Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 4302:9f12fd5f47d0
Modified the cache option value setting/reading, so we can report
in any case the cache size value used.
author | bertrand |
---|---|
date | Tue, 22 Jan 2002 06:12:18 +0000 |
parents | 21a75ab24703 |
children | ed5b85b713a3 |
rev | line source |
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2124 | 1 #define DISP |
2 | |
3 /* | |
4 * video_out_gl.c, X11/OpenGL interface | |
5 * based on video_out_x11 by Aaron Holtzman, | |
6 * and WS opengl window manager by Pontscho/Fresh! | |
7 */ | |
8 | |
9 #include <stdio.h> | |
10 #include <stdlib.h> | |
11 #include <string.h> | |
12 #include <math.h> | |
13 | |
14 #include "config.h" | |
15 #include "video_out.h" | |
16 #include "video_out_internal.h" | |
17 | |
18 LIBVO_EXTERN(gl2) | |
19 | |
20 #include <X11/Xlib.h> | |
21 #include <X11/Xutil.h> | |
22 //#include <X11/keysym.h> | |
23 #include <GL/glx.h> | |
24 #include <errno.h> | |
2732 | 25 #include "../postproc/rgb2rgb.h" |
2124 | 26 |
27 #include <GL/gl.h> | |
28 | |
29 #include "x11_common.h" | |
30 #include "aspect.h" | |
31 | |
32 #define NDEBUG | |
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33 //#undef NDEBUG |
2124 | 34 |
35 static vo_info_t vo_info = | |
36 { | |
2126 | 37 "X11 (OpenGL) - multiple textures version", |
2124 | 38 "gl2", |
2126 | 39 "Arpad Gereoffy & Sven Goethel", |
2124 | 40 "" |
41 }; | |
42 | |
43 /* private prototypes */ | |
44 | |
2455 | 45 static const char * tweaks_used = |
46 #ifdef HAVE_MMX | |
47 "mmx_bpp" | |
48 #else | |
49 "none" | |
50 #endif | |
51 ; | |
52 | |
2124 | 53 /* local data */ |
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54 static unsigned char *ImageDataLocal=NULL; |
2124 | 55 static unsigned char *ImageData=NULL; |
56 | |
57 /* X11 related variables */ | |
58 static Window mywindow; | |
59 static int X_already_started = 0; | |
60 | |
61 //static int texture_id=1; | |
62 | |
63 static GLXContext wsGLXContext; | |
64 static int wsGLXAttrib[] = { GLX_RGBA, | |
65 GLX_RED_SIZE,1, | |
66 GLX_GREEN_SIZE,1, | |
67 GLX_BLUE_SIZE,1, | |
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68 GLX_ALPHA_SIZE,0, |
2124 | 69 GLX_DOUBLEBUFFER, |
70 None }; | |
71 | |
72 | |
73 static uint32_t image_width; | |
74 static uint32_t image_height; | |
75 static uint32_t image_format; | |
76 static uint32_t image_bpp; | |
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77 static int image_mode; |
2124 | 78 static uint32_t image_bytes; |
79 | |
80 static uint32_t texture_width; | |
81 static uint32_t texture_height; | |
82 static int texnumx, texnumy, memory_x_len, memory_x_start_offset, raw_line_len; | |
83 static GLfloat texpercx, texpercy; | |
84 static struct TexSquare * texgrid; | |
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85 static GLint gl_internal_format; |
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86 static char * gl_internal_format_s; |
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87 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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88 static GLint gl_bitmap_format; |
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89 static char * gl_bitmap_format_s; |
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90 static GLint gl_bitmap_type; |
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91 static char * gl_bitmap_type_s; |
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92 static int gl_alignment; |
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93 static int isGL12 = GL_FALSE; |
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94 static int isFullscreen = GL_FALSE; |
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95 |
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96 static int gl_bilinear=1; |
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97 static int gl_antialias=0; |
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98 |
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99 static int used_s=0, used_r=0, used_b=0, used_info_done=0; |
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100 |
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101 static void (*draw_alpha_fnc) |
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102 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 103 |
104 /* The squares that are tiled to make up the game screen polygon */ | |
105 | |
106 struct TexSquare | |
107 { | |
108 GLubyte *texture; | |
109 GLuint texobj; | |
110 int isTexture; | |
111 GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4; | |
112 GLfloat xcov, ycov; | |
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113 int isDirty; |
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114 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 115 }; |
116 | |
117 static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py) | |
118 { | |
119 *px=(float)x*texpercx; | |
120 if(*px>1.0) *px=1.0; | |
121 *py=(float)y*texpercy; | |
122 if(*py>1.0) *py=1.0; | |
123 } | |
124 | |
125 static void initTextures() | |
126 { | |
127 unsigned char *line_1=0, *line_2=0, *mem_start=0; | |
128 struct TexSquare *tsq=0; | |
129 int e_x, e_y, s, i=0; | |
130 int x=0, y=0; | |
131 GLint format=0; | |
132 GLenum err; | |
133 | |
134 /* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */ | |
135 e_x=0; s=1; | |
136 while (s<texture_width) | |
137 { s*=2; e_x++; } | |
138 texture_width=s; | |
139 | |
140 e_y=0; s=1; | |
141 while (s<texture_height) | |
142 { s*=2; e_y++; } | |
143 texture_height=s; | |
144 | |
145 | |
146 /* Test the max texture size */ | |
147 do | |
148 { | |
149 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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150 gl_internal_format, |
2124 | 151 texture_width, texture_height, |
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152 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 153 |
154 glGetTexLevelParameteriv | |
155 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
156 | |
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157 if (format != gl_internal_format) |
2124 | 158 { |
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159 fprintf (stderr, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 160 texture_height, texture_width); |
161 | |
162 if (texture_width > texture_height) | |
163 { | |
164 e_x--; | |
165 texture_width = 1; | |
166 for (i = e_x; i > 0; i--) | |
167 texture_width *= 2; | |
168 } | |
169 else | |
170 { | |
171 e_y--; | |
172 texture_height = 1; | |
173 for (i = e_y; i > 0; i--) | |
174 texture_height *= 2; | |
175 } | |
176 | |
177 fprintf (stderr, "[%dx%d] !\n", texture_height, texture_width); | |
178 | |
179 if(texture_width < 64 || texture_height < 64) | |
180 { | |
181 fprintf (stderr, "GLERROR: Give up .. usable texture size not avaiable, or texture config error !\n"); | |
182 exit(1); | |
183 } | |
184 } | |
185 } | |
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186 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
2124 | 187 |
188 texnumx = image_width / texture_width; | |
189 if ((image_width % texture_width) > 0) | |
190 texnumx++; | |
191 | |
192 texnumy = image_height / texture_height; | |
193 if ((image_height % texture_height) > 0) | |
194 texnumy++; | |
195 | |
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196 printf("[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 197 texnumx, texnumy, texture_width,texture_height); |
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198 |
2124 | 199 /* Allocate the texture memory */ |
200 | |
201 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
202 if (texpercx > 1.0) | |
203 texpercx = 1.0; | |
204 | |
205 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
206 if (texpercy > 1.0) | |
207 texpercy = 1.0; | |
208 | |
209 texgrid = (struct TexSquare *) | |
210 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
211 | |
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212 line_1 = (unsigned char *) ImageDataLocal; |
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213 line_2 = (unsigned char *) ImageDataLocal+(image_width*image_bytes); |
2124 | 214 |
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215 mem_start = (unsigned char *) ImageDataLocal; |
2124 | 216 |
217 raw_line_len = line_2 - line_1; | |
218 | |
219 memory_x_len = raw_line_len / image_bytes; | |
220 | |
221 #ifndef NDEBUG | |
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222 fprintf (stderr, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 223 (int) texnumx, (int) texture_width, (int) texnumy, |
224 (int) texture_height); | |
225 #endif | |
226 | |
227 for (y = 0; y < texnumy; y++) | |
228 { | |
229 for (x = 0; x < texnumx; x++) | |
230 { | |
231 tsq = texgrid + y * texnumx + x; | |
232 | |
233 if (x == texnumx - 1 && image_width % texture_width) | |
234 tsq->xcov = | |
235 (GLfloat) (image_width % texture_width) / (GLfloat) texture_width; | |
236 else | |
237 tsq->xcov = 1.0; | |
238 | |
239 if (y == texnumy - 1 && image_height % texture_height) | |
240 tsq->ycov = | |
241 (GLfloat) (image_height % texture_height) / (GLfloat) texture_height; | |
242 else | |
243 tsq->ycov = 1.0; | |
244 | |
245 CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1)); | |
246 CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2)); | |
247 CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3)); | |
248 CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4)); | |
249 | |
250 /* calculate the pixel store data, | |
251 to use the machine-bitmap for our texture | |
252 */ | |
253 memory_x_start_offset = 0 * image_bytes + | |
254 x * texture_width * image_bytes; | |
255 | |
256 tsq->texture = line_1 + | |
257 y * texture_height * raw_line_len + | |
258 memory_x_start_offset; | |
259 | |
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260 tsq->isDirty=GL_TRUE; |
2124 | 261 tsq->isTexture=GL_FALSE; |
262 tsq->texobj=0; | |
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263 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 264 |
265 glGenTextures (1, &(tsq->texobj)); | |
266 | |
267 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
268 err = glGetError (); | |
269 if(err==GL_INVALID_ENUM) | |
270 { | |
271 fprintf (stderr, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); | |
272 } | |
273 | |
274 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
275 { | |
276 fprintf (stderr, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", | |
277 x, y, tsq->texobj); | |
278 } else { | |
279 tsq->isTexture=GL_TRUE; | |
280 } | |
281 | |
282 glTexImage2D (GL_TEXTURE_2D, 0, | |
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283 gl_internal_format, |
2124 | 284 texture_width, texture_height, |
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285 0, gl_bitmap_format, gl_bitmap_type, NULL); |
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286 |
2124 | 287 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); |
288 | |
289 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
290 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
291 | |
292 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | |
293 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | |
294 | |
295 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
296 | |
297 } /* for all texnumx */ | |
298 } /* for all texnumy */ | |
299 } | |
300 | |
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301 static void resetTexturePointers(unsigned char *imageSource) |
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302 { |
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303 unsigned char *line_1=0, *line_2=0, *mem_start=0; |
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304 struct TexSquare *tsq=0; |
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305 int x=0, y=0; |
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306 |
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307 line_1 = (unsigned char *) imageSource; |
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308 line_2 = (unsigned char *) imageSource+(image_width*image_bytes); |
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309 |
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310 mem_start = (unsigned char *) imageSource; |
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311 |
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312 for (y = 0; y < texnumy; y++) |
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313 { |
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314 for (x = 0; x < texnumx; x++) |
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315 { |
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316 tsq = texgrid + y * texnumx + x; |
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317 |
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318 /* calculate the pixel store data, |
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319 to use the machine-bitmap for our texture |
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320 */ |
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321 memory_x_start_offset = 0 * image_bytes + |
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322 x * texture_width * image_bytes; |
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323 |
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324 tsq->texture = line_1 + |
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325 y * texture_height * raw_line_len + |
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326 memory_x_start_offset; |
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327 |
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328 } /* for all texnumx */ |
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329 } /* for all texnumy */ |
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330 } |
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331 |
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332 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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333 { |
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334 struct TexSquare *square; |
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335 int xi, yi, wd, ht, wh, hh; |
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336 int wdecr, hdecr, xh, yh; |
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337 |
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338 wdecr=w; hdecr=h; xh=x; yh=y; |
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339 |
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340 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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341 { |
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342 if (yi < texnumy - 1) |
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343 ht = texture_height; |
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344 else |
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345 ht = image_height - texture_height * yi; |
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346 |
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347 xh =x; |
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348 wdecr =w; |
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349 |
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350 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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351 { |
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352 square = texgrid + yi * texnumx + xi; |
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353 |
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354 if (xi < texnumx - 1) |
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355 wd = texture_width; |
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356 else |
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357 wd = image_width - texture_width * xi; |
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358 |
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parents:
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359 if( 0 <= xh && xh < wd && |
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360 0 <= yh && yh < ht |
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|
361 ) |
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|
362 { |
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363 square->isDirty=GL_TRUE; |
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364 |
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365 wh=(wdecr<wd)?wdecr:wd-xh; |
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366 if(wh<0) wh=0; |
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367 |
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368 hh=(hdecr<ht)?hdecr:ht-yh; |
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369 if(hh<0) hh=0; |
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370 |
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371 /* |
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372 #ifndef NDEBUG |
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373 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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374 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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375 #endif |
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376 */ |
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377 |
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378 if(xh<square->dirtyXoff) |
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379 square->dirtyXoff=xh; |
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380 |
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|
381 if(yh<square->dirtyYoff) |
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382 square->dirtyYoff=yh; |
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383 |
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384 square->dirtyWidth = wd-square->dirtyXoff; |
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385 square->dirtyHeight = ht-square->dirtyYoff; |
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|
386 |
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|
387 wdecr-=wh; |
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|
388 |
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|
389 if ( xi == texnumx - 1 ) |
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390 hdecr-=hh; |
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parents:
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|
391 } |
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|
392 |
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|
393 xh-=wd; |
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|
394 if(xh<0) xh=0; |
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parents:
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|
395 } |
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|
396 yh-=ht; |
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|
397 if(yh<0) yh=0; |
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parents:
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|
398 } |
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|
399 } |
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|
400 |
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|
401 static void gl_set_bilinear (int val) |
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|
402 { |
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|
403 int x, y; |
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|
404 |
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|
405 if(val>=0) |
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|
406 gl_bilinear = val; |
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407 else |
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408 gl_bilinear++; |
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|
409 |
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410 gl_bilinear=gl_bilinear%2; |
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411 /* no mipmap yet .. */ |
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|
412 |
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413 for (y = 0; y < texnumy; y++) |
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parents:
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changeset
|
414 { |
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415 for (x = 0; x < texnumx; x++) |
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parents:
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changeset
|
416 { |
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417 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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|
418 |
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419 switch (gl_bilinear) |
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parents:
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changeset
|
420 { |
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421 case 0: |
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422 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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423 GL_NEAREST); |
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424 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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425 GL_NEAREST); |
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426 printf("[gl2] bilinear off\n"); |
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|
427 break; |
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|
428 case 1: |
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429 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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|
430 GL_LINEAR); |
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431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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|
432 GL_LINEAR); |
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|
433 printf("[gl2] bilinear linear\n"); |
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|
434 break; |
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|
435 case 2: |
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|
436 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
558a9397c250
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437 GL_LINEAR_MIPMAP_NEAREST); |
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438 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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improved gl, please check performance and correct display
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|
439 GL_LINEAR_MIPMAP_NEAREST); |
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|
440 printf("[gl2] bilinear mipmap nearest\n"); |
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parents:
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diff
changeset
|
441 break; |
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changeset
|
442 case 3: |
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|
443 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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improved gl, please check performance and correct display
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|
444 GL_LINEAR_MIPMAP_LINEAR); |
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445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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446 GL_LINEAR_MIPMAP_LINEAR); |
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|
447 printf("[gl2] bilinear mipmap linear\n"); |
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|
448 break; |
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|
449 } |
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parents:
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diff
changeset
|
450 } |
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parents:
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diff
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|
451 } |
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|
452 fflush(0); |
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|
453 } |
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|
454 |
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|
455 static void gl_set_antialias (int val) |
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|
456 { |
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|
457 gl_antialias=val; |
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|
458 |
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|
459 if (gl_antialias) |
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diff
changeset
|
460 { |
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|
461 glShadeModel (GL_SMOOTH); |
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462 glEnable (GL_POLYGON_SMOOTH); |
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|
463 glEnable (GL_LINE_SMOOTH); |
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464 glEnable (GL_POINT_SMOOTH); |
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465 printf("[gl2] antialiasing on\n"); |
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parents:
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|
466 } |
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467 else |
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parents:
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|
468 { |
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|
469 glShadeModel (GL_FLAT); |
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470 glDisable (GL_POLYGON_SMOOTH); |
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|
471 glDisable (GL_LINE_SMOOTH); |
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|
472 glDisable (GL_POINT_SMOOTH); |
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|
473 printf("[gl2] antialiasing off\n"); |
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parents:
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diff
changeset
|
474 } |
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parents:
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|
475 fflush(0); |
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parents:
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changeset
|
476 } |
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diff
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|
477 |
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|
478 |
2124 | 479 static void drawTextureDisplay () |
480 { | |
481 struct TexSquare *square; | |
482 int x, y, xoff=0, yoff=0, wd, ht; | |
483 GLenum err; | |
484 | |
485 glColor3f(1.0,1.0,1.0); | |
486 | |
487 for (y = 0; y < texnumy; y++) | |
488 { | |
489 for (x = 0; x < texnumx; x++) | |
490 { | |
491 square = texgrid + y * texnumx + x; | |
492 | |
493 if(square->isTexture==GL_FALSE) | |
494 { | |
495 #ifndef NDEBUG | |
2276
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496 fprintf (stderr, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 497 x, y, square->texobj); |
498 #endif | |
499 continue; | |
500 } | |
501 | |
502 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
503 err = glGetError (); | |
504 if(err==GL_INVALID_ENUM) | |
505 { | |
506 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
507 } | |
508 #ifndef NDEBUG | |
509 else if(err==GL_INVALID_OPERATION) { | |
510 fprintf (stderr, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); | |
511 } | |
512 #endif | |
513 | |
514 if(glIsTexture(square->texobj) == GL_FALSE) | |
515 { | |
516 square->isTexture=GL_FALSE; | |
517 fprintf (stderr, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", | |
518 x, y, square->texobj); | |
519 } | |
520 | |
2276
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|
521 if(square->isDirty) |
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522 { |
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523 glTexSubImage2D (GL_TEXTURE_2D, 0, |
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524 square->dirtyXoff, square->dirtyYoff, |
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525 square->dirtyWidth, square->dirtyHeight, |
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526 gl_bitmap_format, gl_bitmap_type, square->texture); |
2124 | 527 |
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528 square->isDirty=GL_FALSE; |
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529 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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530 } |
2124 | 531 |
532 #ifndef NDEBUG | |
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533 fprintf (stdout, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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534 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 535 #endif |
536 | |
537 glBegin(GL_QUADS); | |
538 | |
539 glTexCoord2f (0, 0); | |
540 glVertex2f (square->fx1, square->fy1); | |
541 | |
542 glTexCoord2f (0, square->ycov); | |
543 glVertex2f (square->fx4, square->fy4); | |
544 | |
545 glTexCoord2f (square->xcov, square->ycov); | |
546 glVertex2f (square->fx3, square->fy3); | |
547 | |
548 glTexCoord2f (square->xcov, 0); | |
549 glVertex2f (square->fx2, square->fy2); | |
550 | |
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551 glEnd(); |
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552 /* |
2124 | 553 #ifndef NDEBUG |
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554 fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4, |
2124 | 555 square->fx3, square->fy3, square->fx2, square->fy2); |
556 #endif | |
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557 */ |
2124 | 558 } /* for all texnumx */ |
559 } /* for all texnumy */ | |
560 | |
561 /* YES - lets catch this error ... | |
562 */ | |
563 (void) glGetError (); | |
564 } | |
565 | |
566 | |
567 static void resize(int x,int y){ | |
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568 printf("[gl2] Resize: %dx%d\n",x,y); |
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569 if( isFullscreen ) |
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570 glViewport( (vo_screenwidth-x)/2, (vo_screenheight-y)/2, x, y); |
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571 else |
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572 glViewport( 0, 0, x, y ); |
2124 | 573 |
574 glMatrixMode(GL_PROJECTION); | |
575 glLoadIdentity(); | |
576 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
577 | |
578 glMatrixMode(GL_MODELVIEW); | |
579 glLoadIdentity(); | |
580 } | |
581 | |
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582 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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583 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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584 } |
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585 |
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586 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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587 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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588 } |
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589 |
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590 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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591 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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592 } |
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593 |
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594 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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595 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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596 } |
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597 |
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598 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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599 } |
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600 |
2124 | 601 /* connect to server, create and map window, |
602 * allocate colors and (shared) memory | |
603 */ | |
604 static uint32_t | |
605 init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) | |
606 { | |
607 // int screen; | |
608 unsigned int fg, bg; | |
609 char *hello = (title == NULL) ? "OpenGL rulez" : title; | |
610 // char *name = ":0.0"; | |
611 XSizeHints hint; | |
612 XVisualInfo *vinfo; | |
613 XEvent xev; | |
614 | |
615 // XGCValues xgcv; | |
616 XSetWindowAttributes xswa; | |
617 unsigned long xswamask; | |
618 | |
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619 const unsigned char * glVersion; |
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620 |
2124 | 621 image_height = height; |
622 image_width = width; | |
623 image_format = format; | |
624 | |
625 if (X_already_started) return -1; | |
626 if(!vo_init()) return -1; | |
627 | |
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628 aspect_save_orig(width,height); |
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629 aspect_save_prescale(d_width,d_height); |
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630 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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631 |
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632 aspect(&d_width,&d_height,A_NOZOOM); |
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633 |
2124 | 634 X_already_started++; |
635 | |
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636 if( flags&0x01 ) |
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637 { |
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638 isFullscreen = GL_TRUE; |
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639 aspect(&d_width,&d_height,A_ZOOM); |
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640 hint.x = 0; |
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641 hint.y = 0; |
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642 hint.width = vo_screenwidth; |
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643 hint.height = vo_screenheight; |
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644 hint.flags = PPosition | PSize; |
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645 } else { |
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646 hint.x = 0; |
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647 hint.y = 0; |
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648 hint.width = d_width; |
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649 hint.height = d_height; |
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650 hint.flags = PPosition | PSize; |
2124 | 651 } |
652 | |
653 /* Get some colors */ | |
654 | |
655 bg = WhitePixel(mDisplay, mScreen); | |
656 fg = BlackPixel(mDisplay, mScreen); | |
657 | |
658 /* Make the window */ | |
659 | |
660 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
661 | |
662 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
663 vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib ); | |
664 if (vinfo == NULL) | |
665 { | |
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666 printf("[gl2] no GLX support present\n"); |
2124 | 667 return -1; |
668 } | |
669 | |
670 xswa.background_pixel = 0; | |
671 xswa.border_pixel = 1; | |
672 xswa.colormap = XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone); | |
673 xswamask = CWBackPixel | CWBorderPixel | CWColormap; | |
674 | |
675 mywindow = XCreateWindow(mDisplay, RootWindow(mDisplay,mScreen), | |
676 hint.x, hint.y, hint.width, hint.height, 4, vinfo->depth,CopyFromParent,vinfo->visual,xswamask,&xswa); | |
677 | |
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678 vo_x11_classhint( mDisplay,mywindow,"gl2" ); |
2124 | 679 vo_hidecursor(mDisplay,mywindow); |
680 | |
681 wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); | |
682 | |
683 if ( flags&0x01 ) vo_x11_decoration( mDisplay,mywindow,0 ); | |
684 | |
685 XSelectInput(mDisplay, mywindow, StructureNotifyMask); | |
686 | |
687 /* Tell other applications about this window */ | |
688 | |
689 XSetStandardProperties(mDisplay, mywindow, hello, hello, None, NULL, 0, &hint); | |
690 | |
691 /* Map window. */ | |
692 | |
693 XMapWindow(mDisplay, mywindow); | |
4017 | 694 #ifdef HAVE_XINERAMA |
695 vo_x11_xinerama_move(mDisplay,mywindow); | |
696 #endif | |
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697 XClearWindow(mDisplay,mywindow); |
2124 | 698 |
699 /* Wait for map. */ | |
700 do | |
701 { | |
702 XNextEvent(mDisplay, &xev); | |
703 } | |
704 while (xev.type != MapNotify || xev.xmap.event != mywindow); | |
705 | |
706 XSelectInput(mDisplay, mywindow, NoEventMask); | |
707 | |
708 glXMakeCurrent( mDisplay,mywindow,wsGLXContext ); | |
709 | |
710 XFlush(mDisplay); | |
711 XSync(mDisplay, False); | |
712 | |
713 //XSelectInput(mDisplay, mywindow, StructureNotifyMask); // !!!! | |
714 XSelectInput(mDisplay, mywindow, StructureNotifyMask | KeyPressMask ); | |
715 | |
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716 glVersion = glGetString(GL_VERSION); |
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717 |
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718 printf("[gl2] OpenGL Driver Information:\n"); |
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719 printf("\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", |
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720 glGetString(GL_VENDOR), |
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721 glGetString(GL_RENDERER), |
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722 glVersion); |
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|
723 |
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724 if(glVersion[0]>'1' || |
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725 (glVersion[0]=='1' && glVersion[2]>='2') ) |
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726 isGL12 = GL_TRUE; |
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727 else |
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728 isGL12 = GL_FALSE; |
2124 | 729 |
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730 if(isGL12) |
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731 { |
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732 printf("[gl2] You have an OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok !)\n"); |
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733 } else { |
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734 printf("[gl2] You have an OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged !)\n"); |
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735 } |
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736 |
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737 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) |
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738 r_sz=0; |
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739 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &g_sz)!=0) |
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740 g_sz=0; |
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741 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &b_sz)!=0) |
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742 b_sz=0; |
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743 if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) |
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744 b_sz=0; |
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745 |
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746 rgb_sz=r_sz+g_sz+b_sz; |
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747 if(rgb_sz<=0) rgb_sz=24; |
2124 | 748 |
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749 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) { |
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750 gl_internal_format=GL_R3_G3_B2; |
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751 gl_internal_format_s="GL_R3_G3_B2"; |
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752 image_bpp = 8; |
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753 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) { |
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754 gl_internal_format=GL_RGB4; |
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755 gl_internal_format_s="GL_RGB4"; |
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756 image_bpp = 16; |
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757 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) { |
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758 gl_internal_format=GL_RGB5; |
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759 gl_internal_format_s="GL_RGB5"; |
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760 image_bpp = 16; |
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761 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) { |
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762 gl_internal_format=GL_RGB8; |
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763 gl_internal_format_s="GL_RGB8"; |
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764 #ifdef HAVE_MMX |
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|
765 image_bpp = 32; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
766 #else |
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parents:
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diff
changeset
|
767 image_bpp = 24; |
2124 | 768 #endif |
2276
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
769 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
770 gl_internal_format=GL_RGB10; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
771 gl_internal_format_s="GL_RGB10"; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
772 image_bpp = 32; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
773 } else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
774 gl_internal_format=GL_RGBA2; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
775 gl_internal_format_s="GL_RGBA2"; |
558a9397c250
improved gl, please check performance and correct display
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parents:
2249
diff
changeset
|
776 image_bpp = 8; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
777 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) { |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
778 gl_internal_format=GL_RGBA4; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
779 gl_internal_format_s="GL_RGBA4"; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
780 image_bpp = 16; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
781 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
782 gl_internal_format=GL_RGB5_A1; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
783 gl_internal_format_s="GL_RGB5_A1"; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
784 image_bpp = 16; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
785 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
786 gl_internal_format=GL_RGBA8; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
787 gl_internal_format_s="GL_RGBA8"; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
788 #ifdef HAVE_MMX |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
789 image_bpp = 32; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
790 #else |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
791 image_bpp = 24; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
792 #endif |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
793 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) { |
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parents:
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diff
changeset
|
794 gl_internal_format=GL_RGB10_A2; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
795 gl_internal_format_s="GL_RGB10_A2"; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
796 image_bpp = 32; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
797 } else { |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
798 gl_internal_format=GL_RGB; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
799 gl_internal_format_s="GL_RGB"; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
800 #ifdef HAVE_MMX |
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parents:
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diff
changeset
|
801 image_bpp = 16; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
802 #else |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
803 image_bpp = 24; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
804 #endif |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
805 } |
2124 | 806 |
2276
558a9397c250
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parents:
2249
diff
changeset
|
807 if(image_format==IMGFMT_YV12) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
808 { |
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sven
parents:
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diff
changeset
|
809 image_mode= MODE_RGB; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
810 yuv2rgb_init(image_bpp, image_mode); |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
811 printf("[gl2] YUV init OK!\n"); |
2124 | 812 } else { |
813 image_bpp=format&0xFF; | |
2276
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
814 |
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sven
parents:
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diff
changeset
|
815 if((format & IMGFMT_BGR_MASK) == IMGFMT_BGR) |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
816 image_mode= MODE_BGR; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
817 else |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
818 image_mode= MODE_RGB; |
2124 | 819 } |
820 | |
2276
558a9397c250
improved gl, please check performance and correct display
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parents:
2249
diff
changeset
|
821 image_bytes=(image_bpp+7)/8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
822 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
823 draw_alpha_fnc=draw_alpha_null; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
824 |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
825 switch(image_bpp) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
826 { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
827 case 15: |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
828 case 16: |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
829 if(image_mode!=MODE_BGR) |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
830 { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
831 gl_bitmap_format = GL_RGB; |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
832 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
833 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
834 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
835 } else { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
836 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
837 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
838 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
839 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
840 } |
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sven
parents:
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diff
changeset
|
841 |
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sven
parents:
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diff
changeset
|
842 if (image_bpp==15) |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
843 draw_alpha_fnc=draw_alpha_15; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
844 else |
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sven
parents:
2249
diff
changeset
|
845 draw_alpha_fnc=draw_alpha_16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
846 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
847 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
848 case 24: |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
849 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
850 { |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
851 /* RGB888 */ |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
852 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
853 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
854 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
855 /* BGR888 */ |
558a9397c250
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sven
parents:
2249
diff
changeset
|
856 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
857 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
858 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
859 gl_bitmap_type = GL_UNSIGNED_BYTE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
860 gl_bitmap_type_s ="GL_UNSIGNED_BYTE"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
861 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
862 draw_alpha_fnc=draw_alpha_24; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
863 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
864 case 32: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
865 /* RGBA8888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
866 gl_bitmap_format = GL_BGRA; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
867 gl_bitmap_format_s ="GL_BGRA"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
868 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
869 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
870 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
871 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
872 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8_REV"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
873 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
874 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
875 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
876 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
877 |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
878 draw_alpha_fnc=draw_alpha_32; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
879 break; |
558a9397c250
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parents:
2249
diff
changeset
|
880 } |
558a9397c250
improved gl, please check performance and correct display
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parents:
2249
diff
changeset
|
881 |
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improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
882 r_sz=0; g_sz=0; b_sz=0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
883 rgb_sz=0; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
884 a_sz=0; |
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sven
parents:
2249
diff
changeset
|
885 |
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parents:
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diff
changeset
|
886 ImageDataLocal=malloc(image_width*image_height*image_bytes); |
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parents:
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diff
changeset
|
887 memset(ImageDataLocal,128,image_width*image_height*image_bytes); |
558a9397c250
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parents:
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diff
changeset
|
888 |
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improved gl, please check performance and correct display
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parents:
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diff
changeset
|
889 ImageData=ImageDataLocal; |
2124 | 890 |
891 texture_width=image_width; | |
892 texture_height=image_height; | |
893 initTextures(); | |
894 | |
895 glDisable(GL_BLEND); | |
896 glDisable(GL_DEPTH_TEST); | |
897 glDepthMask(GL_FALSE); | |
898 glDisable(GL_CULL_FACE); | |
899 | |
900 glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
901 |
558a9397c250
improved gl, please check performance and correct display
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parents:
2249
diff
changeset
|
902 /** |
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improved gl, please check performance and correct display
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parents:
2249
diff
changeset
|
903 * may give a little speed up for a kinda burst read .. |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
904 */ |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
905 if( (image_width*image_bpp)%8 == 0 ) |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
906 gl_alignment=8; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
907 else if( (image_width*image_bpp)%4 == 0 ) |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
908 gl_alignment=4; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
909 else if( (image_width*image_bpp)%2 == 0 ) |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
910 gl_alignment=2; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
911 else |
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parents:
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diff
changeset
|
912 gl_alignment=1; |
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diff
changeset
|
913 |
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diff
changeset
|
914 glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); |
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diff
changeset
|
915 |
2124 | 916 glEnable (GL_TEXTURE_2D); |
917 | |
2276
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parents:
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diff
changeset
|
918 gl_set_antialias(0); |
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parents:
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diff
changeset
|
919 gl_set_bilinear(1); |
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parents:
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diff
changeset
|
920 |
2124 | 921 drawTextureDisplay (); |
922 | |
2276
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parents:
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diff
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|
923 printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s, tweaks=%s\n", |
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parents:
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diff
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|
924 image_bpp, image_bytes, image_mode==MODE_BGR, |
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diff
changeset
|
925 gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, |
2455 | 926 rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s, tweaks_used); |
2124 | 927 |
928 resize(d_width,d_height); | |
929 | |
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930 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
2124 | 931 glClear( GL_COLOR_BUFFER_BIT ); |
932 | |
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933 used_s=0; |
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934 used_r=0; |
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935 used_b=0; |
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936 used_info_done=0; |
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937 |
2124 | 938 // printf("OpenGL setup OK!\n"); |
939 | |
940 saver_off(mDisplay); // turning off screen saver | |
941 | |
942 return 0; | |
943 } | |
944 | |
945 static const vo_info_t* | |
946 get_info(void) | |
947 { | |
948 return &vo_info; | |
949 } | |
950 | |
951 static void | |
952 Terminate_Display_Process(void) | |
953 { | |
954 getchar(); /* wait for enter to remove window */ | |
955 XDestroyWindow(mDisplay, mywindow); | |
956 XCloseDisplay(mDisplay); | |
957 X_already_started = 0; | |
958 } | |
959 | |
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960 static int gl_handlekey(int key) |
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961 { |
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962 if(key=='a'||key=='A') |
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963 { |
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964 gl_set_antialias(!gl_antialias); |
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965 return 0; |
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966 } |
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967 else if(key=='b'||key=='B') |
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968 { |
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969 gl_set_bilinear(-1); |
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970 return 0; |
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971 } |
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972 return 1; |
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973 } |
2124 | 974 |
975 static void check_events(void) | |
976 { | |
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977 XEvent Event; |
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978 char buf[100]; |
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979 KeySym keySym; |
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980 int key; |
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981 static XComposeStatus stat; |
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982 int e; |
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983 |
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984 while ( XPending( mDisplay ) ) |
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985 { |
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986 XNextEvent( mDisplay,&Event ); |
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987 if( Event.type == KeyPress ) |
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988 { |
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989 |
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990 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
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991 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
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992 : ( keySym ) ; |
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993 if(gl_handlekey(key)) |
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994 XPutBackEvent(mDisplay, &Event); |
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995 break; |
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996 } else { |
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997 XPutBackEvent(mDisplay, &Event); |
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998 break; |
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999 } |
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1000 } |
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1001 e=vo_x11_check_events(mDisplay); |
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1002 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); |
2124 | 1003 } |
1004 | |
1005 static void draw_osd(void) | |
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1006 { vo_draw_text(image_width,image_height,draw_alpha_fnc); } |
2124 | 1007 |
1008 static void | |
1009 flip_page(void) | |
1010 { | |
1011 | |
1012 drawTextureDisplay(); | |
1013 | |
1014 // glFlush(); | |
1015 glFinish(); | |
1016 glXSwapBuffers( mDisplay,mywindow ); | |
1017 | |
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1018 if(!used_info_done) |
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1019 { |
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1020 if(used_s) printf("[gl2] using slice method yuv\n"); |
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1021 if(used_r) printf("[gl2] using frame method rgb\n"); |
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1022 if(used_b) printf("[gl2] using frame method bgr\n"); |
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1023 used_info_done=1; |
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1024 fflush(0); |
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1025 } |
2124 | 1026 } |
1027 | |
1028 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
1029 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
1030 { | |
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1031 yuv2rgb(ImageData+y*raw_line_len, src[0], src[1], src[2], |
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1032 w,h, image_width*image_bytes, stride[0],stride[1]); |
2124 | 1033 |
1034 #ifndef NDEBUG | |
1035 printf("slice: %d/%d -> %d/%d (%dx%d)\n", | |
1036 x, y, x+w-1, y+h-1, w, h); | |
1037 #endif | |
1038 | |
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1039 used_s=1; |
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1040 |
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1041 setupTextureDirtyArea(x, y, w, h); |
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1042 |
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1043 return 0; |
2124 | 1044 } |
1045 | |
1046 static inline uint32_t | |
1047 draw_frame_x11_bgr(uint8_t *src[]) | |
1048 { | |
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1049 resetTexturePointers((unsigned char *)src[0]); |
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1050 ImageData=(unsigned char *)src[0]; |
2124 | 1051 |
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1052 // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128; |
2124 | 1053 |
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1054 used_b=1; |
2124 | 1055 |
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1056 setupTextureDirtyArea(0, 0, image_width, image_height); |
2124 | 1057 return 0; |
1058 } | |
1059 | |
1060 static inline uint32_t | |
1061 draw_frame_x11_rgb(uint8_t *src[]) | |
1062 { | |
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1063 resetTexturePointers((unsigned char *)src[0]); |
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1064 ImageData=(unsigned char *)src[0]; |
2124 | 1065 |
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1066 used_r=1; |
2124 | 1067 |
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1068 setupTextureDirtyArea(0, 0, image_width, image_height); |
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1069 return 0; |
2124 | 1070 } |
1071 | |
1072 | |
1073 static uint32_t | |
1074 draw_frame(uint8_t *src[]) | |
1075 { | |
1076 uint32_t res = 0; | |
1077 | |
1078 if((image_format&IMGFMT_RGB_MASK)==IMGFMT_RGB) | |
1079 res = draw_frame_x11_rgb(src); | |
1080 else | |
1081 res = draw_frame_x11_bgr(src); | |
1082 | |
1083 //flip_page(); | |
1084 return res; | |
1085 } | |
1086 | |
1087 static uint32_t | |
1088 query_format(uint32_t format) | |
1089 { | |
1090 switch(format){ | |
1091 case IMGFMT_YV12: | |
1092 case IMGFMT_RGB|24: | |
1093 case IMGFMT_BGR|24: | |
1094 return 1; | |
1095 } | |
1096 return 0; | |
1097 } | |
1098 | |
1099 | |
1100 static void | |
1101 uninit(void) | |
1102 { | |
1103 saver_on(mDisplay); // screen saver back on | |
1104 XDestroyWindow( mDisplay,mywindow ); | |
1105 } |