLenum, intptr_t, const GLvoid *, GLenum); |
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109 void (GLAPIENTRY *mpglCombinerParameterfv)(GLenum, const GLfloat *); |
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110 void (GLAPIENTRY *mpglCombinerParameteri)(GLenum, GLint); |
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111 void (GLAPIENTRY *mpglCombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 112 GLenum); |
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113 void (GLAPIENTRY *mpglCombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 114 GLenum, GLenum, GLboolean, GLboolean, |
115 GLboolean); | |
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116 void (GLAPIENTRY *mpglBeginFragmentShader)(void); |
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117 void (GLAPIENTRY *mpglEndFragmentShader)(void); |
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118 void (GLAPIENTRY *mpglSampleMap)(GLuint, GLuint, GLenum); |
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119 void (GLAPIENTRY *mpglColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 120 GLuint, GLuint, GLuint, GLuint, GLuint); |
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121 void (GLAPIENTRY *mpglColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 122 GLuint, GLuint, GLuint, GLuint, GLuint, |
123 GLuint, GLuint, GLuint); | |
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124 void (GLAPIENTRY *mpglSetFragmentShaderConstant)(GLuint, const GLfloat *); |
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125 void (GLAPIENTRY *mpglActiveTexture)(GLenum); |
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126 void (GLAPIENTRY *mpglBindTexture)(GLenum, GLuint); |
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127 void (GLAPIENTRY *mpglMultiTexCoord2f)(GLenum, GLfloat, GLfloat); |
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128 void (GLAPIENTRY *mpglGenPrograms)(GLsizei, GLuint *); |
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129 void (GLAPIENTRY *mpglDeletePrograms)(GLsizei, const GLuint *); |
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130 void (GLAPIENTRY *mpglBindProgram)(GLenum, GLuint); |
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131 void (GLAPIENTRY *mpglProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); |
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132 void (GLAPIENTRY *mpglGetProgramiv)(GLenum, GLenum, GLint *); |
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133 void (GLAPIENTRY *mpglProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, |
16099 | 134 GLfloat, GLfloat); |
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135 int (GLAPIENTRY *mpglSwapInterval)(int); |
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136 void (GLAPIENTRY *mpglTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, |
18578 | 137 GLint, GLenum, GLenum, const GLvoid *); |
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138 void* (GLAPIENTRY *mpglAllocateMemoryMESA)(void *, int, size_t, float, float, float); |
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139 void (GLAPIENTRY *mpglFreeMemoryMESA)(void *, int, void *); |
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140 /** \} */ // end of glextfunctions group |
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141 |
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142 //! \defgroup glgeneral OpenGL general helper functions |
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143 |
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144 //! \defgroup glcontext OpenGL context management helper functions |
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145 |
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146 //! \defgroup gltexture OpenGL texture handling helper functions |
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147 |
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148 //! \defgroup glconversion OpenGL conversion helper functions |
16099 | 149 |
18961 | 150 static GLint hqtexfmt; |
151 | |
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152 /** |
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153 * \brief adjusts the GL_UNPACK_ALIGNMENT to fit the stride. |
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154 * \param stride number of bytes per line for which alignment should fit. |
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155 * \ingroup glgeneral |
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156 */ |
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157 void glAdjustAlignment(int stride) { |
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158 GLint gl_alignment; |
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159 if (stride % 8 == 0) |
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160 gl_alignment=8; |
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161 else if (stride % 4 == 0) |
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162 gl_alignment=4; |
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163 else if (stride % 2 == 0) |
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164 gl_alignment=2; |
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165 else |
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166 gl_alignment=1; |
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167 mpglPixelStorei(GL_UNPACK_ALIGNMENT, gl_alignment); |
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168 } |
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169 |
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170 struct gl_name_map_struct { |
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171 GLint value; |
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172 const char *name; |
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173 }; |
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174 |
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175 #undef MAP |
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176 #define MAP(a) {a, #a} |
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177 //! mapping table for the glValName function |
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178 static const struct gl_name_map_struct gl_name_map[] = { |
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179 // internal format |
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180 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8), |
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181 MAP(GL_RGB10), MAP(GL_RGB12), MAP(GL_RGB16), MAP(GL_RGBA2), |
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182 MAP(GL_RGBA4), MAP(GL_RGB5_A1), MAP(GL_RGBA8), MAP(GL_RGB10_A2), |
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183 MAP(GL_RGBA12), MAP(GL_RGBA16), MAP(GL_LUMINANCE8), |
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184 |
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185 // format |
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186 MAP(GL_RGB), MAP(GL_RGBA), MAP(GL_RED), MAP(GL_GREEN), MAP(GL_BLUE), |
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187 MAP(GL_ALPHA), MAP(GL_LUMINANCE), MAP(GL_LUMINANCE_ALPHA), |
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188 MAP(GL_COLOR_INDEX), |
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189 // rest 1.2 only |
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190 MAP(GL_BGR), MAP(GL_BGRA), |
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191 |
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192 //type |
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193 MAP(GL_BYTE), MAP(GL_UNSIGNED_BYTE), MAP(GL_SHORT), MAP(GL_UNSIGNED_SHORT), |
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194 MAP(GL_INT), MAP(GL_UNSIGNED_INT), MAP(GL_FLOAT), MAP(GL_DOUBLE), |
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195 MAP(GL_2_BYTES), MAP(GL_3_BYTES), MAP(GL_4_BYTES), |
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196 // rest 1.2 only |
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197 MAP(GL_UNSIGNED_BYTE_3_3_2), MAP(GL_UNSIGNED_BYTE_2_3_3_REV), |
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198 MAP(GL_UNSIGNED_SHORT_5_6_5), MAP(GL_UNSIGNED_SHORT_5_6_5_REV), |
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199 MAP(GL_UNSIGNED_SHORT_4_4_4_4), MAP(GL_UNSIGNED_SHORT_4_4_4_4_REV), |
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200 MAP(GL_UNSIGNED_SHORT_5_5_5_1), MAP(GL_UNSIGNED_SHORT_1_5_5_5_REV), |
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201 MAP(GL_UNSIGNED_INT_8_8_8_8), MAP(GL_UNSIGNED_INT_8_8_8_8_REV), |
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202 MAP(GL_UNSIGNED_INT_10_10_10_2), MAP(GL_UNSIGNED_INT_2_10_10_10_REV), |
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203 {0, 0} |
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204 }; |
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205 #undef MAP |
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206 |
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207 /** |
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208 * \brief return the name of an OpenGL constant |
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209 * \param value the constant |
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210 * \return name of the constant or "Unknown format!" |
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211 * \ingroup glgeneral |
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212 */ |
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213 const char *glValName(GLint value) |
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214 { |
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215 int i = 0; |
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216 |
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217 while (gl_name_map[i].name) { |
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218 if (gl_name_map[i].value == value) |
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219 return gl_name_map[i].name; |
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220 i++; |
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221 } |
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222 return "Unknown format!"; |
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223 } |
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224 |
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225 //! always return this format as internal texture format in glFindFormat |
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226 #define TEXTUREFORMAT_ALWAYS GL_RGB8 |
16474 | 227 #undef TEXTUREFORMAT_ALWAYS |
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228 |
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229 /** |
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230 * \brief find the OpenGL settings coresponding to format. |
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231 * |
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232 * All parameters may be NULL. |
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233 * \param fmt MPlayer format to analyze. |
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234 * \param bpp [OUT] bits per pixel of that format. |
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235 * \param gl_texfmt [OUT] internal texture format that fits the |
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236 * image format, not necessarily the best for performance. |
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237 * \param gl_format [OUT] OpenGL format for this image format. |
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238 * \param gl_type [OUT] OpenGL type for this image format. |
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239 * \return 1 if format is supported by OpenGL, 0 if not. |
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240 * \ingroup gltexture |
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241 */ |
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242 int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, |
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243 GLenum *gl_format, GLenum *gl_type) |
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244 { |
16474 | 245 int supported = 1; |
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246 int dummy1; |
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247 GLenum dummy2; |
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248 GLint dummy3; |
28036 | 249 if (!bpp) bpp = &dummy1; |
250 if (!gl_texfmt) gl_texfmt = &dummy3; | |
251 if (!gl_format) gl_format = &dummy2; | |
252 if (!gl_type) gl_type = &dummy2; | |
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253 |
30110 | 254 if (mp_get_chroma_shift(fmt, NULL, NULL)) { |
255 // reduce the possible cases a bit | |
256 if (IMGFMT_IS_YUVP16_LE(fmt)) | |
257 fmt = IMGFMT_420P16_LE; | |
258 else if (IMGFMT_IS_YUVP16_BE(fmt)) | |
259 fmt = IMGFMT_420P16_BE; | |
260 else | |
261 fmt = IMGFMT_YV12; | |
262 } | |
30097 | 263 |
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264 *bpp = IMGFMT_IS_BGR(fmt)?IMGFMT_BGR_DEPTH(fmt):IMGFMT_RGB_DEPTH(fmt); |
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265 *gl_texfmt = 3; |
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266 switch (fmt) { |
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267 case IMGFMT_RGB48NE: |
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268 *gl_format = GL_RGB; |
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269 *gl_type = GL_UNSIGNED_SHORT; |
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270 break; |
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271 case IMGFMT_RGB24: |
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272 *gl_format = GL_RGB; |
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273 *gl_type = GL_UNSIGNED_BYTE; |
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274 break; |
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275 case IMGFMT_RGBA: |
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|
276 *gl_texfmt = 4; |
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277 *gl_format = GL_RGBA; |
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278 *gl_type = GL_UNSIGNED_BYTE; |
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|
279 break; |
30110 | 280 case IMGFMT_420P16: |
281 supported = 0; // no native YUV support | |
282 *gl_texfmt = 1; | |
283 *bpp = 16; | |
284 *gl_format = GL_LUMINANCE; | |
285 *gl_type = GL_UNSIGNED_SHORT; | |
286 break; | |
16474 | 287 case IMGFMT_YV12: |
288 supported = 0; // no native YV12 support | |
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289 case IMGFMT_Y800: |
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|
290 case IMGFMT_Y8: |
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|
291 *gl_texfmt = 1; |
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|
292 *bpp = 8; |
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|
293 *gl_format = GL_LUMINANCE; |
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|
294 *gl_type = GL_UNSIGNED_BYTE; |
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|
295 break; |
28059
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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28036
diff
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|
296 case IMGFMT_UYVY: |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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diff
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|
297 case IMGFMT_YUY2: |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
298 *gl_texfmt = GL_YCBCR_MESA; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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299 *bpp = 16; |
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Add support for YCBCR MESA texture format to vo_gl.
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300 *gl_format = GL_YCBCR_MESA; |
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Add support for YCBCR MESA texture format to vo_gl.
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301 *gl_type = fmt == IMGFMT_UYVY ? GL_UNSIGNED_SHORT_8_8 : GL_UNSIGNED_SHORT_8_8_REV; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
302 break; |
14078
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303 #if 0 |
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304 // we do not support palettized formats, although the format the |
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305 // swscale produces works |
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|
306 case IMGFMT_RGB8: |
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307 gl_format = GL_RGB; |
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308 gl_type = GL_UNSIGNED_BYTE_2_3_3_REV; |
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309 break; |
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310 #endif |
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311 case IMGFMT_RGB15: |
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312 *gl_format = GL_RGBA; |
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313 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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314 break; |
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315 case IMGFMT_RGB16: |
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316 *gl_format = GL_RGB; |
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317 *gl_type = GL_UNSIGNED_SHORT_5_6_5_REV; |
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318 break; |
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319 #if 0 |
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320 case IMGFMT_BGR8: |
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321 // special case as red and blue have a differen number of bits. |
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322 // GL_BGR and GL_UNSIGNED_BYTE_3_3_2 isn't supported at least |
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323 // by nVidia drivers, and in addition would give more bits to |
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324 // blue than to red, which isn't wanted |
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325 gl_format = GL_RGB; |
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326 gl_type = GL_UNSIGNED_BYTE_3_3_2; |
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327 break; |
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|
328 #endif |
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329 case IMGFMT_BGR15: |
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330 *gl_format = GL_BGRA; |
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331 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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332 break; |
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333 case IMGFMT_BGR16: |
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334 *gl_format = GL_RGB; |
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335 *gl_type = GL_UNSIGNED_SHORT_5_6_5; |
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336 break; |
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337 case IMGFMT_BGR24: |
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338 *gl_format = GL_BGR; |
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339 *gl_type = GL_UNSIGNED_BYTE; |
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340 break; |
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341 case IMGFMT_BGRA: |
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342 *gl_texfmt = 4; |
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343 *gl_format = GL_BGRA; |
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344 *gl_type = GL_UNSIGNED_BYTE; |
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345 break; |
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346 default: |
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347 *gl_texfmt = 4; |
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348 *gl_format = GL_RGBA; |
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349 *gl_type = GL_UNSIGNED_BYTE; |
16474 | 350 supported = 0; |
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351 } |
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352 #ifdef TEXTUREFORMAT_ALWAYS |
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353 *gl_texfmt = TEXTUREFORMAT_ALWAYS; |
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354 #endif |
16474 | 355 return supported; |
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356 } |
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357 |
31024 | 358 #ifdef HAVE_LIBDL |
359 #include <dlfcn.h> | |
360 #endif | |
361 /** | |
362 * \brief find address of a linked function | |
363 * \param s name of function to find | |
364 * \return address of function or NULL if not found | |
365 */ | |
366 static void *getdladdr(const char *s) { | |
367 void *ret = NULL; | |
368 #ifdef HAVE_LIBDL | |
369 void *handle = dlopen(NULL, RTLD_LAZY); | |
370 if (!handle) | |
371 return NULL; | |
372 ret = dlsym(handle, s); | |
373 dlclose(handle); | |
374 #endif | |
375 return ret; | |
16099 | 376 } |
377 | |
17335 | 378 typedef struct { |
25762 | 379 void *funcptr; |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
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19167
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380 const char *extstr; |
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
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19167
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381 const char *funcnames[7]; |
29942
9b90e1052b32
Use a fallback to make sure the basic OpenGL functions are available instead of
reimar
parents:
29941
diff
changeset
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382 void *fallback; |
17335 | 383 } extfunc_desc_t; |
384 | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
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30840
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changeset
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385 #define DEF_FUNC_DESC(name) {&mpgl##name, NULL, {"gl"#name, NULL}, gl ##name} |
17335 | 386 static const extfunc_desc_t extfuncs[] = { |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
387 // these aren't extension functions but we query them anyway to allow |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
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388 // different "backends" with one binary |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
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389 DEF_FUNC_DESC(Begin), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
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390 DEF_FUNC_DESC(End), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
391 DEF_FUNC_DESC(Viewport), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
392 DEF_FUNC_DESC(MatrixMode), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
393 DEF_FUNC_DESC(LoadIdentity), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
394 DEF_FUNC_DESC(Translated), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
395 DEF_FUNC_DESC(Scaled), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
396 DEF_FUNC_DESC(Ortho), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
397 DEF_FUNC_DESC(Frustum), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
398 DEF_FUNC_DESC(PushMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
399 DEF_FUNC_DESC(PopMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
400 DEF_FUNC_DESC(Clear), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
401 DEF_FUNC_DESC(GenLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
402 DEF_FUNC_DESC(DeleteLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
403 DEF_FUNC_DESC(NewList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
404 DEF_FUNC_DESC(EndList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
405 DEF_FUNC_DESC(CallList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
406 DEF_FUNC_DESC(CallLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
407 DEF_FUNC_DESC(GenTextures), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
408 DEF_FUNC_DESC(DeleteTextures), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
409 DEF_FUNC_DESC(TexEnvf), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
410 DEF_FUNC_DESC(TexEnvi), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
411 DEF_FUNC_DESC(Color4ub), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
412 DEF_FUNC_DESC(Color3f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
413 DEF_FUNC_DESC(Color4f), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
414 DEF_FUNC_DESC(ClearColor), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
415 DEF_FUNC_DESC(ClearDepth), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
416 DEF_FUNC_DESC(DepthFunc), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
417 DEF_FUNC_DESC(Enable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
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changeset
|
418 DEF_FUNC_DESC(Disable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
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changeset
|
419 DEF_FUNC_DESC(DrawBuffer), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
420 DEF_FUNC_DESC(DepthMask), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
421 DEF_FUNC_DESC(BlendFunc), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
422 DEF_FUNC_DESC(Flush), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
423 DEF_FUNC_DESC(Finish), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
424 DEF_FUNC_DESC(PixelStorei), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
425 DEF_FUNC_DESC(TexImage1D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
426 DEF_FUNC_DESC(TexImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
427 DEF_FUNC_DESC(TexSubImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
428 DEF_FUNC_DESC(TexParameteri), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
429 DEF_FUNC_DESC(TexParameterf), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
430 DEF_FUNC_DESC(TexParameterfv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
431 DEF_FUNC_DESC(TexCoord2f), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
432 DEF_FUNC_DESC(Vertex2f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
433 DEF_FUNC_DESC(Vertex3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
434 DEF_FUNC_DESC(Normal3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
435 DEF_FUNC_DESC(Lightfv), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
436 DEF_FUNC_DESC(ColorMaterial), |
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437 DEF_FUNC_DESC(ShadeModel), |
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438 DEF_FUNC_DESC(GetIntegerv), |
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439 |
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440 // here start the real extensions |
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441 {&mpglGenBuffers, NULL, {"glGenBuffers", "glGenBuffersARB", NULL}}, |
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442 {&mpglDeleteBuffers, NULL, {"glDeleteBuffers", "glDeleteBuffersARB", NULL}}, |
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443 {&mpglBindBuffer, NULL, {"glBindBuffer", "glBindBufferARB", NULL}}, |
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444 {&mpglMapBuffer, NULL, {"glMapBuffer", "glMapBufferARB", NULL}}, |
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445 {&mpglUnmapBuffer, NULL, {"glUnmapBuffer", "glUnmapBufferARB", NULL}}, |
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446 {&mpglBufferData, NULL, {"glBufferData", "glBufferDataARB", NULL}}, |
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447 {&mpglCombinerParameterfv, "NV_register_combiners", {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}}, |
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448 {&mpglCombinerParameteri, "NV_register_combiners", {"glCombinerParameteri", "glCombinerParameteriNV", NULL}}, |
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449 {&mpglCombinerInput, "NV_register_combiners", {"glCombinerInput", "glCombinerInputNV", NULL}}, |
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450 {&mpglCombinerOutput, "NV_register_combiners", {"glCombinerOutput", "glCombinerOutputNV", NULL}}, |
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451 {&mpglBeginFragmentShader, "ATI_fragment_shader", {"glBeginFragmentShaderATI", NULL}}, |
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452 {&mpglEndFragmentShader, "ATI_fragment_shader", {"glEndFragmentShaderATI", NULL}}, |
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453 {&mpglSampleMap, "ATI_fragment_shader", {"glSampleMapATI", NULL}}, |
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454 {&mpglColorFragmentOp2, "ATI_fragment_shader", {"glColorFragmentOp2ATI", NULL}}, |
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455 {&mpglColorFragmentOp3, "ATI_fragment_shader", {"glColorFragmentOp3ATI", NULL}}, |
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456 {&mpglSetFragmentShaderConstant, "ATI_fragment_shader", {"glSetFragmentShaderConstantATI", NULL}}, |
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457 {&mpglActiveTexture, NULL, {"glActiveTexture", "glActiveTextureARB", NULL}}, |
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458 {&mpglBindTexture, NULL, {"glBindTexture", "glBindTextureARB", "glBindTextureEXT", NULL}}, |
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459 {&mpglMultiTexCoord2f, NULL, {"glMultiTexCoord2f", "glMultiTexCoord2fARB", NULL}}, |
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460 {&mpglGenPrograms, "_program", {"glGenProgramsARB", NULL}}, |
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461 {&mpglDeletePrograms, "_program", {"glDeleteProgramsARB", NULL}}, |
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462 {&mpglBindProgram, "_program", {"glBindProgramARB", NULL}}, |
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463 {&mpglProgramString, "_program", {"glProgramStringARB", NULL}}, |
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464 {&mpglGetProgramiv, "_program", {"glGetProgramivARB", NULL}}, |
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465 {&mpglProgramEnvParameter4f, "_program", {"glProgramEnvParameter4fARB", NULL}}, |
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466 {&mpglSwapInterval, "_swap_control", {"glXSwapIntervalSGI", "glXSwapInterval", "wglSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", NULL}}, |
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467 {&mpglTexImage3D, NULL, {"glTexImage3D", NULL}}, |
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468 {&mpglAllocateMemoryMESA, "GLX_MESA_allocate_memory", {"glXAllocateMemoryMESA", NULL}}, |
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469 {&mpglFreeMemoryMESA, "GLX_MESA_allocate_memory", {"glXFreeMemoryMESA", NULL}}, |
17335 | 470 {NULL} |
471 }; | |
472 | |
16117 | 473 /** |
474 * \brief find the function pointers of some useful OpenGL extensions | |
16588 | 475 * \param getProcAddress function to resolve function names, may be NULL |
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476 * \param ext2 an extra extension string |
16117 | 477 */ |
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478 static void getFunctions(void *(*getProcAddress)(const GLubyte *), |
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479 const char *ext2) { |
17335 | 480 const extfunc_desc_t *dsc; |
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481 const char *extensions; |
17335 | 482 char *allexts; |
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483 |
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484 if (!getProcAddress) |
31024 | 485 getProcAddress = (void *)getdladdr; |
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486 |
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487 // special case, we need glGetString before starting to find the other functions |
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488 mpglGetString = getProcAddress("glGetString"); |
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489 if (!mpglGetString) |
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490 mpglGetString = glGetString; |
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491 |
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492 extensions = (const char *)mpglGetString(GL_EXTENSIONS); |
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493 if (!extensions) extensions = ""; |
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494 if (!ext2) ext2 = ""; |
18878 | 495 allexts = malloc(strlen(extensions) + strlen(ext2) + 2); |
17335 | 496 strcpy(allexts, extensions); |
497 strcat(allexts, " "); | |
498 strcat(allexts, ext2); | |
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499 mp_msg(MSGT_VO, MSGL_DBG2, "OpenGL extensions string:\n%s\n", allexts); |
17335 | 500 for (dsc = extfuncs; dsc->funcptr; dsc++) { |
501 void *ptr = NULL; | |
502 int i; | |
503 if (!dsc->extstr || strstr(allexts, dsc->extstr)) { | |
504 for (i = 0; !ptr && dsc->funcnames[i]; i++) | |
505 ptr = getProcAddress((const GLubyte *)dsc->funcnames[i]); | |
506 } | |
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507 if (!ptr) |
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508 ptr = dsc->fallback; |
25762 | 509 *(void **)dsc->funcptr = ptr; |
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510 } |
18961 | 511 if (strstr(allexts, "_texture_float")) |
512 hqtexfmt = GL_RGB32F; | |
513 else if (strstr(allexts, "NV_float_buffer")) | |
514 hqtexfmt = GL_FLOAT_RGB32_NV; | |
515 else | |
516 hqtexfmt = GL_RGB16; | |
17335 | 517 free(allexts); |
16099 | 518 } |
519 | |
16117 | 520 /** |
521 * \brief create a texture and set some defaults | |
522 * \param target texture taget, usually GL_TEXTURE_2D | |
523 * \param fmt internal texture format | |
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524 * \param format texture host data format |
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525 * \param type texture host data type |
16117 | 526 * \param filter filter used for scaling, e.g. GL_LINEAR |
527 * \param w texture width | |
528 * \param h texture height | |
529 * \param val luminance value to fill texture with | |
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530 * \ingroup gltexture |
16117 | 531 */ |
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532 void glCreateClearTex(GLenum target, GLenum fmt, GLenum format, GLenum type, GLint filter, |
16460 | 533 int w, int h, unsigned char val) { |
534 GLfloat fval = (GLfloat)val / 255.0; | |
535 GLfloat border[4] = {fval, fval, fval, fval}; | |
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536 int stride; |
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537 char *init; |
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538 if (w == 0) w = 1; |
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539 if (h == 0) h = 1; |
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540 stride = w * glFmt2bpp(format, type); |
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541 if (!stride) return; |
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542 init = malloc(stride * h); |
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543 memset(init, val, stride * h); |
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544 glAdjustAlignment(stride); |
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545 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, w); |
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546 mpglTexImage2D(target, 0, fmt, w, h, 0, format, type, init); |
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547 mpglTexParameterf(target, GL_TEXTURE_PRIORITY, 1.0); |
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548 mpglTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); |
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549 mpglTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); |
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550 mpglTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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551 mpglTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
16461
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552 // Border texels should not be used with CLAMP_TO_EDGE |
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553 // We set a sane default anyway. |
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554 mpglTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, border); |
16117 | 555 free(init); |
556 } | |
557 | |
558 /** | |
16592 | 559 * \brief skips whitespace and comments |
560 * \param f file to read from | |
561 */ | |
562 static void ppm_skip(FILE *f) { | |
563 int c, comment = 0; | |
564 do { | |
565 c = fgetc(f); | |
566 if (c == '#') | |
567 comment = 1; | |
568 if (c == '\n') | |
569 comment = 0; | |
570 } while (c != EOF && (isspace(c) || comment)); | |
571 if (c != EOF) | |
572 ungetc(c, f); | |
573 } | |
574 | |
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575 #define MAXDIM (16 * 1024) |
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576 |
16592 | 577 /** |
578 * \brief creates a texture from a PPM file | |
579 * \param target texture taget, usually GL_TEXTURE_2D | |
18961 | 580 * \param fmt internal texture format, 0 for default |
16592 | 581 * \param filter filter used for scaling, e.g. GL_LINEAR |
582 * \param f file to read PPM from | |
583 * \param width [out] width of texture | |
584 * \param height [out] height of texture | |
585 * \param maxval [out] maxval value from PPM file | |
586 * \return 0 on error, 1 otherwise | |
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587 * \ingroup gltexture |
16592 | 588 */ |
589 int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter, | |
590 FILE *f, int *width, int *height, int *maxval) { | |
18961 | 591 unsigned w, h, m, val, bpp; |
16592 | 592 char *data; |
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593 GLenum type; |
16592 | 594 ppm_skip(f); |
595 if (fgetc(f) != 'P' || fgetc(f) != '6') | |
596 return 0; | |
597 ppm_skip(f); | |
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598 if (fscanf(f, "%u", &w) != 1) |
16592 | 599 return 0; |
600 ppm_skip(f); | |
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601 if (fscanf(f, "%u", &h) != 1) |
16592 | 602 return 0; |
603 ppm_skip(f); | |
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604 if (fscanf(f, "%u", &m) != 1) |
16592 | 605 return 0; |
606 val = fgetc(f); | |
607 if (!isspace(val)) | |
608 return 0; | |
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609 if (w > MAXDIM || h > MAXDIM) |
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610 return 0; |
18961 | 611 bpp = (m > 255) ? 6 : 3; |
612 data = malloc(w * h * bpp); | |
613 if (fread(data, w * bpp, h, f) != h) | |
16592 | 614 return 0; |
18961 | 615 if (!fmt) { |
616 fmt = (m > 255) ? hqtexfmt : 3; | |
617 if (fmt == GL_FLOAT_RGB32_NV && target != GL_TEXTURE_RECTANGLE) | |
618 fmt = GL_RGB16; | |
619 } | |
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620 type = m > 255 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; |
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621 glCreateClearTex(target, fmt, GL_RGB, type, filter, w, h, 0); |
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622 glUploadTex(target, GL_RGB, type, |
18961 | 623 data, w * bpp, 0, 0, w, h, 0); |
16592 | 624 free(data); |
625 if (width) *width = w; | |
626 if (height) *height = h; | |
627 if (maxval) *maxval = m; | |
628 return 1; | |
629 } | |
630 | |
631 /** | |
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632 * \brief return the number of bytes per pixel for the given format |
16117 | 633 * \param format OpenGL format |
634 * \param type OpenGL type | |
635 * \return bytes per pixel | |
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636 * \ingroup glgeneral |
16117 | 637 * |
16435 | 638 * Does not handle all possible variants, just those used by MPlayer |
16117 | 639 */ |
640 int glFmt2bpp(GLenum format, GLenum type) { | |
18961 | 641 int component_size = 0; |
16117 | 642 switch (type) { |
643 case GL_UNSIGNED_BYTE_3_3_2: | |
644 case GL_UNSIGNED_BYTE_2_3_3_REV: | |
645 return 1; | |
646 case GL_UNSIGNED_SHORT_5_5_5_1: | |
647 case GL_UNSIGNED_SHORT_1_5_5_5_REV: | |
648 case GL_UNSIGNED_SHORT_5_6_5: | |
649 case GL_UNSIGNED_SHORT_5_6_5_REV: | |
650 return 2; | |
18961 | 651 case GL_UNSIGNED_BYTE: |
652 component_size = 1; | |
653 break; | |
654 case GL_UNSIGNED_SHORT: | |
655 component_size = 2; | |
656 break; | |
16117 | 657 } |
658 switch (format) { | |
659 case GL_LUMINANCE: | |
660 case GL_ALPHA: | |
18961 | 661 return component_size; |
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662 case GL_YCBCR_MESA: |
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663 return 2; |
16117 | 664 case GL_RGB: |
665 case GL_BGR: | |
18961 | 666 return 3 * component_size; |
16117 | 667 case GL_RGBA: |
668 case GL_BGRA: | |
18961 | 669 return 4 * component_size; |
16117 | 670 } |
16595
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fix/improve code doxumentation. Also group gl_common functions in several
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671 return 0; // unknown |
16117 | 672 } |
673 | |
674 /** | |
675 * \brief upload a texture, handling things like stride and slices | |
676 * \param target texture target, usually GL_TEXTURE_2D | |
677 * \param format OpenGL format of data | |
678 * \param type OpenGL type of data | |
21201 | 679 * \param dataptr data to upload |
16117 | 680 * \param stride data stride |
681 * \param x x offset in texture | |
682 * \param y y offset in texture | |
683 * \param w width of the texture part to upload | |
684 * \param h height of the texture part to upload | |
685 * \param slice height of an upload slice, 0 for all at once | |
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686 * \ingroup gltexture |
16117 | 687 */ |
688 void glUploadTex(GLenum target, GLenum format, GLenum type, | |
21201 | 689 const void *dataptr, int stride, |
16117 | 690 int x, int y, int w, int h, int slice) { |
21201 | 691 const uint8_t *data = dataptr; |
16117 | 692 int y_max = y + h; |
16223
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693 if (w <= 0 || h <= 0) return; |
16117 | 694 if (slice <= 0) |
695 slice = h; | |
17220 | 696 if (stride < 0) { |
18988
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Fix off-by-one error for negative strides (flipped image)
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697 data += (h - 1) * stride; |
17220 | 698 stride = -stride; |
699 } | |
16117 | 700 // this is not always correct, but should work for MPlayer |
701 glAdjustAlignment(stride); | |
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702 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, stride / glFmt2bpp(format, type)); |
16117 | 703 for (; y + slice <= y_max; y += slice) { |
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704 mpglTexSubImage2D(target, 0, x, y, w, slice, format, type, data); |
16117 | 705 data += stride * slice; |
706 } | |
707 if (y < y_max) | |
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708 mpglTexSubImage2D(target, 0, x, y, w, y_max - y, format, type, data); |
16117 | 709 } |
710 | |
16625 | 711 static void fillUVcoeff(GLfloat *ucoef, GLfloat *vcoef, |
712 float uvcos, float uvsin) { | |
713 int i; | |
714 ucoef[0] = 0 * uvcos + 1.403 * uvsin; | |
715 vcoef[0] = 0 * uvsin + 1.403 * uvcos; | |
716 ucoef[1] = -0.344 * uvcos + -0.714 * uvsin; | |
717 vcoef[1] = -0.344 * uvsin + -0.714 * uvcos; | |
718 ucoef[2] = 1.770 * uvcos + 0 * uvsin; | |
719 vcoef[2] = 1.770 * uvsin + 0 * uvcos; | |
720 ucoef[3] = 0; | |
721 vcoef[3] = 0; | |
722 // Coefficients (probably) must be in [0, 1] range, whereas they originally | |
723 // are in [-2, 2] range, so here comes the trick: | |
724 // First put them in the [-0.5, 0.5] range, then add 0.5. | |
725 // This can be undone with the HALF_BIAS and SCALE_BY_FOUR arguments | |
726 // for CombinerInput and CombinerOutput (or the respective ATI variants) | |
727 for (i = 0; i < 4; i++) { | |
728 ucoef[i] = ucoef[i] * 0.25 + 0.5; | |
729 vcoef[i] = vcoef[i] * 0.25 + 0.5; | |
730 } | |
731 } | |
732 | |
16214
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Helper function for drawing texture and general cleanup of vo_gl2.c
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733 /** |
16488
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734 * \brief Setup register combiners for YUV to RGB conversion. |
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735 * \param uvcos used for saturation and hue adjustment |
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736 * \param uvsin used for saturation and hue adjustment |
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737 */ |
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738 static void glSetupYUVCombiners(float uvcos, float uvsin) { |
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739 GLfloat ucoef[4]; |
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740 GLfloat vcoef[4]; |
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741 GLint i; |
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742 if (!mpglCombinerInput || !mpglCombinerOutput || |
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743 !mpglCombinerParameterfv || !mpglCombinerParameteri) { |
18579
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744 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner functions missing!\n"); |
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|
745 return; |
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|
746 } |
30945
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|
747 mpglGetIntegerv(GL_MAX_GENERAL_COMBINERS_NV, &i); |
16488
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748 if (i < 2) |
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749 mp_msg(MSGT_VO, MSGL_ERR, |
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750 "[gl] 2 general combiners needed for YUV combiner support (found %i)\n", i); |
30945
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751 mpglGetIntegerv(GL_MAX_TEXTURE_UNITS, &i); |
16488
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752 if (i < 3) |
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753 mp_msg(MSGT_VO, MSGL_ERR, |
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|
754 "[gl] 3 texture units needed for YUV combiner support (found %i)\n", i); |
16625 | 755 fillUVcoeff(ucoef, vcoef, uvcos, uvsin); |
30945
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|
756 mpglCombinerParameterfv(GL_CONSTANT_COLOR0_NV, ucoef); |
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|
757 mpglCombinerParameterfv(GL_CONSTANT_COLOR1_NV, vcoef); |
16488
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|
758 |
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|
759 // UV first, like this green component cannot overflow |
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|
760 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_A_NV, |
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761 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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|
762 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, |
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|
763 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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|
764 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_C_NV, |
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Add mpgl prefix to all OpenGL-related function pointers.
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|
765 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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766 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, |
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|
767 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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768 mpglCombinerOutput(GL_COMBINER0_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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769 GL_SPARE0_NV, GL_SCALE_BY_FOUR_NV, GL_NONE, GL_FALSE, |
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|
770 GL_FALSE, GL_FALSE); |
16488
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771 |
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|
772 // stage 2 |
30945
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773 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, |
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774 GL_SIGNED_IDENTITY_NV, GL_RGB); |
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775 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, |
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776 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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777 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, |
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|
778 GL_TEXTURE0, GL_SIGNED_IDENTITY_NV, GL_RGB); |
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779 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, |
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780 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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781 mpglCombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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782 GL_SPARE0_NV, GL_NONE, GL_NONE, GL_FALSE, |
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|
783 GL_FALSE, GL_FALSE); |
16488
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|
784 |
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785 // leave final combiner stage in default mode |
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786 mpglCombinerParameteri(GL_NUM_GENERAL_COMBINERS_NV, 2); |
16488
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787 } |
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788 |
16625 | 789 /** |
790 * \brief Setup ATI version of register combiners for YUV to RGB conversion. | |
30953
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|
791 * \param csp_params parameters used for colorspace conversion |
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792 * \param text if set use the GL_ATI_text_fragment_shader API as |
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793 * used on OS X. |
16625 | 794 */ |
30953
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795 static void glSetupYUVFragmentATI(struct mp_csp_params *csp_params, |
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796 int text) { |
16625 | 797 GLint i; |
30953
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798 float yuv2rgb[3][4]; |
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799 |
30945
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800 mpglGetIntegerv (GL_MAX_TEXTURE_UNITS, &i); |
16625 | 801 if (i < 3) |
802 mp_msg(MSGT_VO, MSGL_ERR, | |
803 "[gl] 3 texture units needed for YUV combiner (ATI) support (found %i)\n", i); | |
804 | |
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805 mp_get_yuv2rgb_coeffs(csp_params, yuv2rgb); |
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806 for (i = 0; i < 3; i++) { |
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807 int j; |
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808 yuv2rgb[i][3] -= -0.5 * (yuv2rgb[i][1] + yuv2rgb[i][2]); |
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809 for (j = 0; j < 4; j++) { |
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810 yuv2rgb[i][j] *= 0.125; |
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811 yuv2rgb[i][j] += 0.5; |
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812 if (yuv2rgb[i][j] > 1) |
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813 yuv2rgb[i][j] = 1; |
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814 if (yuv2rgb[i][j] < 0) |
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815 yuv2rgb[i][j] = 0; |
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816 } |
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817 } |
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818 if (text == 0) { |
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819 GLfloat c0[4] = {yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0]}; |
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820 GLfloat c1[4] = {yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1]}; |
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821 GLfloat c2[4] = {yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2]}; |
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822 GLfloat c3[4] = {yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]}; |
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823 if (!mpglBeginFragmentShader || !mpglEndFragmentShader || |
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824 !mpglSetFragmentShaderConstant || !mpglSampleMap || |
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825 !mpglColorFragmentOp2 || !mpglColorFragmentOp3) { |
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826 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner (ATI) functions missing!\n"); |
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827 return; |
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828 } |
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829 mpglGetIntegerv(GL_NUM_FRAGMENT_REGISTERS_ATI, &i); |
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830 if (i < 3) |
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831 mp_msg(MSGT_VO, MSGL_ERR, |
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|
832 "[gl] 3 registers needed for YUV combiner (ATI) support (found %i)\n", i); |
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833 mpglBeginFragmentShader(); |
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834 mpglSetFragmentShaderConstant(GL_CON_0_ATI, c0); |
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835 mpglSetFragmentShaderConstant(GL_CON_1_ATI, c1); |
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836 mpglSetFragmentShaderConstant(GL_CON_2_ATI, c2); |
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837 mpglSetFragmentShaderConstant(GL_CON_3_ATI, c3); |
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838 mpglSampleMap(GL_REG_0_ATI, GL_TEXTURE0, GL_SWIZZLE_STR_ATI); |
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839 mpglSampleMap(GL_REG_1_ATI, GL_TEXTURE1, GL_SWIZZLE_STR_ATI); |
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840 mpglSampleMap(GL_REG_2_ATI, GL_TEXTURE2, GL_SWIZZLE_STR_ATI); |
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841 mpglColorFragmentOp2(GL_MUL_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, |
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842 GL_REG_1_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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843 GL_CON_1_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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844 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_2_ATI, GL_NONE, GL_NONE, |
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845 GL_REG_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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846 GL_CON_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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847 GL_REG_1_ATI, GL_NONE, GL_NONE); |
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848 mpglColorFragmentOp3(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, |
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849 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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850 GL_CON_0_ATI, GL_NONE, GL_BIAS_BIT_ATI, |
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851 GL_REG_2_ATI, GL_NONE, GL_NONE); |
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852 mpglColorFragmentOp2(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_8X_BIT_ATI, |
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853 GL_REG_0_ATI, GL_NONE, GL_NONE, |
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854 GL_CON_3_ATI, GL_NONE, GL_BIAS_BIT_ATI); |
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855 mpglEndFragmentShader(); |
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856 } else { |
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857 static const char template[] = |
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858 "!!ATIfs1.0\n" |
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859 "StartConstants;\n" |
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860 " CONSTANT c0 = {%e, %e, %e};\n" |
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861 " CONSTANT c1 = {%e, %e, %e};\n" |
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862 " CONSTANT c2 = {%e, %e, %e};\n" |
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863 " CONSTANT c3 = {%e, %e, %e};\n" |
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864 "EndConstants;\n" |
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865 "StartOutputPass;\n" |
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866 " SampleMap r0, t0.str;\n" |
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867 " SampleMap r1, t1.str;\n" |
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868 " SampleMap r2, t2.str;\n" |
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869 " MUL r1.rgb, r1.bias, c1.bias;\n" |
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870 " MAD r2.rgb, r2.bias, c2.bias, r1;\n" |
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871 " MAD r0.rgb, r0, c0.bias, r2;\n" |
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872 " ADD r0.rgb.8x, r0, c3.bias;\n" |
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873 "EndPass;\n"; |
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874 char buffer[512]; |
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875 snprintf(buffer, sizeof(buffer), template, |
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876 yuv2rgb[0][0], yuv2rgb[1][0], yuv2rgb[2][0], |
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877 yuv2rgb[0][1], yuv2rgb[1][1], yuv2rgb[2][1], |
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878 yuv2rgb[0][2], yuv2rgb[1][2], yuv2rgb[2][2], |
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879 yuv2rgb[0][3], yuv2rgb[1][3], yuv2rgb[2][3]); |
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880 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", buffer); |
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881 loadGPUProgram(GL_TEXT_FRAGMENT_SHADER_ATI, buffer); |
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882 } |
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883 } |
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884 |
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885 /** |
19221 | 886 * \brief helper function for gen_spline_lookup_tex |
887 * \param x subpixel-position ((0,1) range) to calculate weights for | |
888 * \param dst where to store transformed weights, must provide space for 4 GLfloats | |
889 * | |
890 * calculates the weights and stores them after appropriate transformation | |
891 * for the scaler fragment program. | |
892 */ | |
18622 | 893 static void store_weights(float x, GLfloat *dst) { |
894 float w0 = (((-1 * x + 3) * x - 3) * x + 1) / 6; | |
895 float w1 = ((( 3 * x - 6) * x + 0) * x + 4) / 6; | |
896 float w2 = (((-3 * x + 3) * x + 3) * x + 1) / 6; | |
897 float w3 = ((( 1 * x + 0) * x + 0) * x + 0) / 6; | |
898 *dst++ = 1 + x - w1 / (w0 + w1); | |
899 *dst++ = 1 - x + w3 / (w2 + w3); | |
900 *dst++ = w0 + w1; | |
901 *dst++ = 0; | |
902 } | |
903 | |
904 //! to avoid artefacts this should be rather large | |
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905 #define LOOKUP_BSPLINE_RES (2 * 1024) |
18622 | 906 /** |
907 * \brief creates the 1D lookup texture needed for fast higher-order filtering | |
908 * \param unit texture unit to attach texture to | |
909 */ | |
910 static void gen_spline_lookup_tex(GLenum unit) { | |
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911 GLfloat *tex = calloc(4 * LOOKUP_BSPLINE_RES, sizeof(*tex)); |
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912 GLfloat *tp = tex; |
18622 | 913 int i; |
914 for (i = 0; i < LOOKUP_BSPLINE_RES; i++) { | |
915 float x = (float)(i + 0.5) / LOOKUP_BSPLINE_RES; | |
916 store_weights(x, tp); | |
917 tp += 4; | |
918 } | |
919 store_weights(0, tex); | |
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920 store_weights(1, &tex[4 * (LOOKUP_BSPLINE_RES - 1)]); |
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921 mpglActiveTexture(unit); |
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922 mpglTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16, LOOKUP_BSPLINE_RES, 0, GL_RGBA, GL_FLOAT, tex); |
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923 mpglTexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); |
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924 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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925 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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926 mpglTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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927 mpglActiveTexture(GL_TEXTURE0); |
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928 free(tex); |
18622 | 929 } |
930 | |
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931 static const char *bilin_filt_template = |
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932 "TEX yuv.%c, fragment.texcoord[%c], texture[%c], %s;\n"; |
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933 |
18622 | 934 #define BICUB_FILT_MAIN(textype) \ |
935 /* first y-interpolation */ \ | |
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936 "ADD coord, fragment.texcoord[%c].xyxy, cdelta.xyxw;\n" \ |
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937 "ADD coord2, fragment.texcoord[%c].xyxy, cdelta.zyzw;\n" \ |
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938 "TEX a.r, coord.xyxy, texture[%c], "textype";\n" \ |
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939 "TEX a.g, coord.zwzw, texture[%c], "textype";\n" \ |
18787
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940 /* second y-interpolation */ \ |
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941 "TEX b.r, coord2.xyxy, texture[%c], "textype";\n" \ |
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942 "TEX b.g, coord2.zwzw, texture[%c], "textype";\n" \ |
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943 "LRP a.b, parmy.b, a.rrrr, a.gggg;\n" \ |
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944 "LRP a.a, parmy.b, b.rrrr, b.gggg;\n" \ |
18622 | 945 /* x-interpolation */ \ |
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946 "LRP yuv.%c, parmx.b, a.bbbb, a.aaaa;\n" |
18622 | 947 |
948 static const char *bicub_filt_template_2D = | |
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949 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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950 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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951 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
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952 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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953 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
18622 | 954 BICUB_FILT_MAIN("2D"); |
955 | |
956 static const char *bicub_filt_template_RECT = | |
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957 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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958 "TEX parmx, coord.x, texture[%c], 1D;\n" |
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959 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
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960 "TEX parmy, coord.y, texture[%c], 1D;\n" |
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961 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
18622 | 962 BICUB_FILT_MAIN("RECT"); |
963 | |
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964 #define CALCWEIGHTS(t, s) \ |
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965 "MAD "t", {-0.5, 0.1666, 0.3333, -0.3333}, "s", {1, 0, -0.5, 0.5};\n" \ |
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966 "MAD "t", "t", "s", {0, 0, -0.5, 0.5};\n" \ |
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967 "MAD "t", "t", "s", {-0.6666, 0, 0.8333, 0.1666};\n" \ |
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|
968 "RCP a.x, "t".z;\n" \ |
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969 "RCP a.y, "t".w;\n" \ |
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|
970 "MAD "t".xy, "t".xyxy, a.xyxy, {1, 1, 0, 0};\n" \ |
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|
971 "ADD "t".x, "t".xxxx, "s";\n" \ |
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972 "SUB "t".y, "t".yyyy, "s";\n" |
24318
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|
973 |
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974 static const char *bicub_notex_filt_template_2D = |
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|
975 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};\n" |
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|
976 "FRC coord.xy, coord.xyxy;\n" |
24318
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977 CALCWEIGHTS("parmx", "coord.xxxx") |
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|
978 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};\n" |
24318
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|
979 CALCWEIGHTS("parmy", "coord.yyyy") |
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
980 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};\n" |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
changeset
|
981 BICUB_FILT_MAIN("2D"); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
changeset
|
982 |
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Add a bicubic scaler that needs a lot more instruction but no
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changeset
|
983 static const char *bicub_notex_filt_template_RECT = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
984 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};\n" |
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changeset
|
985 "FRC coord.xy, coord.xyxy;\n" |
24318
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Add a bicubic scaler that needs a lot more instruction but no
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changeset
|
986 CALCWEIGHTS("parmx", "coord.xxxx") |
30840
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
987 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};\n" |
24318
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Add a bicubic scaler that needs a lot more instruction but no
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parents:
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diff
changeset
|
988 CALCWEIGHTS("parmy", "coord.yyyy") |
30840
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diff
changeset
|
989 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};\n" |
24318
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Add a bicubic scaler that needs a lot more instruction but no
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changeset
|
990 BICUB_FILT_MAIN("RECT"); |
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diff
changeset
|
991 |
22489 | 992 #define BICUB_X_FILT_MAIN(textype) \ |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
993 "ADD coord.xy, fragment.texcoord[%c].xyxy, cdelta.xyxy;\n" \ |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
994 "ADD coord2.xy, fragment.texcoord[%c].xyxy, cdelta.zyzy;\n" \ |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
995 "TEX a.r, coord, texture[%c], "textype";\n" \ |
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Add newlines to generated fragment program to make both fragment program dump
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diff
changeset
|
996 "TEX b.r, coord2, texture[%c], "textype";\n" \ |
22489 | 997 /* x-interpolation */ \ |
30840
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Add newlines to generated fragment program to make both fragment program dump
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changeset
|
998 "LRP yuv.%c, parmx.b, a.rrrr, b.rrrr;\n" |
22489 | 999 |
1000 static const char *bicub_x_filt_template_2D = | |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1001 "MAD coord.x, fragment.texcoord[%c], {%e}, {0.5};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1002 "TEX parmx, coord, texture[%c], 1D;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1003 "MUL cdelta.xyz, parmx.rrgg, {-%e, 0, %e};\n" |
22489 | 1004 BICUB_X_FILT_MAIN("2D"); |
1005 | |
1006 static const char *bicub_x_filt_template_RECT = | |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1007 "ADD coord.x, fragment.texcoord[%c], {0.5};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1008 "TEX parmx, coord, texture[%c], 1D;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1009 "MUL cdelta.xyz, parmx.rrgg, {-1, 0, 1};\n" |
22489 | 1010 BICUB_X_FILT_MAIN("RECT"); |
1011 | |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
reimar
parents:
25745
diff
changeset
|
1012 static const char *unsharp_filt_template = |
30840
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Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1013 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1014 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1015 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1016 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1017 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1018 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1019 "ADD b.r, b.r, b.g;\n" |
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Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1020 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
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Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1021 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1022 "DP3 b, b, {0.25, 0.25, 0.25};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1023 "SUB b.r, a.r, b.r;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1024 "MAD yuv.%c, b.r, {%e}, a.r;\n"; |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1025 |
25758 | 1026 static const char *unsharp_filt_template2 = |
30840
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Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1027 "PARAM dcoord%c = {%e, %e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1028 "PARAM dcoord2%c = {%e, 0, 0, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1029 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1030 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1031 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1032 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1033 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1034 "ADD b.r, b.r, b.g;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1035 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1036 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1037 "ADD b.r, b.r, b.b;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1038 "ADD b.a, b.r, b.g;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1039 "ADD coord, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1040 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord2%c;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1041 "TEX b.r, coord.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1042 "TEX b.g, coord.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1043 "ADD b.r, b.r, b.g;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1044 "TEX b.b, coord2.xyxy, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1045 "TEX b.g, coord2.zwzw, texture[%c], %s;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1046 "DP4 b.r, b, {-0.1171875, -0.1171875, -0.1171875, -0.09765625};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1047 "MAD b.r, a.r, {0.859375}, b.r;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1048 "MAD yuv.%c, b.r, {%e}, a.r;\n"; |
25758 | 1049 |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1050 static const char *yuv_prog_template = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1051 "PARAM ycoef = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1052 "PARAM ucoef = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1053 "PARAM vcoef = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1054 "PARAM offsets = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1055 "TEMP res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1056 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1057 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1058 "MAD result.color.rgb, yuv.bbbb, vcoef, res;\n" |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1059 "END"; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1060 |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1061 static const char *yuv_pow_prog_template = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1062 "PARAM ycoef = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1063 "PARAM ucoef = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1064 "PARAM vcoef = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1065 "PARAM offsets = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1066 "PARAM gamma = {%e, %e, %e};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1067 "TEMP res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1068 "MAD res.rgb, yuv.rrrr, ycoef, offsets;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1069 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
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diff
changeset
|
1070 "MAD_SAT res.rgb, yuv.bbbb, vcoef, res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1071 "POW result.color.r, res.r, gamma.r;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1072 "POW result.color.g, res.g, gamma.g;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1073 "POW result.color.b, res.b, gamma.b;\n" |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1074 "END"; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
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diff
changeset
|
1075 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
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changeset
|
1076 static const char *yuv_lookup_prog_template = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1077 "PARAM ycoef = {%e, %e, %e, 0};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1078 "PARAM ucoef = {%e, %e, %e, 0};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1079 "PARAM vcoef = {%e, %e, %e, 0};\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1080 "PARAM offsets = {%e, %e, %e, 0.125};\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1081 "TEMP res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1082 "MAD res, yuv.rrrr, ycoef, offsets;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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changeset
|
1083 "MAD res.rgb, yuv.gggg, ucoef, res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1084 "MAD res.rgb, yuv.bbbb, vcoef, res;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1085 "TEX result.color.r, res.raaa, texture[%c], 2D;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1086 "ADD res.a, res.a, 0.25;\n" |
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1087 "TEX result.color.g, res.gaaa, texture[%c], 2D;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1088 "ADD res.a, res.a, 0.25;\n" |
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1089 "TEX result.color.b, res.baaa, texture[%c], 2D;\n" |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1090 "END"; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1091 |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1092 static const char *yuv_lookup3d_prog_template = |
30840
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Add newlines to generated fragment program to make both fragment program dump
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parents:
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diff
changeset
|
1093 "TEX result.color, yuv, texture[%c], 3D;\n" |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1094 "END"; |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
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diff
changeset
|
1095 |
19221 | 1096 /** |
1097 * \brief creates and initializes helper textures needed for scaling texture read | |
1098 * \param scaler scaler type to create texture for | |
1099 * \param texu contains next free texture unit number | |
1100 * \param texs texture unit ids for the scaler are stored in this array | |
1101 */ | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1102 static void create_scaler_textures(int scaler, int *texu, char *texs) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1103 switch (scaler) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1104 case YUV_SCALER_BILIN: |
25727
7934f12c76f0
Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
reimar
parents:
24777
diff
changeset
|
1105 case YUV_SCALER_BICUB_NOTEX: |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
parents:
25727
diff
changeset
|
1106 case YUV_SCALER_UNSHARP: |
25758 | 1107 case YUV_SCALER_UNSHARP2: |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1108 break; |
18622 | 1109 case YUV_SCALER_BICUB: |
22489 | 1110 case YUV_SCALER_BICUB_X: |
18622 | 1111 texs[0] = (*texu)++; |
1112 gen_spline_lookup_tex(GL_TEXTURE0 + texs[0]); | |
1113 texs[0] += '0'; | |
1114 break; | |
18619
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|
1115 default: |
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|
1116 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown scaler type %i\n", scaler); |
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|
1117 } |
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|
1118 } |
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|
1119 |
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1120 //! resolution of texture for gamma lookup table |
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1121 #define LOOKUP_RES 512 |
18655
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1122 //! resolution for 3D yuv->rgb conversion lookup table |
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1123 #define LOOKUP_3DRES 32 |
19221 | 1124 /** |
1125 * \brief creates and initializes helper textures needed for yuv conversion | |
26837 | 1126 * \param params struct containing parameters like brightness, gamma, ... |
19221 | 1127 * \param texu contains next free texture unit number |
1128 * \param texs texture unit ids for the conversion are stored in this array | |
1129 */ | |
26834
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Use a struct instead of a huge and further growing argument list.
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1130 static void create_conv_textures(gl_conversion_params_t *params, int *texu, char *texs) { |
18619
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1131 unsigned char *lookup_data = NULL; |
26834
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Use a struct instead of a huge and further growing argument list.
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1132 int conv = YUV_CONVERSION(params->type); |
18619
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|
1133 switch (conv) { |
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|
1134 case YUV_CONVERSION_FRAGMENT: |
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|
1135 case YUV_CONVERSION_FRAGMENT_POW: |
30028 | 1136 break; |
18619
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|
1137 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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1138 texs[0] = (*texu)++; |
30945
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1139 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
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1140 lookup_data = malloc(4 * LOOKUP_RES); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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1141 mp_gen_gamma_map(lookup_data, LOOKUP_RES, params->csp_params.rgamma); |
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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1142 mp_gen_gamma_map(&lookup_data[LOOKUP_RES], LOOKUP_RES, params->csp_params.ggamma); |
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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1143 mp_gen_gamma_map(&lookup_data[2 * LOOKUP_RES], LOOKUP_RES, params->csp_params.bgamma); |
27621
53b5cf466361
Change glCreateClearTex to use the same host data format as later uploads.
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27509
diff
changeset
|
1144 glCreateClearTex(GL_TEXTURE_2D, GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LINEAR, |
18619
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1145 LOOKUP_RES, 4, 0); |
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1146 glUploadTex(GL_TEXTURE_2D, GL_LUMINANCE, GL_UNSIGNED_BYTE, lookup_data, |
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1147 LOOKUP_RES, 0, 0, LOOKUP_RES, 4, 0); |
30945
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|
1148 mpglActiveTexture(GL_TEXTURE0); |
18619
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1149 texs[0] += '0'; |
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|
1150 break; |
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|
1151 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
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1152 { |
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1153 int sz = LOOKUP_3DRES + 2; // texture size including borders |
30945
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|
1154 if (!mpglTexImage3D) { |
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Add yuv to rgb conversion using a 3D lookup texture
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1155 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing 3D texture function!\n"); |
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|
1156 break; |
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diff
changeset
|
1157 } |
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|
1158 texs[0] = (*texu)++; |
30945
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|
1159 mpglActiveTexture(GL_TEXTURE0 + texs[0]); |
18655
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|
1160 lookup_data = malloc(3 * sz * sz * sz); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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|
1161 mp_gen_yuv2rgb_map(¶ms->csp_params, lookup_data, LOOKUP_3DRES); |
18655
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|
1162 glAdjustAlignment(sz); |
30945
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Add mpgl prefix to all OpenGL-related function pointers.
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|
1163 mpglPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
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|
1164 mpglTexImage3D(GL_TEXTURE_3D, 0, 3, sz, sz, sz, 1, |
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|
1165 GL_RGB, GL_UNSIGNED_BYTE, lookup_data); |
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|
1166 mpglTexParameterf(GL_TEXTURE_3D, GL_TEXTURE_PRIORITY, 1.0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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|
1167 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
55917a674d7d
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changeset
|
1168 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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|
1169 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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|
1170 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
55917a674d7d
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|
1171 mpglTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); |
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Add mpgl prefix to all OpenGL-related function pointers.
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|
1172 mpglActiveTexture(GL_TEXTURE0); |
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|
1173 texs[0] += '0'; |
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|
1174 } |
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diff
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|
1175 break; |
18619
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|
1176 default: |
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|
1177 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", conv); |
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|
1178 } |
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|
1179 if (lookup_data) |
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|
1180 free(lookup_data); |
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|
1181 } |
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|
1182 |
19221 | 1183 /** |
1184 * \brief adds a scaling texture read at the current fragment program position | |
1185 * \param scaler type of scaler to insert | |
1186 * \param prog_pos current position in fragment program | |
1187 * \param remain how many bytes remain in the buffer given by prog_pos | |
1188 * \param texs array containing the texture unit identifiers for this scaler | |
1189 * \param in_tex texture unit the scaler should read from | |
1190 * \param out_comp component of the yuv variable the scaler stores the result in | |
1191 * \param rect if rectangular (pixel) adressing should be used for in_tex | |
1192 * \param texw width of the in_tex texture | |
1193 * \param texh height of the in_tex texture | |
26837 | 1194 * \param strength strength of filter effect if the scaler does some kind of filtering |
19221 | 1195 */ |
18619
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|
1196 static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
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26834
diff
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1197 char in_tex, char out_comp, int rect, int texw, int texh, |
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
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|
1198 double strength) { |
25755
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Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1199 const char *ttype = rect ? "RECT" : "2D"; |
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Use the same unsharp filter template for 2D and RECT textures
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1200 const float ptw = rect ? 1.0 : 1.0 / texw; |
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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1201 const float pth = rect ? 1.0 : 1.0 / texh; |
18619
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|
1202 switch (scaler) { |
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|
1203 case YUV_SCALER_BILIN: |
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|
1204 snprintf(*prog_pos, *remain, bilin_filt_template, out_comp, in_tex, |
25755
4ece7bfc77b7
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changeset
|
1205 in_tex, ttype); |
18619
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|
1206 break; |
18622 | 1207 case YUV_SCALER_BICUB: |
1208 if (rect) | |
1209 snprintf(*prog_pos, *remain, bicub_filt_template_RECT, | |
1210 in_tex, texs[0], texs[0], | |
1211 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); | |
1212 else | |
1213 snprintf(*prog_pos, *remain, bicub_filt_template_2D, | |
1214 in_tex, (float)texw, (float)texh, | |
25756 | 1215 texs[0], ptw, ptw, texs[0], pth, pth, |
18622 | 1216 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
1217 break; | |
22489 | 1218 case YUV_SCALER_BICUB_X: |
1219 if (rect) | |
1220 snprintf(*prog_pos, *remain, bicub_x_filt_template_RECT, | |
1221 in_tex, texs[0], | |
1222 in_tex, in_tex, in_tex, in_tex, out_comp); | |
1223 else | |
1224 snprintf(*prog_pos, *remain, bicub_x_filt_template_2D, | |
26195
802c489f77f0
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
reimar
parents:
25953
diff
changeset
|
1225 in_tex, (float)texw, |
25756 | 1226 texs[0], ptw, ptw, |
22489 | 1227 in_tex, in_tex, in_tex, in_tex, out_comp); |
1228 break; | |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
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|
1229 case YUV_SCALER_BICUB_NOTEX: |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
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|
1230 if (rect) |
e6e8bf060dae
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|
1231 snprintf(*prog_pos, *remain, bicub_notex_filt_template_RECT, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1232 in_tex, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1233 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
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|
1234 else |
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Add a bicubic scaler that needs a lot more instruction but no
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diff
changeset
|
1235 snprintf(*prog_pos, *remain, bicub_notex_filt_template_2D, |
25756 | 1236 in_tex, (float)texw, (float)texh, ptw, ptw, pth, pth, |
24318
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Add a bicubic scaler that needs a lot more instruction but no
reimar
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diff
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|
1237 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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|
1238 break; |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
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diff
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|
1239 case YUV_SCALER_UNSHARP: |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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diff
changeset
|
1240 snprintf(*prog_pos, *remain, unsharp_filt_template, |
25760 | 1241 out_comp, 0.5 * ptw, 0.5 * pth, 0.5 * ptw, -0.5 * pth, |
1242 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25755
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diff
changeset
|
1243 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
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diff
changeset
|
1244 in_tex, ttype, out_comp, strength); |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
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25727
diff
changeset
|
1245 break; |
25758 | 1246 case YUV_SCALER_UNSHARP2: |
1247 snprintf(*prog_pos, *remain, unsharp_filt_template2, | |
25760 | 1248 out_comp, 1.2 * ptw, 1.2 * pth, 1.2 * ptw, -1.2 * pth, |
1249 out_comp, 1.5 * ptw, 1.5 * pth, | |
1250 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25758 | 1251 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
25760 | 1252 in_tex, ttype, in_tex, out_comp, in_tex, out_comp, |
1253 in_tex, ttype, in_tex, ttype, in_tex, ttype, | |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
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26834
diff
changeset
|
1254 in_tex, ttype, out_comp, strength); |
25758 | 1255 break; |
18619
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changeset
|
1256 } |
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changeset
|
1257 *remain -= strlen(*prog_pos); |
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1258 *prog_pos += strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1259 } |
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changeset
|
1260 |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1261 static const struct { |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
diff
changeset
|
1262 const char *name; |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1263 GLenum cur; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1264 GLenum max; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1265 } progstats[] = { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1266 {"instructions", 0x88A0, 0x88A1}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1267 {"native instructions", 0x88A2, 0x88A3}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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diff
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|
1268 {"temporaries", 0x88A4, 0x88A5}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1269 {"native temporaries", 0x88A6, 0x88A7}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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changeset
|
1270 {"parameters", 0x88A8, 0x88A9}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1271 {"native parameters", 0x88AA, 0x88AB}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1272 {"attribs", 0x88AC, 0x88AD}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1273 {"native attribs", 0x88AE, 0x88AF}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1274 {"ALU instructions", 0x8805, 0x880B}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1275 {"TEX instructions", 0x8806, 0x880C}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1276 {"TEX indirections", 0x8807, 0x880D}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1277 {"native ALU instructions", 0x8808, 0x880E}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1278 {"native TEX instructions", 0x8809, 0x880F}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1279 {"native TEX indirections", 0x880A, 0x8810}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1280 {NULL, 0, 0} |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1281 }; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1282 |
19221 | 1283 /** |
1284 * \brief load the specified GPU Program | |
1285 * \param target program target to load into, only GL_FRAGMENT_PROGRAM is tested | |
1286 * \param prog program string | |
1287 * \return 1 on success, 0 otherwise | |
1288 */ | |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1289 int loadGPUProgram(GLenum target, char *prog) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1290 int i; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1291 GLint cur = 0, max = 0, err = 0; |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1292 if (!mpglProgramString) { |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1293 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing GPU program function\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1294 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1295 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1296 mpglProgramString(target, GL_PROGRAM_FORMAT_ASCII, strlen(prog), prog); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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parents:
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diff
changeset
|
1297 mpglGetIntegerv(GL_PROGRAM_ERROR_POSITION, &err); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1298 if (err != -1) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1299 mp_msg(MSGT_VO, MSGL_ERR, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1300 "[gl] Error compiling fragment program, make sure your card supports\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1301 "[gl] GL_ARB_fragment_program (use glxinfo to check).\n" |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1302 "[gl] Error message:\n %s at %.10s\n", |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1303 mpglGetString(GL_PROGRAM_ERROR_STRING), &prog[err]); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1304 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1305 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1306 if (!mpglGetProgramiv || !mp_msg_test(MSGT_VO, MSGL_DBG2)) |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1307 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1308 mp_msg(MSGT_VO, MSGL_V, "[gl] Program statistics:\n"); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1309 for (i = 0; progstats[i].name; i++) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1310 mpglGetProgramiv(target, progstats[i].cur, &cur); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1311 mpglGetProgramiv(target, progstats[i].max, &max); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1312 mp_msg(MSGT_VO, MSGL_V, "[gl] %s: %i/%i\n", progstats[i].name, cur, max); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1313 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1314 return 1; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
18622
diff
changeset
|
1315 } |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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parents:
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diff
changeset
|
1316 |
25885 | 1317 #define MAX_PROGSZ (1024*1024) |
1318 | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1319 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1320 * \brief setup a fragment program that will do YUV->RGB conversion |
26837 | 1321 * \param parms struct containing parameters like conversion and scaler type, |
1322 * brightness, ... | |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1323 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1324 static void glSetupYUVFragprog(gl_conversion_params_t *params) { |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
26195
diff
changeset
|
1325 int type = params->type; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
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parents:
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diff
changeset
|
1326 int texw = params->texw; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1327 int texh = params->texh; |
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1328 int rect = params->target == GL_TEXTURE_RECTANGLE; |
25885 | 1329 static const char prog_hdr[] = |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1330 "!!ARBfp1.0\n" |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1331 "OPTION ARB_precision_hint_fastest;\n" |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1332 // all scaler variables must go here so they aren't defined |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1333 // multiple times when the same scaler is used more than once |
30840
e159f9aa13a2
Add newlines to generated fragment program to make both fragment program dump
reimar
parents:
30409
diff
changeset
|
1334 "TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;\n"; |
25885 | 1335 int prog_remain; |
1336 char *yuv_prog, *prog_pos; | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1337 int cur_texu = 3; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1338 char lum_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1339 char chrom_scale_texs[1]; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1340 char conv_texs[1]; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1341 GLint i; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1342 // this is the conversion matrix, with y, u, v factors |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1343 // for red, green, blue and the constant offsets |
26839 | 1344 float yuv2rgb[3][4]; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1345 create_conv_textures(params, &cur_texu, conv_texs); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1346 create_scaler_textures(YUV_LUM_SCALER(type), &cur_texu, lum_scale_texs); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1347 if (YUV_CHROM_SCALER(type) == YUV_LUM_SCALER(type)) |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1348 memcpy(chrom_scale_texs, lum_scale_texs, sizeof(chrom_scale_texs)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1349 else |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1350 create_scaler_textures(YUV_CHROM_SCALER(type), &cur_texu, chrom_scale_texs); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1351 mpglGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &i); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1352 if (i < cur_texu) |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1353 mp_msg(MSGT_VO, MSGL_ERR, |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1354 "[gl] %i texture units needed for this type of YUV fragment support (found %i)\n", |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1355 cur_texu, i); |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1356 if (!mpglProgramString) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1357 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] ProgramString function missing!\n"); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1358 return; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1359 } |
25885 | 1360 yuv_prog = malloc(MAX_PROGSZ); |
1361 strcpy(yuv_prog, prog_hdr); | |
1362 prog_pos = yuv_prog + sizeof(prog_hdr) - 1; | |
1363 prog_remain = MAX_PROGSZ - sizeof(prog_hdr); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1364 add_scaler(YUV_LUM_SCALER(type), &prog_pos, &prog_remain, lum_scale_texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1365 '0', 'r', rect, texw, texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1366 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1367 '1', 'g', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1368 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1369 '2', 'b', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
parents:
30107
diff
changeset
|
1370 mp_get_yuv2rgb_coeffs(¶ms->csp_params, yuv2rgb); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1371 switch (YUV_CONVERSION(type)) { |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1372 case YUV_CONVERSION_FRAGMENT: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1373 snprintf(prog_pos, prog_remain, yuv_prog_template, |
26839 | 1374 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1375 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1376 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1377 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C]); | |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1378 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1379 case YUV_CONVERSION_FRAGMENT_POW: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1380 snprintf(prog_pos, prog_remain, yuv_pow_prog_template, |
26839 | 1381 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1382 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1383 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1384 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1385 (float)1.0 / params->csp_params.rgamma, (float)1.0 / params->csp_params.bgamma, (float)1.0 / params->csp_params.bgamma); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1386 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1387 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1388 snprintf(prog_pos, prog_remain, yuv_lookup_prog_template, |
26839 | 1389 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1390 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1391 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1392 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
18619
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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18579
diff
changeset
|
1393 conv_texs[0], conv_texs[0], conv_texs[0]); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
18579
diff
changeset
|
1394 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1395 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1396 snprintf(prog_pos, prog_remain, yuv_lookup3d_prog_template, conv_texs[0]); |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1397 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1398 default: |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1399 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(type)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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parents:
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diff
changeset
|
1400 break; |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1401 } |
29905
908f55fb5ed8
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
reimar
parents:
29904
diff
changeset
|
1402 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", yuv_prog); |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1403 loadGPUProgram(GL_FRAGMENT_PROGRAM, yuv_prog); |
25885 | 1404 free(yuv_prog); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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parents:
16474
diff
changeset
|
1405 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
1406 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
1407 /** |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1408 * \brief detect the best YUV->RGB conversion method available |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1409 */ |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1410 int glAutodetectYUVConversion(void) { |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1411 const char *extensions = mpglGetString(GL_EXTENSIONS); |
31021 | 1412 if (!extensions || !mpglMultiTexCoord2f) |
1413 return YUV_CONVERSION_NONE; | |
30964
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1414 if (strstr(extensions, "GL_ARB_fragment_program")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1415 return YUV_CONVERSION_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1416 if (strstr(extensions, "GL_ATI_text_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1417 return YUV_CONVERSION_TEXT_FRAGMENT; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1418 if (strstr(extensions, "GL_ATI_fragment_shader")) |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1419 return YUV_CONVERSION_COMBINERS_ATI; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1420 return YUV_CONVERSION_NONE; |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1421 } |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1422 |
a5c6b37b3af6
Factor out the YUV->RGB conversion auto-selection and also
reimar
parents:
30953
diff
changeset
|
1423 /** |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1424 * \brief setup YUV->RGB conversion |
26837 | 1425 * \param parms struct containing parameters like conversion and scaler type, |
1426 * brightness, ... | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1427 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1428 */ |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1429 void glSetupYUVConversion(gl_conversion_params_t *params) { |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1430 float uvcos = params->csp_params.saturation * cos(params->csp_params.hue); |
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
reimar
parents:
30097
diff
changeset
|
1431 float uvsin = params->csp_params.saturation * sin(params->csp_params.hue); |
31086
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1432 if (params->chrom_texw == 0) params->chrom_texw = 1; |
cca95ca6f52b
Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
parents:
31044
diff
changeset
|
1433 if (params->chrom_texh == 0) params->chrom_texh = 1; |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1434 switch (YUV_CONVERSION(params->type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1435 case YUV_CONVERSION_COMBINERS: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1436 glSetupYUVCombiners(uvcos, uvsin); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1437 break; |
16625 | 1438 case YUV_CONVERSION_COMBINERS_ATI: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1439 glSetupYUVFragmentATI(¶ms->csp_params, 0); |
16625 | 1440 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1441 case YUV_CONVERSION_TEXT_FRAGMENT: |
30953
d3f31670562d
Share more code between the two ATI fragment shader YUV to RGB
reimar
parents:
30952
diff
changeset
|
1442 glSetupYUVFragmentATI(¶ms->csp_params, 1); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1443 break; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1444 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1445 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1446 case YUV_CONVERSION_FRAGMENT: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1447 case YUV_CONVERSION_FRAGMENT_POW: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1448 glSetupYUVFragprog(params); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1449 break; |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1450 case YUV_CONVERSION_NONE: |
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1451 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1452 default: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1453 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(params->type)); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1454 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1455 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1456 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1457 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1458 * \brief enable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1459 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1460 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1461 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1462 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1463 void glEnableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1464 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1465 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1466 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1467 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1468 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1469 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1470 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1471 mpglEnable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1472 break; |
16625 | 1473 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1474 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1475 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1476 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1477 mpglEnable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1478 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1479 mpglEnable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1480 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1481 case YUV_CONVERSION_TEXT_FRAGMENT: |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1482 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1483 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1484 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1485 mpglEnable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1486 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1487 mpglEnable(GL_TEXT_FRAGMENT_SHADER_ATI); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1488 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1489 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1490 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1491 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1492 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1493 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1494 mpglEnable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1495 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1496 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1497 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1498 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1499 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1500 * \brief disable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1501 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1502 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1503 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1504 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1505 void glDisableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1506 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1507 case YUV_CONVERSION_COMBINERS: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1508 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1509 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1510 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1511 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1512 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1513 mpglDisable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1514 break; |
16625 | 1515 case YUV_CONVERSION_COMBINERS_ATI: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1516 mpglActiveTexture(GL_TEXTURE1); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1517 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1518 mpglActiveTexture(GL_TEXTURE2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1519 mpglDisable(target); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1520 mpglActiveTexture(GL_TEXTURE0); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1521 mpglDisable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1522 break; |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1523 case YUV_CONVERSION_TEXT_FRAGMENT: |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1524 mpglDisable(GL_TEXT_FRAGMENT_SHADER_ATI); |
31029
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1525 // HACK: at least the Mac OS X 10.5 PPC Radeon drivers are broken and |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1526 // without this disable the texture units while the program is still |
47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
parents:
31026
diff
changeset
|
1527 // running (10.4 PPC seems to work without this though). |
31026
0b0266c8ec53
Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
parents:
31024
diff
changeset
|
1528 mpglFlush(); |
30951
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1529 mpglActiveTexture(GL_TEXTURE1); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1530 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1531 mpglActiveTexture(GL_TEXTURE2); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1532 mpglDisable(target); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1533 mpglActiveTexture(GL_TEXTURE0); |
e76a4f6bfc8d
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
parents:
30946
diff
changeset
|
1534 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1535 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1536 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1537 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1538 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1539 case YUV_CONVERSION_NONE: |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1540 mpglDisable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1541 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1542 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1543 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1544 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1545 /** |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1546 * \brief draw a texture part at given 2D coordinates |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1547 * \param x screen top coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1548 * \param y screen left coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1549 * \param w screen width coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1550 * \param h screen height coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1551 * \param tx texture top coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1552 * \param ty texture left coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1553 * \param tw texture part width in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1554 * \param th texture part height in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1555 * \param sx width of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1556 * \param sy height of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1557 * \param rect_tex whether this texture uses texture_rectangle extension |
30097 | 1558 * \param is_yv12 if != 0, also draw the textures from units 1 and 2, |
1559 * bits 8 - 15 and 16 - 23 specify the x and y scaling of those textures | |
17220 | 1560 * \param flip flip the texture upside down |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1561 * \ingroup gltexture |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1562 */ |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1563 void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1564 GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, |
17220 | 1565 int sx, int sy, int rect_tex, int is_yv12, int flip) { |
30097 | 1566 int chroma_x_shift = (is_yv12 >> 8) & 31; |
1567 int chroma_y_shift = (is_yv12 >> 16) & 31; | |
1568 GLfloat xscale = 1 << chroma_x_shift; | |
1569 GLfloat yscale = 1 << chroma_y_shift; | |
1570 GLfloat tx2 = tx / xscale, ty2 = ty / yscale, tw2 = tw / xscale, th2 = th / yscale; | |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1571 if (!rect_tex) { |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1572 tx /= sx; ty /= sy; tw /= sx; th /= sy; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1573 tx2 = tx, ty2 = ty, tw2 = tw, th2 = th; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1574 } |
17220 | 1575 if (flip) { |
1576 y += h; | |
1577 h = -h; | |
1578 } | |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1579 mpglBegin(GL_QUADS); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1580 mpglTexCoord2f(tx, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1581 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1582 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1583 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1584 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1585 mpglVertex2f(x, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1586 mpglTexCoord2f(tx, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1587 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1588 mpglMultiTexCoord2f(GL_TEXTURE1, tx2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1589 mpglMultiTexCoord2f(GL_TEXTURE2, tx2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1590 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1591 mpglVertex2f(x, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1592 mpglTexCoord2f(tx + tw, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1593 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1594 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2 + th2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1595 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2 + th2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1596 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1597 mpglVertex2f(x + w, y + h); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1598 mpglTexCoord2f(tx + tw, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1599 if (is_yv12) { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1600 mpglMultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1601 mpglMultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1602 } |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1603 mpglVertex2f(x + w, y); |
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1604 mpglEnd(); |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1605 } |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1606 |
30023 | 1607 #ifdef CONFIG_GL_WIN32 |
17116 | 1608 #include "w32_common.h" |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1609 /** |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
29183
diff
changeset
|
1610 * \brief little helper since wglGetProcAddress definition does not fit our |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1611 * getProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1612 * \param procName name of function to look up |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1613 * \return function pointer returned by wglGetProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1614 */ |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1615 static void *w32gpa(const GLubyte *procName) { |
25953 | 1616 HMODULE oglmod; |
1617 void *res = wglGetProcAddress(procName); | |
1618 if (res) return res; | |
1619 oglmod = GetModuleHandle("opengl32.dll"); | |
1620 return GetProcAddress(oglmod, procName); | |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1621 } |
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1622 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1623 static int setGlWindow_w32(MPGLContext *ctx) |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1624 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1625 HWND win = vo_w32_window; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1626 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1627 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1628 int new_vinfo; |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1629 HDC windc = vo_w32_get_dc(win); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1630 HGLRC new_context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1631 int keep_context = 0; |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1632 int res = SET_WINDOW_FAILED; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1633 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1634 // should only be needed when keeping context, but not doing glFinish |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1635 // can cause flickering even when we do not keep it. |
16944
179a7a2857a8
do not call glFinish when we do not have a context
reimar
parents:
16879
diff
changeset
|
1636 if (*context) |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
parents:
30840
diff
changeset
|
1637 mpglFinish(); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1638 new_vinfo = GetPixelFormat(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1639 if (*context && *vinfo && new_vinfo && *vinfo == new_vinfo) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1640 // we can keep the wglContext |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1641 new_context = *context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1642 keep_context = 1; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1643 } else { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1644 // create a context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1645 new_context = wglCreateContext(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1646 if (!new_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1647 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GL context!\n"); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1648 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1649 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1650 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1651 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1652 // set context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1653 if (!wglMakeCurrent(windc, new_context)) { |
28036 | 1654 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GL context!\n"); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1655 if (!keep_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1656 wglDeleteContext(new_context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1657 } |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1658 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1659 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1660 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1661 // set new values |
21631 | 1662 vo_w32_window = win; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1663 { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1664 RECT rect; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1665 GetClientRect(win, &rect); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1666 vo_dwidth = rect.right; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1667 vo_dheight = rect.bottom; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1668 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1669 if (!keep_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1670 if (*context) |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1671 wglDeleteContext(*context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1672 *context = new_context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1673 *vinfo = new_vinfo; |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
reimar
parents:
16984
diff
changeset
|
1674 getFunctions(w32gpa, NULL); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1675 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1676 // and inform that reinit is neccessary |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1677 res = SET_WINDOW_REINIT; |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1678 } else |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1679 res = SET_WINDOW_OK; |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1680 |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1681 out: |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1682 vo_w32_release_dc(win, windc); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1683 return res; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1684 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1685 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1686 static void releaseGlContext_w32(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1687 int *vinfo = &ctx->vinfo.w32; |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1688 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1689 *vinfo = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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parents:
14089
diff
changeset
|
1690 if (*context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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parents:
14089
diff
changeset
|
1691 wglMakeCurrent(0, 0); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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parents:
14089
diff
changeset
|
1692 wglDeleteContext(*context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1693 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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parents:
14089
diff
changeset
|
1694 *context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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parents:
14089
diff
changeset
|
1695 } |
17116 | 1696 |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1697 static void swapGlBuffers_w32(MPGLContext *ctx) { |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1698 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
17116 | 1699 SwapBuffers(vo_hdc); |
29904
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Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1700 vo_w32_release_dc(vo_w32_window, vo_hdc); |
17116 | 1701 } |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1702 #endif |
30023 | 1703 #ifdef CONFIG_GL_X11 |
17116 | 1704 #include "x11_common.h" |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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diff
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|
1705 |
13843 | 1706 /** |
14269 | 1707 * \brief Returns the XVisualInfo associated with Window win. |
13843 | 1708 * \param win Window whose XVisualInfo is returne. |
1709 * \return XVisualInfo of the window. Caller must use XFree to free it. | |
1710 */ | |
1711 static XVisualInfo *getWindowVisualInfo(Window win) { | |
1712 XWindowAttributes xw_attr; | |
1713 XVisualInfo vinfo_template; | |
1714 int tmp; | |
1715 XGetWindowAttributes(mDisplay, win, &xw_attr); | |
1716 vinfo_template.visualid = XVisualIDFromVisual(xw_attr.visual); | |
1717 return XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
1718 } | |
1719 | |
29679
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Also check GLX client and server strings for extensions
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changeset
|
1720 static void appendstr(char **dst, const char *str) |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1721 { |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1722 int newsize; |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1723 char *newstr; |
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changeset
|
1724 if (!str) |
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Also check GLX client and server strings for extensions
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|
1725 return; |
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Also check GLX client and server strings for extensions
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diff
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|
1726 newsize = strlen(*dst) + 1 + strlen(str) + 1; |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1727 newstr = realloc(*dst, newsize); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1728 if (!newstr) |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1729 return; |
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Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1730 *dst = newstr; |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1731 strcat(*dst, " "); |
465247b46e39
Also check GLX client and server strings for extensions
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changeset
|
1732 strcat(*dst, str); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1733 } |
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Also check GLX client and server strings for extensions
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diff
changeset
|
1734 |
13843 | 1735 /** |
1736 * \brief Changes the window in which video is displayed. | |
1737 * If possible only transfers the context to the new window, otherwise | |
1738 * creates a new one, which must be initialized by the caller. | |
1739 * \param vinfo Currently used visual. | |
1740 * \param context Currently used context. | |
1741 * \param win window that should be used for drawing. | |
1742 * \return one of SET_WINDOW_FAILED, SET_WINDOW_OK or SET_WINDOW_REINIT. | |
1743 * In case of SET_WINDOW_REINIT the context could not be transfered | |
1744 * and the caller must initialize it correctly. | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
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|
1745 * \ingroup glcontext |
13843 | 1746 */ |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1747 static int setGlWindow_x11(MPGLContext *ctx) |
13843 | 1748 { |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
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|
1749 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1750 GLXContext *context = &ctx->context.x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1751 Window win = vo_window; |
13843 | 1752 XVisualInfo *new_vinfo; |
1753 GLXContext new_context = NULL; | |
1754 int keep_context = 0; | |
1755 | |
1756 // should only be needed when keeping context, but not doing glFinish | |
1757 // can cause flickering even when we do not keep it. | |
16944
179a7a2857a8
do not call glFinish when we do not have a context
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16879
diff
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|
1758 if (*context) |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
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30840
diff
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|
1759 mpglFinish(); |
13843 | 1760 new_vinfo = getWindowVisualInfo(win); |
1761 if (*context && *vinfo && new_vinfo && | |
1762 (*vinfo)->visualid == new_vinfo->visualid) { | |
1763 // we can keep the GLXContext | |
1764 new_context = *context; | |
1765 XFree(new_vinfo); | |
1766 new_vinfo = *vinfo; | |
1767 keep_context = 1; | |
1768 } else { | |
1769 // create a context | |
1770 new_context = glXCreateContext(mDisplay, new_vinfo, NULL, True); | |
1771 if (!new_context) { | |
1772 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GLX context!\n"); | |
1773 XFree(new_vinfo); | |
1774 return SET_WINDOW_FAILED; | |
1775 } | |
1776 } | |
1777 | |
1778 // set context | |
1779 if (!glXMakeCurrent(mDisplay, vo_window, new_context)) { | |
28036 | 1780 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GLX context!\n"); |
13843 | 1781 if (!keep_context) { |
28036 | 1782 glXDestroyContext(mDisplay, new_context); |
13843 | 1783 XFree(new_vinfo); |
1784 } | |
1785 return SET_WINDOW_FAILED; | |
1786 } | |
1787 | |
1788 // set new values | |
1789 vo_window = win; | |
27885
9829cfa41d6d
Replace some of the different inconsistent XGetGeometry uses by a
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27865
diff
changeset
|
1790 vo_x11_update_geometry(); |
13843 | 1791 if (!keep_context) { |
16588 | 1792 void *(*getProcAddress)(const GLubyte *); |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
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16984
diff
changeset
|
1793 const char *(*glXExtStr)(Display *, int); |
29679
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Also check GLX client and server strings for extensions
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diff
changeset
|
1794 char *glxstr = strdup(""); |
13843 | 1795 if (*context) |
1796 glXDestroyContext(mDisplay, *context); | |
1797 *context = new_context; | |
1798 if (*vinfo) | |
1799 XFree(*vinfo); | |
1800 *vinfo = new_vinfo; | |
30946 | 1801 getProcAddress = getdladdr("glXGetProcAddress"); |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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16109
diff
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|
1802 if (!getProcAddress) |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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16109
diff
changeset
|
1803 getProcAddress = getdladdr("glXGetProcAddressARB"); |
17019
fd178c06dc84
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16984
diff
changeset
|
1804 glXExtStr = getdladdr("glXQueryExtensionsString"); |
29679
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Also check GLX client and server strings for extensions
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changeset
|
1805 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1806 appendstr(&glxstr, glXExtStr(mDisplay, DefaultScreen(mDisplay))); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1807 glXExtStr = getdladdr("glXGetClientString"); |
465247b46e39
Also check GLX client and server strings for extensions
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29263
diff
changeset
|
1808 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1809 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
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changeset
|
1810 glXExtStr = getdladdr("glXGetServerString"); |
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Also check GLX client and server strings for extensions
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changeset
|
1811 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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changeset
|
1812 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
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Also check GLX client and server strings for extensions
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diff
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|
1813 |
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Also check GLX client and server strings for extensions
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changeset
|
1814 getFunctions(getProcAddress, glxstr); |
30952
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
reimar
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30951
diff
changeset
|
1815 if (!mpglGenPrograms && mpglGetString && |
31024 | 1816 getProcAddress && |
30952
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
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parents:
30951
diff
changeset
|
1817 strstr(mpglGetString(GL_EXTENSIONS), "GL_ARB_vertex_program")) { |
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
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30951
diff
changeset
|
1818 mp_msg(MSGT_VO, MSGL_WARN, "Broken glXGetProcAddress detected, trying workaround\n"); |
31024 | 1819 getFunctions(NULL, glxstr); |
30952
994f301a13f6
Try to detect and work around broken glXGetProcAddress on at
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30951
diff
changeset
|
1820 } |
29679
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1821 free(glxstr); |
13843 | 1822 |
1823 // and inform that reinit is neccessary | |
1824 return SET_WINDOW_REINIT; | |
1825 } | |
1826 return SET_WINDOW_OK; | |
1827 } | |
1828 | |
1829 /** | |
1830 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
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16592
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|
1831 * \ingroup glcontext |
13843 | 1832 */ |
29938
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1833 static void releaseGlContext_x11(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
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changeset
|
1834 XVisualInfo **vinfo = &ctx->vinfo.x11; |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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changeset
|
1835 GLXContext *context = &ctx->context.x11; |
13843 | 1836 if (*vinfo) |
1837 XFree(*vinfo); | |
1838 *vinfo = NULL; | |
1839 if (*context) | |
14089
00283cb37fd0
Make the context not current before destroying it.
reimar
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14078
diff
changeset
|
1840 { |
30945
55917a674d7d
Add mpgl prefix to all OpenGL-related function pointers.
reimar
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30840
diff
changeset
|
1841 mpglFinish(); |
14089
00283cb37fd0
Make the context not current before destroying it.
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14078
diff
changeset
|
1842 glXMakeCurrent(mDisplay, None, NULL); |
13843 | 1843 glXDestroyContext(mDisplay, *context); |
14089
00283cb37fd0
Make the context not current before destroying it.
reimar
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14078
diff
changeset
|
1844 } |
13843 | 1845 *context = 0; |
1846 } | |
17116 | 1847 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1848 static void swapGlBuffers_x11(MPGLContext *ctx) { |
17116 | 1849 glXSwapBuffers(mDisplay, vo_window); |
1850 } | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1851 |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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diff
changeset
|
1852 static int x11_check_events(void) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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29905
diff
changeset
|
1853 return vo_x11_check_events(mDisplay); |
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Very preliminary code to allow selecting the OpenGL backend at runtime.
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|
1854 } |
13843 | 1855 #endif |
1856 | |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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changeset
|
1857 #ifdef CONFIG_GL_SDL |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
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31031
diff
changeset
|
1858 #include "sdl_common.h" |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
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|
1859 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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changeset
|
1860 static void swapGlBuffers_sdl(MPGLContext *ctx) { |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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|
1861 SDL_GL_SwapBuffers(); |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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|
1862 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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|
1863 |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
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|
1864 static void *sdlgpa(const GLubyte *name) { |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
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31030
diff
changeset
|
1865 return SDL_GL_GetProcAddress(name); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
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|
1866 } |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1867 |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1868 static int setGlWindow_sdl(MPGLContext *ctx) { |
31033
8d1080e9c92d
Window resizing support for -vo gl with SDL backend.
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31032
diff
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|
1869 if (sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE) < 0) |
8d1080e9c92d
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diff
changeset
|
1870 return SET_WINDOW_FAILED; |
31031
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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31030
diff
changeset
|
1871 SDL_GL_LoadLibrary(NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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31030
diff
changeset
|
1872 getFunctions(sdlgpa, NULL); |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1873 return SET_WINDOW_OK; |
d94eeec25c47
Use SDL_GL_ProcAddress to work around conflicts between -lGL
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diff
changeset
|
1874 } |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1875 |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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changeset
|
1876 static int sdl_check_events(void) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
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31031
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changeset
|
1877 int res = 0; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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changeset
|
1878 SDL_Event event; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1879 while (SDL_PollEvent(&event)) { |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1880 res |= sdl_default_handle_event(&event); |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
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diff
changeset
|
1881 } |
31043
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
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31041
diff
changeset
|
1882 // poll "events" from within MPlayer code |
80036ef586ff
Add reinitialization support. Necessary for fullscreen on OSX.
reimar
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diff
changeset
|
1883 res |= sdl_default_handle_event(NULL); |
31033
8d1080e9c92d
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reimar
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diff
changeset
|
1884 if (res & VO_EVENT_RESIZE) |
8d1080e9c92d
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reimar
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31032
diff
changeset
|
1885 sdl_set_mode(0, SDL_OPENGL | SDL_RESIZABLE); |
31032
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
reimar
parents:
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diff
changeset
|
1886 return res; |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1887 } |
362425fe3de8
Add sdl_common file and use it to share the input handling between -vo gl
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diff
changeset
|
1888 |
31020
529614f44431
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diff
changeset
|
1889 #endif |
529614f44431
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changeset
|
1890 |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
changeset
|
1891 static int setGlWindow_dummy(MPGLContext *ctx) { |
31024 | 1892 getFunctions(NULL, NULL); |
31020
529614f44431
First steps to support -vo gl with SDL-based Window handling.
reimar
parents:
30964
diff
changeset
|
1893 return SET_WINDOW_OK; |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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parents:
30964
diff
changeset
|
1894 } |
529614f44431
First steps to support -vo gl with SDL-based Window handling.
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diff
changeset
|
1895 |
529614f44431
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1896 static void releaseGlContext_dummy(MPGLContext *ctx) { |
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1897 } |
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1898 |
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1899 static int dummy_check_events(void) { |
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1900 return 0; |
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1901 } |
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1902 |
31035 | 1903 static void dummy_update_xinerama_info(void) { |
1904 if (vo_screenwidth <= 0 || vo_screenheight <= 0) { | |
31041 | 1905 mp_msg(MSGT_VO, MSGL_ERR, "You must specify the screen dimensions " |
31035 | 1906 "with -screenw and -screenh\n"); |
1907 vo_screenwidth = 1280; | |
1908 vo_screenheight = 768; | |
1909 } | |
1910 aspect_save_screenres(vo_screenwidth, vo_screenheight); | |
1911 } | |
1912 | |
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1913 int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) { |
31044 | 1914 if (type == GLTYPE_AUTO) { |
1915 int res = init_mpglcontext(ctx, GLTYPE_W32); | |
1916 if (res) return res; | |
1917 res = init_mpglcontext(ctx, GLTYPE_X11); | |
1918 if (res) return res; | |
1919 res = init_mpglcontext(ctx, GLTYPE_SDL); | |
1920 return res; | |
1921 } | |
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1922 memset(ctx, 0, sizeof(*ctx)); |
31020
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1923 ctx->setGlWindow = setGlWindow_dummy; |
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1924 ctx->releaseGlContext = releaseGlContext_dummy; |
31035 | 1925 ctx->update_xinerama_info = dummy_update_xinerama_info; |
31020
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1926 ctx->check_events = dummy_check_events; |
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1927 ctx->type = type; |
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1928 switch (ctx->type) { |
30023 | 1929 #ifdef CONFIG_GL_WIN32 |
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1930 case GLTYPE_W32: |
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1931 ctx->setGlWindow = setGlWindow_w32; |
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1932 ctx->releaseGlContext = releaseGlContext_w32; |
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1933 ctx->swapGlBuffers = swapGlBuffers_w32; |
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1934 ctx->update_xinerama_info = w32_update_xinerama_info; |
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1935 ctx->border = vo_w32_border; |
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1936 ctx->check_events = vo_w32_check_events; |
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1937 ctx->fullscreen = vo_w32_fullscreen; |
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1938 ctx->ontop = vo_w32_ontop; |
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1939 return vo_w32_init(); |
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1940 #endif |
30023 | 1941 #ifdef CONFIG_GL_X11 |
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1942 case GLTYPE_X11: |
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1943 ctx->setGlWindow = setGlWindow_x11; |
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1944 ctx->releaseGlContext = releaseGlContext_x11; |
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1945 ctx->swapGlBuffers = swapGlBuffers_x11; |
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1946 ctx->update_xinerama_info = update_xinerama_info; |
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1947 ctx->border = vo_x11_border; |
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1948 ctx->check_events = x11_check_events; |
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1949 ctx->fullscreen = vo_x11_fullscreen; |
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1950 ctx->ontop = vo_x11_ontop; |
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1951 return vo_init(); |
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1952 #endif |
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1953 #ifdef CONFIG_GL_SDL |
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1954 case GLTYPE_SDL: |
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1955 SDL_Init(SDL_INIT_VIDEO); |
31031
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1956 ctx->setGlWindow = setGlWindow_sdl; |
31020
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1957 ctx->swapGlBuffers = swapGlBuffers_sdl; |
31032
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1958 ctx->check_events = sdl_check_events; |
31035 | 1959 ctx->fullscreen = vo_sdl_fullscreen; |
31037 | 1960 return vo_sdl_init(); |
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1961 #endif |
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1962 default: |
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1963 return 0; |
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1964 } |
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1965 } |
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1966 |
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1967 void uninit_mpglcontext(MPGLContext *ctx) { |
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1968 ctx->releaseGlContext(ctx); |
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1969 switch (ctx->type) { |
30023 | 1970 #ifdef CONFIG_GL_WIN32 |
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1971 case GLTYPE_W32: |
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1972 vo_w32_uninit(); |
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1973 break; |
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1974 #endif |
30023 | 1975 #ifdef CONFIG_GL_X11 |
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1976 case GLTYPE_X11: |
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1977 vo_x11_uninit(); |
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1978 break; |
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1979 #endif |
31020
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1980 #ifdef CONFIG_GL_SDL |
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1981 case GLTYPE_SDL: |
31037 | 1982 vo_sdl_uninit(); |
31020
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1983 break; |
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1984 #endif |
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1985 } |
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1986 memset(ctx, 0, sizeof(*ctx)); |
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1987 } |